mirror of
https://github.com/Zrips/Jobs.git
synced 2024-12-03 07:54:07 +01:00
281 lines
8.8 KiB
Java
281 lines
8.8 KiB
Java
package com.gamingmesh.jobs.Gui;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map.Entry;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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import com.gamingmesh.jobs.Jobs;
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import com.gamingmesh.jobs.container.ActionType;
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import com.gamingmesh.jobs.container.Boost;
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import com.gamingmesh.jobs.container.CurrencyType;
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import com.gamingmesh.jobs.container.Job;
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import com.gamingmesh.jobs.container.JobInfo;
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import com.gamingmesh.jobs.container.JobProgression;
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import com.gamingmesh.jobs.container.JobsPlayer;
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import com.gamingmesh.jobs.stuff.Perm;
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public class GuiManager {
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public HashMap<String, GuiInfoList> GuiList = new HashMap<String, GuiInfoList>();
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public void CloseInventories() {
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for (Entry<String, GuiInfoList> one : GuiList.entrySet()) {
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Player player = Bukkit.getPlayer(one.getKey());
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if (player != null) {
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player.closeInventory();
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}
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}
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}
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public Job getJobBySlot(Player player, int slot) {
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GuiInfoList info = GuiList.get(player.getName());
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List<Job> JobsList = info.getJobList();
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int i = 0;
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int pos = 7;
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main: for (int z = 1; z < 5; z++) {
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pos += 2;
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for (int x = 1; x < 8; x++) {
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pos++;
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if (i >= JobsList.size())
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break main;
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if (pos == slot)
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return JobsList.get(i);
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i++;
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}
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}
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return null;
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}
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public Inventory CreateJobsGUI(Player player) {
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ArrayList<Job> JobsList = new ArrayList<Job>();
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for (Job job : Jobs.getJobs()) {
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if (Jobs.getGCManager().getHideJobsWithoutPermission())
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if (!Jobs.getCommandManager().hasJobPermission(player, job))
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continue;
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JobsList.add(job);
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}
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GuiInfoList guiInfo = new GuiInfoList(player.getName());
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guiInfo.setJobList(JobsList);
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Inventory topinv = player.getOpenInventory().getTopInventory();
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if (topinv != null && !GuiList.containsKey(player.getName()))
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player.closeInventory();
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GuiList.put(player.getName(), guiInfo);
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int GuiSize = 54;
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JobsPlayer JPlayer = Jobs.getPlayerManager().getJobsPlayer(player);
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List<JobProgression> pJobs = JPlayer.getJobProgression();
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String title = Jobs.getLanguage().getMessage("command.info.gui.pickjob");
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if (title.length() > 32)
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title = title.substring(0, 30) + "..";
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Inventory GuiInv = Bukkit.createInventory(null, GuiSize, title);
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int i = 0;
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int pos = 7;
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main: for (int z = 1; z < 5; z++) {
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pos += 2;
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for (int x = 1; x < 8; x++) {
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pos++;
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if (i >= JobsList.size())
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break main;
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Job job = JobsList.get(i);
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ArrayList<String> Lore = new ArrayList<String>();
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for (JobProgression onePJob : pJobs) {
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if (onePJob.getJob().getName().equalsIgnoreCase(job.getName()))
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Lore.add(Jobs.getLanguage().getMessage("command.info.gui.working"));
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}
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int maxlevel = 0;
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if (Perm.hasPermission(player, "jobs." + job.getName() + ".vipmaxlevel") && job.getVipMaxLevel() != 0)
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maxlevel = job.getVipMaxLevel();
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else
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maxlevel = job.getMaxLevel();
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if (maxlevel > 0)
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Lore.add(Jobs.getLanguage().getMessage("command.info.gui.max") + maxlevel);
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if (Jobs.getGCManager().ShowTotalWorkers)
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Lore.add(Jobs.getLanguage().getMessage("command.browse.output.totalWorkers", "[amount]", job.getTotalPlayers()));
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if (Jobs.getGCManager().useDynamicPayment && Jobs.getGCManager().ShowPenaltyBonus)
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if (job.getBonus() < 0)
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Lore.add(Jobs.getLanguage().getMessage("command.browse.output.penalty", "[amount]", (int) (job.getBonus() * 100) / 100.0 * -1));
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else
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Lore.add(Jobs.getLanguage().getMessage("command.browse.output.bonus", "[amount]", (int) (job.getBonus() * 100) / 100.0));
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Lore.addAll(Arrays.asList(job.getDescription().split("/n")));
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if (job.getMaxSlots() != null)
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Lore.add(Jobs.getLanguage().getMessage("command.info.gui.leftSlots") + ((job.getMaxSlots() - Jobs.getUsedSlots(job)) > 0 ? (job.getMaxSlots() - Jobs
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.getUsedSlots(
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job)) : 0));
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Lore.add(Jobs.getLanguage().getMessage("command.info.gui.actions"));
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for (ActionType actionType : ActionType.values()) {
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List<JobInfo> info = job.getJobInfo(actionType);
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if (info != null && !info.isEmpty()) {
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Lore.add(ChatColor.translateAlternateColorCodes('&', "&e" + Jobs.getLanguage().getMessage("command.info.output." + actionType.getName().toLowerCase()
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+ ".info")));
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}
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}
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Lore.add("");
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Lore.add(Jobs.getLanguage().getMessage("command.info.gui.leftClick"));
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Lore.add(Jobs.getLanguage().getMessage("command.info.gui.rightClick"));
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ItemStack GuiItem = job.getGuiItem();
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ItemMeta meta = GuiItem.getItemMeta();
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meta.setDisplayName(job.getName());
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meta.setLore(Lore);
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GuiItem.setItemMeta(meta);
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GuiInv.setItem(pos, GuiItem);
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i++;
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}
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ItemStack filler = Jobs.getGCManager().guiFiller;
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for (int y = 0; y < GuiInv.getContents().length; y++) {
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ItemStack item = GuiInv.getItem(y);
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if (item == null || item.getType() == Material.AIR)
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GuiInv.setItem(y, filler);
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}
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}
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return GuiInv;
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}
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public Inventory CreateJobsSubGUI(Player player, Job job) {
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Inventory tempInv = Bukkit.createInventory(null, 54, "");
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ItemStack GuiItem = job.getGuiItem();
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JobsPlayer JPlayer = Jobs.getPlayerManager().getJobsPlayer(player);
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Boost boost = Jobs.getPlayerManager().getFinalBonus(JPlayer, job);
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int level = 1;
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JobProgression prog = JPlayer.getJobProgression(job);
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if (prog != null)
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level = prog.getLevel();
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int numjobs = JPlayer.getJobProgression().size();
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List<ItemStack> items = new ArrayList<ItemStack>();
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int i = 0;
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for (ActionType actionType : ActionType.values()) {
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List<JobInfo> info = job.getJobInfo(actionType);
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if (info == null || info.isEmpty())
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continue;
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ArrayList<String> Lore = new ArrayList<String>();
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Lore.add(ChatColor.translateAlternateColorCodes('&', "&e" + Jobs.getLanguage().getMessage("command.info.output." + actionType.getName().toLowerCase()
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+ ".info")));
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int y = 1;
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for (int z = 0; z < info.size(); z++) {
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String itemName = Jobs.getNameTranslatorManager().Translate(info.get(z).getName(), info.get(z));
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double income = info.get(z).getIncome(level, numjobs);
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income = income + (income * boost.getFinal(CurrencyType.MONEY));
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ChatColor incomeColor = income >= 0 ? ChatColor.GREEN : ChatColor.DARK_RED;
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double xp = info.get(z).getExperience(level, numjobs);
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xp = xp + (xp * boost.getFinal(CurrencyType.EXP));
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ChatColor xpColor = xp >= 0 ? ChatColor.YELLOW : ChatColor.GRAY;
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String xpString = String.format("%.2fxp", xp);
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Lore.add(ChatColor.translateAlternateColorCodes('&', "&7" + itemName + " " + xpColor + xpString + " " + incomeColor + Jobs.getEconomy().format(income)));
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if (y >= 10) {
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y = 1;
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if (z == info.size() - 1)
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continue;
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ItemMeta meta = GuiItem.getItemMeta();
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meta.setDisplayName(job.getName());
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meta.setLore(Lore);
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GuiItem.setItemMeta(meta);
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//GuiInv.setItem(i, GuiItem);
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tempInv.setItem(i, GuiItem);
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GuiItem = job.getGuiItem();
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Lore = new ArrayList<String>();
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Lore.add(ChatColor.translateAlternateColorCodes('&', "&e" + Jobs.getLanguage().getMessage("command.info.output." + actionType.getName().toLowerCase()
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+ ".info")));
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i++;
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}
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y++;
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}
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ItemMeta meta = GuiItem.getItemMeta();
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meta.setDisplayName(job.getName());
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meta.setLore(Lore);
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GuiItem.setItemMeta(meta);
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//GuiInv.setItem(i, GuiItem);
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tempInv.setItem(i, GuiItem);
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i++;
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}
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for (ItemStack one : tempInv.getContents()) {
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if (one != null)
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items.add(one);
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}
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int GuiSize = 54;
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int backButton = 45;
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String title = Jobs.getLanguage().getMessage("command.info.gui.jobinfo", "[jobname]", job.getName());
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if (title.length() > 32)
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title = title.substring(0, 30) + "..";
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Inventory GuiInv = Bukkit.createInventory(null, GuiSize, title);
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for (int i1 = 0; i1 < items.size(); i1++) {
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GuiInv.setItem(i1, items.get(i1));
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}
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ItemStack skull = Jobs.getGCManager().guiBackButton;
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ItemMeta skullMeta = skull.getItemMeta();
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skullMeta.setDisplayName(Jobs.getLanguage().getMessage("command.info.gui.back"));
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skull.setItemMeta(skullMeta);
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GuiInv.setItem(backButton, skull);
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GuiInfoList guiInfo = new GuiInfoList(player.getName());
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guiInfo.setJobInfo(true);
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guiInfo.setbackButton(backButton);
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GuiList.put(player.getName(), guiInfo);
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ItemStack filler = Jobs.getGCManager().guiFiller;
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for (int y = 0; y < GuiInv.getContents().length; y++) {
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ItemStack item = GuiInv.getItem(y);
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if (item == null || item.getType() == Material.AIR)
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GuiInv.setItem(y, filler);
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}
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return GuiInv;
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}
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}
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