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Jobs/com/gamingmesh/jobs/container/JobsPlayer.java
2016-06-09 18:35:24 +03:00

655 lines
17 KiB
Java

/**
* Jobs Plugin for Bukkit
* Copyright (C) 2011 Zak Ford <zak.j.ford@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.gamingmesh.jobs.container;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.UUID;
import org.bukkit.Bukkit;
import org.bukkit.OfflinePlayer;
import org.bukkit.entity.Player;
import com.gamingmesh.jobs.Jobs;
import com.gamingmesh.jobs.dao.JobsDAO;
import com.gamingmesh.jobs.dao.JobsDAOData;
import com.gamingmesh.jobs.resources.jfep.Parser;
import com.gamingmesh.jobs.stuff.ChatColor;
import com.gamingmesh.jobs.stuff.Perm;
public class JobsPlayer {
// the player the object belongs to
private String userName;
// progression of the player in each job
private UUID playerUUID;
public ArrayList<JobProgression> progression = new ArrayList<JobProgression>();
// display honorific
private String honorific;
// player save status
private volatile boolean isSaved = true;
// player online status
private volatile boolean isOnline = false;
private OfflinePlayer OffPlayer = null;
private Player player = null;
private double VipSpawnerMultiplier = -1;
private int MoneyLimit = 0;
private int ExpLimit = 0;
private int PointLimit = 0;
private int userid = -1;
List<BossBarInfo> barMap = new ArrayList<BossBarInfo>();
List<String> updateBossBarFor = new ArrayList<String>();
// save lock
// public final Object saveLock = new Object();
// log
private List<Log> logList = new ArrayList<Log>();
public JobsPlayer(String userName, OfflinePlayer player) {
this.userName = userName;
this.OffPlayer = player;
}
public static JobsPlayer loadFromDao(JobsDAO dao, OfflinePlayer player) {
JobsPlayer jPlayer = new JobsPlayer(player.getName(), player);
jPlayer.playerUUID = player.getUniqueId();
List<JobsDAOData> list = dao.getAllJobs(player);
// synchronized (jPlayer.saveLock) {
jPlayer.progression.clear();
for (JobsDAOData jobdata : list) {
if (Jobs.getJob(jobdata.getJobName()) == null)
continue;
// add the job
Job job = Jobs.getJob(jobdata.getJobName());
if (job == null)
continue;
// create the progression object
JobProgression jobProgression = new JobProgression(job, jPlayer, jobdata.getLevel(), jobdata.getExperience(), -1, -1, -1);
// calculate the max level
// add the progression level.
jPlayer.progression.add(jobProgression);
}
jPlayer.reloadMaxExperience();
jPlayer.reloadLimits();
jPlayer.setUserId(Jobs.getPlayerManager().getPlayerMap().get(player.getUniqueId().toString()).getID());
Jobs.getJobsDAO().loadPoints(jPlayer);
// }
return jPlayer;
}
public void setPlayer(Player p) {
this.player = p;
}
public static void loadLogFromDao(JobsPlayer jPlayer) {
Jobs.getJobsDAO().loadLog(jPlayer);
}
public synchronized List<String> getUpdateBossBarFor() {
return this.updateBossBarFor;
}
public synchronized void clearUpdateBossBarFor() {
this.updateBossBarFor.clear();
}
public synchronized List<BossBarInfo> getBossBarInfo() {
return this.barMap;
}
public synchronized void hideBossBars() {
for (BossBarInfo one : this.barMap) {
one.getBar().setVisible(false);
}
}
public List<Log> getLog() {
return this.logList;
}
public void setUserId(int id) {
this.userid = id;
}
public int getUserId() {
return this.userid;
}
/**
* Get the player
* @return the player
*/
public Player getPlayer() {
if (this.player != null)
return this.player;
return Bukkit.getPlayer(this.playerUUID);
}
/**
* Get the VipSpawnerMultiplier
* @return the Multiplier
*/
public double getVipSpawnerMultiplier() {
if (!this.OffPlayer.isOnline())
return 1.0;
if (VipSpawnerMultiplier < 0)
updateVipSpawnerMultiplier();
return this.VipSpawnerMultiplier;
}
public void updateVipSpawnerMultiplier() {
if (Perm.hasPermission(this.player, "jobs.vipspawner"))
this.VipSpawnerMultiplier = Jobs.getGCManager().VIPpayNearSpawnerMultiplier;
else
this.VipSpawnerMultiplier = Jobs.getGCManager().payNearSpawnerMultiplier;
}
/**
* Get the MoneyBoost
* @return the MoneyBoost
*/
public static double getMoneyBoost(String JobName, Player player) {
double MoneyBoost = 1.0;
if (JobName != null) {
if (Perm.hasPermission(player, "jobs.boost." + JobName + ".money") || Perm.hasPermission(player, "jobs.boost." + JobName + ".both") || Perm.hasPermission(
player, "jobs.boost.all.both") || Perm.hasPermission(player, "jobs.boost.all.money")) {
MoneyBoost = Jobs.getGCManager().BoostMoney;
}
}
return MoneyBoost;
}
/**
* Get the PointBoost
* @return the PointBoost
*/
public static double getPointBoost(String JobName, Player player) {
double PointBoost = 1.0;
if (JobName != null) {
if (Perm.hasPermission(player, "jobs.boost." + JobName + ".points") || Perm.hasPermission(player, "jobs.boost." + JobName + ".both") || Perm.hasPermission(
player, "jobs.boost.all.both") || Perm.hasPermission(player, "jobs.boost.all.money")) {
PointBoost = Jobs.getGCManager().BoostPoints;
}
}
return PointBoost;
}
/**
* Get the ExpBoost
* @return the ExpBoost
*/
public static double getExpBoost(String JobName, Player player) {
Double ExpBoost = 1.0;
if (player == null || JobName == null)
return 1.0;
if (Perm.hasPermission(player, "jobs.boost." + JobName + ".exp") || Perm.hasPermission(player, "jobs.boost." + JobName + ".both") || Perm.hasPermission(player,
"jobs.boost.all.both") || Perm.hasPermission(player, "jobs.boost.all.exp")) {
ExpBoost = Jobs.getGCManager().BoostExp;
}
return ExpBoost;
}
/**
* Reloads max experience for this job.
*/
public void reloadMaxExperience() {
for (JobProgression prog : progression) {
prog.reloadMaxExperience();
}
}
/**
* Reloads money limit for this player.
*/
public void reloadMoney() {
int TotalLevel = 0;
for (JobProgression prog : progression) {
TotalLevel += prog.getLevel();
}
Parser eq = Jobs.getGCManager().maxMoneyEquation;
eq.setVariable("totallevel", TotalLevel);
MoneyLimit = (int) eq.getValue();
}
/**
* Reloads exp limit for this player.
*/
public void reloadExp() {
int TotalLevel = 0;
for (JobProgression prog : progression) {
TotalLevel += prog.getLevel();
}
Parser eq = Jobs.getGCManager().maxExpEquation;
eq.setVariable("totallevel", TotalLevel);
ExpLimit = (int) eq.getValue();
}
/**
* Reloads exp limit for this player.
*/
public void reloadPoint() {
int TotalLevel = 0;
for (JobProgression prog : progression) {
TotalLevel += prog.getLevel();
}
Parser eq = Jobs.getGCManager().maxPointEquation;
eq.setVariable("totallevel", TotalLevel);
PointLimit = (int) eq.getValue();
}
public void reloadLimits() {
reloadMoney();
reloadExp();
reloadPoint();
}
public int getMoneyLimit() {
return this.MoneyLimit;
}
public int getExpLimit() {
return this.ExpLimit;
}
public int getPointLimit() {
return this.PointLimit;
}
/**
* Get the list of job progressions
* @return the list of job progressions
*/
public List<JobProgression> getJobProgression() {
return Collections.unmodifiableList(progression);
}
/**
* Check if have permission
* @return true if have
*/
public boolean havePermission(String perm) {
if (this.player == null)
this.player = Bukkit.getPlayer(this.playerUUID);
if (this.player != null)
return Perm.hasPermission(player, perm);
return false;
}
/**
* Get the job progression with the certain job
* @return the job progression
*/
public JobProgression getJobProgression(Job job) {
for (JobProgression prog : progression) {
if (prog.getJob().equals(job))
return prog;
}
return null;
}
/**
* get the userName
* @return the userName
*/
public String getUserName() {
return userName;
}
/**
* get the playerUUID
* @return the playerUUID
*/
public UUID getPlayerUUID() {
return playerUUID;
}
public void setPlayerUUID(UUID uuid) {
playerUUID = uuid;
}
public String getDisplayHonorific() {
return honorific;
}
/**
* Player joins a job
* @param job - the job joined
*/
public boolean joinJob(Job job, JobsPlayer jPlayer) {
// synchronized (saveLock) {
if (!isInJob(job)) {
int level = 1;
int exp = 0;
if (Jobs.getJobsDAO().checkArchive(jPlayer, job).size() > 0) {
List<Integer> info = Jobs.getJobsDAO().checkArchive(jPlayer, job);
level = info.get(0);
//exp = info.get(1);
Jobs.getJobsDAO().deleteArchive(jPlayer, job);
}
progression.add(new JobProgression(job, this, level, exp, -1, -1, -1));
reloadMaxExperience();
reloadLimits();
reloadHonorific();
Jobs.getPermissionHandler().recalculatePermissions(this);
return true;
}
return false;
// }
}
/**
* Player leaves a job
* @param job - the job left
*/
public boolean leaveJob(Job job) {
// synchronized (saveLock) {
JobProgression prog = getJobProgression(job);
if (prog != null) {
progression.remove(prog);
reloadMaxExperience();
reloadLimits();
reloadHonorific();
Jobs.getPermissionHandler().recalculatePermissions(this);
return true;
}
return false;
// }
}
/**
* Leave all jobs
* @return on success
*/
public boolean leaveAllJobs() {
// synchronized (saveLock) {
progression.clear();
reloadHonorific();
Jobs.getPermissionHandler().recalculatePermissions(this);
;
return true;
// }
}
/**
* Promotes player in job
* @param job - the job being promoted
* @param levels - number of levels to promote
*/
public void promoteJob(Job job, int levels, JobsPlayer player) {
// synchronized (saveLock) {
JobProgression prog = getJobProgression(job);
if (prog == null)
return;
if (levels <= 0)
return;
int newLevel = prog.getLevel() + levels;
int maxLevel = job.getMaxLevel();
if (player.havePermission("jobs." + job.getName() + ".vipmaxlevel") && job.getVipMaxLevel() != 0)
maxLevel = job.getVipMaxLevel();
if (maxLevel > 0 && newLevel > maxLevel) {
newLevel = maxLevel;
}
setLevel(job, newLevel);
// }
}
/**
* Demotes player in job
* @param job - the job being deomoted
* @param levels - number of levels to demote
*/
public void demoteJob(Job job, int levels) {
// synchronized (saveLock) {
JobProgression prog = getJobProgression(job);
if (prog == null)
return;
if (levels <= 0)
return;
int newLevel = prog.getLevel() - levels;
if (newLevel < 1) {
newLevel = 1;
}
setLevel(job, newLevel);
// }
}
/**
* Sets player to a specific level
* @param job - the job
* @param level - the level
*/
private void setLevel(Job job, int level) {
// synchronized (saveLock) {
JobProgression prog = getJobProgression(job);
if (prog == null)
return;
if (level != prog.getLevel()) {
prog.setLevel(level);
reloadHonorific();
Jobs.getPermissionHandler().recalculatePermissions(this);
}
// }
}
/**
* Player leaves a job
* @param oldjob - the old job
* @param newjob - the new job
*/
public boolean transferJob(Job oldjob, Job newjob, JobsPlayer jPlayer) {
// synchronized (saveLock) {
if (!isInJob(newjob)) {
for (JobProgression prog : progression) {
if (!prog.getJob().equals(oldjob))
continue;
prog.setJob(newjob);
int maxLevel = 0;
if (jPlayer.havePermission("jobs." + newjob.getName() + ".vipmaxlevel"))
maxLevel = newjob.getVipMaxLevel();
else
maxLevel = newjob.getMaxLevel();
if (newjob.getMaxLevel() > 0 && prog.getLevel() > maxLevel) {
prog.setLevel(maxLevel);
}
reloadMaxExperience();
reloadLimits();
reloadHonorific();
Jobs.getPermissionHandler().recalculatePermissions(this);
return true;
}
}
return false;
// }
}
/**
* Checks if the player is in this job.
* @param job - the job
* @return true - they are in the job
* @return false - they are not in the job
*/
public boolean isInJob(Job job) {
for (JobProgression prog : progression) {
if (prog.getJob().equals(job))
return true;
}
return false;
}
/**
* Function that reloads your honorific
*/
public void reloadHonorific() {
StringBuilder builder = new StringBuilder();
int numJobs = progression.size();
boolean gotTitle = false;
if (numJobs > 0)
for (JobProgression prog : progression) {
DisplayMethod method = prog.getJob().getDisplayMethod();
if (method.equals(DisplayMethod.NONE))
continue;
if (gotTitle) {
builder.append(Jobs.getGCManager().getModifyChatSeparator());
gotTitle = false;
}
Title title = Jobs.gettitleManager().getTitleForLevel(prog.getLevel(), prog.getJob().getName());
if (numJobs == 1) {
if (method.equals(DisplayMethod.FULL) || method.equals(DisplayMethod.TITLE)) {
if (title != null) {
String honorificpart = title.getChatColor() + title.getName() + ChatColor.WHITE;
if (honorificpart.contains("{level}"))
honorificpart = honorificpart.replace("{level}", String.valueOf(prog.getLevel()));
builder.append(honorificpart);
gotTitle = true;
}
}
if (method.equals(DisplayMethod.FULL) || method.equals(DisplayMethod.JOB)) {
if (gotTitle) {
builder.append(" ");
}
String honorificpart = prog.getJob().getChatColor() + prog.getJob().getName() + ChatColor.WHITE;
if (honorificpart.contains("{level}"))
honorificpart = honorificpart.replace("{level}", String.valueOf(prog.getLevel()));
builder.append(honorificpart);
gotTitle = true;
}
}
if (numJobs > 1 && (method.equals(DisplayMethod.FULL) || method.equals(DisplayMethod.TITLE)) || method.equals(DisplayMethod.SHORT_FULL) || method.equals(
DisplayMethod.SHORT_TITLE)) {
// add title to honorific
if (title != null) {
String honorificpart = title.getChatColor() + title.getShortName() + ChatColor.WHITE;
if (honorificpart.contains("{level}"))
honorificpart = honorificpart.replace("{level}", String.valueOf(prog.getLevel()));
builder.append(honorificpart);
gotTitle = true;
}
}
if (numJobs > 1 && (method.equals(DisplayMethod.FULL) || method.equals(DisplayMethod.JOB)) || method.equals(DisplayMethod.SHORT_FULL) || method.equals(
DisplayMethod.SHORT_JOB)) {
String honorificpart = prog.getJob().getChatColor() + prog.getJob().getShortName() + ChatColor.WHITE;
if (honorificpart.contains("{level}"))
honorificpart = honorificpart.replace("{level}", String.valueOf(prog.getLevel()));
builder.append(honorificpart);
gotTitle = true;
}
}
else {
Job nonejob = Jobs.getNoneJob();
if (nonejob != null) {
DisplayMethod metod = nonejob.getDisplayMethod();
if (metod.equals(DisplayMethod.FULL) || metod.equals(DisplayMethod.TITLE)) {
String honorificpart = Jobs.getNoneJob().getChatColor() + Jobs.getNoneJob().getName() + ChatColor.WHITE;
if (honorificpart.contains("{level}"))
honorificpart = honorificpart.replace("{level}", "");
builder.append(honorificpart);
}
if (metod.equals(DisplayMethod.SHORT_FULL) || metod.equals(DisplayMethod.SHORT_TITLE) || metod.equals(DisplayMethod.SHORT_JOB)) {
String honorificpart = Jobs.getNoneJob().getChatColor() + Jobs.getNoneJob().getShortName() + ChatColor.WHITE;
if (honorificpart.contains("{level}"))
honorificpart = honorificpart.replace("{level}", "");
builder.append(honorificpart);
}
}
}
honorific = builder.toString().trim();
if (honorific.length() > 0)
honorific = Jobs.getGCManager().getModifyChatPrefix() + honorific + Jobs.getGCManager().getModifyChatSuffix();
}
/**
* Performs player save
* @param dao
*/
public void save(JobsDAO dao) {
// synchronized (saveLock) {
if (!isSaved()) {
dao.save(this);
dao.saveLog(this);
dao.savePoints(this);
setSaved(true);
}
// }
}
/**
* Perform connect
*/
public void onConnect() {
isOnline = true;
}
/**
* Perform disconnect
*
*/
public void onDisconnect() {
// Jobs.getJobsDAO().savePoints(this);
clearBossMaps();
isOnline = false;
}
public void clearBossMaps() {
for (BossBarInfo one : barMap) {
one.cancel();
}
barMap.clear();
}
/**
* Whether or not player is online
* @return true if online, otherwise false
*/
public boolean isOnline() {
return isOnline;
}
public boolean isSaved() {
return isSaved;
}
public void setSaved(boolean value) {
isSaved = value;
}
}