2017-10-22 04:52:11 +02:00
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###########################################################################################
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# This is a YML file. Be careful when editing. Check your edits in a YAML checker like #
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# the one at http://yaml-online-parser.appspot.com #
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###########################################################################################
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2018-01-03 04:37:19 +01:00
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admin:
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level:
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parameters: "<player>"
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description: "calculate the island level for player"
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2020-07-26 23:40:17 +02:00
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sethandicap:
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parameters: <player> <handicap>
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description: "set the island handicap, usually the level of the starter island"
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changed: "&a Initial island handicap changed from [number] to [new_number]."
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invalid-level: "&c Invalid handicap. Use an integer."
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2020-06-22 03:47:10 +02:00
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levelstatus:
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description: "show how many islands are in the queue for scanning"
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islands-in-queue: "&a Islands in queue: [number]"
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2018-01-03 04:37:19 +01:00
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top:
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description: "show the top ten list"
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2020-06-22 02:54:51 +02:00
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unknown-world: "&c Unknown world!"
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2018-12-23 21:05:55 +01:00
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display: "&f[rank]. &a[name] &7- &b[level]"
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2019-11-17 04:19:03 +01:00
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remove:
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description: "remove player from Top Ten"
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parameters: "<player>"
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2023-11-18 23:41:18 +01:00
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stats:
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description: "show stats on islands on this server"
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title: "Server Island Stats"
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world: "&a [name]"
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no-data: "&c No data to process."
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average-level: "Average Island Level: [number]"
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median-level: "Median Island Level: [number]"
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mode-level: "Mode Island Level: [number]"
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highest-level: "Highest Island Level: [number]"
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lowest-level: "Lowest Island Level: [number]"
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distribution: "Island Level Distribution:"
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islands: "islands"
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2017-10-22 04:52:11 +02:00
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island:
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2018-01-03 04:37:19 +01:00
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level:
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parameters: "[player]"
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2018-02-19 22:06:58 +01:00
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description: "calculate your island level or show the level of [player]"
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2020-07-05 03:13:02 +02:00
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calculating: "&a Calculating level..."
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estimated-wait: "&a Estimated wait: [number] seconds"
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2020-06-22 02:54:51 +02:00
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in-queue: "&a You are number [number] in the queue"
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island-level-is: "&a Island level is &b[level]"
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2024-04-17 02:55:17 +02:00
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required-points-to-next-level: "&aLevel progress: &6[progress]&b/&e[levelcost]&a points"
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2018-02-19 22:06:58 +01:00
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deaths: "&c([number] deaths)"
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2020-06-22 02:54:51 +02:00
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cooldown: "&c You must wait &b[time] &c seconds until you can do that again"
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2020-08-15 19:01:16 +02:00
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in-progress: "&6 Island level calculation is in progress..."
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time-out: "&c The level calculation took too long. Please try again later."
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2018-01-03 04:37:19 +01:00
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top:
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description: "show the Top Ten"
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2020-06-22 02:54:51 +02:00
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gui-title: "&a Top Ten"
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2018-02-19 22:06:58 +01:00
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gui-heading: "&6[name]: &B[rank]"
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2020-06-22 02:54:51 +02:00
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island-level: "&b Level [level]"
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warp-to: "&A Warping to [name]'s island"
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2020-07-05 03:13:02 +02:00
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level-details:
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above-sea-level-blocks: "Above Sea Level Blocks"
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spawners: "Spawners"
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underwater-blocks: "Underwater Blocks"
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all-blocks: "All Blocks"
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no-island: "&c No island!"
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names-island: "[name]'s island"
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syntax: "[name] x [number]"
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hint: "&c Run level to see the block report"
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2019-02-27 23:13:17 +01:00
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2022-03-12 11:52:44 +01:00
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level:
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2022-06-17 13:40:10 +02:00
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commands:
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value:
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parameters: "[hand|<material>]"
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description: "shows the value of blocks. Add 'hand' at the end to display value for item in hand."
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2022-03-12 11:52:44 +01:00
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gui:
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titles:
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top: "&0&l Top Islands"
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2022-03-13 13:28:08 +01:00
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detail-panel: "&0&l [name]'s island"
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2022-06-17 13:40:10 +02:00
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value-panel: "&0&l Block Values"
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2022-03-12 11:52:44 +01:00
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buttons:
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island:
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empty: '&f&l [name]. place'
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name: '&f&l [name]'
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description: |-
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[owner]
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[members]
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[place]
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[level]
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# Text that is replacing [name] if island do not have a name
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owners-island: "[player]'s Island"
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# Text for [owner] in description.
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owner: "&7&l Owner: &r&b [player]"
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# Title before listing members for [members] in description
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members-title: "&7&l Members:"
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# List each member under the title for [members] in description
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member: "&b - [player]"
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# Name of unknown player.
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unknown: "unknown"
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# Section for parsing [place]
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place: "&7&o [number]. &r&7 place"
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# Section for parsing [level]
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level: "&7 Level: &o [number]"
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2022-03-13 13:28:08 +01:00
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material:
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name: "&f&l [number] x [material]"
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description: |-
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[description]
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[count]
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[value]
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2022-06-16 16:38:09 +02:00
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[calculated]
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2022-03-13 13:28:08 +01:00
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[limit]
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[id]
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id: "&7 Block id: &e [id]"
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value: "&7 Block value: &e [number]"
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limit: "&7 Block limit: &e [number]"
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count: "&7 Number of blocks: &e [number]"
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2022-06-16 16:38:09 +02:00
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calculated: "&7 Calculated value: &e [number]"
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2022-03-13 13:28:08 +01:00
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all_blocks:
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name: "&f&l All Blocks"
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description: |-
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&7 Display all blocks
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&7 on island.
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above_sea_level:
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name: "&f&l Blocks Above Sea Level"
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description: |-
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&7 Display only blocks
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&7 that are above sea
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&7 level.
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underwater:
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name: "&f&l Blocks Under Sea level"
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description: |-
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&7 Display only blocks
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&7 that are bellow sea
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&7 level.
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spawner:
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name: "&f&l Spawners"
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description: |-
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&7 Display only spawners.
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2022-06-16 16:07:09 +02:00
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filters:
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name:
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name: "&f&l Sort by Name"
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description: |-
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&7 Sort all blocks by name.
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value:
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name: "&f&l Sort by Value"
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description: |-
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&7 Sort all blocks by their value.
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count:
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name: "&f&l Sort by Count"
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description: |-
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&7 Sort all blocks by their amount.
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2022-06-17 13:40:10 +02:00
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value:
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name: "&f&l [material]"
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description: |-
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[description]
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[value]
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[underwater]
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[limit]
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[id]
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id: "&7 Block id: &e [id]"
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value: "&7 Block value: &e [number]"
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underwater: "&7 Bellow sea level: &e [number]"
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limit: "&7 Block limit: &e [number]"
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2022-03-13 13:28:08 +01:00
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# Button that is used in multi-page GUIs which allows to return to previous page.
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previous:
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name: "&f&l Previous Page"
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description: |-
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&7 Switch to [number] page
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# Button that is used in multi-page GUIs which allows to go to next page.
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next:
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name: "&f&l Next Page"
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description: |-
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&7 Switch to [number] page
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2022-06-17 13:40:10 +02:00
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search:
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name: "&f&l Search"
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description: |-
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&7 Search for a specific
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&7 value.
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search: "&b Value: [value]"
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2022-03-12 11:52:44 +01:00
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tips:
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click-to-view: "&e Click &7 to view."
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2022-03-13 13:28:08 +01:00
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click-to-previous: "&e Click &7 to view previous page."
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click-to-next: "&e Click &7 to view next page."
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2022-06-16 16:07:09 +02:00
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click-to-select: "&e Click &7 to select."
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left-click-to-cycle-up: "&e Left Click &7 to cycle up."
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right-click-to-cycle-down: "&e Right Click &7 to cycle down."
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2022-06-17 13:40:10 +02:00
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left-click-to-change: "&e Left Click &7 to edit."
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right-click-to-clear: "&e Right Click &7 to clear."
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click-to-asc: "&e Click &7 to sort in increasing order."
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click-to-desc: "&e Click &7 to sort in decreasing order."
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2022-08-21 12:00:56 +02:00
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click-to-warp: "&e Click &7 to warp."
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click-to-visit: "&e Click &7 to visit."
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right-click-to-visit: "&e Right Click &7 to visit."
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2022-03-13 13:28:08 +01:00
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conversations:
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# Prefix for messages that are send from server.
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prefix: "&l&6 [BentoBox]: &r"
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2022-06-17 13:40:10 +02:00
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no-data: "&c Run level to see the block report."
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# String that allows to cancel conversation. (can be only one)
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cancel-string: "cancel"
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# List of strings that allows to exit conversation. (separated with ,)
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exit-string: "cancel, exit, quit"
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# Message that asks for search value input.
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write-search: "&e Please enter a search value. (Write 'cancel' to exit)"
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# Message that appears after updating search value.
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search-updated: "&a Search value updated."
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# Message that is sent to user when conversation is cancelled.
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cancelled: "&c Conversation cancelled!"
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# Message that is sent to user when given material does not have any value.
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no-value: "&c That item has no value."
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# Message that is sent to user when requested material does not exist.
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unknown-item: "&c The '[material]' does not exist in game."
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# Messages that is sent to user when requesting value for a specific material.
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value: "&7 The value of '[material]' is: &e[value]"
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value-underwater: "&7 The value of '[material]' below sea-level: &e[value]"
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# Message that is sent to user when he does not hold any items in hand.
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empty-hand: "&c There are no blocks in your hand"
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