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60 lines
1.3 KiB
Java
60 lines
1.3 KiB
Java
package com.gamingmesh.jobs.container;
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import java.util.HashMap;
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import com.gamingmesh.jobs.PlayerManager.BoostOf;
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public class Boost {
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HashMap<BoostOf, BoostMultiplier> map = new HashMap<BoostOf, BoostMultiplier>();
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public Boost() {
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for (BoostOf one : BoostOf.values()) {
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map.put(one, new BoostMultiplier());
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}
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}
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public void add(BoostOf boostoff, BoostMultiplier BM) {
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map.put(boostoff, BM);
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}
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public BoostMultiplier get(BoostOf boostoff) {
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if (!map.containsKey(boostoff))
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return new BoostMultiplier();
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return map.get(boostoff);
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}
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public double get(BoostOf boostoff, CurrencyType BT) {
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return get(boostoff, BT, false);
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}
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public double get(BoostOf boostoff, CurrencyType BT, boolean percent) {
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if (!map.containsKey(boostoff))
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return 0D;
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double r = map.get(boostoff).get(BT);
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if (r < -1)
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r = -1;
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if (percent)
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return (int)(r * 100);
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return r;
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}
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public double getFinal(CurrencyType BT) {
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return getFinal(BT, false);
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}
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public double getFinal(CurrencyType BT, boolean percent) {
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double r = 0D;
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for (BoostOf one : BoostOf.values()) {
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if (!map.containsKey(one))
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continue;
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r += map.get(one).get(BT);
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}
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if (r < -1)
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r = -1;
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if (percent)
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return (int)(r * 100);
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return r;
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}
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}
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