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Jobs/com/gamingmesh/jobs/commands/list/leave.java
Zrips 7c8bfda568 Eliminating jobsPLugin class
Preload all players data for faster use on players login.
Basic code cleanup
2016-08-08 17:36:56 +03:00

44 lines
1.3 KiB
Java

package com.gamingmesh.jobs.commands.list;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import com.gamingmesh.jobs.Jobs;
import com.gamingmesh.jobs.commands.Cmd;
import com.gamingmesh.jobs.commands.JobCommand;
import com.gamingmesh.jobs.container.Job;
import com.gamingmesh.jobs.container.JobsPlayer;
import com.gamingmesh.jobs.stuff.ChatColor;
public class leave implements Cmd {
@Override
@JobCommand(800)
public boolean perform(Jobs plugin, final CommandSender sender, final String[] args) {
if (!(sender instanceof Player))
return false;
if (args.length < 1) {
Jobs.getCommandManager().sendUsage(sender, "leave");
return true;
}
Player pSender = (Player) sender;
JobsPlayer jPlayer = Jobs.getPlayerManager().getJobsPlayer(pSender);
String jobName = args[0];
Job job = Jobs.getJob(jobName);
if (job == null) {
sender.sendMessage(ChatColor.RED + Jobs.getLanguage().getMessage("general.error.job"));
return true;
}
if (Jobs.getPlayerManager().leaveJob(jPlayer, job)) {
sender.sendMessage(Jobs.getLanguage().getMessage("command.leave.success", "%jobname%", job.getChatColor() + job.getName() + ChatColor.WHITE));
} else
sender.sendMessage(ChatColor.RED + Jobs.getLanguage().getMessage("general.error.job"));
return true;
}
}