1
0
mirror of https://github.com/Zrips/Jobs.git synced 2024-11-29 14:05:25 +01:00
Jobs/com/gamingmesh/jobs/PlayerManager.java
2016-04-05 15:42:48 +03:00

808 lines
26 KiB
Java

/**
* Jobs Plugin for Bukkit
* Copyright (C) 2011 Zak Ford <zak.j.ford@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.gamingmesh.jobs;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.UUID;
import java.util.Map.Entry;
import java.util.concurrent.ConcurrentHashMap;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.Sound;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
import com.gamingmesh.jobs.api.JobsJoinEvent;
import com.gamingmesh.jobs.api.JobsLeaveEvent;
import com.gamingmesh.jobs.api.JobsLevelUpEvent;
import com.gamingmesh.jobs.container.BoostMultiplier;
import com.gamingmesh.jobs.container.Job;
import com.gamingmesh.jobs.container.JobCommands;
import com.gamingmesh.jobs.container.JobConditions;
import com.gamingmesh.jobs.container.JobItems;
import com.gamingmesh.jobs.container.JobProgression;
import com.gamingmesh.jobs.container.JobsPlayer;
import com.gamingmesh.jobs.container.PlayerInfo;
import com.gamingmesh.jobs.dao.JobsDAO;
import com.gamingmesh.jobs.dao.JobsDAOData;
import com.gamingmesh.jobs.economy.PointsData;
import com.gamingmesh.jobs.stuff.ChatColor;
import com.gamingmesh.jobs.stuff.PerformCommands;
public class PlayerManager {
// private Map<String, JobsPlayer> players = Collections.synchronizedMap(new HashMap<String, JobsPlayer>());
private ConcurrentHashMap<String, JobsPlayer> players = new ConcurrentHashMap<String, JobsPlayer>();
private PointsData PointsDatabase = new PointsData();
private HashMap<String, PlayerInfo> PlayerMap = new HashMap<String, PlayerInfo>();
public PointsData getPointsData() {
return PointsDatabase;
}
public HashMap<String, PlayerInfo> getPlayerMap() {
return PlayerMap;
}
public int getPlayerIdByName(String name) {
for (Entry<String, PlayerInfo> one : PlayerMap.entrySet()) {
if (one.getValue().getName() == null)
continue;
if (one.getValue().getName().equalsIgnoreCase(name))
return one.getValue().getID();
}
return -1;
}
public Entry<String, PlayerInfo> getPlayerInfoByName(String name) {
for (Entry<String, PlayerInfo> one : PlayerMap.entrySet()) {
if (one.getValue().getName() == null)
continue;
if (one.getValue().getName().equalsIgnoreCase(name))
return one;
}
return null;
}
public Entry<String, PlayerInfo> getPlayerInfoById(int id) {
for (Entry<String, PlayerInfo> one : PlayerMap.entrySet()) {
if (one.getValue().getName() == null)
continue;
if (one.getValue().getID() == id)
return one;
}
return null;
}
/**
* Handles join of new player
* @param playername
*/
public void playerJoin(Player player) {
JobsPlayer jPlayer = players.get(player.getName().toLowerCase());
if (jPlayer == null) {
jPlayer = JobsPlayer.loadFromDao(Jobs.getJobsDAO(), player);
JobsPlayer.loadLogFromDao(jPlayer);
players.put(player.getName().toLowerCase(), jPlayer);
}
jPlayer.onConnect();
jPlayer.reloadHonorific();
Jobs.getPermissionHandler().recalculatePermissions(jPlayer);
return;
}
/**
* Handles player quit
* @param playername
*/
public void playerQuit(Player player) {
if (Jobs.getGCManager().saveOnDisconnect()) {
JobsPlayer jPlayer = players.remove(player.getName().toLowerCase());
if (jPlayer != null) {
jPlayer.save(Jobs.getJobsDAO());
jPlayer.onDisconnect();
}
} else {
JobsPlayer jPlayer = players.get(player.getName().toLowerCase());
if (jPlayer != null) {
jPlayer.onDisconnect();
}
}
}
/**
* Save all the information of all of the players in the game
*/
public void saveAll() {
JobsDAO dao = Jobs.getJobsDAO();
/*
* Saving is a three step process to minimize synchronization locks when called asynchronously.
*
* 1) Safely copy list for saving.
* 2) Perform save on all players on copied list.
* 3) Garbage collect the real list to remove any offline players with saved data
*/
ArrayList<JobsPlayer> list = null;
list = new ArrayList<JobsPlayer>(players.values());
for (JobsPlayer jPlayer : list) {
jPlayer.save(dao);
}
Iterator<JobsPlayer> iter = players.values().iterator();
while (iter.hasNext()) {
JobsPlayer jPlayer = iter.next();
if (!jPlayer.isOnline() && jPlayer.isSaved()) {
iter.remove();
}
}
}
/**
* Get the player job info for specific player
* @param player - the player who's job you're getting
* @return the player job info of the player
*/
public JobsPlayer getJobsPlayer(Player player) {
return players.get(player.getName().toLowerCase());
}
/**
* Get the player job info for specific player
* @param player name - the player name who's job you're getting
* @return the player job info of the player
*/
public JobsPlayer getJobsPlayer(String playerName) {
return players.get(playerName.toLowerCase());
}
public JobsPlayer getJobsPlayerOffline(OfflinePlayer player) {
return getJobsPlayerOffline(player.getName());
}
/**
* Get the player job info for specific player
* @param player - the player who's job you're getting
* @return the player job info of the player
*/
public JobsPlayer getJobsPlayerOffline(String playerName) {
JobsPlayer jPlayer = players.get(playerName.toLowerCase());
if (jPlayer != null)
return jPlayer;
Entry<String, PlayerInfo> info = getPlayerInfoByName(playerName);
if (info == null)
return null;
if (info.getValue().getName() == null)
return null;
jPlayer = new JobsPlayer(info.getValue().getName(), null);
jPlayer.setPlayerUUID(UUID.fromString(info.getKey()));
jPlayer.setUserId(info.getValue().getID());
List<JobsDAOData> list = Jobs.getJobsDAO().getAllJobs(info.getValue().getName(), UUID.fromString(info.getKey()));
for (JobsDAOData jobdata : list) {
if (Jobs.getJob(jobdata.getJobName()) == null)
continue;
Job job = Jobs.getJob(jobdata.getJobName());
if (job == null)
continue;
JobProgression jobProgression = new JobProgression(job, jPlayer, jobdata.getLevel(), jobdata.getExperience(), -1, -1, -1);
jPlayer.progression.add(jobProgression);
jPlayer.reloadMaxExperience();
jPlayer.reloadLimits();
}
Jobs.getJobsDAO().loadPoints(jPlayer);
JobsPlayer.loadLogFromDao(jPlayer);
return jPlayer;
}
/**
* Causes player to join their job
* @param jPlayer
* @param job
*/
public void joinJob(JobsPlayer jPlayer, Job job) {
// synchronized (jPlayer.saveLock) {
if (jPlayer.isInJob(job))
return;
// let the user join the job
if (!jPlayer.joinJob(job, jPlayer))
return;
// JobsJoin event
JobsJoinEvent jobsjoinevent = new JobsJoinEvent(jPlayer, job);
Bukkit.getServer().getPluginManager().callEvent(jobsjoinevent);
// If event is canceled, dont do anything
if (jobsjoinevent.isCancelled())
return;
Jobs.getJobsDAO().joinJob(jPlayer, job);
PerformCommands.PerformCommandsOnJoin(jPlayer, job);
Jobs.takeSlot(job);
Jobs.getSignUtil().SignUpdate(job.getName());
Jobs.getSignUtil().SignUpdate("gtoplist");
job.updateTotalPlayers();
// }
}
/**
* Causes player to leave their job
* @param jPlayer
* @param job
*/
public void leaveJob(JobsPlayer jPlayer, Job job) {
// synchronized (jPlayer.saveLock) {
if (!jPlayer.isInJob(job))
return;
Jobs.getJobsDAO().recordToArchive(jPlayer, job);
// let the user leave the job
if (!jPlayer.leaveJob(job))
return;
// JobsJoin event
JobsLeaveEvent jobsleaveevent = new JobsLeaveEvent(jPlayer, job);
Bukkit.getServer().getPluginManager().callEvent(jobsleaveevent);
// If event is canceled, dont do anything
if (jobsleaveevent.isCancelled())
return;
Jobs.getJobsDAO().quitJob(jPlayer, job);
PerformCommands.PerformCommandsOnLeave(jPlayer, job);
Jobs.leaveSlot(job);
Jobs.getSignUtil().SignUpdate(job.getName());
Jobs.getSignUtil().SignUpdate("gtoplist");
job.updateTotalPlayers();
// }
}
/**
* Causes player to leave all their jobs
* @param jPlayer
*/
public void leaveAllJobs(JobsPlayer jPlayer) {
// synchronized (jPlayer.saveLock) {
for (JobProgression job : jPlayer.getJobProgression()) {
Jobs.getJobsDAO().quitJob(jPlayer, job.getJob());
Jobs.getJobsDAO().recordToArchive(jPlayer, job.getJob());
PerformCommands.PerformCommandsOnLeave(jPlayer, job.getJob());
Jobs.leaveSlot(job.getJob());
Jobs.getSignUtil().SignUpdate(job.getJob().getName());
Jobs.getSignUtil().SignUpdate("gtoplist");
job.getJob().updateTotalPlayers();
}
jPlayer.leaveAllJobs();
// }
}
/**
* Transfers player job
* @param jPlayer
* @param oldjob - the old job
* @param newjob - the new job
*/
public void transferJob(JobsPlayer jPlayer, Job oldjob, Job newjob) {
// synchronized (jPlayer.saveLock) {
if (!jPlayer.transferJob(oldjob, newjob, jPlayer))
return;
JobsDAO dao = Jobs.getJobsDAO();
dao.quitJob(jPlayer, oldjob);
oldjob.updateTotalPlayers();
dao.joinJob(jPlayer, newjob);
newjob.updateTotalPlayers();
jPlayer.save(dao);
// }
}
/**
* Promotes player in their job
* @param jPlayer
* @param job - the job
* @param levels - number of levels to promote
*/
public void promoteJob(JobsPlayer jPlayer, Job job, int levels) {
// synchronized (jPlayer.saveLock) {
jPlayer.promoteJob(job, levels, jPlayer);
jPlayer.save(Jobs.getJobsDAO());
Jobs.getSignUtil().SignUpdate(job.getName());
Jobs.getSignUtil().SignUpdate("gtoplist");
// }
}
/**
* Demote player in their job
* @param jPlayer
* @param job - the job
* @param levels - number of levels to demote
*/
public void demoteJob(JobsPlayer jPlayer, Job job, int levels) {
// synchronized (jPlayer.saveLock) {
jPlayer.demoteJob(job, levels);
jPlayer.save(Jobs.getJobsDAO());
Jobs.getSignUtil().SignUpdate(job.getName());
Jobs.getSignUtil().SignUpdate("gtoplist");
// }
}
/**
* Adds experience to the player
* @param jPlayer
* @param job - the job
* @param experience - experience gained
*/
public void addExperience(JobsPlayer jPlayer, Job job, double experience) {
// synchronized (jPlayer.saveLock) {
JobProgression prog = jPlayer.getJobProgression(job);
if (prog == null)
return;
int oldLevel = prog.getLevel();
if (prog.addExperience(experience))
performLevelUp(jPlayer, job, oldLevel);
jPlayer.save(Jobs.getJobsDAO());
Jobs.getSignUtil().SignUpdate(job.getName());
Jobs.getSignUtil().SignUpdate("gtoplist");
// }
}
/**
* Removes experience to the player
* @param jPlayer
* @param job - the job
* @param experience - experience gained
*/
public void removeExperience(JobsPlayer jPlayer, Job job, double experience) {
// synchronized (jPlayer.saveLock) {
JobProgression prog = jPlayer.getJobProgression(job);
if (prog == null)
return;
prog.addExperience(-experience);
jPlayer.save(Jobs.getJobsDAO());
Jobs.getSignUtil().SignUpdate(job.getName());
Jobs.getSignUtil().SignUpdate("gtoplist");
// }
}
private Sound getSound(String soundName) {
for (Sound one : Sound.values()) {
if (one.name().equalsIgnoreCase(soundName))
return one;
}
return null;
}
/**
* Broadcasts level up about a player
* @param jPlayer
* @param job
* @param oldLevel
*/
public void performLevelUp(JobsPlayer jPlayer, Job job, int oldLevel) {
Player player = (Player) jPlayer.getPlayer();
JobProgression prog = jPlayer.getJobProgression(job);
if (prog == null)
return;
// LevelUp event
JobsLevelUpEvent levelUpEvent = new JobsLevelUpEvent(jPlayer, job.getName(), prog.getLevel(), Jobs.gettitleManager().getTitleForLevel(oldLevel, job
.getName()), Jobs.gettitleManager().getTitleForLevel(prog.getLevel(), job.getName()), Jobs.getGCManager().SoundLevelupSound
.toUpperCase(), Jobs.getGCManager().SoundLevelupVolume, Jobs.getGCManager().SoundLevelupPitch, Jobs.getGCManager().SoundTitleChangeSound.toUpperCase(),
Jobs.getGCManager().SoundTitleChangeVolume, Jobs.getGCManager().SoundTitleChangePitch);
Bukkit.getServer().getPluginManager().callEvent(levelUpEvent);
// If event is canceled, dont do anything
if (levelUpEvent.isCancelled())
return;
if (Jobs.getGCManager().SoundLevelupUse) {
Sound sound = getSound(levelUpEvent.getSoundName());
if (sound != null)
player.getWorld().playSound(player.getLocation(), sound, levelUpEvent.getSoundVolume(), levelUpEvent.getSoundPitch());
else
Bukkit.getConsoleSender().sendMessage("[Jobs] Cant find sound by name: " + levelUpEvent.getTitleChangeSoundName() + ". Please update it");
}
String message;
if (Jobs.getGCManager().isBroadcastingLevelups()) {
message = Jobs.getLanguage().getMessage("message.levelup.broadcast");
} else {
message = Jobs.getLanguage().getMessage("message.levelup.nobroadcast");
}
message = message.replace("%jobname%", job.getChatColor() + job.getName() + ChatColor.WHITE);
if (levelUpEvent.getOldTitle() != null) {
message = message.replace("%titlename%", levelUpEvent.getOldTitleColor() + levelUpEvent.getOldTitleName() + ChatColor.WHITE);
}
if (player != null) {
message = message.replace("%playername%", player.getDisplayName());
} else {
message = message.replace("%playername%", jPlayer.getUserName());
}
message = message.replace("%joblevel%", "" + prog.getLevel());
for (String line : message.split("\n")) {
if (Jobs.getGCManager().isBroadcastingLevelups()) {
if (Jobs.getGCManager().BroadcastingLevelUpLevels.contains(oldLevel + 1) || Jobs.getGCManager().BroadcastingLevelUpLevels.contains(0))
Bukkit.getServer().broadcastMessage(line);
} else if (player != null) {
if (Jobs.getGCManager().LevelChangeActionBar)
Jobs.getActionBar().send(player, line);
if (Jobs.getGCManager().LevelChangeChat)
player.sendMessage(line);
}
}
if (levelUpEvent.getNewTitle() != null && !levelUpEvent.getNewTitle().equals(levelUpEvent.getOldTitle())) {
if (Jobs.getGCManager().SoundTitleChangeUse) {
Sound sound = getSound(levelUpEvent.getTitleChangeSoundName());
if (sound != null)
player.getWorld().playSound(player.getLocation(), sound, levelUpEvent.getTitleChangeVolume(),
levelUpEvent.getTitleChangePitch());
else
Bukkit.getConsoleSender().sendMessage("[Jobs] Cant find sound by name: " + levelUpEvent.getTitleChangeSoundName() + ". Please update it");
}
// user would skill up
if (Jobs.getGCManager().isBroadcastingSkillups()) {
message = Jobs.getLanguage().getMessage("message.skillup.broadcast");
} else {
message = Jobs.getLanguage().getMessage("message.skillup.nobroadcast");
}
if (player != null) {
message = message.replace("%playername%", player.getDisplayName());
} else {
message = message.replace("%playername%", jPlayer.getUserName());
}
message = message.replace("%titlename%", levelUpEvent.getNewTitleColor() + levelUpEvent.getNewTitleName() + ChatColor.WHITE);
message = message.replace("%jobname%", job.getChatColor() + job.getName() + ChatColor.WHITE);
for (String line : message.split("\n")) {
if (Jobs.getGCManager().isBroadcastingLevelups()) {
Bukkit.getServer().broadcastMessage(line);
} else if (player != null) {
if (Jobs.getGCManager().TitleChangeActionBar)
Jobs.getActionBar().send(player, line);
if (Jobs.getGCManager().TitleChangeChat)
player.sendMessage(line);
}
}
}
jPlayer.reloadHonorific();
Jobs.getPermissionHandler().recalculatePermissions(jPlayer);
performCommandOnLevelUp(jPlayer, prog.getJob(), oldLevel);
Jobs.getSignUtil().SignUpdate(job.getName());
Jobs.getSignUtil().SignUpdate("gtoplist");
}
/**
* Performs command on level up
* @param jPlayer
* @param job
* @param oldLevel
*/
public void CheckConditions(JobsPlayer jPlayer, Job job) {
Player player = Bukkit.getServer().getPlayer(jPlayer.getPlayerUUID());
JobProgression prog = jPlayer.getJobProgression(job);
if (prog == null)
return;
for (JobConditions Condition : job.getConditions()) {
boolean ok = true;
for (String oneReq : Condition.getRequires()) {
if (oneReq.toLowerCase().contains("j:")) {
String jobName = oneReq.toLowerCase().replace("j:", "").split("-")[0];
int jobLevel = Integer.valueOf(oneReq.toLowerCase().replace("j:", "").split("-")[1]);
boolean found = false;
for (JobProgression oneJob : jPlayer.getJobProgression()) {
if (oneJob.getJob().getName().equalsIgnoreCase(jobName))
found = true;
if (oneJob.getJob().getName().equalsIgnoreCase(jobName) && oneJob.getLevel() != jobLevel) {
ok = false;
break;
}
}
if (found == false)
ok = false;
}
if (ok = false)
break;
if (oneReq.toLowerCase().contains("p:")) {
if (!player.hasPermission(oneReq.replace(":p", ""))) {
ok = false;
break;
}
}
}
if (ok) {
for (String one : Condition.getPerform()) {
if (one.toLowerCase().contains("c:")) {
Bukkit.dispatchCommand(Bukkit.getConsoleSender(), one.replace("c:", "").replace("[name]", jPlayer.getUserName()));
}
}
}
}
}
/**
* Performs command on level up
* @param jPlayer
* @param job
* @param oldLevel
*/
public void performCommandOnLevelUp(JobsPlayer jPlayer, Job job, int oldLevel) {
int newLevel = oldLevel + 1;
Player player = Bukkit.getServer().getPlayer(jPlayer.getPlayerUUID());
JobProgression prog = jPlayer.getJobProgression(job);
if (prog == null)
return;
for (JobCommands command : job.getCommands()) {
if (newLevel >= command.getLevelFrom() && newLevel <= command.getLevelUntil()) {
String commandString = command.getCommand();
commandString = commandString.replace("[player]", player.getName());
commandString = commandString.replace("[oldlevel]", String.valueOf(oldLevel));
commandString = commandString.replace("[newlevel]", String.valueOf(newLevel));
commandString = commandString.replace("[jobname]", job.getName());
Bukkit.dispatchCommand(Bukkit.getConsoleSender(), commandString);
}
}
}
/**
* Get max jobs
* @param player
* @return True if he have permission
*/
public boolean getJobsLimit(Player player, Short currentCount) {
if (Perm(player, "jobs.max.*"))
return true;
int totalJobs = Jobs.getJobs().size() + 5;
short count = (short) Jobs.getGCManager().getMaxJobs();
for (short ctr = 0; ctr < totalJobs; ctr++) {
if (Perm(player, "jobs.max." + ctr))
count = ctr;
if (count > currentCount)
return true;
}
return false;
}
private boolean Perm(Player player, String permission) {
return player.hasPermission(permission);
}
/**
* Get job money boost
* @param player
* @param job
* @return double of boost
*/
public Double GetMoneyBoost(Player dude, Job job) {
Double Boost = 1.0;
if (dude != null && job.getName() != null) {
if (Perm(dude, "jobs.boost." + job.getName() + ".money") || Perm(dude, "jobs.boost." + job.getName() + ".all") || Perm(dude, "jobs.boost.all.all") || Perm(
dude, "jobs.boost.all.money")) {
Boost = Jobs.getGCManager().BoostMoney;
}
}
return Boost;
}
public double GetMoneyBoostInPerc(Player dude, Job job) {
double Boost = GetMoneyBoost(dude, job) * 100.0 - 100.0;
return Boost;
}
/**
* Get job point boost
* @param player
* @param job
* @return double of boost
*/
public Double GetPointBoost(Player dude, Job job) {
Double Boost = 1.0;
if (dude != null && job.getName() != null) {
if (Perm(dude, "jobs.boost." + job.getName() + ".points") || Perm(dude, "jobs.boost." + job.getName() + ".all") || Perm(dude, "jobs.boost.all.all") || Perm(
dude, "jobs.boost.all.points")) {
Boost = Jobs.getGCManager().BoostPoints;
}
}
return Boost;
}
public double GetPointBoostInPerc(Player dude, Job job) {
double Boost = GetPointBoost(dude, job) * 100.0 - 100.0;
return Boost;
}
/**
* Get job exp boost
* @param player
* @param job
* @return double of boost
*/
public Double GetExpBoost(Player dude, Job job) {
Double Boost = 1.0;
if (dude == null || job.getName() == null)
return 1.0;
if (Perm(dude, "jobs.boost." + job.getName() + ".exp") || Perm(dude, "jobs.boost." + job.getName() + ".all") || Perm(dude, "jobs.boost.all.all") || Perm(dude,
"jobs.boost.all.exp")) {
Boost = Jobs.getGCManager().BoostExp;
}
return Boost;
}
public double GetExpBoostInPerc(Player dude, Job job) {
double Boost = GetExpBoost(dude, job) * 100.0 - 100.0;
return Boost;
}
/**
* Perform reload
*/
public void reload() {
for (JobsPlayer jPlayer : players.values()) {
for (JobProgression progression : jPlayer.getJobProgression()) {
String jobName = progression.getJob().getName();
Job job = Jobs.getJob(jobName);
if (job != null) {
progression.setJob(job);
}
}
if (jPlayer.isOnline()) {
jPlayer.reloadHonorific();
jPlayer.reloadLimits();
Jobs.getPermissionHandler().recalculatePermissions(jPlayer);
}
}
}
public BoostMultiplier getItemBoost(Player player, Job prog) {
BoostMultiplier data = new BoostMultiplier(1D, 1D, 1D);
if (player == null)
return data;
ItemStack iih = Jobs.getNms().getItemInMainHand(player);
BoostMultiplier itemboost = Jobs.getPlayerManager().getItemBoost(prog, iih);
data = new BoostMultiplier(data.getMoneyBoost() + itemboost.getMoneyBoost(),
data.getPointsBoost() + itemboost.getPointsBoost(),
data.getExpBoost() + itemboost.getExpBoost());
for (ItemStack OneArmor : player.getInventory().getArmorContents()) {
BoostMultiplier armorboost = Jobs.getPlayerManager().getItemBoost(prog, OneArmor);
data = new BoostMultiplier(data.getMoneyBoost() + armorboost.getMoneyBoost(),
data.getPointsBoost() + armorboost.getPointsBoost(),
data.getExpBoost() + armorboost.getExpBoost());
}
return data;
}
@SuppressWarnings("deprecation")
public BoostMultiplier getItemBoost(Job prog, ItemStack item) {
if (item == null)
return new BoostMultiplier(0D, 0D, 0D);
ItemMeta meta = item.getItemMeta();
String name = null;
List<String> lore = new ArrayList<String>();
if (item.hasItemMeta()) {
if (meta.hasDisplayName())
name = meta.getDisplayName();
if (meta.hasLore())
lore = meta.getLore();
}
Map<Enchantment, Integer> enchants = item.getEnchantments();
main: for (JobItems oneItem : prog.getItems()) {
if (oneItem.getId() != item.getTypeId())
continue;
if (oneItem.getName() != null && name != null)
if (!org.bukkit.ChatColor.translateAlternateColorCodes('&', oneItem.getName()).equalsIgnoreCase(name))
continue;
for (String onelore : oneItem.getLore()) {
if (lore.size() == 0 || !lore.contains(onelore))
continue main;
}
for (Entry<Enchantment, Integer> oneE : enchants.entrySet()) {
if (oneItem.getenchants().containsKey(oneE.getKey())) {
if (oneItem.getenchants().get(oneE.getKey()) < oneE.getValue()) {
continue main;
}
} else
continue main;
}
return new BoostMultiplier(oneItem.getMoneyBoost() - 1D, oneItem.getPointBoost() - 1D, oneItem.getExpBoost() - 1D);
}
return new BoostMultiplier(0D, 0D, 0D);
}
public BoostMultiplier getFinalBonus(Player player, Job prog) {
BoostMultiplier multiplier = new BoostMultiplier(0D, 0D, 0D);
if (player == null || prog == null)
return multiplier;
double PMoneyBoost = Jobs.getPlayerManager().GetMoneyBoostInPerc(player, prog);
PMoneyBoost = (int) (PMoneyBoost * 100D) / 100D;
double PPointBoost = Jobs.getPlayerManager().GetPointBoostInPerc(player, prog);
PPointBoost = (int) (PPointBoost * 100D) / 100D;
double PExpBoost = Jobs.getPlayerManager().GetExpBoostInPerc(player, prog);
PExpBoost = (int) (PExpBoost * 100D) / 100D;
double GMoneyBoost = prog.getMoneyBoost() * 100.0 - 100.0;
GMoneyBoost = (int) (GMoneyBoost * 100D) / 100D;
double GPointBoost = prog.getPointBoost() * 100.0 - 100.0;
GPointBoost = (int) (GPointBoost * 100D) / 100D;
double GExpBoost = prog.getExpBoost() * 100.0 - 100.0;
GExpBoost = (int) (GExpBoost * 100D) / 100D;
double DBoost = (int) (prog.getBonus() * 100D) / 100D;
if (!Jobs.getGCManager().useDynamicPayment)
DBoost = 0.0;
BoostMultiplier itemboost = Jobs.getPlayerManager().getItemBoost(player, prog);
double IMoneyBoost = itemboost.getMoneyBoost() * 100.0 - 100.0;
IMoneyBoost = (int) (IMoneyBoost * 100D) / 100D;
double IPointBoost = itemboost.getPointsBoost() * 100.0 - 100.0;
IPointBoost = (int) (IPointBoost * 100D) / 100D;
double IExpBoost = itemboost.getExpBoost() * 100.0 - 100.0;
IExpBoost = (int) (IExpBoost * 100D) / 100D;
double RBoost = Jobs.getRestrictedAreaManager().getRestrictedMultiplier(player) * 100.0 - 100.0;
RBoost = (int) (RBoost * 100D) / 100D;
double Fmoney = (int) ((IMoneyBoost + DBoost + GMoneyBoost + PMoneyBoost + RBoost) * 100) / 100D;
double Fpoints = (int) ((IPointBoost + DBoost + GPointBoost + PPointBoost + RBoost) * 100) / 100D;
double Fexp = (int) ((IExpBoost + DBoost + GExpBoost + PExpBoost + RBoost) * 100) / 100D;
return new BoostMultiplier(Fmoney, Fpoints, Fexp);
}
}