/** * Copyright 2006 Bertoli Marco * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.gamingmesh.jobs.resources.jfep; /** *
Name: ExpressionNode
*Description: * Common interface implemented by different nodes of an expression tree *
*Date: 08/dic/06 * Time: 14:28:56
* @author Bertoli Marco * @version 1.0 */ public interface ExpressionNode extends Cloneable { public static final int CONSTANT_NODE = 0; public static final int VARIABLE_NODE = 1; public static final int OPERATOR_NODE = 2; public static final int FUNCTION_NODE = 3; /** * Returns value of target node * @return value of node */ public double getValue (); /** * Sets the value for a variable * @param name name of the variable to be set * @param value value for the variable */ public void setVariable(String name, double value); /** * Returns type of node * @return CONSTANT_NODE, VARIABLE_NODE, OPERATOR_NODE, FUNCTION_NODE */ public int getType(); /** * Returns more information on node type * @return name of node function or operator symbol */ public String getSubtype(); /** * Returns depth of current subtree * @return depth of the tree */ public int getDepth(); /** * Counts number of nodes in current subtree * @return number of nodes (included root) */ public int count(); /** * Returns children nodes of this node, ordered from leftmost to rightmost. * @return an array of children nodes. If node has no child, destination array has zero size. */ public ExpressionNode[] getChildrenNodes(); /** * Returns a string describing the entire tree * @return string describing the entire tree */ public String toString(); /** * Clones current node * @return deep copy of current node */ public Object clone(); }