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Jobs/com/gamingmesh/jobs/stuff/GiveItem.java
2015-08-21 16:10:08 +03:00

37 lines
1.3 KiB
Java

package com.gamingmesh.jobs.stuff;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.ChatColor;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
public class GiveItem {
public static boolean GiveItemForPlayer(Player player, int id, int meta, int qty, String name, List<String> lore, List<String> enchants) {
@SuppressWarnings("deprecation")
ItemStack itemStack = new ItemStack(Material.getMaterial(id), qty, (short) meta);
ItemMeta ItemMeta = itemStack.getItemMeta();
if (lore != null) {
List<String> TranslatedLore = new ArrayList<String>();
for (String oneLore : lore) {
TranslatedLore.add(ChatColor.translateAlternateColorCodes('&', oneLore.replace("[player]", player.getName())));
}
ItemMeta.setLore(TranslatedLore);
}
if (enchants != null)
for (String OneEnchant : enchants) {
ItemMeta.addEnchant(Enchantment.getByName(OneEnchant.split("=")[0]), Integer.parseInt(OneEnchant.split("=")[1]), true);
}
if (name != null)
ItemMeta.setDisplayName(ChatColor.translateAlternateColorCodes('&', name));
itemStack.setItemMeta(ItemMeta);
player.getInventory().addItem(itemStack);
player.getPlayer().updateInventory();
return true;
}
}