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Jobs/Changelog.txt
montlikadani 3e0ed72a3f Fix NPE when a job not found with that id
WeakHashMap is not safe for saving datas, because it will clears the whole data from it and the database will crash it. Described here: https://www.baeldung.com/java-weakhashmap#overview

- Fixed issue when the bone meal still acts as placed block
2019-12-23 09:43:49 +01:00

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# 4.15.0
- Fixed issue when used a dev-build of papi
- Bonus output colors can now be changed from config
- Fixed issue when the bone meal still acts as placed block
# 4.15.0 (Dev)
- Fixed issue when the quest description only showed one lines of list.
- Added cost for skipping quests
- Fixed SQLException when inserting a job
- Adding and taking exp should calculating correctly
- Fixed exception if the enchantment level is null
- Fixed when the boost commands are not worked
# 4.14.0
- Fixed %titlename% placeholder does not showed anything
- Re-added Cat, Cat is ALIVE!!
- Re-worked the quest list to support crowdin
- Implement more API event methods to PrePaymentEvent
- Fixed issue when the JobsExpGainEvent called when the income 0.
- Fixed issue when used the enchanted books, then can't enchanted properly
- Added argument for signUpdate command, to update all signs
- Removed hack for removing items from inventory when in browse GUI
- Fixed issue when the player gliding is not valid in 1.9.1 version
- Fixed signs updating
- Level, exp adding and taking amounts now correctly calculating.
- New placeholder %jobsr_user_job_(jname/number)% to show the player job.
- Added option to ignore the boosted items usage in off hand.
- Fixed money dupping issue when left clicked to block and earn income
- Fixed 1.11 & 1.12 entities don't work
- Fix bone meals dupping issue when interacted with seeds
- Should fixed issue when the JobsPrePaymentEvent getJob method always returns null
- Fixed income dupping issue and repair action not work correctly.
- Updated translations to the latest
- Jobs toggles will not be saved from now instantly when get income
- Added option to leave from job in jobs GUI.
- Quest objective amount is now optional (default 1)
- Fixed issue when used 1.12 and lower versions then some materials not work correctly.
- Added option to jobs shop to hide icon if a player there are no enough points to buy a item
- Fixed issue for inventory dragging when a player is in jobs GUI.
- Added new action type: Bake, to cooking foods with campfire.
- Fix for issue with jobs limits not being recalculated after levelup
- Fix for possible issue if you have MMKill in your config file while not having MythicMobs installed
- Fix for missing locale in itembonus command when you are not in that job
- From now on by default negative income (aka penalty) will not get bonus recalculation. This can be changed in config file to behave as previously
- Fix for new PlaceHolderAPI not working correctly
- Fix for issue with autocommit when recording data into database
- Fix for BlockProtection data failing to be cleared out by defined day count
- Fix for multiverse support not working as it should
- Fix for some locale lines not being processes correctly as they changed type from a string into a list
- Updated GUI handling into CMI type one to have glitch protection and to be more developer friendly
- Now you can leave job by middle clicking that job you are in
- Fix for top list not being limited to defined amount in config file
- Fix for issue with itemboosts not wanting to recognize full number boosts
- Added extra information for informational message when block material is not recognized as a block. /jobs blockinfo we do have that one, you can use it.
- Some other small tweaks under the hood