mirror of
https://github.com/Zrips/Jobs.git
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580 lines
19 KiB
Java
580 lines
19 KiB
Java
/**
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* Jobs Plugin for Bukkit
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* Copyright (C) 2011 Zak Ford <zak.j.ford@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.gamingmesh.jobs;
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import java.util.ArrayList;
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import java.util.Iterator;
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import java.util.concurrent.ConcurrentHashMap;
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import org.bukkit.Bukkit;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.Sound;
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import org.bukkit.entity.Player;
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import com.gamingmesh.jobs.api.JobsJoinEvent;
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import com.gamingmesh.jobs.api.JobsLeaveEvent;
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import com.gamingmesh.jobs.api.JobsLevelUpEvent;
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import com.gamingmesh.jobs.config.ConfigManager;
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import com.gamingmesh.jobs.container.Job;
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import com.gamingmesh.jobs.container.JobCommands;
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import com.gamingmesh.jobs.container.JobConditions;
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import com.gamingmesh.jobs.container.JobProgression;
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import com.gamingmesh.jobs.container.JobsPlayer;
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import com.gamingmesh.jobs.dao.JobsDAO;
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import com.gamingmesh.jobs.i18n.Language;
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import com.gamingmesh.jobs.stuff.ActionBar;
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import com.gamingmesh.jobs.stuff.ChatColor;
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import com.gamingmesh.jobs.stuff.PerformCommands;
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public class PlayerManager {
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// private Map<String, JobsPlayer> players = Collections.synchronizedMap(new HashMap<String, JobsPlayer>());
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private ConcurrentHashMap<String, JobsPlayer> players = new ConcurrentHashMap<String, JobsPlayer>();
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/**
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* Handles join of new player
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* @param playername
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*/
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public void playerJoin(Player player) {
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// synchronized (players) {
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JobsPlayer jPlayer = players.get(player.getName().toLowerCase());
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if (jPlayer == null) {
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jPlayer = JobsPlayer.loadFromDao(Jobs.getJobsDAO(), player);
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JobsPlayer.loadLogFromDao(jPlayer);
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players.put(player.getName().toLowerCase(), jPlayer);
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}
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jPlayer.onConnect();
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jPlayer.reloadHonorific();
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Jobs.getPermissionHandler().recalculatePermissions(jPlayer);
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return;
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// }
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}
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/**
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* Handles player quit
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* @param playername
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*/
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public void playerQuit(Player player) {
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// synchronized (players) {
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if (ConfigManager.getJobsConfiguration().saveOnDisconnect()) {
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JobsPlayer jPlayer = players.remove(player.getName().toLowerCase());
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if (jPlayer != null) {
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jPlayer.save(Jobs.getJobsDAO());
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jPlayer.onDisconnect();
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}
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} else {
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JobsPlayer jPlayer = players.get(player.getName().toLowerCase());
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if (jPlayer != null) {
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jPlayer.onDisconnect();
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}
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}
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// }
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}
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/**
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* Save all the information of all of the players in the game
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*/
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public void saveAll() {
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JobsDAO dao = Jobs.getJobsDAO();
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/*
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* Saving is a three step process to minimize synchronization locks when called asynchronously.
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*
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* 1) Safely copy list for saving.
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* 2) Perform save on all players on copied list.
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* 3) Garbage collect the real list to remove any offline players with saved data
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*/
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ArrayList<JobsPlayer> list = null;
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// synchronized (players) {
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list = new ArrayList<JobsPlayer>(players.values());
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// }
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for (JobsPlayer jPlayer : list) {
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jPlayer.save(dao);
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}
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// synchronized (players) {
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Iterator<JobsPlayer> iter = players.values().iterator();
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while (iter.hasNext()) {
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JobsPlayer jPlayer = iter.next();
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// synchronized (jPlayer.saveLock) {
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if (!jPlayer.isOnline() && jPlayer.isSaved()) {
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iter.remove();
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}
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// }
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}
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// }
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}
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/**
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* Get the player job info for specific player
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* @param player - the player who's job you're getting
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* @return the player job info of the player
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*/
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public JobsPlayer getJobsPlayer(Player player) {
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// synchronized (players) {
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return players.get(player.getName().toLowerCase());
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// }
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}
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/**
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* Get the player job info for specific player
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* @param player name - the player name who's job you're getting
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* @return the player job info of the player
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*/
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public JobsPlayer getJobsPlayer(String playerName) {
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// synchronized (players) {
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return players.get(playerName.toLowerCase());
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// }
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}
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/**
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* Get the player job info for specific player
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* @param player - the player who's job you're getting
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* @return the player job info of the player
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*/
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public JobsPlayer getJobsPlayerOffline(OfflinePlayer offlinePlayer) {
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JobsPlayer jPlayer = players.get(offlinePlayer.getName().toLowerCase());
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if (jPlayer != null)
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return jPlayer;
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JobsPlayer player = JobsPlayer.loadFromDao(Jobs.getJobsDAO(), offlinePlayer);
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JobsPlayer.loadLogFromDao(player);
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return player;
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}
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/**
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* Causes player to join their job
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* @param jPlayer
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* @param job
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*/
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public void joinJob(JobsPlayer jPlayer, Job job) {
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// synchronized (jPlayer.saveLock) {
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if (jPlayer.isInJob(job))
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return;
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// let the user join the job
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if (!jPlayer.joinJob(job, jPlayer))
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return;
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// JobsJoin event
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JobsJoinEvent jobsjoinevent = new JobsJoinEvent(jPlayer, job);
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Bukkit.getServer().getPluginManager().callEvent(jobsjoinevent);
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// If event is canceled, dont do anything
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if (jobsjoinevent.isCancelled())
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return;
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Jobs.getJobsDAO().joinJob(jPlayer, job);
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PerformCommands.PerformCommandsOnJoin(jPlayer, job);
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Jobs.takeSlot(job);
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com.gamingmesh.jobs.Signs.SignUtil.SignUpdate(job.getName());
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com.gamingmesh.jobs.Signs.SignUtil.SignUpdate("gtoplist");
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job.updateTotalPlayers();
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// }
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}
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/**
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* Causes player to leave their job
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* @param jPlayer
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* @param job
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*/
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public void leaveJob(JobsPlayer jPlayer, Job job) {
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// synchronized (jPlayer.saveLock) {
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if (!jPlayer.isInJob(job))
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return;
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Jobs.getJobsDAO().recordToArchive(jPlayer, job);
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// let the user leave the job
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if (!jPlayer.leaveJob(job))
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return;
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// JobsJoin event
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JobsLeaveEvent jobsleaveevent = new JobsLeaveEvent(jPlayer, job);
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Bukkit.getServer().getPluginManager().callEvent(jobsleaveevent);
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// If event is canceled, dont do anything
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if (jobsleaveevent.isCancelled())
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return;
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Jobs.getJobsDAO().quitJob(jPlayer, job);
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PerformCommands.PerformCommandsOnLeave(jPlayer, job);
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Jobs.leaveSlot(job);
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com.gamingmesh.jobs.Signs.SignUtil.SignUpdate(job.getName());
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com.gamingmesh.jobs.Signs.SignUtil.SignUpdate("gtoplist");
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job.updateTotalPlayers();
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// }
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}
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/**
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* Causes player to leave all their jobs
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* @param jPlayer
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*/
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public void leaveAllJobs(JobsPlayer jPlayer) {
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// synchronized (jPlayer.saveLock) {
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for (JobProgression job : jPlayer.getJobProgression()) {
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Jobs.getJobsDAO().quitJob(jPlayer, job.getJob());
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PerformCommands.PerformCommandsOnLeave(jPlayer, job.getJob());
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Jobs.leaveSlot(job.getJob());
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com.gamingmesh.jobs.Signs.SignUtil.SignUpdate(job.getJob().getName());
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com.gamingmesh.jobs.Signs.SignUtil.SignUpdate("gtoplist");
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job.getJob().updateTotalPlayers();
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}
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jPlayer.leaveAllJobs();
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// }
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}
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/**
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* Transfers player job
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* @param jPlayer
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* @param oldjob - the old job
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* @param newjob - the new job
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*/
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public void transferJob(JobsPlayer jPlayer, Job oldjob, Job newjob) {
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// synchronized (jPlayer.saveLock) {
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if (!jPlayer.transferJob(oldjob, newjob, jPlayer))
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return;
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JobsDAO dao = Jobs.getJobsDAO();
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dao.quitJob(jPlayer, oldjob);
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oldjob.updateTotalPlayers();
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dao.joinJob(jPlayer, newjob);
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newjob.updateTotalPlayers();
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jPlayer.save(dao);
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// }
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}
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/**
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* Promotes player in their job
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* @param jPlayer
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* @param job - the job
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* @param levels - number of levels to promote
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*/
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public void promoteJob(JobsPlayer jPlayer, Job job, int levels) {
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// synchronized (jPlayer.saveLock) {
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jPlayer.promoteJob(job, levels, jPlayer);
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jPlayer.save(Jobs.getJobsDAO());
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com.gamingmesh.jobs.Signs.SignUtil.SignUpdate(job.getName());
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com.gamingmesh.jobs.Signs.SignUtil.SignUpdate("gtoplist");
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// }
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}
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/**
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* Demote player in their job
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* @param jPlayer
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* @param job - the job
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* @param levels - number of levels to demote
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*/
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public void demoteJob(JobsPlayer jPlayer, Job job, int levels) {
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// synchronized (jPlayer.saveLock) {
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jPlayer.demoteJob(job, levels);
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jPlayer.save(Jobs.getJobsDAO());
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com.gamingmesh.jobs.Signs.SignUtil.SignUpdate(job.getName());
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com.gamingmesh.jobs.Signs.SignUtil.SignUpdate("gtoplist");
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// }
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}
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/**
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* Adds experience to the player
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* @param jPlayer
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* @param job - the job
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* @param experience - experience gained
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*/
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public void addExperience(JobsPlayer jPlayer, Job job, double experience) {
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// synchronized (jPlayer.saveLock) {
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JobProgression prog = jPlayer.getJobProgression(job);
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if (prog == null)
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return;
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int oldLevel = prog.getLevel();
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if (prog.addExperience(experience))
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performLevelUp(jPlayer, job, oldLevel);
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jPlayer.save(Jobs.getJobsDAO());
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com.gamingmesh.jobs.Signs.SignUtil.SignUpdate(job.getName());
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com.gamingmesh.jobs.Signs.SignUtil.SignUpdate("gtoplist");
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// }
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}
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/**
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* Removes experience to the player
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* @param jPlayer
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* @param job - the job
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* @param experience - experience gained
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*/
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public void removeExperience(JobsPlayer jPlayer, Job job, double experience) {
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// synchronized (jPlayer.saveLock) {
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JobProgression prog = jPlayer.getJobProgression(job);
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if (prog == null)
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return;
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prog.addExperience(-experience);
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jPlayer.save(Jobs.getJobsDAO());
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com.gamingmesh.jobs.Signs.SignUtil.SignUpdate(job.getName());
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com.gamingmesh.jobs.Signs.SignUtil.SignUpdate("gtoplist");
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// }
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}
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/**
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* Broadcasts level up about a player
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* @param jPlayer
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* @param job
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* @param oldLevel
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*/
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public void performLevelUp(JobsPlayer jPlayer, Job job, int oldLevel) {
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Player player = (Player) jPlayer.getPlayer();
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JobProgression prog = jPlayer.getJobProgression(job);
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if (prog == null)
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return;
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// LevelUp event
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JobsLevelUpEvent levelUpEvent = new JobsLevelUpEvent(jPlayer, job.getName(), prog.getLevel(), ConfigManager.getJobsConfiguration().getTitleForLevel(oldLevel, job
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.getName()), ConfigManager.getJobsConfiguration().getTitleForLevel(prog.getLevel(), job.getName()), ConfigManager.getJobsConfiguration().SoundLevelupSound
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.toUpperCase(), ConfigManager.getJobsConfiguration().SoundLevelupVolume, ConfigManager.getJobsConfiguration().SoundLevelupPitch, ConfigManager
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.getJobsConfiguration().SoundTitleChangeSound.toUpperCase(), ConfigManager.getJobsConfiguration().SoundTitleChangeVolume, ConfigManager
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.getJobsConfiguration().SoundTitleChangePitch);
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Bukkit.getServer().getPluginManager().callEvent(levelUpEvent);
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// If event is canceled, dont do anything
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if (levelUpEvent.isCancelled())
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return;
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if (ConfigManager.getJobsConfiguration().SoundLevelupUse)
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player.getWorld().playSound(player.getLocation(), Sound.valueOf(levelUpEvent.getSoundName()), levelUpEvent.getSoundVolume(), levelUpEvent.getSoundPitch());
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String message;
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if (ConfigManager.getJobsConfiguration().isBroadcastingLevelups()) {
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message = Language.getMessage("message.levelup.broadcast");
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} else {
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message = Language.getMessage("message.levelup.nobroadcast");
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}
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message = message.replace("%jobname%", job.getChatColor() + job.getName() + ChatColor.WHITE);
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if (levelUpEvent.getOldTitle() != null) {
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message = message.replace("%titlename%", levelUpEvent.getOldTitleColor() + levelUpEvent.getOldTitleName() + ChatColor.WHITE);
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}
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if (player != null) {
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message = message.replace("%playername%", player.getDisplayName());
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} else {
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message = message.replace("%playername%", jPlayer.getUserName());
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}
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message = message.replace("%joblevel%", "" + prog.getLevel());
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for (String line : message.split("\n")) {
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if (ConfigManager.getJobsConfiguration().isBroadcastingLevelups()) {
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if (ConfigManager.getJobsConfiguration().BroadcastingLevelUpLevels.contains(oldLevel + 1) || ConfigManager
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.getJobsConfiguration().BroadcastingLevelUpLevels.contains(0))
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Bukkit.getServer().broadcastMessage(line);
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} else if (player != null) {
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if (ConfigManager.getJobsConfiguration().LevelChangeActionBar)
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ActionBar.send(player, line);
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if (ConfigManager.getJobsConfiguration().LevelChangeChat)
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player.sendMessage(line);
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}
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}
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if (levelUpEvent.getNewTitle() != null && !levelUpEvent.getNewTitle().equals(levelUpEvent.getOldTitle())) {
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if (ConfigManager.getJobsConfiguration().SoundTitleChangeUse)
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player.getWorld().playSound(player.getLocation(), Sound.valueOf(levelUpEvent.getTitleChangeSoundName()), levelUpEvent.getTitleChangeVolume(), levelUpEvent
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.getTitleChangePitch());
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// user would skill up
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if (ConfigManager.getJobsConfiguration().isBroadcastingSkillups()) {
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message = Language.getMessage("message.skillup.broadcast");
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} else {
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message = Language.getMessage("message.skillup.nobroadcast");
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}
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if (player != null) {
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message = message.replace("%playername%", player.getDisplayName());
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} else {
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message = message.replace("%playername%", jPlayer.getUserName());
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}
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message = message.replace("%titlename%", levelUpEvent.getNewTitleColor() + levelUpEvent.getNewTitleName() + ChatColor.WHITE);
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message = message.replace("%jobname%", job.getChatColor() + job.getName() + ChatColor.WHITE);
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for (String line : message.split("\n")) {
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if (ConfigManager.getJobsConfiguration().isBroadcastingLevelups()) {
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Bukkit.getServer().broadcastMessage(line);
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} else if (player != null) {
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if (ConfigManager.getJobsConfiguration().TitleChangeActionBar)
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ActionBar.send(player, line);
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if (ConfigManager.getJobsConfiguration().TitleChangeChat)
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player.sendMessage(line);
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}
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}
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}
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jPlayer.reloadHonorific();
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Jobs.getPermissionHandler().recalculatePermissions(jPlayer);
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performCommandOnLevelUp(jPlayer, prog.getJob(), oldLevel);
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com.gamingmesh.jobs.Signs.SignUtil.SignUpdate(job.getName());
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com.gamingmesh.jobs.Signs.SignUtil.SignUpdate("gtoplist");
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}
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/**
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* Performs command on level up
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* @param jPlayer
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* @param job
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* @param oldLevel
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*/
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public void CheckConditions(JobsPlayer jPlayer, Job job) {
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Player player = Bukkit.getServer().getPlayer(jPlayer.getPlayerUUID());
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JobProgression prog = jPlayer.getJobProgression(job);
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if (prog == null)
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return;
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for (JobConditions Condition : job.getConditions()) {
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boolean ok = true;
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for (String oneReq : Condition.getRequires()) {
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if (oneReq.toLowerCase().contains("j:")) {
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String jobName = oneReq.toLowerCase().replace("j:", "").split("-")[0];
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int jobLevel = Integer.valueOf(oneReq.toLowerCase().replace("j:", "").split("-")[1]);
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boolean found = false;
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for (JobProgression oneJob : jPlayer.getJobProgression()) {
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if (oneJob.getJob().getName().equalsIgnoreCase(jobName))
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found = true;
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if (oneJob.getJob().getName().equalsIgnoreCase(jobName) && oneJob.getLevel() != jobLevel) {
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ok = false;
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break;
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}
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}
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if (found == false)
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ok = false;
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}
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if (ok = false)
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break;
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if (oneReq.toLowerCase().contains("p:")) {
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if (!player.hasPermission(oneReq.replace(":p", ""))) {
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ok = false;
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break;
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}
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}
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}
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if (ok) {
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for (String one : Condition.getPerform()) {
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if (one.toLowerCase().contains("c:")) {
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Bukkit.dispatchCommand(Bukkit.getConsoleSender(), one.replace("c:", "").replace("[name]", jPlayer.getUserName()));
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}
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}
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}
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}
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}
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/**
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* Performs command on level up
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* @param jPlayer
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* @param job
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* @param oldLevel
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*/
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public void performCommandOnLevelUp(JobsPlayer jPlayer, Job job, int oldLevel) {
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int newLevel = oldLevel + 1;
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Player player = Bukkit.getServer().getPlayer(jPlayer.getPlayerUUID());
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JobProgression prog = jPlayer.getJobProgression(job);
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if (prog == null)
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return;
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for (JobCommands command : job.getCommands()) {
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if (newLevel >= command.getLevelFrom() && newLevel <= command.getLevelUntil()) {
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String commandString = command.getCommand();
|
|
commandString = commandString.replace("[player]", player.getName());
|
|
commandString = commandString.replace("[oldlevel]", String.valueOf(oldLevel));
|
|
commandString = commandString.replace("[newlevel]", String.valueOf(newLevel));
|
|
commandString = commandString.replace("[jobname]", job.getName());
|
|
Bukkit.dispatchCommand(Bukkit.getConsoleSender(), commandString);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Get job exp boost
|
|
* @param player
|
|
* @param job
|
|
* @return double of boost
|
|
*/
|
|
public Double GetExpBoost(Player dude, Job job) {
|
|
Double ExpBoost = 1.0;
|
|
if (dude == null || job.getName() == null)
|
|
return 1.0;
|
|
if (Perm(dude, "jobs.boost." + job.getName() + ".exp") || Perm(dude, "jobs.boost." + job.getName() + ".both") || Perm(dude, "jobs.boost.all.both") || Perm(dude,
|
|
"jobs.boost.all.exp")) {
|
|
ExpBoost = ConfigManager.getJobsConfiguration().BoostExp;
|
|
}
|
|
|
|
return ExpBoost;
|
|
}
|
|
|
|
/**
|
|
* Get max jobs
|
|
* @param player
|
|
* @return True if he have permission
|
|
*/
|
|
public boolean getJobsLimit(Player player, Short currentCount) {
|
|
|
|
if (Perm(player, "jobs.max.*"))
|
|
return true;
|
|
|
|
short count = (short) ConfigManager.getJobsConfiguration().getMaxJobs();
|
|
for (short ctr = 0; ctr < 30; ctr++) {
|
|
if (Perm(player, "jobs.max." + ctr))
|
|
count = ctr;
|
|
if (count > currentCount)
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
private boolean Perm(Player player, String permission) {
|
|
return player.isPermissionSet(permission);
|
|
}
|
|
|
|
/**
|
|
* Get job money boost
|
|
* @param player
|
|
* @param job
|
|
* @return double of boost
|
|
*/
|
|
public Double GetMoneyBoost(Player dude, Job job) {
|
|
Double MoneyBoost = 1.0;
|
|
if (dude != null && job.getName() != null) {
|
|
if (Perm(dude, "jobs.boost." + job.getName() + ".money") || Perm(dude, "jobs.boost." + job.getName() + ".both") || Perm(dude, "jobs.boost.all.both") || Perm(
|
|
dude, "jobs.boost.all.money")) {
|
|
MoneyBoost = ConfigManager.getJobsConfiguration().BoostMoney;
|
|
}
|
|
}
|
|
return MoneyBoost;
|
|
}
|
|
|
|
/**
|
|
* Perform reload
|
|
*/
|
|
public void reload() {
|
|
// synchronized (players) {
|
|
for (JobsPlayer jPlayer : players.values()) {
|
|
for (JobProgression progression : jPlayer.getJobProgression()) {
|
|
String jobName = progression.getJob().getName();
|
|
Job job = Jobs.getJob(jobName);
|
|
if (job != null) {
|
|
progression.setJob(job);
|
|
}
|
|
}
|
|
if (jPlayer.isOnline()) {
|
|
jPlayer.reloadHonorific();
|
|
Jobs.getPermissionHandler().recalculatePermissions(jPlayer);
|
|
}
|
|
}
|
|
// }
|
|
}
|
|
}
|