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https://github.com/BentoBoxWorld/Level.git
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Isolate UltimateStacker imports so no errors if US is not installed (#307)
Fixes #306
This commit is contained in:
parent
1bd6219f94
commit
a4f8d12138
@ -40,8 +40,6 @@ import com.bgsoftware.wildstacker.api.objects.StackedBarrel;
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import com.google.common.collect.Multiset;
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import com.google.common.collect.Multiset.Entry;
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import com.google.common.collect.Multisets;
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import com.craftaro.ultimatestacker.api.UltimateStackerApi;
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import com.craftaro.ultimatestacker.api.utils.Stackable;
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import dev.rosewood.rosestacker.api.RoseStackerAPI;
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import us.lynuxcraft.deadsilenceiv.advancedchests.AdvancedChestsAPI;
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@ -58,13 +56,13 @@ public class IslandLevelCalculator {
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private static final String LINE_BREAK = "==================================";
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public static final long MAX_AMOUNT = 10000000;
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private static final List<Material> CHESTS = Arrays.asList(Material.CHEST, Material.CHEST_MINECART,
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Material.TRAPPED_CHEST, Material.SHULKER_BOX, Material.BLACK_SHULKER_BOX, Material.BLUE_SHULKER_BOX,
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Material.BROWN_SHULKER_BOX, Material.CYAN_SHULKER_BOX, Material.GRAY_SHULKER_BOX,
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Material.GREEN_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX, Material.LIGHT_GRAY_SHULKER_BOX,
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Material.LIME_SHULKER_BOX, Material.MAGENTA_SHULKER_BOX, Material.ORANGE_SHULKER_BOX,
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Material.PINK_SHULKER_BOX, Material.PURPLE_SHULKER_BOX, Material.RED_SHULKER_BOX, Material.RED_SHULKER_BOX,
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Material.WHITE_SHULKER_BOX, Material.YELLOW_SHULKER_BOX, Material.COMPOSTER, Material.BARREL,
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Material.DISPENSER, Material.DROPPER, Material.SMOKER, Material.BLAST_FURNACE);
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Material.TRAPPED_CHEST, Material.SHULKER_BOX, Material.BLACK_SHULKER_BOX, Material.BLUE_SHULKER_BOX,
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Material.BROWN_SHULKER_BOX, Material.CYAN_SHULKER_BOX, Material.GRAY_SHULKER_BOX,
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Material.GREEN_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX, Material.LIGHT_GRAY_SHULKER_BOX,
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Material.LIME_SHULKER_BOX, Material.MAGENTA_SHULKER_BOX, Material.ORANGE_SHULKER_BOX,
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Material.PINK_SHULKER_BOX, Material.PURPLE_SHULKER_BOX, Material.RED_SHULKER_BOX, Material.RED_SHULKER_BOX,
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Material.WHITE_SHULKER_BOX, Material.YELLOW_SHULKER_BOX, Material.COMPOSTER, Material.BARREL,
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Material.DISPENSER, Material.DROPPER, Material.SMOKER, Material.BLAST_FURNACE);
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private static final int CHUNKS_TO_SCAN = 100;
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private final Level addon;
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private final Queue<Pair<Integer, Integer>> chunksToCheck;
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@ -91,34 +89,34 @@ public class IslandLevelCalculator {
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* @param zeroIsland - true if the calculation is due to an island zeroing
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*/
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public IslandLevelCalculator(Level addon, Island island, CompletableFuture<Results> r, boolean zeroIsland) {
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this.addon = addon;
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this.island = island;
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this.r = r;
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this.zeroIsland = zeroIsland;
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results = new Results();
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duration = System.currentTimeMillis();
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chunksToCheck = getChunksToScan(island);
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this.limitCount = new EnumMap<>(addon.getBlockConfig().getBlockLimits());
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// Get the initial island level
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results.initialLevel.set(addon.getInitialIslandLevel(island));
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// Set up the worlds
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worlds.put(Environment.NORMAL, Util.getWorld(island.getWorld()));
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// Nether
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if (addon.getSettings().isNether()) {
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World nether = addon.getPlugin().getIWM().getNetherWorld(island.getWorld());
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if (nether != null) {
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worlds.put(Environment.NETHER, nether);
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}
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}
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// End
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if (addon.getSettings().isEnd()) {
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World end = addon.getPlugin().getIWM().getEndWorld(island.getWorld());
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if (end != null) {
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worlds.put(Environment.THE_END, end);
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}
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}
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// Sea Height
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seaHeight = addon.getPlugin().getIWM().getSeaHeight(island.getWorld());
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this.addon = addon;
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this.island = island;
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this.r = r;
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this.zeroIsland = zeroIsland;
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results = new Results();
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duration = System.currentTimeMillis();
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chunksToCheck = getChunksToScan(island);
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this.limitCount = new EnumMap<>(addon.getBlockConfig().getBlockLimits());
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// Get the initial island level
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results.initialLevel.set(addon.getInitialIslandLevel(island));
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// Set up the worlds
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worlds.put(Environment.NORMAL, Util.getWorld(island.getWorld()));
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// Nether
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if (addon.getSettings().isNether()) {
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World nether = addon.getPlugin().getIWM().getNetherWorld(island.getWorld());
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if (nether != null) {
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worlds.put(Environment.NETHER, nether);
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}
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}
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// End
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if (addon.getSettings().isEnd()) {
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World end = addon.getPlugin().getIWM().getEndWorld(island.getWorld());
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if (end != null) {
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worlds.put(Environment.THE_END, end);
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}
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}
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// Sea Height
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seaHeight = addon.getPlugin().getIWM().getSeaHeight(island.getWorld());
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}
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/**
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@ -128,18 +126,18 @@ public class IslandLevelCalculator {
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* @return level of island
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*/
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private long calculateLevel(long blockAndDeathPoints) {
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String calcString = addon.getSettings().getLevelCalc();
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String withValues = calcString.replace("blocks", String.valueOf(blockAndDeathPoints)).replace("level_cost",
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String.valueOf(this.addon.getSettings().getLevelCost()));
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long evalWithValues;
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try {
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evalWithValues = (long) EquationEvaluator.eval(withValues);
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return evalWithValues - (addon.getSettings().isZeroNewIslandLevels() ? results.initialLevel.get() : 0);
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String calcString = addon.getSettings().getLevelCalc();
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String withValues = calcString.replace("blocks", String.valueOf(blockAndDeathPoints)).replace("level_cost",
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String.valueOf(this.addon.getSettings().getLevelCost()));
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long evalWithValues;
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try {
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evalWithValues = (long) EquationEvaluator.eval(withValues);
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return evalWithValues - (addon.getSettings().isZeroNewIslandLevels() ? results.initialLevel.get() : 0);
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} catch (ParseException e) {
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addon.getPlugin().logStacktrace(e);
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return 0L;
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}
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} catch (ParseException e) {
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addon.getPlugin().logStacktrace(e);
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return 0L;
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}
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}
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/**
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@ -150,14 +148,14 @@ public class IslandLevelCalculator {
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* @param belowSeaLevel - true if below sea level
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*/
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private void checkBlock(Material mat, boolean belowSeaLevel) {
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int count = limitCount(mat);
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if (belowSeaLevel) {
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results.underWaterBlockCount.addAndGet(count);
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results.uwCount.add(mat);
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} else {
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results.rawBlockCount.addAndGet(count);
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results.mdCount.add(mat);
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}
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int count = limitCount(mat);
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if (belowSeaLevel) {
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results.underWaterBlockCount.addAndGet(count);
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results.uwCount.add(mat);
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} else {
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results.rawBlockCount.addAndGet(count);
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results.mdCount.add(mat);
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}
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}
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/**
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@ -167,22 +165,22 @@ public class IslandLevelCalculator {
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* @return - set of pairs of x,z coordinates to check
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*/
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private Queue<Pair<Integer, Integer>> getChunksToScan(Island island) {
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Queue<Pair<Integer, Integer>> chunkQueue = new ConcurrentLinkedQueue<>();
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for (int x = island.getMinProtectedX(); x < (island.getMinProtectedX() + island.getProtectionRange() * 2
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+ 16); x += 16) {
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for (int z = island.getMinProtectedZ(); z < (island.getMinProtectedZ() + island.getProtectionRange() * 2
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+ 16); z += 16) {
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chunkQueue.add(new Pair<>(x >> 4, z >> 4));
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}
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}
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return chunkQueue;
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Queue<Pair<Integer, Integer>> chunkQueue = new ConcurrentLinkedQueue<>();
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for (int x = island.getMinProtectedX(); x < (island.getMinProtectedX() + island.getProtectionRange() * 2
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+ 16); x += 16) {
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for (int z = island.getMinProtectedZ(); z < (island.getMinProtectedZ() + island.getProtectionRange() * 2
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+ 16); z += 16) {
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chunkQueue.add(new Pair<>(x >> 4, z >> 4));
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}
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}
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return chunkQueue;
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}
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/**
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* @return the island
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*/
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public Island getIsland() {
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return island;
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return island;
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}
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/**
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@ -191,7 +189,7 @@ public class IslandLevelCalculator {
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* @return the r
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*/
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public CompletableFuture<Results> getR() {
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return r;
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return r;
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}
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/**
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@ -200,67 +198,67 @@ public class IslandLevelCalculator {
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* @return a list of lines
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*/
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private List<String> getReport() {
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List<String> reportLines = new ArrayList<>();
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// provide counts
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reportLines.add("Level Log for island in " + addon.getPlugin().getIWM().getFriendlyName(island.getWorld())
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+ " at " + Util.xyz(island.getCenter().toVector()));
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reportLines.add("Island owner UUID = " + island.getOwner());
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reportLines.add("Total block value count = " + String.format("%,d", results.rawBlockCount.get()));
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reportLines.add("Formula to calculate island level: " + addon.getSettings().getLevelCalc());
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reportLines.add("Level cost = " + addon.getSettings().getLevelCost());
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reportLines.add("Deaths handicap = " + results.deathHandicap.get());
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if (addon.getSettings().isZeroNewIslandLevels()) {
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reportLines.add("Initial island level = " + (0L - addon.getManager().getInitialLevel(island)));
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}
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reportLines.add("Previous level = " + addon.getManager().getIslandLevel(island.getWorld(), island.getOwner()));
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reportLines.add("New level = " + results.getLevel());
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reportLines.add(LINE_BREAK);
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int total = 0;
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if (!results.uwCount.isEmpty()) {
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reportLines.add("Underwater block count (Multiplier = x" + addon.getSettings().getUnderWaterMultiplier()
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+ ") value");
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reportLines.add("Total number of underwater blocks = " + String.format("%,d", results.uwCount.size()));
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reportLines.addAll(sortedReport(total, results.uwCount));
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}
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reportLines.add("Regular block count");
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reportLines.add("Total number of blocks = " + String.format("%,d", results.mdCount.size()));
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reportLines.addAll(sortedReport(total, results.mdCount));
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List<String> reportLines = new ArrayList<>();
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// provide counts
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reportLines.add("Level Log for island in " + addon.getPlugin().getIWM().getFriendlyName(island.getWorld())
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+ " at " + Util.xyz(island.getCenter().toVector()));
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reportLines.add("Island owner UUID = " + island.getOwner());
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reportLines.add("Total block value count = " + String.format("%,d", results.rawBlockCount.get()));
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reportLines.add("Formula to calculate island level: " + addon.getSettings().getLevelCalc());
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reportLines.add("Level cost = " + addon.getSettings().getLevelCost());
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reportLines.add("Deaths handicap = " + results.deathHandicap.get());
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if (addon.getSettings().isZeroNewIslandLevels()) {
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reportLines.add("Initial island level = " + (0L - addon.getManager().getInitialLevel(island)));
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}
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reportLines.add("Previous level = " + addon.getManager().getIslandLevel(island.getWorld(), island.getOwner()));
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reportLines.add("New level = " + results.getLevel());
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reportLines.add(LINE_BREAK);
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int total = 0;
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if (!results.uwCount.isEmpty()) {
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reportLines.add("Underwater block count (Multiplier = x" + addon.getSettings().getUnderWaterMultiplier()
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+ ") value");
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reportLines.add("Total number of underwater blocks = " + String.format("%,d", results.uwCount.size()));
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reportLines.addAll(sortedReport(total, results.uwCount));
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}
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reportLines.add("Regular block count");
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reportLines.add("Total number of blocks = " + String.format("%,d", results.mdCount.size()));
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reportLines.addAll(sortedReport(total, results.mdCount));
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reportLines.add(
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"Blocks not counted because they exceeded limits: " + String.format("%,d", results.ofCount.size()));
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Iterable<Multiset.Entry<Material>> entriesSortedByCount = results.ofCount.entrySet();
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Iterator<Entry<Material>> it = entriesSortedByCount.iterator();
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while (it.hasNext()) {
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Entry<Material> type = it.next();
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Integer limit = addon.getBlockConfig().getBlockLimits().get(type.getElement());
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String explain = ")";
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if (limit == null) {
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Material generic = type.getElement();
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limit = addon.getBlockConfig().getBlockLimits().get(generic);
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explain = " - All types)";
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}
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reportLines.add(type.getElement().toString() + ": " + String.format("%,d", type.getCount())
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+ " blocks (max " + limit + explain);
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}
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reportLines.add(LINE_BREAK);
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reportLines.add("Blocks on island that are not in config.yml");
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reportLines.add("Total number = " + String.format("%,d", results.ncCount.size()));
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entriesSortedByCount = results.ncCount.entrySet();
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it = entriesSortedByCount.iterator();
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while (it.hasNext()) {
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Entry<Material> type = it.next();
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reportLines.add(type.getElement().toString() + ": " + String.format("%,d", type.getCount()) + " blocks");
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}
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reportLines.add(LINE_BREAK);
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reportLines.add(
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"Blocks not counted because they exceeded limits: " + String.format("%,d", results.ofCount.size()));
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Iterable<Multiset.Entry<Material>> entriesSortedByCount = results.ofCount.entrySet();
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Iterator<Entry<Material>> it = entriesSortedByCount.iterator();
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while (it.hasNext()) {
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Entry<Material> type = it.next();
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Integer limit = addon.getBlockConfig().getBlockLimits().get(type.getElement());
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String explain = ")";
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if (limit == null) {
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Material generic = type.getElement();
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limit = addon.getBlockConfig().getBlockLimits().get(generic);
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explain = " - All types)";
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}
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reportLines.add(type.getElement().toString() + ": " + String.format("%,d", type.getCount())
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+ " blocks (max " + limit + explain);
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}
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reportLines.add(LINE_BREAK);
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reportLines.add("Blocks on island that are not in config.yml");
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reportLines.add("Total number = " + String.format("%,d", results.ncCount.size()));
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entriesSortedByCount = results.ncCount.entrySet();
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it = entriesSortedByCount.iterator();
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while (it.hasNext()) {
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Entry<Material> type = it.next();
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reportLines.add(type.getElement().toString() + ": " + String.format("%,d", type.getCount()) + " blocks");
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}
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reportLines.add(LINE_BREAK);
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return reportLines;
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return reportLines;
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}
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/**
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* @return the results
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*/
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public Results getResults() {
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return results;
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return results;
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}
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/**
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@ -270,13 +268,13 @@ public class IslandLevelCalculator {
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* @return value of a material
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*/
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private int getValue(Material md) {
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Integer value = addon.getBlockConfig().getValue(island.getWorld(), md);
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if (value == null) {
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// Not in config
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results.ncCount.add(md);
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return 0;
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}
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return value;
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Integer value = addon.getBlockConfig().getValue(island.getWorld(), md);
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if (value == null) {
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// Not in config
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results.ncCount.add(md);
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return 0;
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}
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return value;
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}
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/**
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@ -288,44 +286,44 @@ public class IslandLevelCalculator {
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* there is no island nether
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*/
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private CompletableFuture<List<Chunk>> getWorldChunk(Environment env, Queue<Pair<Integer, Integer>> pairList) {
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if (worlds.containsKey(env)) {
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CompletableFuture<List<Chunk>> r2 = new CompletableFuture<>();
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List<Chunk> chunkList = new ArrayList<>();
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World world = worlds.get(env);
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// Get the chunk, and then coincidentally check the RoseStacker
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loadChunks(r2, world, pairList, chunkList);
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return r2;
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}
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return CompletableFuture.completedFuture(Collections.emptyList());
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if (worlds.containsKey(env)) {
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CompletableFuture<List<Chunk>> r2 = new CompletableFuture<>();
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List<Chunk> chunkList = new ArrayList<>();
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World world = worlds.get(env);
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// Get the chunk, and then coincidentally check the RoseStacker
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loadChunks(r2, world, pairList, chunkList);
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return r2;
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}
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return CompletableFuture.completedFuture(Collections.emptyList());
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}
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private void loadChunks(CompletableFuture<List<Chunk>> r2, World world, Queue<Pair<Integer, Integer>> pairList,
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List<Chunk> chunkList) {
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if (pairList.isEmpty()) {
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r2.complete(chunkList);
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return;
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}
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Pair<Integer, Integer> p = pairList.poll();
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Util.getChunkAtAsync(world, p.x, p.z, world.getEnvironment().equals(Environment.NETHER)).thenAccept(chunk -> {
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if (chunk != null) {
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chunkList.add(chunk);
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roseStackerCheck(chunk);
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}
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loadChunks(r2, world, pairList, chunkList); // Iteration
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});
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List<Chunk> chunkList) {
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if (pairList.isEmpty()) {
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r2.complete(chunkList);
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return;
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}
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Pair<Integer, Integer> p = pairList.poll();
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Util.getChunkAtAsync(world, p.x, p.z, world.getEnvironment().equals(Environment.NETHER)).thenAccept(chunk -> {
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if (chunk != null) {
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chunkList.add(chunk);
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roseStackerCheck(chunk);
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}
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loadChunks(r2, world, pairList, chunkList); // Iteration
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});
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}
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private void roseStackerCheck(Chunk chunk) {
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if (addon.isRoseStackersEnabled()) {
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RoseStackerAPI.getInstance().getStackedBlocks(Collections.singletonList(chunk)).forEach(e -> {
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// Blocks below sea level can be scored differently
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boolean belowSeaLevel = seaHeight > 0 && e.getLocation().getY() <= seaHeight;
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// Check block once because the base block will be counted in the chunk snapshot
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for (int _x = 0; _x < e.getStackSize() - 1; _x++) {
|
||||
checkBlock(e.getBlock().getType(), belowSeaLevel);
|
||||
}
|
||||
});
|
||||
}
|
||||
if (addon.isRoseStackersEnabled()) {
|
||||
RoseStackerAPI.getInstance().getStackedBlocks(Collections.singletonList(chunk)).forEach(e -> {
|
||||
// Blocks below sea level can be scored differently
|
||||
boolean belowSeaLevel = seaHeight > 0 && e.getLocation().getY() <= seaHeight;
|
||||
// Check block once because the base block will be counted in the chunk snapshot
|
||||
for (int _x = 0; _x < e.getStackSize() - 1; _x++) {
|
||||
checkBlock(e.getBlock().getType(), belowSeaLevel);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -336,17 +334,17 @@ public class IslandLevelCalculator {
|
||||
* @return value of the block if can be counted
|
||||
*/
|
||||
private int limitCount(Material md) {
|
||||
if (limitCount.containsKey(md)) {
|
||||
int count = limitCount.get(md);
|
||||
if (count > 0) {
|
||||
limitCount.put(md, --count);
|
||||
return getValue(md);
|
||||
} else {
|
||||
results.ofCount.add(md);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
return getValue(md);
|
||||
if (limitCount.containsKey(md)) {
|
||||
int count = limitCount.get(md);
|
||||
if (count > 0) {
|
||||
limitCount.put(md, --count);
|
||||
return getValue(md);
|
||||
} else {
|
||||
results.ofCount.add(md);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
return getValue(md);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -355,39 +353,39 @@ public class IslandLevelCalculator {
|
||||
* @param chunk - the chunk to scan
|
||||
*/
|
||||
private void scanChests(Chunk chunk) {
|
||||
// Count blocks in chests
|
||||
for (BlockState bs : chunk.getTileEntities()) {
|
||||
if (bs instanceof Container container) {
|
||||
if (addon.isAdvChestEnabled()) {
|
||||
AdvancedChest<?, ?> aChest = AdvancedChestsAPI.getChestManager().getAdvancedChest(bs.getLocation());
|
||||
if (aChest != null && aChest.getChestType().getName().equals("NORMAL")) {
|
||||
aChest.getPages().stream().map(ChestPage::getItems).forEach(c -> {
|
||||
for (Object i : c) {
|
||||
countItemStack((ItemStack) i);
|
||||
}
|
||||
});
|
||||
continue;
|
||||
}
|
||||
}
|
||||
// Regular chest
|
||||
container.getSnapshotInventory().forEach(this::countItemStack);
|
||||
}
|
||||
}
|
||||
// Count blocks in chests
|
||||
for (BlockState bs : chunk.getTileEntities()) {
|
||||
if (bs instanceof Container container) {
|
||||
if (addon.isAdvChestEnabled()) {
|
||||
AdvancedChest<?, ?> aChest = AdvancedChestsAPI.getChestManager().getAdvancedChest(bs.getLocation());
|
||||
if (aChest != null && aChest.getChestType().getName().equals("NORMAL")) {
|
||||
aChest.getPages().stream().map(ChestPage::getItems).forEach(c -> {
|
||||
for (Object i : c) {
|
||||
countItemStack((ItemStack) i);
|
||||
}
|
||||
});
|
||||
continue;
|
||||
}
|
||||
}
|
||||
// Regular chest
|
||||
container.getSnapshotInventory().forEach(this::countItemStack);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void countItemStack(ItemStack i) {
|
||||
if (i == null || !i.getType().isBlock())
|
||||
return;
|
||||
if (i == null || !i.getType().isBlock())
|
||||
return;
|
||||
|
||||
for (int c = 0; c < i.getAmount(); c++) {
|
||||
if (addon.getSettings().isIncludeShulkersInChest()
|
||||
&& i.getItemMeta() instanceof BlockStateMeta blockStateMeta
|
||||
&& blockStateMeta.getBlockState() instanceof ShulkerBox shulkerBox) {
|
||||
shulkerBox.getSnapshotInventory().forEach(this::countItemStack);
|
||||
}
|
||||
for (int c = 0; c < i.getAmount(); c++) {
|
||||
if (addon.getSettings().isIncludeShulkersInChest()
|
||||
&& i.getItemMeta() instanceof BlockStateMeta blockStateMeta
|
||||
&& blockStateMeta.getBlockState() instanceof ShulkerBox shulkerBox) {
|
||||
shulkerBox.getSnapshotInventory().forEach(this::countItemStack);
|
||||
}
|
||||
|
||||
checkBlock(i.getType(), false);
|
||||
}
|
||||
checkBlock(i.getType(), false);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -400,26 +398,26 @@ public class IslandLevelCalculator {
|
||||
* that will be true if the scan was successful, false if not
|
||||
*/
|
||||
private CompletableFuture<Boolean> scanChunk(List<Chunk> chunks) {
|
||||
// If the chunk hasn't been generated, return
|
||||
if (chunks == null || chunks.isEmpty()) {
|
||||
return CompletableFuture.completedFuture(false);
|
||||
}
|
||||
// Count blocks in chunk
|
||||
CompletableFuture<Boolean> result = new CompletableFuture<>();
|
||||
/*
|
||||
* At this point, we need to grab a snapshot of each chunk and then scan it
|
||||
* async. At the end, we make the CompletableFuture true to show it is done. I'm
|
||||
* not sure how much lag this will cause, but as all the chunks are loaded,
|
||||
* maybe not that much.
|
||||
*/
|
||||
List<ChunkPair> preLoad = chunks.stream().map(c -> new ChunkPair(c.getWorld(), c, c.getChunkSnapshot()))
|
||||
.toList();
|
||||
Bukkit.getScheduler().runTaskAsynchronously(BentoBox.getInstance(), () -> {
|
||||
preLoad.forEach(this::scanAsync);
|
||||
// Once they are all done, return to the main thread.
|
||||
Bukkit.getScheduler().runTask(addon.getPlugin(), () -> result.complete(true));
|
||||
});
|
||||
return result;
|
||||
// If the chunk hasn't been generated, return
|
||||
if (chunks == null || chunks.isEmpty()) {
|
||||
return CompletableFuture.completedFuture(false);
|
||||
}
|
||||
// Count blocks in chunk
|
||||
CompletableFuture<Boolean> result = new CompletableFuture<>();
|
||||
/*
|
||||
* At this point, we need to grab a snapshot of each chunk and then scan it
|
||||
* async. At the end, we make the CompletableFuture true to show it is done. I'm
|
||||
* not sure how much lag this will cause, but as all the chunks are loaded,
|
||||
* maybe not that much.
|
||||
*/
|
||||
List<ChunkPair> preLoad = chunks.stream().map(c -> new ChunkPair(c.getWorld(), c, c.getChunkSnapshot()))
|
||||
.toList();
|
||||
Bukkit.getScheduler().runTaskAsynchronously(BentoBox.getInstance(), () -> {
|
||||
preLoad.forEach(this::scanAsync);
|
||||
// Once they are all done, return to the main thread.
|
||||
Bukkit.getScheduler().runTask(addon.getPlugin(), () -> result.complete(true));
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
record ChunkPair(World world, Chunk chunk, ChunkSnapshot chunkSnapshot) {
|
||||
@ -431,66 +429,53 @@ public class IslandLevelCalculator {
|
||||
* @param cp chunk to scan
|
||||
*/
|
||||
private void scanAsync(ChunkPair cp) {
|
||||
for (int x = 0; x < 16; x++) {
|
||||
// Check if the block coordinate is inside the protection zone and if not, don't
|
||||
// count it
|
||||
if (cp.chunkSnapshot.getX() * 16 + x < island.getMinProtectedX() || cp.chunkSnapshot.getX() * 16
|
||||
+ x >= island.getMinProtectedX() + island.getProtectionRange() * 2) {
|
||||
continue;
|
||||
}
|
||||
for (int z = 0; z < 16; z++) {
|
||||
// Check if the block coordinate is inside the protection zone and if not, don't
|
||||
// count it
|
||||
if (cp.chunkSnapshot.getZ() * 16 + z < island.getMinProtectedZ() || cp.chunkSnapshot.getZ() * 16
|
||||
+ z >= island.getMinProtectedZ() + island.getProtectionRange() * 2) {
|
||||
continue;
|
||||
}
|
||||
// Only count to the highest block in the world for some optimization
|
||||
for (int y = cp.world.getMinHeight(); y < cp.world.getMaxHeight(); y++) {
|
||||
BlockData blockData = cp.chunkSnapshot.getBlockData(x, y, z);
|
||||
boolean belowSeaLevel = seaHeight > 0 && y <= seaHeight;
|
||||
// Slabs can be doubled, so check them twice
|
||||
if (Tag.SLABS.isTagged(blockData.getMaterial())) {
|
||||
Slab slab = (Slab) blockData;
|
||||
if (slab.getType().equals(Slab.Type.DOUBLE)) {
|
||||
checkBlock(blockData.getMaterial(), belowSeaLevel);
|
||||
}
|
||||
}
|
||||
// Hook for Wild Stackers (Blocks and Spawners Only) - this has to use the real
|
||||
// chunk
|
||||
if (addon.isStackersEnabled() && (blockData.getMaterial().equals(Material.CAULDRON)
|
||||
|| blockData.getMaterial().equals(Material.SPAWNER))) {
|
||||
stackedBlocks.add(new Location(cp.world, (double) x + cp.chunkSnapshot.getX() * 16, y,
|
||||
(double) z + cp.chunkSnapshot.getZ() * 16));
|
||||
}
|
||||
for (int x = 0; x < 16; x++) {
|
||||
// Check if the block coordinate is inside the protection zone and if not, don't
|
||||
// count it
|
||||
if (cp.chunkSnapshot.getX() * 16 + x < island.getMinProtectedX() || cp.chunkSnapshot.getX() * 16
|
||||
+ x >= island.getMinProtectedX() + island.getProtectionRange() * 2) {
|
||||
continue;
|
||||
}
|
||||
for (int z = 0; z < 16; z++) {
|
||||
// Check if the block coordinate is inside the protection zone and if not, don't
|
||||
// count it
|
||||
if (cp.chunkSnapshot.getZ() * 16 + z < island.getMinProtectedZ() || cp.chunkSnapshot.getZ() * 16
|
||||
+ z >= island.getMinProtectedZ() + island.getProtectionRange() * 2) {
|
||||
continue;
|
||||
}
|
||||
// Only count to the highest block in the world for some optimization
|
||||
for (int y = cp.world.getMinHeight(); y < cp.world.getMaxHeight(); y++) {
|
||||
BlockData blockData = cp.chunkSnapshot.getBlockData(x, y, z);
|
||||
Material m = blockData.getMaterial();
|
||||
boolean belowSeaLevel = seaHeight > 0 && y <= seaHeight;
|
||||
// Slabs can be doubled, so check them twice
|
||||
if (Tag.SLABS.isTagged(m)) {
|
||||
Slab slab = (Slab) blockData;
|
||||
if (slab.getType().equals(Slab.Type.DOUBLE)) {
|
||||
checkBlock(m, belowSeaLevel);
|
||||
}
|
||||
}
|
||||
// Hook for Wild Stackers (Blocks and Spawners Only) - this has to use the real
|
||||
// chunk
|
||||
if (addon.isStackersEnabled() && (m.equals(Material.CAULDRON) || m.equals(Material.SPAWNER))) {
|
||||
stackedBlocks.add(new Location(cp.world, (double) x + cp.chunkSnapshot.getX() * 16, y,
|
||||
(double) z + cp.chunkSnapshot.getZ() * 16));
|
||||
}
|
||||
|
||||
Block block = cp.chunk.getBlock(x, y, z);
|
||||
if (addon.isUltimateStackerEnabled() && !m.isAir()) {
|
||||
Location l = new Location(cp.chunk.getWorld(), x, y, z);
|
||||
UltimateStackerCalc.addStackers(m, l, results, belowSeaLevel, limitCount(m));
|
||||
}
|
||||
|
||||
if (addon.isUltimateStackerEnabled()) {
|
||||
if (!blockData.getMaterial().equals(Material.AIR)) {
|
||||
Stackable stack = UltimateStackerApi.getBlockStackManager().getBlock(block.getLocation());
|
||||
if (stack != null) {
|
||||
int value = limitCount(blockData.getMaterial());
|
||||
if (belowSeaLevel) {
|
||||
results.underWaterBlockCount.addAndGet((long) stack.getAmount() * value);
|
||||
results.uwCount.add(blockData.getMaterial());
|
||||
} else {
|
||||
results.rawBlockCount.addAndGet((long) stack.getAmount() * value);
|
||||
results.mdCount.add(blockData.getMaterial());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Scan chests
|
||||
if (addon.getSettings().isIncludeChests() && CHESTS.contains(blockData.getMaterial())) {
|
||||
chestBlocks.add(cp.chunk);
|
||||
}
|
||||
// Add the value of the block's material
|
||||
checkBlock(blockData.getMaterial(), belowSeaLevel);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Scan chests
|
||||
if (addon.getSettings().isIncludeChests() && CHESTS.contains(m)) {
|
||||
chestBlocks.add(cp.chunk);
|
||||
}
|
||||
// Add the value of the block's material
|
||||
checkBlock(m, belowSeaLevel);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -500,180 +485,180 @@ public class IslandLevelCalculator {
|
||||
* to be scanned, and false if not
|
||||
*/
|
||||
public CompletableFuture<Boolean> scanNextChunk() {
|
||||
if (chunksToCheck.isEmpty()) {
|
||||
addon.logError("Unexpected: no chunks to scan!");
|
||||
// This should not be needed, but just in case
|
||||
return CompletableFuture.completedFuture(false);
|
||||
}
|
||||
// Retrieve and remove from the queue
|
||||
Queue<Pair<Integer, Integer>> pairList = new ConcurrentLinkedQueue<>();
|
||||
int i = 0;
|
||||
while (!chunksToCheck.isEmpty() && i++ < CHUNKS_TO_SCAN) {
|
||||
pairList.add(chunksToCheck.poll());
|
||||
}
|
||||
Queue<Pair<Integer, Integer>> endPairList = new ConcurrentLinkedQueue<>(pairList);
|
||||
Queue<Pair<Integer, Integer>> netherPairList = new ConcurrentLinkedQueue<>(pairList);
|
||||
// Set up the result
|
||||
CompletableFuture<Boolean> result = new CompletableFuture<>();
|
||||
// Get chunks and scan
|
||||
// Get chunks and scan
|
||||
getWorldChunk(Environment.THE_END, endPairList).thenAccept(
|
||||
endChunks -> scanChunk(endChunks).thenAccept(b -> getWorldChunk(Environment.NETHER, netherPairList)
|
||||
.thenAccept(netherChunks -> scanChunk(netherChunks)
|
||||
.thenAccept(b2 -> getWorldChunk(Environment.NORMAL, pairList)
|
||||
.thenAccept(normalChunks -> scanChunk(normalChunks).thenAccept(b3 ->
|
||||
// Complete the result now that all chunks have been scanned
|
||||
result.complete(!chunksToCheck.isEmpty())))))));
|
||||
if (chunksToCheck.isEmpty()) {
|
||||
addon.logError("Unexpected: no chunks to scan!");
|
||||
// This should not be needed, but just in case
|
||||
return CompletableFuture.completedFuture(false);
|
||||
}
|
||||
// Retrieve and remove from the queue
|
||||
Queue<Pair<Integer, Integer>> pairList = new ConcurrentLinkedQueue<>();
|
||||
int i = 0;
|
||||
while (!chunksToCheck.isEmpty() && i++ < CHUNKS_TO_SCAN) {
|
||||
pairList.add(chunksToCheck.poll());
|
||||
}
|
||||
Queue<Pair<Integer, Integer>> endPairList = new ConcurrentLinkedQueue<>(pairList);
|
||||
Queue<Pair<Integer, Integer>> netherPairList = new ConcurrentLinkedQueue<>(pairList);
|
||||
// Set up the result
|
||||
CompletableFuture<Boolean> result = new CompletableFuture<>();
|
||||
// Get chunks and scan
|
||||
// Get chunks and scan
|
||||
getWorldChunk(Environment.THE_END, endPairList).thenAccept(
|
||||
endChunks -> scanChunk(endChunks).thenAccept(b -> getWorldChunk(Environment.NETHER, netherPairList)
|
||||
.thenAccept(netherChunks -> scanChunk(netherChunks)
|
||||
.thenAccept(b2 -> getWorldChunk(Environment.NORMAL, pairList)
|
||||
.thenAccept(normalChunks -> scanChunk(normalChunks).thenAccept(b3 ->
|
||||
// Complete the result now that all chunks have been scanned
|
||||
result.complete(!chunksToCheck.isEmpty())))))));
|
||||
|
||||
return result;
|
||||
return result;
|
||||
}
|
||||
|
||||
private Collection<String> sortedReport(int total, Multiset<Material> materialCount) {
|
||||
Collection<String> result = new ArrayList<>();
|
||||
Iterable<Multiset.Entry<Material>> entriesSortedByCount = Multisets.copyHighestCountFirst(materialCount)
|
||||
.entrySet();
|
||||
for (Entry<Material> en : entriesSortedByCount) {
|
||||
Material type = en.getElement();
|
||||
Collection<String> result = new ArrayList<>();
|
||||
Iterable<Multiset.Entry<Material>> entriesSortedByCount = Multisets.copyHighestCountFirst(materialCount)
|
||||
.entrySet();
|
||||
for (Entry<Material> en : entriesSortedByCount) {
|
||||
Material type = en.getElement();
|
||||
|
||||
int value = getValue(type);
|
||||
int value = getValue(type);
|
||||
|
||||
result.add(type.toString() + ":" + String.format("%,d", en.getCount()) + " blocks x " + value + " = "
|
||||
+ (value * en.getCount()));
|
||||
total += (value * en.getCount());
|
||||
result.add(type.toString() + ":" + String.format("%,d", en.getCount()) + " blocks x " + value + " = "
|
||||
+ (value * en.getCount()));
|
||||
total += (value * en.getCount());
|
||||
|
||||
}
|
||||
result.add("Subtotal = " + total);
|
||||
result.add(LINE_BREAK);
|
||||
return result;
|
||||
}
|
||||
result.add("Subtotal = " + total);
|
||||
result.add(LINE_BREAK);
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Finalizes the calculations and makes the report
|
||||
*/
|
||||
public void tidyUp() {
|
||||
// Finalize calculations
|
||||
results.rawBlockCount
|
||||
.addAndGet((long) (results.underWaterBlockCount.get() * addon.getSettings().getUnderWaterMultiplier()));
|
||||
// Finalize calculations
|
||||
results.rawBlockCount
|
||||
.addAndGet((long) (results.underWaterBlockCount.get() * addon.getSettings().getUnderWaterMultiplier()));
|
||||
|
||||
// Set the death penalty
|
||||
if (this.addon.getSettings().isSumTeamDeaths()) {
|
||||
for (UUID uuid : this.island.getMemberSet()) {
|
||||
this.results.deathHandicap.addAndGet(this.addon.getPlayers().getDeaths(island.getWorld(), uuid));
|
||||
}
|
||||
} else {
|
||||
// At this point, it may be that the island has become unowned.
|
||||
this.results.deathHandicap.set(this.island.getOwner() == null ? 0
|
||||
: this.addon.getPlayers().getDeaths(island.getWorld(), this.island.getOwner()));
|
||||
}
|
||||
// Set the death penalty
|
||||
if (this.addon.getSettings().isSumTeamDeaths()) {
|
||||
for (UUID uuid : this.island.getMemberSet()) {
|
||||
this.results.deathHandicap.addAndGet(this.addon.getPlayers().getDeaths(island.getWorld(), uuid));
|
||||
}
|
||||
} else {
|
||||
// At this point, it may be that the island has become unowned.
|
||||
this.results.deathHandicap.set(this.island.getOwner() == null ? 0
|
||||
: this.addon.getPlayers().getDeaths(island.getWorld(), this.island.getOwner()));
|
||||
}
|
||||
|
||||
long blockAndDeathPoints = this.results.rawBlockCount.get();
|
||||
this.results.totalPoints.set(blockAndDeathPoints);
|
||||
long blockAndDeathPoints = this.results.rawBlockCount.get();
|
||||
this.results.totalPoints.set(blockAndDeathPoints);
|
||||
|
||||
if (this.addon.getSettings().getDeathPenalty() > 0) {
|
||||
// Proper death penalty calculation.
|
||||
blockAndDeathPoints -= this.results.deathHandicap.get() * this.addon.getSettings().getDeathPenalty();
|
||||
}
|
||||
this.results.level.set(calculateLevel(blockAndDeathPoints));
|
||||
if (this.addon.getSettings().getDeathPenalty() > 0) {
|
||||
// Proper death penalty calculation.
|
||||
blockAndDeathPoints -= this.results.deathHandicap.get() * this.addon.getSettings().getDeathPenalty();
|
||||
}
|
||||
this.results.level.set(calculateLevel(blockAndDeathPoints));
|
||||
|
||||
// Calculate how many points are required to get to the next level
|
||||
long nextLevel = this.results.level.get();
|
||||
long blocks = blockAndDeathPoints;
|
||||
while (nextLevel < this.results.level.get() + 1 && blocks - blockAndDeathPoints < MAX_AMOUNT) {
|
||||
nextLevel = calculateLevel(++blocks);
|
||||
}
|
||||
this.results.pointsToNextLevel.set(blocks - blockAndDeathPoints);
|
||||
// Calculate how many points are required to get to the next level
|
||||
long nextLevel = this.results.level.get();
|
||||
long blocks = blockAndDeathPoints;
|
||||
while (nextLevel < this.results.level.get() + 1 && blocks - blockAndDeathPoints < MAX_AMOUNT) {
|
||||
nextLevel = calculateLevel(++blocks);
|
||||
}
|
||||
this.results.pointsToNextLevel.set(blocks - blockAndDeathPoints);
|
||||
|
||||
// Report
|
||||
results.report = getReport();
|
||||
// Set the duration
|
||||
addon.getPipeliner().setTime(System.currentTimeMillis() - duration);
|
||||
// All done.
|
||||
// Report
|
||||
results.report = getReport();
|
||||
// Set the duration
|
||||
addon.getPipeliner().setTime(System.currentTimeMillis() - duration);
|
||||
// All done.
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the zeroIsland
|
||||
*/
|
||||
boolean isNotZeroIsland() {
|
||||
return !zeroIsland;
|
||||
return !zeroIsland;
|
||||
}
|
||||
|
||||
public void scanIsland(Pipeliner pipeliner) {
|
||||
// Scan the next chunk
|
||||
scanNextChunk().thenAccept(result -> {
|
||||
if (!Bukkit.isPrimaryThread()) {
|
||||
addon.getPlugin().logError("scanChunk not on Primary Thread!");
|
||||
}
|
||||
// Timeout check
|
||||
if (System.currentTimeMillis()
|
||||
- pipeliner.getInProcessQueue().get(this) > addon.getSettings().getCalculationTimeout() * 60000) {
|
||||
// Done
|
||||
pipeliner.getInProcessQueue().remove(this);
|
||||
getR().complete(new Results(Result.TIMEOUT));
|
||||
addon.logError("Level calculation timed out after " + addon.getSettings().getCalculationTimeout()
|
||||
+ "m for island: " + getIsland());
|
||||
if (!isNotZeroIsland()) {
|
||||
addon.logError("Island level was being zeroed.");
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (Boolean.TRUE.equals(result) && !pipeliner.getTask().isCancelled()) {
|
||||
// scanNextChunk returns true if there are more chunks to scan
|
||||
scanIsland(pipeliner);
|
||||
} else {
|
||||
// Done
|
||||
pipeliner.getInProcessQueue().remove(this);
|
||||
// Chunk finished
|
||||
// This was the last chunk
|
||||
handleStackedBlocks();
|
||||
handleChests();
|
||||
long checkTime = System.currentTimeMillis();
|
||||
finishTask = Bukkit.getScheduler().runTaskTimer(addon.getPlugin(), () -> {
|
||||
// Check every half second if all the chests and stacks have been cleared
|
||||
if ((chestBlocks.isEmpty() && stackedBlocks.isEmpty())
|
||||
|| System.currentTimeMillis() - checkTime > MAX_AMOUNT) {
|
||||
this.tidyUp();
|
||||
this.getR().complete(getResults());
|
||||
finishTask.cancel();
|
||||
}
|
||||
}, 0, 10L);
|
||||
// Scan the next chunk
|
||||
scanNextChunk().thenAccept(result -> {
|
||||
if (!Bukkit.isPrimaryThread()) {
|
||||
addon.getPlugin().logError("scanChunk not on Primary Thread!");
|
||||
}
|
||||
// Timeout check
|
||||
if (System.currentTimeMillis()
|
||||
- pipeliner.getInProcessQueue().get(this) > addon.getSettings().getCalculationTimeout() * 60000) {
|
||||
// Done
|
||||
pipeliner.getInProcessQueue().remove(this);
|
||||
getR().complete(new Results(Result.TIMEOUT));
|
||||
addon.logError("Level calculation timed out after " + addon.getSettings().getCalculationTimeout()
|
||||
+ "m for island: " + getIsland());
|
||||
if (!isNotZeroIsland()) {
|
||||
addon.logError("Island level was being zeroed.");
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (Boolean.TRUE.equals(result) && !pipeliner.getTask().isCancelled()) {
|
||||
// scanNextChunk returns true if there are more chunks to scan
|
||||
scanIsland(pipeliner);
|
||||
} else {
|
||||
// Done
|
||||
pipeliner.getInProcessQueue().remove(this);
|
||||
// Chunk finished
|
||||
// This was the last chunk
|
||||
handleStackedBlocks();
|
||||
handleChests();
|
||||
long checkTime = System.currentTimeMillis();
|
||||
finishTask = Bukkit.getScheduler().runTaskTimer(addon.getPlugin(), () -> {
|
||||
// Check every half second if all the chests and stacks have been cleared
|
||||
if ((chestBlocks.isEmpty() && stackedBlocks.isEmpty())
|
||||
|| System.currentTimeMillis() - checkTime > MAX_AMOUNT) {
|
||||
this.tidyUp();
|
||||
this.getR().complete(getResults());
|
||||
finishTask.cancel();
|
||||
}
|
||||
}, 0, 10L);
|
||||
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void handleChests() {
|
||||
Iterator<Chunk> it = chestBlocks.iterator();
|
||||
while (it.hasNext()) {
|
||||
Chunk v = it.next();
|
||||
Util.getChunkAtAsync(v.getWorld(), v.getX(), v.getZ()).thenAccept(c -> {
|
||||
scanChests(c);
|
||||
it.remove();
|
||||
});
|
||||
}
|
||||
Iterator<Chunk> it = chestBlocks.iterator();
|
||||
while (it.hasNext()) {
|
||||
Chunk v = it.next();
|
||||
Util.getChunkAtAsync(v.getWorld(), v.getX(), v.getZ()).thenAccept(c -> {
|
||||
scanChests(c);
|
||||
it.remove();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private void handleStackedBlocks() {
|
||||
// Deal with any stacked blocks
|
||||
Iterator<Location> it = stackedBlocks.iterator();
|
||||
while (it.hasNext()) {
|
||||
Location v = it.next();
|
||||
Util.getChunkAtAsync(v).thenAccept(c -> {
|
||||
Block stackedBlock = v.getBlock();
|
||||
boolean belowSeaLevel = seaHeight > 0 && v.getBlockY() <= seaHeight;
|
||||
if (WildStackerAPI.getWildStacker().getSystemManager().isStackedBarrel(stackedBlock)) {
|
||||
StackedBarrel barrel = WildStackerAPI.getStackedBarrel(stackedBlock);
|
||||
int barrelAmt = WildStackerAPI.getBarrelAmount(stackedBlock);
|
||||
for (int _x = 0; _x < barrelAmt; _x++) {
|
||||
checkBlock(barrel.getType(), belowSeaLevel);
|
||||
}
|
||||
} else if (WildStackerAPI.getWildStacker().getSystemManager().isStackedSpawner(stackedBlock)) {
|
||||
int spawnerAmt = WildStackerAPI.getSpawnersAmount((CreatureSpawner) stackedBlock.getState());
|
||||
for (int _x = 0; _x < spawnerAmt; _x++) {
|
||||
checkBlock(stackedBlock.getType(), belowSeaLevel);
|
||||
}
|
||||
}
|
||||
it.remove();
|
||||
});
|
||||
}
|
||||
// Deal with any stacked blocks
|
||||
Iterator<Location> it = stackedBlocks.iterator();
|
||||
while (it.hasNext()) {
|
||||
Location v = it.next();
|
||||
Util.getChunkAtAsync(v).thenAccept(c -> {
|
||||
Block stackedBlock = v.getBlock();
|
||||
boolean belowSeaLevel = seaHeight > 0 && v.getBlockY() <= seaHeight;
|
||||
if (WildStackerAPI.getWildStacker().getSystemManager().isStackedBarrel(stackedBlock)) {
|
||||
StackedBarrel barrel = WildStackerAPI.getStackedBarrel(stackedBlock);
|
||||
int barrelAmt = WildStackerAPI.getBarrelAmount(stackedBlock);
|
||||
for (int _x = 0; _x < barrelAmt; _x++) {
|
||||
checkBlock(barrel.getType(), belowSeaLevel);
|
||||
}
|
||||
} else if (WildStackerAPI.getWildStacker().getSystemManager().isStackedSpawner(stackedBlock)) {
|
||||
int spawnerAmt = WildStackerAPI.getSpawnersAmount((CreatureSpawner) stackedBlock.getState());
|
||||
for (int _x = 0; _x < spawnerAmt; _x++) {
|
||||
checkBlock(stackedBlock.getType(), belowSeaLevel);
|
||||
}
|
||||
}
|
||||
it.remove();
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,29 @@
|
||||
package world.bentobox.level.calculators;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
|
||||
import com.craftaro.ultimatestacker.api.UltimateStackerApi;
|
||||
import com.craftaro.ultimatestacker.api.utils.Stackable;
|
||||
|
||||
import world.bentobox.bentobox.BentoBox;
|
||||
|
||||
/**
|
||||
* Isolates UltimateStacker imports so that they are only loaded if the plugin exists
|
||||
*/
|
||||
public class UltimateStackerCalc {
|
||||
public static void addStackers(Material material, Location location, Results results, boolean belowSeaLevel,
|
||||
int value) {
|
||||
Stackable stack = UltimateStackerApi.getBlockStackManager().getBlock(location);
|
||||
if (stack != null) {
|
||||
if (belowSeaLevel) {
|
||||
results.underWaterBlockCount.addAndGet((long) stack.getAmount() * value);
|
||||
results.uwCount.add(material);
|
||||
} else {
|
||||
results.rawBlockCount.addAndGet((long) stack.getAmount() * value);
|
||||
results.mdCount.add(material);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user