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Jobs/com/gamingmesh/jobs/tasks/DatabaseSaveThread.java
2016-03-30 16:42:36 +03:00

75 lines
2.1 KiB
Java

/**
* Jobs Plugin for Bukkit
* Copyright (C) 2011 Zak Ford <zak.j.ford@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.gamingmesh.jobs.tasks;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.command.ConsoleCommandSender;
import com.gamingmesh.jobs.Jobs;
public class DatabaseSaveThread extends Thread {
private volatile boolean running = true;
private int sleep;
public DatabaseSaveThread(int duration) {
super("Jobs-DatabaseSaveTask");
this.sleep = duration * 60000;
}
@Override
public void run() {
//Jobs.getPluginLogger().info("Started database save task");
String message = ChatColor.YELLOW + "[Jobs] Started database save task.";
ConsoleCommandSender console = Bukkit.getServer().getConsoleSender();
console.sendMessage(message);
while (running) {
try {
sleep(sleep);
} catch (InterruptedException e) {
this.running = false;
continue;
}
try {
Jobs.getPlayerManager().saveAll();
} catch (Throwable t) {
t.printStackTrace();
//Jobs.getPluginLogger().severe("Exception in DatabaseSaveTask, stopping auto save!");
message = ChatColor.RED + "[Jobs] Exception in DatabaseSaveTask, stopping auto save!";
console.sendMessage(message);
running = false;
}
}
message = ChatColor.YELLOW + "[Jobs] Database save task shutdown!";
console.sendMessage(message);
//Jobs.getPluginLogger().info("Database save task shutdown");
}
public void shutdown() {
this.running = false;
interrupt();
}
}