mirror of
https://github.com/BentoBoxWorld/Level.git
synced 2024-11-06 02:30:27 +01:00
62 lines
2.5 KiB
Markdown
62 lines
2.5 KiB
Markdown
|
# addon-level
|
||
|
Add-on for BentoBox to calculate island levels for BSkyBlock and AcidIsland. This add-on will work
|
||
|
for both game modes.
|
||
|
|
||
|
## How to use
|
||
|
|
||
|
1. Place the level addon jar in the addons folder of the BentoBox plugin
|
||
|
2. Restart the server
|
||
|
3. The addon will create a data folder and inside the folder will be a config.yml
|
||
|
4. Edit the config.yml how you want. The config specifies how much blocks are worth (see below)
|
||
|
5. Restart the server if you make a change
|
||
|
|
||
|
## Config.yml
|
||
|
|
||
|
The config.yml has the following sections:
|
||
|
|
||
|
* Command hook-in configuration
|
||
|
* General settings
|
||
|
* Limits
|
||
|
* Block values
|
||
|
* Per-world block values
|
||
|
|
||
|
### Command hook-in configuration
|
||
|
|
||
|
This section allows you to tell the add-on which commands it should hook into. Do not edit this unless
|
||
|
you are changing the game mode command names.
|
||
|
|
||
|
### General Settings
|
||
|
|
||
|
This section defines a number of overall settings for the add-on.
|
||
|
|
||
|
* Underwater block multiplier - default value = 1. If this value is > 1 then blocks below sea level will have a greater value.
|
||
|
* Level cost - Value of one island level. Default 100. Minimum value is 1.
|
||
|
* Level wait - Cooldown between level requests in seconds
|
||
|
* Death penalty - How many block values a player will lose per death. Default value of 100 means that for every death, the player will lose 1 level (if levelcost is 100)
|
||
|
* Sum Team Deaths - if true, all the team member deaths are summed. If false, only the leader's deaths counts.
|
||
|
* Max deaths - If player dies more than this, it doesn't count anymore.
|
||
|
* Reset deaths on island reset
|
||
|
* Reset deaths on team join
|
||
|
|
||
|
### Limits
|
||
|
This section lists the limits for any particular block. Blocks over this amount are not counted. This limit applies to all game modes and is not world-specific.
|
||
|
Format is MATERIAL: value
|
||
|
|
||
|
### Block values
|
||
|
This section lists the value of a block in all game modes (worlds). To specific world-specific values, use the next section. Value must be an integer. Any blocks not listed will have a value of 0. AIR is always zero.
|
||
|
Format is MATERIAL: value.
|
||
|
|
||
|
### World-specific block values
|
||
|
List any blocks that have a different value in a specific world. If a block is not listed, the default value will be used from the blocks section.
|
||
|
Prefix with world name. The values will apply to the associated nether and the end if they exist. Example:
|
||
|
|
||
|
```
|
||
|
worlds:
|
||
|
AcidIsland_world:
|
||
|
SAND: 0
|
||
|
SANDSTONE: 0
|
||
|
ICE: 0
|
||
|
```
|
||
|
|
||
|
In this example, AcidIsland will use the same values as BSkyBlock for all blocks except for sand, sandstone and ice.
|