package com.gamingmesh.jobs.container; public class BoostCounter { BoostType type; double boost; Long calculatedon; public BoostCounter(BoostType type, double boost, Long calculatedon) { this.type = type; this.boost = boost; this.calculatedon = calculatedon; } public BoostType getType() { return this.type; } public long getTime() { return this.calculatedon; } public double getBoost() { return this.boost; } public void setTime(long time) { this.calculatedon = time; } public void setBoost(double boost) { this.boost = boost; } }