mirror of
https://github.com/Zrips/Jobs.git
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7c8bfda568
Preload all players data for faster use on players login. Basic code cleanup
75 lines
2.1 KiB
Java
75 lines
2.1 KiB
Java
package com.gamingmesh.jobs.commands.list;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import com.gamingmesh.jobs.Jobs;
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import com.gamingmesh.jobs.commands.Cmd;
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import com.gamingmesh.jobs.commands.JobCommand;
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public class blockinfo implements Cmd {
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@Override
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@SuppressWarnings("deprecation")
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@JobCommand(1450)
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public boolean perform(Jobs plugin, final CommandSender sender, final String[] args) {
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if (!(sender instanceof Player)) {
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sender.sendMessage(Jobs.getLanguage().getMessage("general.error.ingame"));
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return false;
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}
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if (args.length != 0) {
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Jobs.getCommandManager().sendUsage(sender, "blockinfo");
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return true;
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}
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Player player = (Player) sender;
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Block block = Jobs.getNms().getTargetBlock(player, 15);
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if (block == null || block.getState().getType() == Material.AIR)
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return true;
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String dataString = getData(block) == 0 ? "" : "-" + getData(block);
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sender.sendMessage(Jobs.getLanguage().getMessage("general.info.separator"));
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sender.sendMessage(Jobs.getLanguage().getMessage("command.blockinfo.output.name", "%blockname%", block.getType().name()));
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sender.sendMessage(Jobs.getLanguage().getMessage("command.blockinfo.output.id", "%blockid%", block.getTypeId()));
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sender.sendMessage(Jobs.getLanguage().getMessage("command.blockinfo.output.data", "%blockdata%", getData(block)));
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sender.sendMessage(Jobs.getLanguage().getMessage("command.blockinfo.output.usage", "%first%", block.getTypeId() + dataString,
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"%second%", block.getType().name() + dataString));
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sender.sendMessage(Jobs.getLanguage().getMessage("general.info.separator"));
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return true;
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}
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private static byte getData(Block block) {
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@SuppressWarnings("deprecation")
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byte data = block.getData();
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if (block.getType() == Material.COCOA)
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switch (data) {
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case 0:
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case 1:
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case 2:
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case 3:
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data = 0;
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break;
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case 4:
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case 5:
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case 6:
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case 7:
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data = 1;
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break;
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case 8:
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case 9:
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case 10:
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case 11:
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data = 2;
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break;
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}
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return data;
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}
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}
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