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88 lines
2.8 KiB
Java
88 lines
2.8 KiB
Java
/**
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* Jobs Plugin for Bukkit
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* Copyright (C) 2011 Zak Ford <zak.j.ford@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.gamingmesh.jobs.container;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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/**
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* Restricted Area Class
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*
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* Holds data pertaining to restricted areas on the server
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* @author Zak Ford <zak.j.ford@gmail.com>
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*
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*/
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public class RestrictedArea {
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private Location location1;
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private Location location2;
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private double multiplier;
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public RestrictedArea(Location location1, Location location2, double multiplier) {
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this.location1 = location1;
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this.location2 = location2;
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this.multiplier = multiplier;
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}
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/**
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* The multipler for the restricted area
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* @return - the multipler for this restricted area
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*/
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public double getMultiplier() {
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return this.multiplier - 1;
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}
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/**
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* Function check if location is in the restricted area
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* @param loc - the location to checked
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* @return true - the location is inside the restricted area
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* @return false - the location is outside the restricted area
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*/
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public boolean inRestrictedArea(Player player) {
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if (player == null)
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return false;
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if (isBetween(player.getLocation().getX(), this.location1.getX(), this.location2.getX()) &&
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isBetween(player.getLocation().getY(), this.location1.getY(), this.location2.getY()) &&
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isBetween(player.getLocation().getZ(), this.location1.getZ(), this.location2.getZ()) &&
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this.location1.getWorld().equals(player.getLocation().getWorld()) &&
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this.location2.getWorld().equals(player.getLocation().getWorld())) {
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return true;
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}
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return false;
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}
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/**
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* Function check if number is between bounds
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* @param number - the number to be checked
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* @param bound1 - the first bound
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* @param bound2 - the second bound
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* @return true - number is between bounds
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* @return false - number is out of bounds
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*/
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private static boolean isBetween(double number, double bound1, double bound2) {
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if (bound1 < bound2 && number > bound1 && number < bound2) {
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return true;
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} else if (bound1 > bound2 && number < bound1 && number > bound2) {
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return true;
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}
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return false;
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}
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}
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