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60 lines
1.2 KiB
Java
60 lines
1.2 KiB
Java
package com.gamingmesh.jobs.container;
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import java.util.ArrayList;
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import java.util.List;
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import com.gamingmesh.jobs.Jobs;
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public class ExploreChunk {
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int x;
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int z;
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List<String> playerNames = new ArrayList<String>();
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boolean isNewChunk = true;
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public ExploreChunk(String playerName, int x, int z) {
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this.x = x;
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this.z = z;
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this.playerNames.add(playerName);
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}
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public ExploreRespond addPlayer(String playerName) {
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boolean newChunk = false;
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if (!playerNames.contains(playerName)) {
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playerNames.add(playerName);
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newChunk = true;
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}
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if (playerNames.size() > Jobs.getExplore().getPlayerAmount())
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playerNames.remove(0);
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return new ExploreRespond(playerNames.size(), newChunk);
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}
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public boolean isAlreadyVisited(String playerName) {
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return playerNames.contains(playerName);
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}
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public int getCount() {
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return this.playerNames.size();
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}
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public int getX() {
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return this.x;
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}
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public int getZ() {
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return this.z;
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}
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public List<String> getPlayers() {
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return this.playerNames;
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}
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public boolean isNew() {
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return this.isNewChunk;
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}
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public void setOldChunk() {
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isNewChunk = false;
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}
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}
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