Added main class methods for backward compatibility

This commit is contained in:
tastybento 2020-06-21 19:15:43 -07:00
parent 56530cecc1
commit 73fad8a808

View File

@ -2,16 +2,20 @@ package world.bentobox.level;
import java.io.File;
import java.io.IOException;
import java.util.UUID;
import org.bukkit.Bukkit;
import org.bukkit.World;
import org.bukkit.configuration.InvalidConfigurationException;
import org.bukkit.configuration.file.YamlConfiguration;
import org.eclipse.jdt.annotation.NonNull;
import org.eclipse.jdt.annotation.Nullable;
import world.bentobox.bentobox.api.addons.Addon;
import world.bentobox.bentobox.api.addons.GameModeAddon;
import world.bentobox.bentobox.api.configuration.Config;
import world.bentobox.bentobox.api.user.User;
import world.bentobox.bentobox.database.objects.Island;
import world.bentobox.level.calculators.Pipeliner;
import world.bentobox.level.commands.AdminLevelCommand;
import world.bentobox.level.commands.AdminLevelStatusCommand;
@ -221,4 +225,53 @@ public class Level extends Addon {
return stackersEnabled;
}
/**
* Get level from cache for a player.
* @param targetPlayer - target player UUID
* @return Level of player or zero if player is unknown or UUID is null
*/
public long getIslandLevel(World world, @Nullable UUID targetPlayer) {
return getManager().getIslandLevel(world, targetPlayer);
}
/**
* Sets the player's level to a value
* @param world - world
* @param targetPlayer - target player
* @param level - level
*/
public void setIslandLevel(World world, UUID targetPlayer, long level) {
getManager().setIslandLevel(world, targetPlayer, level);
}
/**
* Zeros the initial island level
* @param island - island
* @param level - initial calculated island level
*/
public void setInitialIslandLevel(@NonNull Island island, long level) {
getManager().setInitialIslandLevel(island, level);
}
/**
* Get the initial island level
* @param island - island
* @return level or 0 by default
*/
public long getInitialIslandLevel(@NonNull Island island) {
return getManager().getInitialLevel(island);
}
/**
* Calculates a user's island
* @param world - the world where this island is
* @param user - not used! See depecration message
* @param playerUUID - the target island member's UUID
* @deprecated Do not use this anymore. Use getManager().calculateLevel(playerUUID, island)
*/
@Deprecated
public void calculateIslandLevel(World world, @Nullable User user, @NonNull UUID playerUUID) {
Island island = getIslands().getIsland(world, playerUUID);
if (island != null) getManager().calculateLevel(playerUUID, island);
}
}