Isolate UltimateStacker imports so no errors if US is not installed (#307)

Fixes #306
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tastybento 2024-04-20 09:50:17 -07:00 committed by GitHub
parent 1bd6219f94
commit a4f8d12138
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2 changed files with 431 additions and 417 deletions

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@ -40,8 +40,6 @@ import com.bgsoftware.wildstacker.api.objects.StackedBarrel;
import com.google.common.collect.Multiset;
import com.google.common.collect.Multiset.Entry;
import com.google.common.collect.Multisets;
import com.craftaro.ultimatestacker.api.UltimateStackerApi;
import com.craftaro.ultimatestacker.api.utils.Stackable;
import dev.rosewood.rosestacker.api.RoseStackerAPI;
import us.lynuxcraft.deadsilenceiv.advancedchests.AdvancedChestsAPI;
@ -58,13 +56,13 @@ public class IslandLevelCalculator {
private static final String LINE_BREAK = "==================================";
public static final long MAX_AMOUNT = 10000000;
private static final List<Material> CHESTS = Arrays.asList(Material.CHEST, Material.CHEST_MINECART,
Material.TRAPPED_CHEST, Material.SHULKER_BOX, Material.BLACK_SHULKER_BOX, Material.BLUE_SHULKER_BOX,
Material.BROWN_SHULKER_BOX, Material.CYAN_SHULKER_BOX, Material.GRAY_SHULKER_BOX,
Material.GREEN_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX, Material.LIGHT_GRAY_SHULKER_BOX,
Material.LIME_SHULKER_BOX, Material.MAGENTA_SHULKER_BOX, Material.ORANGE_SHULKER_BOX,
Material.PINK_SHULKER_BOX, Material.PURPLE_SHULKER_BOX, Material.RED_SHULKER_BOX, Material.RED_SHULKER_BOX,
Material.WHITE_SHULKER_BOX, Material.YELLOW_SHULKER_BOX, Material.COMPOSTER, Material.BARREL,
Material.DISPENSER, Material.DROPPER, Material.SMOKER, Material.BLAST_FURNACE);
Material.TRAPPED_CHEST, Material.SHULKER_BOX, Material.BLACK_SHULKER_BOX, Material.BLUE_SHULKER_BOX,
Material.BROWN_SHULKER_BOX, Material.CYAN_SHULKER_BOX, Material.GRAY_SHULKER_BOX,
Material.GREEN_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX, Material.LIGHT_GRAY_SHULKER_BOX,
Material.LIME_SHULKER_BOX, Material.MAGENTA_SHULKER_BOX, Material.ORANGE_SHULKER_BOX,
Material.PINK_SHULKER_BOX, Material.PURPLE_SHULKER_BOX, Material.RED_SHULKER_BOX, Material.RED_SHULKER_BOX,
Material.WHITE_SHULKER_BOX, Material.YELLOW_SHULKER_BOX, Material.COMPOSTER, Material.BARREL,
Material.DISPENSER, Material.DROPPER, Material.SMOKER, Material.BLAST_FURNACE);
private static final int CHUNKS_TO_SCAN = 100;
private final Level addon;
private final Queue<Pair<Integer, Integer>> chunksToCheck;
@ -91,34 +89,34 @@ public class IslandLevelCalculator {
* @param zeroIsland - true if the calculation is due to an island zeroing
*/
public IslandLevelCalculator(Level addon, Island island, CompletableFuture<Results> r, boolean zeroIsland) {
this.addon = addon;
this.island = island;
this.r = r;
this.zeroIsland = zeroIsland;
results = new Results();
duration = System.currentTimeMillis();
chunksToCheck = getChunksToScan(island);
this.limitCount = new EnumMap<>(addon.getBlockConfig().getBlockLimits());
// Get the initial island level
results.initialLevel.set(addon.getInitialIslandLevel(island));
// Set up the worlds
worlds.put(Environment.NORMAL, Util.getWorld(island.getWorld()));
// Nether
if (addon.getSettings().isNether()) {
World nether = addon.getPlugin().getIWM().getNetherWorld(island.getWorld());
if (nether != null) {
worlds.put(Environment.NETHER, nether);
}
}
// End
if (addon.getSettings().isEnd()) {
World end = addon.getPlugin().getIWM().getEndWorld(island.getWorld());
if (end != null) {
worlds.put(Environment.THE_END, end);
}
}
// Sea Height
seaHeight = addon.getPlugin().getIWM().getSeaHeight(island.getWorld());
this.addon = addon;
this.island = island;
this.r = r;
this.zeroIsland = zeroIsland;
results = new Results();
duration = System.currentTimeMillis();
chunksToCheck = getChunksToScan(island);
this.limitCount = new EnumMap<>(addon.getBlockConfig().getBlockLimits());
// Get the initial island level
results.initialLevel.set(addon.getInitialIslandLevel(island));
// Set up the worlds
worlds.put(Environment.NORMAL, Util.getWorld(island.getWorld()));
// Nether
if (addon.getSettings().isNether()) {
World nether = addon.getPlugin().getIWM().getNetherWorld(island.getWorld());
if (nether != null) {
worlds.put(Environment.NETHER, nether);
}
}
// End
if (addon.getSettings().isEnd()) {
World end = addon.getPlugin().getIWM().getEndWorld(island.getWorld());
if (end != null) {
worlds.put(Environment.THE_END, end);
}
}
// Sea Height
seaHeight = addon.getPlugin().getIWM().getSeaHeight(island.getWorld());
}
/**
@ -128,18 +126,18 @@ public class IslandLevelCalculator {
* @return level of island
*/
private long calculateLevel(long blockAndDeathPoints) {
String calcString = addon.getSettings().getLevelCalc();
String withValues = calcString.replace("blocks", String.valueOf(blockAndDeathPoints)).replace("level_cost",
String.valueOf(this.addon.getSettings().getLevelCost()));
long evalWithValues;
try {
evalWithValues = (long) EquationEvaluator.eval(withValues);
return evalWithValues - (addon.getSettings().isZeroNewIslandLevels() ? results.initialLevel.get() : 0);
String calcString = addon.getSettings().getLevelCalc();
String withValues = calcString.replace("blocks", String.valueOf(blockAndDeathPoints)).replace("level_cost",
String.valueOf(this.addon.getSettings().getLevelCost()));
long evalWithValues;
try {
evalWithValues = (long) EquationEvaluator.eval(withValues);
return evalWithValues - (addon.getSettings().isZeroNewIslandLevels() ? results.initialLevel.get() : 0);
} catch (ParseException e) {
addon.getPlugin().logStacktrace(e);
return 0L;
}
} catch (ParseException e) {
addon.getPlugin().logStacktrace(e);
return 0L;
}
}
/**
@ -150,14 +148,14 @@ public class IslandLevelCalculator {
* @param belowSeaLevel - true if below sea level
*/
private void checkBlock(Material mat, boolean belowSeaLevel) {
int count = limitCount(mat);
if (belowSeaLevel) {
results.underWaterBlockCount.addAndGet(count);
results.uwCount.add(mat);
} else {
results.rawBlockCount.addAndGet(count);
results.mdCount.add(mat);
}
int count = limitCount(mat);
if (belowSeaLevel) {
results.underWaterBlockCount.addAndGet(count);
results.uwCount.add(mat);
} else {
results.rawBlockCount.addAndGet(count);
results.mdCount.add(mat);
}
}
/**
@ -167,22 +165,22 @@ public class IslandLevelCalculator {
* @return - set of pairs of x,z coordinates to check
*/
private Queue<Pair<Integer, Integer>> getChunksToScan(Island island) {
Queue<Pair<Integer, Integer>> chunkQueue = new ConcurrentLinkedQueue<>();
for (int x = island.getMinProtectedX(); x < (island.getMinProtectedX() + island.getProtectionRange() * 2
+ 16); x += 16) {
for (int z = island.getMinProtectedZ(); z < (island.getMinProtectedZ() + island.getProtectionRange() * 2
+ 16); z += 16) {
chunkQueue.add(new Pair<>(x >> 4, z >> 4));
}
}
return chunkQueue;
Queue<Pair<Integer, Integer>> chunkQueue = new ConcurrentLinkedQueue<>();
for (int x = island.getMinProtectedX(); x < (island.getMinProtectedX() + island.getProtectionRange() * 2
+ 16); x += 16) {
for (int z = island.getMinProtectedZ(); z < (island.getMinProtectedZ() + island.getProtectionRange() * 2
+ 16); z += 16) {
chunkQueue.add(new Pair<>(x >> 4, z >> 4));
}
}
return chunkQueue;
}
/**
* @return the island
*/
public Island getIsland() {
return island;
return island;
}
/**
@ -191,7 +189,7 @@ public class IslandLevelCalculator {
* @return the r
*/
public CompletableFuture<Results> getR() {
return r;
return r;
}
/**
@ -200,67 +198,67 @@ public class IslandLevelCalculator {
* @return a list of lines
*/
private List<String> getReport() {
List<String> reportLines = new ArrayList<>();
// provide counts
reportLines.add("Level Log for island in " + addon.getPlugin().getIWM().getFriendlyName(island.getWorld())
+ " at " + Util.xyz(island.getCenter().toVector()));
reportLines.add("Island owner UUID = " + island.getOwner());
reportLines.add("Total block value count = " + String.format("%,d", results.rawBlockCount.get()));
reportLines.add("Formula to calculate island level: " + addon.getSettings().getLevelCalc());
reportLines.add("Level cost = " + addon.getSettings().getLevelCost());
reportLines.add("Deaths handicap = " + results.deathHandicap.get());
if (addon.getSettings().isZeroNewIslandLevels()) {
reportLines.add("Initial island level = " + (0L - addon.getManager().getInitialLevel(island)));
}
reportLines.add("Previous level = " + addon.getManager().getIslandLevel(island.getWorld(), island.getOwner()));
reportLines.add("New level = " + results.getLevel());
reportLines.add(LINE_BREAK);
int total = 0;
if (!results.uwCount.isEmpty()) {
reportLines.add("Underwater block count (Multiplier = x" + addon.getSettings().getUnderWaterMultiplier()
+ ") value");
reportLines.add("Total number of underwater blocks = " + String.format("%,d", results.uwCount.size()));
reportLines.addAll(sortedReport(total, results.uwCount));
}
reportLines.add("Regular block count");
reportLines.add("Total number of blocks = " + String.format("%,d", results.mdCount.size()));
reportLines.addAll(sortedReport(total, results.mdCount));
List<String> reportLines = new ArrayList<>();
// provide counts
reportLines.add("Level Log for island in " + addon.getPlugin().getIWM().getFriendlyName(island.getWorld())
+ " at " + Util.xyz(island.getCenter().toVector()));
reportLines.add("Island owner UUID = " + island.getOwner());
reportLines.add("Total block value count = " + String.format("%,d", results.rawBlockCount.get()));
reportLines.add("Formula to calculate island level: " + addon.getSettings().getLevelCalc());
reportLines.add("Level cost = " + addon.getSettings().getLevelCost());
reportLines.add("Deaths handicap = " + results.deathHandicap.get());
if (addon.getSettings().isZeroNewIslandLevels()) {
reportLines.add("Initial island level = " + (0L - addon.getManager().getInitialLevel(island)));
}
reportLines.add("Previous level = " + addon.getManager().getIslandLevel(island.getWorld(), island.getOwner()));
reportLines.add("New level = " + results.getLevel());
reportLines.add(LINE_BREAK);
int total = 0;
if (!results.uwCount.isEmpty()) {
reportLines.add("Underwater block count (Multiplier = x" + addon.getSettings().getUnderWaterMultiplier()
+ ") value");
reportLines.add("Total number of underwater blocks = " + String.format("%,d", results.uwCount.size()));
reportLines.addAll(sortedReport(total, results.uwCount));
}
reportLines.add("Regular block count");
reportLines.add("Total number of blocks = " + String.format("%,d", results.mdCount.size()));
reportLines.addAll(sortedReport(total, results.mdCount));
reportLines.add(
"Blocks not counted because they exceeded limits: " + String.format("%,d", results.ofCount.size()));
Iterable<Multiset.Entry<Material>> entriesSortedByCount = results.ofCount.entrySet();
Iterator<Entry<Material>> it = entriesSortedByCount.iterator();
while (it.hasNext()) {
Entry<Material> type = it.next();
Integer limit = addon.getBlockConfig().getBlockLimits().get(type.getElement());
String explain = ")";
if (limit == null) {
Material generic = type.getElement();
limit = addon.getBlockConfig().getBlockLimits().get(generic);
explain = " - All types)";
}
reportLines.add(type.getElement().toString() + ": " + String.format("%,d", type.getCount())
+ " blocks (max " + limit + explain);
}
reportLines.add(LINE_BREAK);
reportLines.add("Blocks on island that are not in config.yml");
reportLines.add("Total number = " + String.format("%,d", results.ncCount.size()));
entriesSortedByCount = results.ncCount.entrySet();
it = entriesSortedByCount.iterator();
while (it.hasNext()) {
Entry<Material> type = it.next();
reportLines.add(type.getElement().toString() + ": " + String.format("%,d", type.getCount()) + " blocks");
}
reportLines.add(LINE_BREAK);
reportLines.add(
"Blocks not counted because they exceeded limits: " + String.format("%,d", results.ofCount.size()));
Iterable<Multiset.Entry<Material>> entriesSortedByCount = results.ofCount.entrySet();
Iterator<Entry<Material>> it = entriesSortedByCount.iterator();
while (it.hasNext()) {
Entry<Material> type = it.next();
Integer limit = addon.getBlockConfig().getBlockLimits().get(type.getElement());
String explain = ")";
if (limit == null) {
Material generic = type.getElement();
limit = addon.getBlockConfig().getBlockLimits().get(generic);
explain = " - All types)";
}
reportLines.add(type.getElement().toString() + ": " + String.format("%,d", type.getCount())
+ " blocks (max " + limit + explain);
}
reportLines.add(LINE_BREAK);
reportLines.add("Blocks on island that are not in config.yml");
reportLines.add("Total number = " + String.format("%,d", results.ncCount.size()));
entriesSortedByCount = results.ncCount.entrySet();
it = entriesSortedByCount.iterator();
while (it.hasNext()) {
Entry<Material> type = it.next();
reportLines.add(type.getElement().toString() + ": " + String.format("%,d", type.getCount()) + " blocks");
}
reportLines.add(LINE_BREAK);
return reportLines;
return reportLines;
}
/**
* @return the results
*/
public Results getResults() {
return results;
return results;
}
/**
@ -270,13 +268,13 @@ public class IslandLevelCalculator {
* @return value of a material
*/
private int getValue(Material md) {
Integer value = addon.getBlockConfig().getValue(island.getWorld(), md);
if (value == null) {
// Not in config
results.ncCount.add(md);
return 0;
}
return value;
Integer value = addon.getBlockConfig().getValue(island.getWorld(), md);
if (value == null) {
// Not in config
results.ncCount.add(md);
return 0;
}
return value;
}
/**
@ -288,44 +286,44 @@ public class IslandLevelCalculator {
* there is no island nether
*/
private CompletableFuture<List<Chunk>> getWorldChunk(Environment env, Queue<Pair<Integer, Integer>> pairList) {
if (worlds.containsKey(env)) {
CompletableFuture<List<Chunk>> r2 = new CompletableFuture<>();
List<Chunk> chunkList = new ArrayList<>();
World world = worlds.get(env);
// Get the chunk, and then coincidentally check the RoseStacker
loadChunks(r2, world, pairList, chunkList);
return r2;
}
return CompletableFuture.completedFuture(Collections.emptyList());
if (worlds.containsKey(env)) {
CompletableFuture<List<Chunk>> r2 = new CompletableFuture<>();
List<Chunk> chunkList = new ArrayList<>();
World world = worlds.get(env);
// Get the chunk, and then coincidentally check the RoseStacker
loadChunks(r2, world, pairList, chunkList);
return r2;
}
return CompletableFuture.completedFuture(Collections.emptyList());
}
private void loadChunks(CompletableFuture<List<Chunk>> r2, World world, Queue<Pair<Integer, Integer>> pairList,
List<Chunk> chunkList) {
if (pairList.isEmpty()) {
r2.complete(chunkList);
return;
}
Pair<Integer, Integer> p = pairList.poll();
Util.getChunkAtAsync(world, p.x, p.z, world.getEnvironment().equals(Environment.NETHER)).thenAccept(chunk -> {
if (chunk != null) {
chunkList.add(chunk);
roseStackerCheck(chunk);
}
loadChunks(r2, world, pairList, chunkList); // Iteration
});
List<Chunk> chunkList) {
if (pairList.isEmpty()) {
r2.complete(chunkList);
return;
}
Pair<Integer, Integer> p = pairList.poll();
Util.getChunkAtAsync(world, p.x, p.z, world.getEnvironment().equals(Environment.NETHER)).thenAccept(chunk -> {
if (chunk != null) {
chunkList.add(chunk);
roseStackerCheck(chunk);
}
loadChunks(r2, world, pairList, chunkList); // Iteration
});
}
private void roseStackerCheck(Chunk chunk) {
if (addon.isRoseStackersEnabled()) {
RoseStackerAPI.getInstance().getStackedBlocks(Collections.singletonList(chunk)).forEach(e -> {
// Blocks below sea level can be scored differently
boolean belowSeaLevel = seaHeight > 0 && e.getLocation().getY() <= seaHeight;
// Check block once because the base block will be counted in the chunk snapshot
for (int _x = 0; _x < e.getStackSize() - 1; _x++) {
checkBlock(e.getBlock().getType(), belowSeaLevel);
}
});
}
if (addon.isRoseStackersEnabled()) {
RoseStackerAPI.getInstance().getStackedBlocks(Collections.singletonList(chunk)).forEach(e -> {
// Blocks below sea level can be scored differently
boolean belowSeaLevel = seaHeight > 0 && e.getLocation().getY() <= seaHeight;
// Check block once because the base block will be counted in the chunk snapshot
for (int _x = 0; _x < e.getStackSize() - 1; _x++) {
checkBlock(e.getBlock().getType(), belowSeaLevel);
}
});
}
}
/**
@ -336,17 +334,17 @@ public class IslandLevelCalculator {
* @return value of the block if can be counted
*/
private int limitCount(Material md) {
if (limitCount.containsKey(md)) {
int count = limitCount.get(md);
if (count > 0) {
limitCount.put(md, --count);
return getValue(md);
} else {
results.ofCount.add(md);
return 0;
}
}
return getValue(md);
if (limitCount.containsKey(md)) {
int count = limitCount.get(md);
if (count > 0) {
limitCount.put(md, --count);
return getValue(md);
} else {
results.ofCount.add(md);
return 0;
}
}
return getValue(md);
}
/**
@ -355,39 +353,39 @@ public class IslandLevelCalculator {
* @param chunk - the chunk to scan
*/
private void scanChests(Chunk chunk) {
// Count blocks in chests
for (BlockState bs : chunk.getTileEntities()) {
if (bs instanceof Container container) {
if (addon.isAdvChestEnabled()) {
AdvancedChest<?, ?> aChest = AdvancedChestsAPI.getChestManager().getAdvancedChest(bs.getLocation());
if (aChest != null && aChest.getChestType().getName().equals("NORMAL")) {
aChest.getPages().stream().map(ChestPage::getItems).forEach(c -> {
for (Object i : c) {
countItemStack((ItemStack) i);
}
});
continue;
}
}
// Regular chest
container.getSnapshotInventory().forEach(this::countItemStack);
}
}
// Count blocks in chests
for (BlockState bs : chunk.getTileEntities()) {
if (bs instanceof Container container) {
if (addon.isAdvChestEnabled()) {
AdvancedChest<?, ?> aChest = AdvancedChestsAPI.getChestManager().getAdvancedChest(bs.getLocation());
if (aChest != null && aChest.getChestType().getName().equals("NORMAL")) {
aChest.getPages().stream().map(ChestPage::getItems).forEach(c -> {
for (Object i : c) {
countItemStack((ItemStack) i);
}
});
continue;
}
}
// Regular chest
container.getSnapshotInventory().forEach(this::countItemStack);
}
}
}
private void countItemStack(ItemStack i) {
if (i == null || !i.getType().isBlock())
return;
if (i == null || !i.getType().isBlock())
return;
for (int c = 0; c < i.getAmount(); c++) {
if (addon.getSettings().isIncludeShulkersInChest()
&& i.getItemMeta() instanceof BlockStateMeta blockStateMeta
&& blockStateMeta.getBlockState() instanceof ShulkerBox shulkerBox) {
shulkerBox.getSnapshotInventory().forEach(this::countItemStack);
}
for (int c = 0; c < i.getAmount(); c++) {
if (addon.getSettings().isIncludeShulkersInChest()
&& i.getItemMeta() instanceof BlockStateMeta blockStateMeta
&& blockStateMeta.getBlockState() instanceof ShulkerBox shulkerBox) {
shulkerBox.getSnapshotInventory().forEach(this::countItemStack);
}
checkBlock(i.getType(), false);
}
checkBlock(i.getType(), false);
}
}
/**
@ -400,26 +398,26 @@ public class IslandLevelCalculator {
* that will be true if the scan was successful, false if not
*/
private CompletableFuture<Boolean> scanChunk(List<Chunk> chunks) {
// If the chunk hasn't been generated, return
if (chunks == null || chunks.isEmpty()) {
return CompletableFuture.completedFuture(false);
}
// Count blocks in chunk
CompletableFuture<Boolean> result = new CompletableFuture<>();
/*
* At this point, we need to grab a snapshot of each chunk and then scan it
* async. At the end, we make the CompletableFuture true to show it is done. I'm
* not sure how much lag this will cause, but as all the chunks are loaded,
* maybe not that much.
*/
List<ChunkPair> preLoad = chunks.stream().map(c -> new ChunkPair(c.getWorld(), c, c.getChunkSnapshot()))
.toList();
Bukkit.getScheduler().runTaskAsynchronously(BentoBox.getInstance(), () -> {
preLoad.forEach(this::scanAsync);
// Once they are all done, return to the main thread.
Bukkit.getScheduler().runTask(addon.getPlugin(), () -> result.complete(true));
});
return result;
// If the chunk hasn't been generated, return
if (chunks == null || chunks.isEmpty()) {
return CompletableFuture.completedFuture(false);
}
// Count blocks in chunk
CompletableFuture<Boolean> result = new CompletableFuture<>();
/*
* At this point, we need to grab a snapshot of each chunk and then scan it
* async. At the end, we make the CompletableFuture true to show it is done. I'm
* not sure how much lag this will cause, but as all the chunks are loaded,
* maybe not that much.
*/
List<ChunkPair> preLoad = chunks.stream().map(c -> new ChunkPair(c.getWorld(), c, c.getChunkSnapshot()))
.toList();
Bukkit.getScheduler().runTaskAsynchronously(BentoBox.getInstance(), () -> {
preLoad.forEach(this::scanAsync);
// Once they are all done, return to the main thread.
Bukkit.getScheduler().runTask(addon.getPlugin(), () -> result.complete(true));
});
return result;
}
record ChunkPair(World world, Chunk chunk, ChunkSnapshot chunkSnapshot) {
@ -431,66 +429,53 @@ public class IslandLevelCalculator {
* @param cp chunk to scan
*/
private void scanAsync(ChunkPair cp) {
for (int x = 0; x < 16; x++) {
// Check if the block coordinate is inside the protection zone and if not, don't
// count it
if (cp.chunkSnapshot.getX() * 16 + x < island.getMinProtectedX() || cp.chunkSnapshot.getX() * 16
+ x >= island.getMinProtectedX() + island.getProtectionRange() * 2) {
continue;
}
for (int z = 0; z < 16; z++) {
// Check if the block coordinate is inside the protection zone and if not, don't
// count it
if (cp.chunkSnapshot.getZ() * 16 + z < island.getMinProtectedZ() || cp.chunkSnapshot.getZ() * 16
+ z >= island.getMinProtectedZ() + island.getProtectionRange() * 2) {
continue;
}
// Only count to the highest block in the world for some optimization
for (int y = cp.world.getMinHeight(); y < cp.world.getMaxHeight(); y++) {
BlockData blockData = cp.chunkSnapshot.getBlockData(x, y, z);
boolean belowSeaLevel = seaHeight > 0 && y <= seaHeight;
// Slabs can be doubled, so check them twice
if (Tag.SLABS.isTagged(blockData.getMaterial())) {
Slab slab = (Slab) blockData;
if (slab.getType().equals(Slab.Type.DOUBLE)) {
checkBlock(blockData.getMaterial(), belowSeaLevel);
}
}
// Hook for Wild Stackers (Blocks and Spawners Only) - this has to use the real
// chunk
if (addon.isStackersEnabled() && (blockData.getMaterial().equals(Material.CAULDRON)
|| blockData.getMaterial().equals(Material.SPAWNER))) {
stackedBlocks.add(new Location(cp.world, (double) x + cp.chunkSnapshot.getX() * 16, y,
(double) z + cp.chunkSnapshot.getZ() * 16));
}
for (int x = 0; x < 16; x++) {
// Check if the block coordinate is inside the protection zone and if not, don't
// count it
if (cp.chunkSnapshot.getX() * 16 + x < island.getMinProtectedX() || cp.chunkSnapshot.getX() * 16
+ x >= island.getMinProtectedX() + island.getProtectionRange() * 2) {
continue;
}
for (int z = 0; z < 16; z++) {
// Check if the block coordinate is inside the protection zone and if not, don't
// count it
if (cp.chunkSnapshot.getZ() * 16 + z < island.getMinProtectedZ() || cp.chunkSnapshot.getZ() * 16
+ z >= island.getMinProtectedZ() + island.getProtectionRange() * 2) {
continue;
}
// Only count to the highest block in the world for some optimization
for (int y = cp.world.getMinHeight(); y < cp.world.getMaxHeight(); y++) {
BlockData blockData = cp.chunkSnapshot.getBlockData(x, y, z);
Material m = blockData.getMaterial();
boolean belowSeaLevel = seaHeight > 0 && y <= seaHeight;
// Slabs can be doubled, so check them twice
if (Tag.SLABS.isTagged(m)) {
Slab slab = (Slab) blockData;
if (slab.getType().equals(Slab.Type.DOUBLE)) {
checkBlock(m, belowSeaLevel);
}
}
// Hook for Wild Stackers (Blocks and Spawners Only) - this has to use the real
// chunk
if (addon.isStackersEnabled() && (m.equals(Material.CAULDRON) || m.equals(Material.SPAWNER))) {
stackedBlocks.add(new Location(cp.world, (double) x + cp.chunkSnapshot.getX() * 16, y,
(double) z + cp.chunkSnapshot.getZ() * 16));
}
Block block = cp.chunk.getBlock(x, y, z);
if (addon.isUltimateStackerEnabled() && !m.isAir()) {
Location l = new Location(cp.chunk.getWorld(), x, y, z);
UltimateStackerCalc.addStackers(m, l, results, belowSeaLevel, limitCount(m));
}
if (addon.isUltimateStackerEnabled()) {
if (!blockData.getMaterial().equals(Material.AIR)) {
Stackable stack = UltimateStackerApi.getBlockStackManager().getBlock(block.getLocation());
if (stack != null) {
int value = limitCount(blockData.getMaterial());
if (belowSeaLevel) {
results.underWaterBlockCount.addAndGet((long) stack.getAmount() * value);
results.uwCount.add(blockData.getMaterial());
} else {
results.rawBlockCount.addAndGet((long) stack.getAmount() * value);
results.mdCount.add(blockData.getMaterial());
}
}
}
}
// Scan chests
if (addon.getSettings().isIncludeChests() && CHESTS.contains(blockData.getMaterial())) {
chestBlocks.add(cp.chunk);
}
// Add the value of the block's material
checkBlock(blockData.getMaterial(), belowSeaLevel);
}
}
}
// Scan chests
if (addon.getSettings().isIncludeChests() && CHESTS.contains(m)) {
chestBlocks.add(cp.chunk);
}
// Add the value of the block's material
checkBlock(m, belowSeaLevel);
}
}
}
}
/**
@ -500,180 +485,180 @@ public class IslandLevelCalculator {
* to be scanned, and false if not
*/
public CompletableFuture<Boolean> scanNextChunk() {
if (chunksToCheck.isEmpty()) {
addon.logError("Unexpected: no chunks to scan!");
// This should not be needed, but just in case
return CompletableFuture.completedFuture(false);
}
// Retrieve and remove from the queue
Queue<Pair<Integer, Integer>> pairList = new ConcurrentLinkedQueue<>();
int i = 0;
while (!chunksToCheck.isEmpty() && i++ < CHUNKS_TO_SCAN) {
pairList.add(chunksToCheck.poll());
}
Queue<Pair<Integer, Integer>> endPairList = new ConcurrentLinkedQueue<>(pairList);
Queue<Pair<Integer, Integer>> netherPairList = new ConcurrentLinkedQueue<>(pairList);
// Set up the result
CompletableFuture<Boolean> result = new CompletableFuture<>();
// Get chunks and scan
// Get chunks and scan
getWorldChunk(Environment.THE_END, endPairList).thenAccept(
endChunks -> scanChunk(endChunks).thenAccept(b -> getWorldChunk(Environment.NETHER, netherPairList)
.thenAccept(netherChunks -> scanChunk(netherChunks)
.thenAccept(b2 -> getWorldChunk(Environment.NORMAL, pairList)
.thenAccept(normalChunks -> scanChunk(normalChunks).thenAccept(b3 ->
// Complete the result now that all chunks have been scanned
result.complete(!chunksToCheck.isEmpty())))))));
if (chunksToCheck.isEmpty()) {
addon.logError("Unexpected: no chunks to scan!");
// This should not be needed, but just in case
return CompletableFuture.completedFuture(false);
}
// Retrieve and remove from the queue
Queue<Pair<Integer, Integer>> pairList = new ConcurrentLinkedQueue<>();
int i = 0;
while (!chunksToCheck.isEmpty() && i++ < CHUNKS_TO_SCAN) {
pairList.add(chunksToCheck.poll());
}
Queue<Pair<Integer, Integer>> endPairList = new ConcurrentLinkedQueue<>(pairList);
Queue<Pair<Integer, Integer>> netherPairList = new ConcurrentLinkedQueue<>(pairList);
// Set up the result
CompletableFuture<Boolean> result = new CompletableFuture<>();
// Get chunks and scan
// Get chunks and scan
getWorldChunk(Environment.THE_END, endPairList).thenAccept(
endChunks -> scanChunk(endChunks).thenAccept(b -> getWorldChunk(Environment.NETHER, netherPairList)
.thenAccept(netherChunks -> scanChunk(netherChunks)
.thenAccept(b2 -> getWorldChunk(Environment.NORMAL, pairList)
.thenAccept(normalChunks -> scanChunk(normalChunks).thenAccept(b3 ->
// Complete the result now that all chunks have been scanned
result.complete(!chunksToCheck.isEmpty())))))));
return result;
return result;
}
private Collection<String> sortedReport(int total, Multiset<Material> materialCount) {
Collection<String> result = new ArrayList<>();
Iterable<Multiset.Entry<Material>> entriesSortedByCount = Multisets.copyHighestCountFirst(materialCount)
.entrySet();
for (Entry<Material> en : entriesSortedByCount) {
Material type = en.getElement();
Collection<String> result = new ArrayList<>();
Iterable<Multiset.Entry<Material>> entriesSortedByCount = Multisets.copyHighestCountFirst(materialCount)
.entrySet();
for (Entry<Material> en : entriesSortedByCount) {
Material type = en.getElement();
int value = getValue(type);
int value = getValue(type);
result.add(type.toString() + ":" + String.format("%,d", en.getCount()) + " blocks x " + value + " = "
+ (value * en.getCount()));
total += (value * en.getCount());
result.add(type.toString() + ":" + String.format("%,d", en.getCount()) + " blocks x " + value + " = "
+ (value * en.getCount()));
total += (value * en.getCount());
}
result.add("Subtotal = " + total);
result.add(LINE_BREAK);
return result;
}
result.add("Subtotal = " + total);
result.add(LINE_BREAK);
return result;
}
/**
* Finalizes the calculations and makes the report
*/
public void tidyUp() {
// Finalize calculations
results.rawBlockCount
.addAndGet((long) (results.underWaterBlockCount.get() * addon.getSettings().getUnderWaterMultiplier()));
// Finalize calculations
results.rawBlockCount
.addAndGet((long) (results.underWaterBlockCount.get() * addon.getSettings().getUnderWaterMultiplier()));
// Set the death penalty
if (this.addon.getSettings().isSumTeamDeaths()) {
for (UUID uuid : this.island.getMemberSet()) {
this.results.deathHandicap.addAndGet(this.addon.getPlayers().getDeaths(island.getWorld(), uuid));
}
} else {
// At this point, it may be that the island has become unowned.
this.results.deathHandicap.set(this.island.getOwner() == null ? 0
: this.addon.getPlayers().getDeaths(island.getWorld(), this.island.getOwner()));
}
// Set the death penalty
if (this.addon.getSettings().isSumTeamDeaths()) {
for (UUID uuid : this.island.getMemberSet()) {
this.results.deathHandicap.addAndGet(this.addon.getPlayers().getDeaths(island.getWorld(), uuid));
}
} else {
// At this point, it may be that the island has become unowned.
this.results.deathHandicap.set(this.island.getOwner() == null ? 0
: this.addon.getPlayers().getDeaths(island.getWorld(), this.island.getOwner()));
}
long blockAndDeathPoints = this.results.rawBlockCount.get();
this.results.totalPoints.set(blockAndDeathPoints);
long blockAndDeathPoints = this.results.rawBlockCount.get();
this.results.totalPoints.set(blockAndDeathPoints);
if (this.addon.getSettings().getDeathPenalty() > 0) {
// Proper death penalty calculation.
blockAndDeathPoints -= this.results.deathHandicap.get() * this.addon.getSettings().getDeathPenalty();
}
this.results.level.set(calculateLevel(blockAndDeathPoints));
if (this.addon.getSettings().getDeathPenalty() > 0) {
// Proper death penalty calculation.
blockAndDeathPoints -= this.results.deathHandicap.get() * this.addon.getSettings().getDeathPenalty();
}
this.results.level.set(calculateLevel(blockAndDeathPoints));
// Calculate how many points are required to get to the next level
long nextLevel = this.results.level.get();
long blocks = blockAndDeathPoints;
while (nextLevel < this.results.level.get() + 1 && blocks - blockAndDeathPoints < MAX_AMOUNT) {
nextLevel = calculateLevel(++blocks);
}
this.results.pointsToNextLevel.set(blocks - blockAndDeathPoints);
// Calculate how many points are required to get to the next level
long nextLevel = this.results.level.get();
long blocks = blockAndDeathPoints;
while (nextLevel < this.results.level.get() + 1 && blocks - blockAndDeathPoints < MAX_AMOUNT) {
nextLevel = calculateLevel(++blocks);
}
this.results.pointsToNextLevel.set(blocks - blockAndDeathPoints);
// Report
results.report = getReport();
// Set the duration
addon.getPipeliner().setTime(System.currentTimeMillis() - duration);
// All done.
// Report
results.report = getReport();
// Set the duration
addon.getPipeliner().setTime(System.currentTimeMillis() - duration);
// All done.
}
/**
* @return the zeroIsland
*/
boolean isNotZeroIsland() {
return !zeroIsland;
return !zeroIsland;
}
public void scanIsland(Pipeliner pipeliner) {
// Scan the next chunk
scanNextChunk().thenAccept(result -> {
if (!Bukkit.isPrimaryThread()) {
addon.getPlugin().logError("scanChunk not on Primary Thread!");
}
// Timeout check
if (System.currentTimeMillis()
- pipeliner.getInProcessQueue().get(this) > addon.getSettings().getCalculationTimeout() * 60000) {
// Done
pipeliner.getInProcessQueue().remove(this);
getR().complete(new Results(Result.TIMEOUT));
addon.logError("Level calculation timed out after " + addon.getSettings().getCalculationTimeout()
+ "m for island: " + getIsland());
if (!isNotZeroIsland()) {
addon.logError("Island level was being zeroed.");
}
return;
}
if (Boolean.TRUE.equals(result) && !pipeliner.getTask().isCancelled()) {
// scanNextChunk returns true if there are more chunks to scan
scanIsland(pipeliner);
} else {
// Done
pipeliner.getInProcessQueue().remove(this);
// Chunk finished
// This was the last chunk
handleStackedBlocks();
handleChests();
long checkTime = System.currentTimeMillis();
finishTask = Bukkit.getScheduler().runTaskTimer(addon.getPlugin(), () -> {
// Check every half second if all the chests and stacks have been cleared
if ((chestBlocks.isEmpty() && stackedBlocks.isEmpty())
|| System.currentTimeMillis() - checkTime > MAX_AMOUNT) {
this.tidyUp();
this.getR().complete(getResults());
finishTask.cancel();
}
}, 0, 10L);
// Scan the next chunk
scanNextChunk().thenAccept(result -> {
if (!Bukkit.isPrimaryThread()) {
addon.getPlugin().logError("scanChunk not on Primary Thread!");
}
// Timeout check
if (System.currentTimeMillis()
- pipeliner.getInProcessQueue().get(this) > addon.getSettings().getCalculationTimeout() * 60000) {
// Done
pipeliner.getInProcessQueue().remove(this);
getR().complete(new Results(Result.TIMEOUT));
addon.logError("Level calculation timed out after " + addon.getSettings().getCalculationTimeout()
+ "m for island: " + getIsland());
if (!isNotZeroIsland()) {
addon.logError("Island level was being zeroed.");
}
return;
}
if (Boolean.TRUE.equals(result) && !pipeliner.getTask().isCancelled()) {
// scanNextChunk returns true if there are more chunks to scan
scanIsland(pipeliner);
} else {
// Done
pipeliner.getInProcessQueue().remove(this);
// Chunk finished
// This was the last chunk
handleStackedBlocks();
handleChests();
long checkTime = System.currentTimeMillis();
finishTask = Bukkit.getScheduler().runTaskTimer(addon.getPlugin(), () -> {
// Check every half second if all the chests and stacks have been cleared
if ((chestBlocks.isEmpty() && stackedBlocks.isEmpty())
|| System.currentTimeMillis() - checkTime > MAX_AMOUNT) {
this.tidyUp();
this.getR().complete(getResults());
finishTask.cancel();
}
}, 0, 10L);
}
});
}
});
}
private void handleChests() {
Iterator<Chunk> it = chestBlocks.iterator();
while (it.hasNext()) {
Chunk v = it.next();
Util.getChunkAtAsync(v.getWorld(), v.getX(), v.getZ()).thenAccept(c -> {
scanChests(c);
it.remove();
});
}
Iterator<Chunk> it = chestBlocks.iterator();
while (it.hasNext()) {
Chunk v = it.next();
Util.getChunkAtAsync(v.getWorld(), v.getX(), v.getZ()).thenAccept(c -> {
scanChests(c);
it.remove();
});
}
}
private void handleStackedBlocks() {
// Deal with any stacked blocks
Iterator<Location> it = stackedBlocks.iterator();
while (it.hasNext()) {
Location v = it.next();
Util.getChunkAtAsync(v).thenAccept(c -> {
Block stackedBlock = v.getBlock();
boolean belowSeaLevel = seaHeight > 0 && v.getBlockY() <= seaHeight;
if (WildStackerAPI.getWildStacker().getSystemManager().isStackedBarrel(stackedBlock)) {
StackedBarrel barrel = WildStackerAPI.getStackedBarrel(stackedBlock);
int barrelAmt = WildStackerAPI.getBarrelAmount(stackedBlock);
for (int _x = 0; _x < barrelAmt; _x++) {
checkBlock(barrel.getType(), belowSeaLevel);
}
} else if (WildStackerAPI.getWildStacker().getSystemManager().isStackedSpawner(stackedBlock)) {
int spawnerAmt = WildStackerAPI.getSpawnersAmount((CreatureSpawner) stackedBlock.getState());
for (int _x = 0; _x < spawnerAmt; _x++) {
checkBlock(stackedBlock.getType(), belowSeaLevel);
}
}
it.remove();
});
}
// Deal with any stacked blocks
Iterator<Location> it = stackedBlocks.iterator();
while (it.hasNext()) {
Location v = it.next();
Util.getChunkAtAsync(v).thenAccept(c -> {
Block stackedBlock = v.getBlock();
boolean belowSeaLevel = seaHeight > 0 && v.getBlockY() <= seaHeight;
if (WildStackerAPI.getWildStacker().getSystemManager().isStackedBarrel(stackedBlock)) {
StackedBarrel barrel = WildStackerAPI.getStackedBarrel(stackedBlock);
int barrelAmt = WildStackerAPI.getBarrelAmount(stackedBlock);
for (int _x = 0; _x < barrelAmt; _x++) {
checkBlock(barrel.getType(), belowSeaLevel);
}
} else if (WildStackerAPI.getWildStacker().getSystemManager().isStackedSpawner(stackedBlock)) {
int spawnerAmt = WildStackerAPI.getSpawnersAmount((CreatureSpawner) stackedBlock.getState());
for (int _x = 0; _x < spawnerAmt; _x++) {
checkBlock(stackedBlock.getType(), belowSeaLevel);
}
}
it.remove();
});
}
}
}

View File

@ -0,0 +1,29 @@
package world.bentobox.level.calculators;
import org.bukkit.Location;
import org.bukkit.Material;
import com.craftaro.ultimatestacker.api.UltimateStackerApi;
import com.craftaro.ultimatestacker.api.utils.Stackable;
import world.bentobox.bentobox.BentoBox;
/**
* Isolates UltimateStacker imports so that they are only loaded if the plugin exists
*/
public class UltimateStackerCalc {
public static void addStackers(Material material, Location location, Results results, boolean belowSeaLevel,
int value) {
Stackable stack = UltimateStackerApi.getBlockStackManager().getBlock(location);
if (stack != null) {
if (belowSeaLevel) {
results.underWaterBlockCount.addAndGet((long) stack.getAmount() * value);
results.uwCount.add(material);
} else {
results.rawBlockCount.addAndGet((long) stack.getAmount() * value);
results.mdCount.add(material);
}
}
}
}