mirror of
https://github.com/Zrips/Jobs.git
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673 lines
18 KiB
Java
673 lines
18 KiB
Java
/**
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* Jobs Plugin for Bukkit
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* Copyright (C) 2011 Zak Ford <zak.j.ford@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.gamingmesh.jobs.container;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.HashMap;
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import java.util.List;
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import java.util.UUID;
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import org.bukkit.Bukkit;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.entity.Player;
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import com.gamingmesh.jobs.Jobs;
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import com.gamingmesh.jobs.dao.JobsDAO;
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import com.gamingmesh.jobs.economy.PaymentData;
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import com.gamingmesh.jobs.resources.jfep.Parser;
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import com.gamingmesh.jobs.stuff.ChatColor;
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import com.gamingmesh.jobs.stuff.Debug;
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import com.gamingmesh.jobs.stuff.Perm;
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public class JobsPlayer {
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// the player the object belongs to
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private String userName;
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// progression of the player in each job
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public UUID playerUUID;
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public ArrayList<JobProgression> progression = new ArrayList<JobProgression>();
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private PaymentData paymentLimits = null;
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private HashMap<String, ArrayList<BoostCounter>> boostCounter = new HashMap<String, ArrayList<BoostCounter>>();
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// display honorific
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private String honorific;
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// player save status
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private volatile boolean isSaved = true;
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// player online status
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private volatile boolean isOnline = false;
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private OfflinePlayer OffPlayer = null;
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private Player player = null;
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private double VipSpawnerMultiplier = 0D;
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private HashMap<CurrencyType, Integer> limits = new HashMap<CurrencyType, Integer>();
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private int userid = -1;
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List<BossBarInfo> barMap = new ArrayList<BossBarInfo>();
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List<String> updateBossBarFor = new ArrayList<String>();
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// save lock
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// public final Object saveLock = new Object();
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// log
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private List<Log> logList = new ArrayList<Log>();
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private Long seen = System.currentTimeMillis();
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public JobsPlayer(String userName, OfflinePlayer player) {
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this.userName = userName;
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this.OffPlayer = player;
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this.player = Bukkit.getPlayer(userName);
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}
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public int getTotalLevels() {
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int i = 0;
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for (JobProgression job : progression) {
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i += job.getLevel();
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}
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return i;
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}
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public PaymentData getPaymentLimit() {
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if (paymentLimits == null) {
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paymentLimits = Jobs.getJobsDAO().getPlayersLimits(this);
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}
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return paymentLimits;
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}
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public boolean isUnderLimit(CurrencyType type, Double amount) {
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Player player = this.getPlayer();
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if (player == null)
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return true;
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if (amount == 0)
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return true;
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CurrencyLimit limit = Jobs.getGCManager().getLimit(type);
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if (!limit.isEnabled())
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return true;
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PaymentData data = getPaymentLimit();
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if (data.IsReachedLimit(type, this.limits.get(type))) {
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if (player.isOnline() && !data.isInformed() && !data.isReseted()) {
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player.sendMessage(Jobs.getLanguage().getMessage("command.limit.output.reached" + type.getName().toLowerCase() + "limit"));
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player.sendMessage(Jobs.getLanguage().getMessage("command.limit.output.reached" + type.getName().toLowerCase() + "limit2"));
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data.setInformed();
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}
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if (data.IsAnnounceTime(limit.getAnnouncmentDelay()) && player.isOnline()) {
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Jobs.getActionBar().send(player, Jobs.getLanguage().getMessage("command.limit.output." + type.getName().toLowerCase() + "time", "%time%", data.GetLeftTime(type)));
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}
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if (data.isReseted())
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data.setReseted(false);
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return false;
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}
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data.AddAmount(type, amount);
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return true;
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}
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public void setPlayer(Player p) {
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this.player = p;
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}
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public void loadLogFromDao() {
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Jobs.getJobsDAO().loadLog(this);
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}
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public synchronized List<String> getUpdateBossBarFor() {
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return this.updateBossBarFor;
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}
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public synchronized void clearUpdateBossBarFor() {
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this.updateBossBarFor.clear();
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}
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public synchronized List<BossBarInfo> getBossBarInfo() {
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return this.barMap;
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}
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public synchronized void hideBossBars() {
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for (BossBarInfo one : this.barMap) {
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one.getBar().setVisible(false);
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}
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}
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public List<Log> getLog() {
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return this.logList;
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}
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public void setUserId(int id) {
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this.userid = id;
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}
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public int getUserId() {
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return this.userid;
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}
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/**
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* Get the player
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* @return the player
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*/
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public Player getPlayer() {
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if (this.playerUUID != null)
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this.player = Bukkit.getPlayer(this.playerUUID);
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return this.player;
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}
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/**
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* Get the VipSpawnerMultiplier
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* @return the Multiplier
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*/
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public double getVipSpawnerMultiplier() {
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if (this.getPlayer() == null || !this.getPlayer().isOnline())
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return 0D;
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if (VipSpawnerMultiplier < 0)
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updateVipSpawnerMultiplier();
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return this.VipSpawnerMultiplier;
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}
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public void updateVipSpawnerMultiplier() {
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if (Perm.hasPermission(this.player, "jobs.vipspawner"))
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this.VipSpawnerMultiplier = Jobs.getGCManager().VIPpayNearSpawnerMultiplier - 1;
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else
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this.VipSpawnerMultiplier = Jobs.getGCManager().payNearSpawnerMultiplier - 1;
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}
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/**
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* Get the Boost
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* @return the Boost
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*/
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public double getBoost(String JobName, CurrencyType type) {
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return getBoost(JobName, type, false);
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}
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public double getBoost(String JobName, CurrencyType type, boolean force) {
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double Boost = 0D;
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if (this.OffPlayer == null)
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return Boost;
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if (this.player == null)
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this.player = Bukkit.getPlayer(this.OffPlayer.getUniqueId());
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if (this.player == null)
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return Boost;
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long time = System.currentTimeMillis();
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if (this.boostCounter.containsKey(JobName)) {
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ArrayList<BoostCounter> counterList = boostCounter.get(JobName);
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for (BoostCounter counter : counterList) {
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if (counter.getType() != type)
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continue;
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if (force || time - counter.getTime() > 1000 * 60) {
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Debug.D("updating perm");
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Boost = getPlayerBoost(JobName, type);
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counter.setBoost(Boost);
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counter.setTime(time);
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return Boost;
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}
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return counter.getBoost();
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}
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Boost = getPlayerBoost(JobName, type);
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counterList.add(new BoostCounter(type, Boost, time));
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return Boost;
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}
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Boost = getPlayerBoost(JobName, type);
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ArrayList<BoostCounter> counterList = new ArrayList<BoostCounter>();
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counterList.add(new BoostCounter(type, Boost, time));
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boostCounter.put(JobName, counterList);
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return Boost;
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}
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private Double getPlayerBoost(String JobName, CurrencyType type) {
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double Boost = 0D;
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if (Perm.hasPermission(player, "jobs.boost." + JobName + "." + type.getName().toLowerCase()) ||
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Perm.hasPermission(player, "jobs.boost." + JobName + ".all") ||
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Perm.hasPermission(player, "jobs.boost.all.all") ||
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Perm.hasPermission(player, "jobs.boost.all." + type.getName().toLowerCase())) {
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Boost = Jobs.getGCManager().Boost.get(type);
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}
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return Boost;
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}
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/**
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* Reloads max experience for this job.
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*/
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public void reloadMaxExperience() {
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for (JobProgression prog : progression) {
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prog.reloadMaxExperience();
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}
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}
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/**
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* Reloads limit for this player.
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*/
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public void reload(CurrencyType type) {
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int TotalLevel = 0;
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for (JobProgression prog : progression) {
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TotalLevel += prog.getLevel();
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}
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Parser eq = Jobs.getGCManager().currencyLimitUse.get(type).getMaxEquation();
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eq.setVariable("totallevel", TotalLevel);
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limits.put(type, (int) eq.getValue());
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}
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public void reloadLimits() {
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for (CurrencyType type : CurrencyType.values()) {
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reload(type);
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}
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}
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public int getLimit(CurrencyType type) {
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return this.limits.get(type);
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}
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/**
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* Get the list of job progressions
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* @return the list of job progressions
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*/
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public List<JobProgression> getJobProgression() {
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return Collections.unmodifiableList(progression);
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}
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/**
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* Check if have permission
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* @return true if have
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*/
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public boolean havePermission(String perm) {
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if (this.player == null)
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this.player = Bukkit.getPlayer(this.playerUUID);
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if (this.player != null)
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return Perm.hasPermission(player, perm);
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return false;
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}
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/**
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* Get the job progression with the certain job
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* @return the job progression
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*/
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public JobProgression getJobProgression(Job job) {
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for (JobProgression prog : progression) {
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if (prog.getJob().isSame(job))
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return prog;
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}
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return null;
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}
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/**
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* get the userName
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* @return the userName
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*/
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public String getUserName() {
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if (userName == null && player != null)
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userName = player.getName();
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if (userName == null && OffPlayer != null)
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userName = OffPlayer.getName();
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return userName;
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}
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/**
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* get the playerUUID
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* @return the playerUUID
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*/
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public UUID getPlayerUUID() {
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return playerUUID;
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}
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public void setPlayerUUID(UUID uuid) {
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playerUUID = uuid;
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}
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public String getDisplayHonorific() {
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if (honorific == null)
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reloadHonorific();
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return honorific;
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}
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/**
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* Player joins a job
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* @param job - the job joined
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*/
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public boolean joinJob(Job job) {
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// synchronized (saveLock) {
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if (!isInJob(job)) {
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int level = 1;
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int exp = 0;
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if (Jobs.getJobsDAO().checkArchive(this, job).size() > 0) {
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List<Integer> info = Jobs.getJobsDAO().checkArchive(this, job);
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level = info.get(0);
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//exp = info.get(1);
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Jobs.getJobsDAO().deleteArchive(this, job);
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}
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progression.add(new JobProgression(job, this, level, exp));
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reloadMaxExperience();
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reloadLimits();
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reloadHonorific();
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Jobs.getPermissionHandler().recalculatePermissions(this);
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return true;
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}
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return false;
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// }
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}
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/**
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* Player leaves a job
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* @param job - the job left
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*/
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public boolean leaveJob(Job job) {
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// synchronized (saveLock) {
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JobProgression prog = getJobProgression(job);
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if (prog != null) {
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progression.remove(prog);
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reloadMaxExperience();
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reloadLimits();
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reloadHonorific();
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Jobs.getPermissionHandler().recalculatePermissions(this);
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return true;
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}
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return false;
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// }
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}
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/**
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* Leave all jobs
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* @return on success
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*/
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public boolean leaveAllJobs() {
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// synchronized (saveLock) {
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progression.clear();
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reloadHonorific();
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Jobs.getPermissionHandler().recalculatePermissions(this);
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return true;
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// }
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}
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/**
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* Promotes player in job
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* @param job - the job being promoted
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* @param levels - number of levels to promote
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*/
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public void promoteJob(Job job, int levels) {
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// synchronized (saveLock) {
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JobProgression prog = getJobProgression(job);
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if (prog == null)
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return;
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if (levels <= 0)
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return;
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int newLevel = prog.getLevel() + levels;
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int maxLevel = job.getMaxLevel();
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if (this.havePermission("jobs." + job.getName() + ".vipmaxlevel") && job.getVipMaxLevel() != 0)
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maxLevel = job.getVipMaxLevel();
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if (maxLevel > 0 && newLevel > maxLevel) {
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newLevel = maxLevel;
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}
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setLevel(job, newLevel);
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// }
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}
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/**
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* Demotes player in job
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* @param job - the job being deomoted
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* @param levels - number of levels to demote
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*/
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public void demoteJob(Job job, int levels) {
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// synchronized (saveLock) {
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JobProgression prog = getJobProgression(job);
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if (prog == null)
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return;
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if (levels <= 0)
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return;
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int newLevel = prog.getLevel() - levels;
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if (newLevel < 1) {
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newLevel = 1;
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}
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setLevel(job, newLevel);
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// }
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}
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/**
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* Sets player to a specific level
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* @param job - the job
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* @param level - the level
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*/
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private void setLevel(Job job, int level) {
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// synchronized (saveLock) {
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JobProgression prog = getJobProgression(job);
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if (prog == null)
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return;
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if (level != prog.getLevel()) {
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prog.setLevel(level);
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reloadHonorific();
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Jobs.getPermissionHandler().recalculatePermissions(this);
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}
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// }
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}
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/**
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* Player leaves a job
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* @param oldjob - the old job
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* @param newjob - the new job
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*/
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public boolean transferJob(Job oldjob, Job newjob) {
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// synchronized (saveLock) {
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if (!isInJob(newjob)) {
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for (JobProgression prog : progression) {
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if (!prog.getJob().isSame(oldjob))
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continue;
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prog.setJob(newjob);
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int maxLevel = 0;
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if (this.havePermission("jobs." + newjob.getName() + ".vipmaxlevel"))
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maxLevel = newjob.getVipMaxLevel();
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else
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maxLevel = newjob.getMaxLevel();
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if (newjob.getMaxLevel() > 0 && prog.getLevel() > maxLevel) {
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prog.setLevel(maxLevel);
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}
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reloadMaxExperience();
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reloadLimits();
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reloadHonorific();
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Jobs.getPermissionHandler().recalculatePermissions(this);
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return true;
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}
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}
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return false;
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// }
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}
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/**
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* Checks if the player is in this job.
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* @param job - the job
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* @return true - they are in the job
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* @return false - they are not in the job
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*/
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public boolean isInJob(Job job) {
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for (JobProgression prog : progression) {
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if (prog.getJob().isSame(job))
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return true;
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}
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return false;
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}
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/**
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* Function that reloads your honorific
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*/
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public void reloadHonorific() {
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StringBuilder builder = new StringBuilder();
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int numJobs = progression.size();
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boolean gotTitle = false;
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if (numJobs > 0) {
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for (JobProgression prog : progression) {
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DisplayMethod method = prog.getJob().getDisplayMethod();
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if (method.equals(DisplayMethod.NONE))
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continue;
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if (gotTitle) {
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builder.append(Jobs.getGCManager().getModifyChatSeparator());
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gotTitle = false;
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}
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Title title = Jobs.gettitleManager().getTitle(prog.getLevel(), prog.getJob().getName());
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if (numJobs == 1) {
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if (method.equals(DisplayMethod.FULL) || method.equals(DisplayMethod.TITLE)) {
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if (title != null) {
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String honorificpart = title.getChatColor() + title.getName() + ChatColor.WHITE;
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if (honorificpart.contains("{level}"))
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honorificpart = honorificpart.replace("{level}", String.valueOf(prog.getLevel()));
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builder.append(honorificpart);
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gotTitle = true;
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}
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}
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if (method.equals(DisplayMethod.FULL) || method.equals(DisplayMethod.JOB)) {
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if (gotTitle) {
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builder.append(" ");
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}
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String honorificpart = prog.getJob().getChatColor() + prog.getJob().getName() + ChatColor.WHITE;
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if (honorificpart.contains("{level}"))
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honorificpart = honorificpart.replace("{level}", String.valueOf(prog.getLevel()));
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builder.append(honorificpart);
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gotTitle = true;
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}
|
|
}
|
|
|
|
if (numJobs > 1 && (method.equals(DisplayMethod.FULL) || method.equals(DisplayMethod.TITLE)) || method.equals(DisplayMethod.SHORT_FULL) || method.equals(
|
|
DisplayMethod.SHORT_TITLE)) {
|
|
// add title to honorific
|
|
if (title != null) {
|
|
String honorificpart = title.getChatColor() + title.getShortName() + ChatColor.WHITE;
|
|
if (honorificpart.contains("{level}"))
|
|
honorificpart = honorificpart.replace("{level}", String.valueOf(prog.getLevel()));
|
|
builder.append(honorificpart);
|
|
gotTitle = true;
|
|
}
|
|
}
|
|
|
|
if (numJobs > 1 && (method.equals(DisplayMethod.FULL) || method.equals(DisplayMethod.JOB)) || method.equals(DisplayMethod.SHORT_FULL) || method.equals(
|
|
DisplayMethod.SHORT_JOB)) {
|
|
String honorificpart = prog.getJob().getChatColor() + prog.getJob().getShortName() + ChatColor.WHITE;
|
|
if (honorificpart.contains("{level}"))
|
|
honorificpart = honorificpart.replace("{level}", String.valueOf(prog.getLevel()));
|
|
builder.append(honorificpart);
|
|
gotTitle = true;
|
|
}
|
|
}
|
|
} else {
|
|
Job nonejob = Jobs.getNoneJob();
|
|
if (nonejob != null) {
|
|
DisplayMethod metod = nonejob.getDisplayMethod();
|
|
if (metod.equals(DisplayMethod.FULL) || metod.equals(DisplayMethod.TITLE)) {
|
|
String honorificpart = Jobs.getNoneJob().getChatColor() + Jobs.getNoneJob().getName() + ChatColor.WHITE;
|
|
if (honorificpart.contains("{level}"))
|
|
honorificpart = honorificpart.replace("{level}", "");
|
|
builder.append(honorificpart);
|
|
}
|
|
|
|
if (metod.equals(DisplayMethod.SHORT_FULL) || metod.equals(DisplayMethod.SHORT_TITLE) || metod.equals(DisplayMethod.SHORT_JOB)) {
|
|
String honorificpart = Jobs.getNoneJob().getChatColor() + Jobs.getNoneJob().getShortName() + ChatColor.WHITE;
|
|
if (honorificpart.contains("{level}"))
|
|
honorificpart = honorificpart.replace("{level}", "");
|
|
builder.append(honorificpart);
|
|
}
|
|
}
|
|
}
|
|
|
|
honorific = builder.toString().trim();
|
|
if (honorific.length() > 0)
|
|
honorific = Jobs.getGCManager().getModifyChatPrefix() + honorific + Jobs.getGCManager().getModifyChatSuffix();
|
|
|
|
}
|
|
|
|
/**
|
|
* Performs player save
|
|
* @param dao
|
|
*/
|
|
public void save() {
|
|
// synchronized (saveLock) {
|
|
if (!isSaved()) {
|
|
JobsDAO dao = Jobs.getJobsDAO();
|
|
dao.save(this);
|
|
dao.saveLog(this);
|
|
dao.savePoints(this);
|
|
dao.recordPlayersLimits(this);
|
|
setSaved(true);
|
|
}
|
|
// }
|
|
}
|
|
|
|
/**
|
|
* Perform connect
|
|
*/
|
|
public void onConnect() {
|
|
isOnline = true;
|
|
}
|
|
|
|
/**
|
|
* Perform disconnect
|
|
*
|
|
*/
|
|
public void onDisconnect() {
|
|
// Jobs.getJobsDAO().savePoints(this);
|
|
clearBossMaps();
|
|
isOnline = false;
|
|
}
|
|
|
|
public void clearBossMaps() {
|
|
for (BossBarInfo one : barMap) {
|
|
one.cancel();
|
|
}
|
|
barMap.clear();
|
|
}
|
|
|
|
/**
|
|
* Whether or not player is online
|
|
* @return true if online, otherwise false
|
|
*/
|
|
public boolean isOnline() {
|
|
return isOnline;
|
|
}
|
|
|
|
public boolean isSaved() {
|
|
return isSaved;
|
|
}
|
|
|
|
public void setSaved(boolean value) {
|
|
isSaved = value;
|
|
}
|
|
|
|
public Long getSeen() {
|
|
return seen;
|
|
}
|
|
|
|
public void setSeen(Long seen) {
|
|
this.seen = seen;
|
|
}
|
|
}
|