Level/src/main/resources/locales/nl.yml

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Version 2.10.0 (#283) * Version 2.7.1 * Version 2.7.2 * Use Java 9's takeWhile * Added placeholder %Level_[gamemode]_rank_value Fixes https://github.com/BentoBoxWorld/Level/issues/228 * No save on disable (#231) * Release 2.6.4 * Remove saving to database on disable. https://github.com/BentoBoxWorld/Level/issues/229 First, the top ten tables are never actually used or loaded. They are created in memory by loading the island levels. So there is no reason to keep saving them. Second, the island level data is saved every time it is changed, so there is no need to save all of the cache on exit. * Fixes tests * Rosestacker (#232) * Add support for RoseStacker 1.3.0 * Made plugin a Pladdon. * Version 2.8.0 * Added new placeholders %Level_%gamemode%_top_island_name_%rank% - lists the island name %Level_%gamemode%_top_island_members_%rank% - a comma separated list of team members https://github.com/BentoBoxWorld/Level/issues/224 https://github.com/BentoBoxWorld/Level/issues/211 https://github.com/BentoBoxWorld/Level/issues/132 https://github.com/BentoBoxWorld/Level/issues/107 https://github.com/BentoBoxWorld/Level/issues/105 * Update to BentoBox API 1.18 * Open up modules for testing access. * Back support for BentoBox 1.16.5. * Version 2.8.1 * Speeds up level calculation by doing more chunk scans async. If chests are scanned, then it will take longer because these have to be done sync. https://github.com/BentoBoxWorld/Level/issues/243 * add Vietnamese (#240) * Raw island level placeholder (#241) * Changed IslandLevelCalculator minHeight to world minHeight for negative blocks height support since 1.18. (#246) * Version 2.9.0 * Chinese Translation (#249) * Translate zh-CN.yml via GitLocalize * Translate zh-CN.yml via GitLocalize Co-authored-by: mt-gitlocalize <mt@gitlocalize.com> Co-authored-by: 织梦 <493733933@qq.com> * Translate id.yml via GitLocalize (#250) Co-authored-by: Nathan Adhitya <nathanadhitya@outlook.com> * Translate fr.yml via GitLocalize (#251) Co-authored-by: organizatsiya <organizatsiya.wildguns@gmail.com> * Korean translation (#252) * Translate ko.yml via GitLocalize * Translate ko.yml via GitLocalize Co-authored-by: chickiyeah <ruddls030@naver.com> Co-authored-by: mt-gitlocalize <mt@gitlocalize.com> * German Translation (#253) * Translate de.yml via GitLocalize * Update de.yml Co-authored-by: Rikamo045 <rik.amos.krajinovic@gmail.com> Co-authored-by: tastybento <tastybento@users.noreply.github.com> * Translate hu.yml via GitLocalize (#254) Co-authored-by: András Marczinkó <marczinkoandris@gmail.com> * Version 2.9.1 * Attempt to handle WildStacker spawners * Fix error lon loading id locale * Avoid async chunk snapshotting. Fixes https://github.com/BentoBoxWorld/Level/issues/256 * Update to BentoBox API 1.20. Replace plugin.yml with spigot-annotations. Implement customizable TopLevelPanel. * Fixes some small issues with TopLevelPanel Add Utils class that contains some useful things. * Implement customizable DetailsPanel. Remove old DetailsGUITab due to new implementation. * Fix failing test. * Remove blank file * Added repo for maven plugin snapshots * Implement feature that allows to sort items in detail panel. (#259) Apparently, because it is 2 years old request, it got in a state -> implement or drop. Fixes #192 * Implement calculated value for blocks. (#260) It is ~ value, as calculation formula cannot be applied per block. At least I think so. Part of #192 * Update es.yml (#261) * Implement customizable Values GUI. (#262) This GUI shows value to all items in game. It also shows max limit of blocks, if it is set. Fixes of #192 * Support for AdvancedChests was updated. (#266) * Implements visit/warp actions in top gui Add 2 new actions for island buttons in TOP GUI: - Visit -> allows to visit island, but it requires Visit Addon - Warp -> allows to warp to island, but it requires Warp Addon Requested via Discord. * Fixes a Level addon crash on startup. Level addon crashed at the startup if Visit or Warps addon were not installed. It happened because Level addon main class were implementing Listener interface. To avoid it and fix the crash, I moved migration listener to a separate class. Fixes #2012 * Translate pl.yml via GitLocalize (#269) Co-authored-by: wiktorm12 <wiktorm12@gmail.com> * Translate fr.yml via GitLocalize (#272) Co-authored-by: organizatsiya <organizatsiya.wildguns@gmail.com> * Update to Java 17 * Update Github workflow to Java 17 * Adds %Level_[gamemode]_island_level_max% placeholder This records the lifetime maximum level the island has ever had. Addresses #271 * Only shows Members or higher in the top members placeholder Fixes #267 * Add natural log to level-calc formula parsing Relates to #274 * feat: add island total points + placeholder (#264) * feat: add island total points + placeholder * Update IslandLevels.java * Fix JavaDoc * Translate zh-CN.yml via GitLocalize (#276) Co-authored-by: dawnTak <lanlongxiaode@outlook.com> * Translate nl.yml via GitLocalize (#277) Co-authored-by: DevSolaris <solaris.dev.2002@gmail.com> * Add ${argLine} to get jacoco coverage * Updated Jacoco POM * Add shulker to in chest count (#275) * Sonar Cloud code smell clean up (#278) * Refactor placeholders (#279) * Update ReadMe * Fix Jacoco * Remove unused imports * Remove placeholders from main class Created a separate class for cleaner code and added a test class. * Remove dependency * Add UltimateStacker hook for stacked blocks (#281) * Create plugin.yml (#282) * Create plugin.yml The annotations do not provide the option to define the version dynamically from maven. This should fix that. * Remove Spigot Plugin Annotations * Remove plugin-annotation repo * Updated dependencies --------- Co-authored-by: Huynh Tien <huynhqtienvtag@gmail.com> Co-authored-by: Rubén <44579213+Rubenicos@users.noreply.github.com> Co-authored-by: Pierre Dedrie <Pirgosth74@gmail.com> Co-authored-by: gitlocalize-app[bot] <55277160+gitlocalize-app[bot]@users.noreply.github.com> Co-authored-by: mt-gitlocalize <mt@gitlocalize.com> Co-authored-by: 织梦 <493733933@qq.com> Co-authored-by: Nathan Adhitya <nathanadhitya@outlook.com> Co-authored-by: organizatsiya <organizatsiya.wildguns@gmail.com> Co-authored-by: chickiyeah <ruddls030@naver.com> Co-authored-by: Rikamo045 <rik.amos.krajinovic@gmail.com> Co-authored-by: András Marczinkó <marczinkoandris@gmail.com> Co-authored-by: BONNe <bonne@bonne.id.lv> Co-authored-by: KrazyxWolf <68208993+KrazyxWolf@users.noreply.github.com> Co-authored-by: DeadSilenceIV <Barreto-h2@hotmail.com> Co-authored-by: wiktorm12 <wiktorm12@gmail.com> Co-authored-by: evlad <emmanuelvlad@gmail.com> Co-authored-by: dawnTak <lanlongxiaode@outlook.com> Co-authored-by: DevSolaris <solaris.dev.2002@gmail.com> Co-authored-by: DevSolaris <105156235+DevSolaris@users.noreply.github.com> Co-authored-by: ceze88 <dev.ceze@gmail.com>
2023-04-16 01:44:33 +02:00
---
admin:
level:
parameters: "<speler>"
description: bereken het eiland level voor een speler
sethandicap:
parameters: "<speler> <handicap>"
description: stel handicap in voor het eiland, normaal gesproken het level van
het starter eiland.
changed: "&a Initiële handicap is veranderd van [number] naar [new_number]."
invalid-level: "&c Ongeldige handicap. Gebruik een getal."
levelstatus:
description: laat zien hoeveel eilanden er in de wachtrij staan voor het scannen
islands-in-queue: "&a Aantal eilanden in de wachtrij: [number]"
top:
description: Laat de top tien zien
unknown-world: "&c Ongeldige wereld!"
display: "&f[rank]. &a[name] &7- &b[level]"
remove:
description: verwijder speler van de top tien
parameters: "<speler>"
island:
level:
parameters: "[speler]"
description: bereken het eiland level voor [player]
calculating: "&a Level aan het berekenen..."
estimated-wait: "&a Verwachtte wachttijd: [number] seconde"
in-queue: "&a Jij staat op plek [number] in de wachtrij"
island-level-is: "&a Eiland level is &b[level]"
required-points-to-next-level: "&a [points] punten nodig voor het volgende level"
deaths: "&c([number] doodgegaan)"
cooldown: "&c Je moet nog &b[time] &c seconden wachten tot je dit weer kan doen."
in-progress: "&6 Eiland level wordt berekend..."
time-out: "&c De level berekening duurde te lang. Probeer het later opnieuw."
top:
description: Toon de Top tien
gui-title: "&a Top tien"
gui-heading: "&6[name]: &B[rank]"
island-level: "&b Level [level]"
warp-to: "&A Teleporteren naar [name]'s eiland"
level-details:
above-sea-level-blocks: 'Blokken boven zeeniveau '
spawners: Monsterkooien
underwater-blocks: Blokken onder zeeniveau
all-blocks: Alle blokken
no-island: "&c Geen eiland!"
names-island: "[name]'s eiland"
syntax: "[name] x [number]"
hint: "&c Gebruik level om het blokkenrapport te zien"
level:
commands:
value:
parameters: "[hand|<type>]"
description: toont de waarde van blokken. Voeg 'hand' toe aan het einde om de
waarde te laten zien van het item in je hand.
gui:
titles:
top: "&0&l Top eilanden"
detail-panel: "&0&l [name]'s eiland"
value-panel: "&0&l Blok waardes"
buttons:
island:
empty: "&f&l [name]. plaats"
name: "&f&l [name]"
description: |-
[owner]
[members]
[place]
[level]
owners-island: "[player]'s Eiland"
owner: "&7&l Eigenaar: &r&b [player]"
members-title: "&7&l Leden:"
member: "&b - [player]"
unknown: onbekend
place: "&7&o [number]. &r&7 plaats"
level: "&7 Level: &o [number]"
material:
name: "&f&l [number] x [material]"
description: |-
[description]
[count]
[value]
[calculated]
[limit]
[id]
id: "&7 Blok id: &e [id]"
value: "&7 Block waarde: &e [number]"
limit: "&7 Block limiet: &e [number]"
count: "&7 Aantal blokken: &e [number]"
calculated: "&7 Berekende waarde: &e [number]"
all_blocks:
name: "&f&l Alle Blokken"
description: "&7 Toon alle blokken \n&7 op het eiland."
above_sea_level:
name: "&f&l Blokken boven zeeniveau"
description: |-
&7 Toon alleen blokken
&7 die boven zeeniveau zijn
underwater:
name: "&f&l Blokken onder zeeniveau"
description: |-
&7 Toon alleen blokken
&7 die onder zeeniveau zijn
spawner:
name: "&f&l Monsterkooien"
description: "&7 Toon alleen monsterkooien."
filters:
name:
name: "&f&l Sorteer aan de hand van naam"
description: "&7 Sorteer alle blokken aan de hand van naam."
value:
name: "&f&l Sorteer aan de hand van waarde"
description: "&7 Sorteer alle blokken aan de hand van waarde."
count:
name: "&f&l Sorteer aan de hand van aantal"
description: "&7 Sorteer alle blokken aan de hand van aantal."
value:
name: "&f&l [material]"
description: |-
[description]
[value]
[underwater]
[limit]
[id]
id: "&7 Blok id: &e [id]"
value: "&7 Block waarrde: &e [number]"
underwater: "&7 Onder zeeniveau: &e [number]"
limit: "&7 Blok limiet: &e [number]"
previous:
name: "&f&l Vorige pagina"
description: "&7 Ga naar pagina [number]"
next:
name: "&f&l Volgende pagina"
description: "&7 Ga naar pagina [number]"
search:
name: "&f&l Zoek"
description: "&7 Zoek voor een \n&7 specifieke waarde."
search: "&b Waarde: [value]"
tips:
click-to-view: "&e Klik &7 om te zien."
click-to-previous: "&e Klik &7 om de vorige pagina te zien."
click-to-next: "&e Klik &7 om de volgende pagina te zien."
click-to-select: "&e Klik &7 om te selecteren."
left-click-to-cycle-up: "&e Linker Klik &7 om door te lopen."
right-click-to-cycle-down: "&e Rechter Klik &7 om terug door te lopen."
left-click-to-change: "&e Linker Klik &7 om bij te werken."
right-click-to-clear: "&e Linker Klik &7 om te verwijderen."
click-to-asc: "&e Klik &7 om te toenemend te sorteren."
click-to-desc: "&e Klik &7 om te afnemenend te sorteren."
click-to-warp: "&e Klik &7 om te teleporteren."
click-to-visit: "&e Klik &7 om te bezoeken."
right-click-to-visit: "&e Rechter Klik &7 om te bezoeken."
conversations:
prefix: "&l&6 [BentoBox]: &r"
no-data: "&c Gebruik level om het blokkenrapport te zien."
cancel-string: stop
exit-string: stop
write-search: "&e Schrijf een zoekopdracht. (Schrijf 'stop' om te zoeken)"
search-updated: "&a Zoekopdracht bijgewerkt."
cancelled: "&c Conversatie gestopt!"
no-value: "&c Dit item heeft geen waarde."
unknown-item: "&c '[material]' bestaat niet in het spel."
value: "&7 De waarde van '[material]' is: &e[value]"
value-underwater: "&7 The waarde van '[material]' onder zeeniveau: &e[value]"
empty-hand: "&c Je hebt geen blok vast"