package com.gamingmesh.jobs.commands.list; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import com.gamingmesh.jobs.Jobs; import com.gamingmesh.jobs.JobsPlugin; import com.gamingmesh.jobs.commands.Cmd; import com.gamingmesh.jobs.commands.JobCommand; import com.gamingmesh.jobs.container.Job; import com.gamingmesh.jobs.container.JobsPlayer; import com.gamingmesh.jobs.stuff.ChatColor; public class leave implements Cmd { @Override @JobCommand(800) public boolean perform(JobsPlugin plugin, final CommandSender sender, final String[] args) { if (!(sender instanceof Player)) return false; if (args.length < 1) { Jobs.getCommandManager().sendUsage(sender, "leave"); return true; } Player pSender = (Player) sender; JobsPlayer jPlayer = Jobs.getPlayerManager().getJobsPlayer(pSender); String jobName = args[0]; Job job = Jobs.getJob(jobName); if (job == null) { sender.sendMessage(ChatColor.RED + Jobs.getLanguage().getMessage("general.error.job")); return true; } Jobs.getPlayerManager().leaveJob(jPlayer, job); String message = Jobs.getLanguage().getMessage("command.leave.success"); message = message.replace("%jobname%", job.getChatColor() + job.getName() + ChatColor.WHITE); sender.sendMessage(message); return true; } }