/** * Jobs Plugin for Bukkit * Copyright (C) 2011 Zak Ford * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package com.gamingmesh.jobs; import java.util.ArrayList; import java.util.HashMap; import java.util.Iterator; import java.util.List; import java.util.Map; import java.util.UUID; import java.util.Map.Entry; import java.util.concurrent.ConcurrentHashMap; import org.bukkit.Bukkit; import org.bukkit.Material; import org.bukkit.Sound; import org.bukkit.enchantments.Enchantment; import org.bukkit.entity.Entity; import org.bukkit.entity.LivingEntity; import org.bukkit.entity.Player; import org.bukkit.entity.Tameable; import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.meta.ItemMeta; import com.gamingmesh.jobs.api.JobsJoinEvent; import com.gamingmesh.jobs.api.JobsLeaveEvent; import com.gamingmesh.jobs.api.JobsLevelUpEvent; import com.gamingmesh.jobs.container.Boost; import com.gamingmesh.jobs.container.BoostMultiplier; import com.gamingmesh.jobs.container.CurrencyType; import com.gamingmesh.jobs.container.Job; import com.gamingmesh.jobs.container.JobCommands; import com.gamingmesh.jobs.container.JobItems; import com.gamingmesh.jobs.container.JobProgression; import com.gamingmesh.jobs.container.JobsPlayer; import com.gamingmesh.jobs.container.PlayerInfo; import com.gamingmesh.jobs.dao.JobsDAO; import com.gamingmesh.jobs.dao.JobsDAOData; import com.gamingmesh.jobs.economy.PointsData; import com.gamingmesh.jobs.stuff.ChatColor; import com.gamingmesh.jobs.stuff.PerformCommands; import com.gamingmesh.jobs.stuff.Perm; public class PlayerManager { // private Map players = Collections.synchronizedMap(new HashMap()); private ConcurrentHashMap playersCache = new ConcurrentHashMap(); private ConcurrentHashMap playersUUIDCache = new ConcurrentHashMap(); private ConcurrentHashMap players = new ConcurrentHashMap(); private ConcurrentHashMap playersUUID = new ConcurrentHashMap(); private PointsData PointsDatabase = new PointsData(); private final String mobSpawnerMetadata = "jobsMobSpawner"; private HashMap PlayerUUIDMap = new HashMap(); private HashMap PlayerIDMap = new HashMap(); private HashMap PlayerNameMap = new HashMap(); Jobs plugin; public PlayerManager(Jobs plugin) { this.plugin = plugin; } public PointsData getPointsData() { return this.PointsDatabase; } public int getMapSize() { return PlayerUUIDMap.size(); } public void clearMaps() { PlayerUUIDMap.clear(); PlayerIDMap.clear(); PlayerNameMap.clear(); } public void addPlayerToMap(PlayerInfo info) { this.PlayerUUIDMap.put(info.getUuid(), info); this.PlayerIDMap.put(info.getID(), info); this.PlayerNameMap.put(info.getName().toLowerCase(), info); } public void addPlayerToCache(JobsPlayer jPlayer) { if (jPlayer.getUserName() != null) this.playersCache.put(jPlayer.getUserName(), jPlayer); if (jPlayer.getPlayerUUID() != null) this.playersUUIDCache.put(jPlayer.getPlayerUUID(), jPlayer); } public void addPlayer(JobsPlayer jPlayer) { if (jPlayer.getUserName() != null) this.players.put(jPlayer.getUserName(), jPlayer); if (jPlayer.getPlayerUUID() != null) this.playersUUID.put(jPlayer.getPlayerUUID(), jPlayer); } public ConcurrentHashMap getPlayersCache() { return this.playersUUIDCache; } // public ConcurrentHashMap getPlayers() { // return this.players; // } public HashMap getPlayersInfoUUIDMap() { return this.PlayerUUIDMap; } public int getPlayerId(String name) { PlayerInfo info = getPlayerInfo(name); return info == null ? -1 : info.getID(); } public int getPlayerId(UUID uuid) { PlayerInfo info = PlayerUUIDMap.get(uuid); return info == null ? -1 : info.getID(); } public PlayerInfo getPlayerInfo(String name) { return PlayerNameMap.get(name.toLowerCase()); } public PlayerInfo getPlayerInfo(int id) { return PlayerIDMap.get(id); } public PlayerInfo getPlayerInfo(UUID uuid) { return PlayerUUIDMap.get(uuid); } /** * Handles join of new player * @param playername */ public void playerJoin(Player player) { JobsPlayer jPlayer = this.playersCache.get(player.getName().toLowerCase()); if (jPlayer == null || Jobs.getGCManager().MultiServerCompatability()) { jPlayer = Jobs.getJobsDAO().loadFromDao(player); jPlayer.loadLogFromDao(); this.playersCache.put(player.getName().toLowerCase(), jPlayer); } this.players.put(player.getName().toLowerCase(), jPlayer); jPlayer.setPlayer(player); AutoJoinJobs(player); jPlayer.onConnect(); jPlayer.reloadHonorific(); Jobs.getPermissionHandler().recalculatePermissions(jPlayer); return; } /** * Handles player quit * @param playername */ public void playerQuit(Player player) { JobsPlayer jPlayer = this.players.remove(player.getName().toLowerCase()); if (jPlayer == null) jPlayer = Jobs.getPlayerManager().getJobsPlayer(player); if (jPlayer == null) return; playersCache.put(player.getName().toLowerCase(), jPlayer); if (Jobs.getGCManager().saveOnDisconnect()) { jPlayer.save(); jPlayer.onDisconnect(); } else { jPlayer.onDisconnect(); } Jobs.getJobsDAO().updateSeen(jPlayer); } /** * Save all the information of all of the players in the game */ public void saveAll() { /* * Saving is a three step process to minimize synchronization locks when called asynchronously. * * 1) Safely copy list for saving. * 2) Perform save on all players on copied list. * 3) Garbage collect the real list to remove any offline players with saved data */ ArrayList list = new ArrayList(this.players.values()); for (JobsPlayer jPlayer : list) { jPlayer.save(); } Iterator iter = this.players.values().iterator(); while (iter.hasNext()) { JobsPlayer jPlayer = iter.next(); if (!jPlayer.isOnline() && jPlayer.isSaved()) { iter.remove(); } } } /** * Get the player job info for specific player * @param player - the player who's job you're getting * @return the player job info of the player */ public JobsPlayer getJobsPlayer(Player player) { return getJobsPlayer(player.getUniqueId()); } public JobsPlayer getJobsPlayer(UUID uuid) { JobsPlayer jPlayer = this.playersUUID.get(uuid); if (jPlayer != null) return jPlayer; return this.playersUUIDCache.get(uuid); } /** * Get the player job info for specific player * @param player name - the player name who's job you're getting * @return the player job info of the player */ public JobsPlayer getJobsPlayer(String playerName) { JobsPlayer jPlayer = this.players.get(playerName.toLowerCase()); if (jPlayer != null) return jPlayer; return this.playersCache.get(playerName.toLowerCase()); } /** * Get the player job info for specific player * @param player - the player who's job you're getting * @return the player job info of the player */ public JobsPlayer getJobsPlayerOffline(PlayerInfo info) { if (info == null) return null; if (info.getName() == null) return null; JobsPlayer jPlayer = new JobsPlayer(info.getName(), null); jPlayer.setPlayerUUID(info.getUuid()); jPlayer.setUserId(info.getID()); List list = Jobs.getJobsDAO().getAllJobs(info.getName(), info.getUuid()); for (JobsDAOData jobdata : list) { if (Jobs.getJob(jobdata.getJobName()) == null) continue; Job job = Jobs.getJob(jobdata.getJobName()); if (job == null) continue; JobProgression jobProgression = new JobProgression(job, jPlayer, jobdata.getLevel(), jobdata.getExperience()); jPlayer.progression.add(jobProgression); jPlayer.reloadMaxExperience(); jPlayer.reloadLimits(); } Jobs.getJobsDAO().loadPoints(jPlayer); jPlayer.loadLogFromDao(); return jPlayer; } /** * Causes player to join their job * @param jPlayer * @param job */ public void joinJob(JobsPlayer jPlayer, Job job) { // synchronized (jPlayer.saveLock) { if (jPlayer.isInJob(job)) return; // let the user join the job if (!jPlayer.joinJob(job)) return; // JobsJoin event JobsJoinEvent jobsjoinevent = new JobsJoinEvent(jPlayer, job); Bukkit.getServer().getPluginManager().callEvent(jobsjoinevent); // If event is canceled, dont do anything if (jobsjoinevent.isCancelled()) return; Jobs.getJobsDAO().joinJob(jPlayer, job); PerformCommands.PerformCommandsOnJoin(jPlayer, job); Jobs.takeSlot(job); Jobs.getSignUtil().SignUpdate(job.getName()); Jobs.getSignUtil().SignUpdate("gtoplist"); job.updateTotalPlayers(); // } } /** * Causes player to leave their job * @param jPlayer * @param job */ public boolean leaveJob(JobsPlayer jPlayer, Job job) { // synchronized (jPlayer.saveLock) { if (!jPlayer.isInJob(job)) return false; // JobsJoin event JobsLeaveEvent jobsleaveevent = new JobsLeaveEvent(jPlayer, job); Bukkit.getServer().getPluginManager().callEvent(jobsleaveevent); // If event is canceled, dont do anything if (jobsleaveevent.isCancelled()) return false; Jobs.getJobsDAO().recordToArchive(jPlayer, job); // let the user leave the job if (!jPlayer.leaveJob(job)) return false; if (!Jobs.getJobsDAO().quitJob(jPlayer, job)) return false; PerformCommands.PerformCommandsOnLeave(jPlayer, job); Jobs.leaveSlot(job); Jobs.getSignUtil().SignUpdate(job.getName()); Jobs.getSignUtil().SignUpdate("gtoplist"); job.updateTotalPlayers(); return true; // } } /** * Causes player to leave all their jobs * @param jPlayer */ public void leaveAllJobs(JobsPlayer jPlayer) { List jobs = new ArrayList(); jobs.addAll(jPlayer.getJobProgression()); for (JobProgression job : jobs) { leaveJob(jPlayer, job.getJob()); } jPlayer.leaveAllJobs(); } /** * Transfers player job * @param jPlayer * @param oldjob - the old job * @param newjob - the new job */ public boolean transferJob(JobsPlayer jPlayer, Job oldjob, Job newjob) { // synchronized (jPlayer.saveLock) { if (!jPlayer.transferJob(oldjob, newjob)) return false; JobsDAO dao = Jobs.getJobsDAO(); if (!dao.quitJob(jPlayer, oldjob)) return false; oldjob.updateTotalPlayers(); dao.joinJob(jPlayer, newjob); newjob.updateTotalPlayers(); jPlayer.save(); // } return true; } /** * Promotes player in their job * @param jPlayer * @param job - the job * @param levels - number of levels to promote */ public void promoteJob(JobsPlayer jPlayer, Job job, int levels) { // synchronized (jPlayer.saveLock) { jPlayer.promoteJob(job, levels); jPlayer.save(); Jobs.getSignUtil().SignUpdate(job.getName()); Jobs.getSignUtil().SignUpdate("gtoplist"); // } } /** * Demote player in their job * @param jPlayer * @param job - the job * @param levels - number of levels to demote */ public void demoteJob(JobsPlayer jPlayer, Job job, int levels) { // synchronized (jPlayer.saveLock) { jPlayer.demoteJob(job, levels); jPlayer.save(); Jobs.getSignUtil().SignUpdate(job.getName()); Jobs.getSignUtil().SignUpdate("gtoplist"); // } } /** * Adds experience to the player * @param jPlayer * @param job - the job * @param experience - experience gained */ public void addExperience(JobsPlayer jPlayer, Job job, double experience) { // synchronized (jPlayer.saveLock) { JobProgression prog = jPlayer.getJobProgression(job); if (prog == null) return; int oldLevel = prog.getLevel(); if (prog.addExperience(experience)) performLevelUp(jPlayer, job, oldLevel); jPlayer.save(); Jobs.getSignUtil().SignUpdate(job.getName()); Jobs.getSignUtil().SignUpdate("gtoplist"); // } } /** * Removes experience to the player * @param jPlayer * @param job - the job * @param experience - experience gained */ public void removeExperience(JobsPlayer jPlayer, Job job, double experience) { // synchronized (jPlayer.saveLock) { JobProgression prog = jPlayer.getJobProgression(job); if (prog == null) return; prog.addExperience(-experience); jPlayer.save(); Jobs.getSignUtil().SignUpdate(job.getName()); Jobs.getSignUtil().SignUpdate("gtoplist"); // } } /** * Broadcasts level up about a player * @param jPlayer * @param job * @param oldLevel */ public void performLevelUp(JobsPlayer jPlayer, Job job, int oldLevel) { Player player = jPlayer.getPlayer(); JobProgression prog = jPlayer.getJobProgression(job); if (prog == null) return; // LevelUp event JobsLevelUpEvent levelUpEvent = new JobsLevelUpEvent( jPlayer, job.getName(), prog.getLevel(), Jobs.gettitleManager().getTitle(oldLevel, prog.getJob().getName()), Jobs.gettitleManager().getTitle(prog.getLevel(), prog.getJob().getName()), Jobs.getGCManager().SoundLevelupSound.toUpperCase(), Jobs.getGCManager().SoundLevelupVolume, Jobs.getGCManager().SoundLevelupPitch, Jobs.getGCManager().SoundTitleChangeSound.toUpperCase(), Jobs.getGCManager().SoundTitleChangeVolume, Jobs.getGCManager().SoundTitleChangePitch); Bukkit.getServer().getPluginManager().callEvent(levelUpEvent); // If event is canceled, dont do anything if (levelUpEvent.isCancelled()) return; // If it fails, we can ignore it try { if (Jobs.getGCManager().SoundLevelupUse) { Sound sound = levelUpEvent.getSound(); if (sound != null && player != null && player.getLocation() != null) player.getWorld().playSound(player.getLocation(), sound, levelUpEvent.getSoundVolume(), levelUpEvent.getSoundPitch()); else Bukkit.getConsoleSender().sendMessage("[Jobs] Cant find sound by name: " + levelUpEvent.getTitleChangeSound().name() + ". Please update it"); } } catch (Exception e) { } String message; if (Jobs.getGCManager().isBroadcastingLevelups()) { message = Jobs.getLanguage().getMessage("message.levelup.broadcast"); } else { message = Jobs.getLanguage().getMessage("message.levelup.nobroadcast"); } message = message.replace("%jobname%", job.getChatColor() + job.getName() + ChatColor.WHITE); if (levelUpEvent.getOldTitle() != null) { message = message.replace("%titlename%", levelUpEvent.getOldTitleColor() + levelUpEvent.getOldTitleName() + ChatColor.WHITE); } if (player != null) { message = message.replace("%playername%", player.getDisplayName()); } else { message = message.replace("%playername%", jPlayer.getUserName()); } message = message.replace("%joblevel%", "" + prog.getLevel()); for (String line : message.split("\n")) { if (Jobs.getGCManager().isBroadcastingLevelups()) { if (Jobs.getGCManager().BroadcastingLevelUpLevels.contains(oldLevel + 1) || Jobs.getGCManager().BroadcastingLevelUpLevels.contains(0)) Bukkit.getServer().broadcastMessage(line); } else if (player != null) { if (Jobs.getGCManager().LevelChangeActionBar) Jobs.getActionBar().send(player, line); if (Jobs.getGCManager().LevelChangeChat) player.sendMessage(line); } } if (levelUpEvent.getNewTitle() != null && !levelUpEvent.getNewTitle().equals(levelUpEvent.getOldTitle())) { // If it fails, we can ignore it try { if (Jobs.getGCManager().SoundTitleChangeUse) { Sound sound = levelUpEvent.getTitleChangeSound(); if (sound != null && player != null && player.getLocation() != null) player.getWorld().playSound(player.getLocation(), sound, levelUpEvent.getTitleChangeVolume(), levelUpEvent.getTitleChangePitch()); else Bukkit.getConsoleSender().sendMessage("[Jobs] Cant find sound by name: " + levelUpEvent.getTitleChangeSound().name() + ". Please update it"); } } catch (Exception e) { } // user would skill up if (Jobs.getGCManager().isBroadcastingSkillups()) { message = Jobs.getLanguage().getMessage("message.skillup.broadcast"); } else { message = Jobs.getLanguage().getMessage("message.skillup.nobroadcast"); } if (player != null) { message = message.replace("%playername%", player.getDisplayName()); } else { message = message.replace("%playername%", jPlayer.getUserName()); } message = message.replace("%titlename%", levelUpEvent.getNewTitleColor() + levelUpEvent.getNewTitleName() + ChatColor.WHITE); message = message.replace("%jobname%", job.getChatColor() + job.getName() + ChatColor.WHITE); for (String line : message.split("\n")) { if (Jobs.getGCManager().isBroadcastingLevelups()) { Bukkit.getServer().broadcastMessage(line); } else if (player != null) { if (Jobs.getGCManager().TitleChangeActionBar) Jobs.getActionBar().send(player, line); if (Jobs.getGCManager().TitleChangeChat) player.sendMessage(line); } } } jPlayer.reloadHonorific(); Jobs.getPermissionHandler().recalculatePermissions(jPlayer); performCommandOnLevelUp(jPlayer, prog.getJob(), oldLevel); Jobs.getSignUtil().SignUpdate(job.getName()); Jobs.getSignUtil().SignUpdate("gtoplist"); } /** * Performs command on level up * @param jPlayer * @param job * @param oldLevel */ public void performCommandOnLevelUp(JobsPlayer jPlayer, Job job, int oldLevel) { int newLevel = oldLevel + 1; Player player = Bukkit.getServer().getPlayer(jPlayer.getPlayerUUID()); JobProgression prog = jPlayer.getJobProgression(job); if (prog == null) return; for (JobCommands command : job.getCommands()) { if (newLevel >= command.getLevelFrom() && newLevel <= command.getLevelUntil()) { String commandString = command.getCommand(); commandString = commandString.replace("[player]", player.getName()); commandString = commandString.replace("[oldlevel]", String.valueOf(oldLevel)); commandString = commandString.replace("[newlevel]", String.valueOf(newLevel)); commandString = commandString.replace("[jobname]", job.getName()); Bukkit.dispatchCommand(Bukkit.getConsoleSender(), commandString); } } } /** * Get max jobs * @param player * @return True if he have permission */ public boolean getJobsLimit(JobsPlayer jPlayer, Short currentCount) { Double max = Jobs.getPermissionManager().getMaxPermission(jPlayer, "jobs.max"); max = max == null ? Jobs.getGCManager().getMaxJobs() : max; if (max > currentCount) return true; // Using new system to get max value from permission // if (Perm.hasPermission(player, "jobs.max.*")) // return true; // // int totalJobs = Jobs.getJobs().size() + 1; // // short count = (short) Jobs.getGCManager().getMaxJobs(); // for (short ctr = 0; ctr < totalJobs; ctr++) { // if (Perm.hasPermission(player, "jobs.max." + ctr)) // count = ctr; // if (count > currentCount) // return true; // } return false; } public BoostMultiplier getBoost(JobsPlayer player, Job job) { return getBoost(player, job, false); } public BoostMultiplier getBoost(JobsPlayer player, Job job, boolean force) { BoostMultiplier b = new BoostMultiplier(); for (CurrencyType one : CurrencyType.values()) { b.add(one, getBoost(player, job, one, force)); } return b; } public double getBoost(JobsPlayer player, Job job, CurrencyType type) { return getBoost(player, job, type, false); } public double getBoost(JobsPlayer player, Job job, CurrencyType type, boolean force) { return player.getBoost(job.getName(), type, force); } /** * Perform reload */ public void reload() { for (JobsPlayer jPlayer : this.players.values()) { for (JobProgression progression : jPlayer.getJobProgression()) { String jobName = progression.getJob().getName(); Job job = Jobs.getJob(jobName); if (job != null) { progression.setJob(job); } } if (jPlayer.isOnline()) { jPlayer.reloadHonorific(); jPlayer.reloadLimits(); Jobs.getPermissionHandler().recalculatePermissions(jPlayer); } } } public BoostMultiplier getItemBoost(Player player, Job prog) { BoostMultiplier data = new BoostMultiplier(); if (player == null) return data; if (prog == null) return data; ItemStack iih = Jobs.getNms().getItemInMainHand(player); data = Jobs.getPlayerManager().getItemBoost(prog, iih); for (ItemStack OneArmor : player.getInventory().getArmorContents()) { if (OneArmor == null || OneArmor.getType() == Material.AIR) continue; BoostMultiplier armorboost = Jobs.getPlayerManager().getItemBoost(prog, OneArmor); data.add(armorboost); } return data; } @SuppressWarnings("deprecation") public BoostMultiplier getItemBoost(Job prog, ItemStack item) { BoostMultiplier bonus = new BoostMultiplier(); if (prog.getItems().isEmpty()) return bonus; if (item == null) return bonus; ItemMeta meta = item.getItemMeta(); String name = null; List lore = new ArrayList(); if (item.hasItemMeta()) { if (meta.hasDisplayName()) name = meta.getDisplayName(); if (meta.hasLore()) lore = meta.getLore(); } Map enchants = item.getEnchantments(); main: for (JobItems oneItem : prog.getItems()) { if (oneItem.getId() != item.getTypeId()) continue; if (oneItem.getName() != null && name != null) if (!org.bukkit.ChatColor.translateAlternateColorCodes('&', oneItem.getName()).equalsIgnoreCase(name)) continue; for (String onelore : oneItem.getLore()) { if (lore.size() == 0 || !lore.contains(onelore)) continue main; } for (Entry oneE : enchants.entrySet()) { if (oneItem.getEnchants().containsKey(oneE.getKey())) { if (oneItem.getEnchants().get(oneE.getKey()) < oneE.getValue()) { continue main; } } else continue main; } return oneItem.getBoost(); } return bonus; } public enum BoostOf { McMMO, PetPay, NearSpawner, Permission, Global, Dynamic, Item, Area } public Boost getFinalBonus(JobsPlayer player, Job prog, boolean force) { return getFinalBonus(player, prog, null, null, force); } public Boost getFinalBonus(JobsPlayer player, Job prog) { return getFinalBonus(player, prog, null, null, false); } public Boost getFinalBonus(JobsPlayer player, Job prog, Entity ent, LivingEntity victim, boolean force) { Boost boost = new Boost(); if (player == null || prog == null) return boost; if (Jobs.getMcMMOlistener().mcMMOPresent) boost.add(BoostOf.McMMO, new BoostMultiplier().add(Jobs.getMcMMOlistener().getMultiplier(player.getPlayer()))); if (ent != null && ent instanceof Tameable) { Tameable t = (Tameable) ent; if (t.isTamed() && t.getOwner() instanceof Player) { Player pDamager = (Player) t.getOwner(); double PetPayMultiplier = 0D; if (Perm.hasPermission(pDamager, "jobs.petpay") || Perm.hasPermission(pDamager, "jobs.vippetpay")) PetPayMultiplier = Jobs.getGCManager().VipPetPay; else PetPayMultiplier = Jobs.getGCManager().PetPay; boost.add(BoostOf.PetPay, new BoostMultiplier().add(PetPayMultiplier)); } } if (victim != null && victim.hasMetadata(this.getMobSpawnerMetadata())) boost.add(BoostOf.NearSpawner, new BoostMultiplier().add(player.getVipSpawnerMultiplier())); boost.add(BoostOf.Permission, Jobs.getPlayerManager().getBoost(player, prog, force)); boost.add(BoostOf.Global, prog.getBoost()); if (Jobs.getGCManager().useDynamicPayment) boost.add(BoostOf.Dynamic, new BoostMultiplier().add(prog.getBonus())); boost.add(BoostOf.Item, Jobs.getPlayerManager().getItemBoost(player.getPlayer(), prog)); boost.add(BoostOf.Area, new BoostMultiplier().add(Jobs.getRestrictedAreaManager().getRestrictedMultiplier(player.getPlayer()))); return boost; } public void AutoJoinJobs(final Player player) { if (player == null) return; if (player.isOp()) return; if (!Jobs.getGCManager().AutoJobJoinUse) return; Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(this.plugin, new Runnable() { @Override public void run() { if (!player.isOnline()) return; JobsPlayer jPlayer = Jobs.getPlayerManager().getJobsPlayer(player); if (jPlayer == null) return; if (player.hasPermission("jobs.*")) return; int confMaxJobs = Jobs.getGCManager().getMaxJobs(); for (Job one : Jobs.getJobs()) { if (one.getMaxSlots() != null && Jobs.getUsedSlots(one) >= one.getMaxSlots()) continue; short PlayerMaxJobs = (short) jPlayer.getJobProgression().size(); if (confMaxJobs > 0 && PlayerMaxJobs >= confMaxJobs && !Jobs.getPlayerManager().getJobsLimit(jPlayer, PlayerMaxJobs)) break; if (jPlayer.isInJob(one)) continue; if (player.hasPermission("jobs.autojoin." + one.getName().toLowerCase())) Jobs.getPlayerManager().joinJob(jPlayer, one); } return; } }, Jobs.getGCManager().AutoJobJoinDelay * 20L); } public String getMobSpawnerMetadata() { return mobSpawnerMetadata; } }