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https://github.com/BentoBoxWorld/Level.git
synced 2024-11-14 06:07:12 +01:00
Uses better approach #313
This uses CompleteableFutures instead of a recurring Bukkit task to check if collections have been removed. This is a much more reliable way to do it because it will complete when all the tasks are done and not before.
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@ -89,34 +89,34 @@ public class IslandLevelCalculator {
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* @param zeroIsland - true if the calculation is due to an island zeroing
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*/
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public IslandLevelCalculator(Level addon, Island island, CompletableFuture<Results> r, boolean zeroIsland) {
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this.addon = addon;
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this.island = island;
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this.r = r;
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this.zeroIsland = zeroIsland;
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results = new Results();
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duration = System.currentTimeMillis();
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chunksToCheck = getChunksToScan(island);
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this.limitCount = new EnumMap<>(addon.getBlockConfig().getBlockLimits());
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// Get the initial island level
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results.initialLevel.set(addon.getInitialIslandLevel(island));
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// Set up the worlds
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worlds.put(Environment.NORMAL, Util.getWorld(island.getWorld()));
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// Nether
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if (addon.getSettings().isNether()) {
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World nether = addon.getPlugin().getIWM().getNetherWorld(island.getWorld());
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if (nether != null) {
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worlds.put(Environment.NETHER, nether);
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}
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}
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// End
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if (addon.getSettings().isEnd()) {
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World end = addon.getPlugin().getIWM().getEndWorld(island.getWorld());
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if (end != null) {
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worlds.put(Environment.THE_END, end);
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}
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}
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// Sea Height
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seaHeight = addon.getPlugin().getIWM().getSeaHeight(island.getWorld());
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this.addon = addon;
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this.island = island;
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this.r = r;
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this.zeroIsland = zeroIsland;
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results = new Results();
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duration = System.currentTimeMillis();
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chunksToCheck = getChunksToScan(island);
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this.limitCount = new EnumMap<>(addon.getBlockConfig().getBlockLimits());
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// Get the initial island level
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results.initialLevel.set(addon.getInitialIslandLevel(island));
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// Set up the worlds
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worlds.put(Environment.NORMAL, Util.getWorld(island.getWorld()));
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// Nether
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if (addon.getSettings().isNether()) {
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World nether = addon.getPlugin().getIWM().getNetherWorld(island.getWorld());
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if (nether != null) {
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worlds.put(Environment.NETHER, nether);
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}
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}
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// End
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if (addon.getSettings().isEnd()) {
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World end = addon.getPlugin().getIWM().getEndWorld(island.getWorld());
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if (end != null) {
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worlds.put(Environment.THE_END, end);
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}
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}
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// Sea Height
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seaHeight = addon.getPlugin().getIWM().getSeaHeight(island.getWorld());
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}
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/**
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@ -148,14 +148,14 @@ public class IslandLevelCalculator {
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* @param belowSeaLevel - true if below sea level
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*/
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private void checkBlock(Material mat, boolean belowSeaLevel) {
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int count = limitCount(mat);
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if (belowSeaLevel) {
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results.underWaterBlockCount.addAndGet(count);
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results.uwCount.add(mat);
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} else {
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results.rawBlockCount.addAndGet(count);
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results.mdCount.add(mat);
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}
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int count = limitCount(mat);
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if (belowSeaLevel) {
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results.underWaterBlockCount.addAndGet(count);
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results.uwCount.add(mat);
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} else {
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results.rawBlockCount.addAndGet(count);
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results.mdCount.add(mat);
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}
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}
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/**
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@ -180,7 +180,7 @@ public class IslandLevelCalculator {
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* @return the island
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*/
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public Island getIsland() {
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return island;
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return island;
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}
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/**
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@ -189,7 +189,7 @@ public class IslandLevelCalculator {
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* @return the r
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*/
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public CompletableFuture<Results> getR() {
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return r;
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return r;
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}
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/**
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@ -258,7 +258,7 @@ public class IslandLevelCalculator {
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* @return the results
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*/
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public Results getResults() {
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return results;
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return results;
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}
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/**
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@ -268,13 +268,13 @@ public class IslandLevelCalculator {
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* @return value of a material
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*/
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private int getValue(Material md) {
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Integer value = addon.getBlockConfig().getValue(island.getWorld(), md);
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if (value == null) {
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// Not in config
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results.ncCount.add(md);
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return 0;
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}
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return value;
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Integer value = addon.getBlockConfig().getValue(island.getWorld(), md);
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if (value == null) {
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// Not in config
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results.ncCount.add(md);
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return 0;
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}
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return value;
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}
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/**
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@ -286,44 +286,44 @@ public class IslandLevelCalculator {
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* there is no island nether
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*/
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private CompletableFuture<List<Chunk>> getWorldChunk(Environment env, Queue<Pair<Integer, Integer>> pairList) {
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if (worlds.containsKey(env)) {
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CompletableFuture<List<Chunk>> r2 = new CompletableFuture<>();
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List<Chunk> chunkList = new ArrayList<>();
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World world = worlds.get(env);
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// Get the chunk, and then coincidentally check the RoseStacker
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loadChunks(r2, world, pairList, chunkList);
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return r2;
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}
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return CompletableFuture.completedFuture(Collections.emptyList());
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if (worlds.containsKey(env)) {
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CompletableFuture<List<Chunk>> r2 = new CompletableFuture<>();
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List<Chunk> chunkList = new ArrayList<>();
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World world = worlds.get(env);
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// Get the chunk, and then coincidentally check the RoseStacker
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loadChunks(r2, world, pairList, chunkList);
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return r2;
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}
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return CompletableFuture.completedFuture(Collections.emptyList());
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}
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private void loadChunks(CompletableFuture<List<Chunk>> r2, World world, Queue<Pair<Integer, Integer>> pairList,
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List<Chunk> chunkList) {
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if (pairList.isEmpty()) {
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r2.complete(chunkList);
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return;
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}
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Pair<Integer, Integer> p = pairList.poll();
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Util.getChunkAtAsync(world, p.x, p.z, world.getEnvironment().equals(Environment.NETHER)).thenAccept(chunk -> {
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if (chunk != null) {
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chunkList.add(chunk);
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roseStackerCheck(chunk);
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}
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loadChunks(r2, world, pairList, chunkList); // Iteration
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});
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List<Chunk> chunkList) {
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if (pairList.isEmpty()) {
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r2.complete(chunkList);
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return;
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}
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Pair<Integer, Integer> p = pairList.poll();
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Util.getChunkAtAsync(world, p.x, p.z, world.getEnvironment().equals(Environment.NETHER)).thenAccept(chunk -> {
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if (chunk != null) {
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chunkList.add(chunk);
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roseStackerCheck(chunk);
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}
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loadChunks(r2, world, pairList, chunkList); // Iteration
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});
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}
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private void roseStackerCheck(Chunk chunk) {
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if (addon.isRoseStackersEnabled()) {
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RoseStackerAPI.getInstance().getStackedBlocks(Collections.singletonList(chunk)).forEach(e -> {
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// Blocks below sea level can be scored differently
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boolean belowSeaLevel = seaHeight > 0 && e.getLocation().getY() <= seaHeight;
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// Check block once because the base block will be counted in the chunk snapshot
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for (int _x = 0; _x < e.getStackSize() - 1; _x++) {
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checkBlock(e.getBlock().getType(), belowSeaLevel);
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}
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});
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}
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if (addon.isRoseStackersEnabled()) {
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RoseStackerAPI.getInstance().getStackedBlocks(Collections.singletonList(chunk)).forEach(e -> {
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// Blocks below sea level can be scored differently
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boolean belowSeaLevel = seaHeight > 0 && e.getLocation().getY() <= seaHeight;
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// Check block once because the base block will be counted in the chunk snapshot
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for (int _x = 0; _x < e.getStackSize() - 1; _x++) {
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checkBlock(e.getBlock().getType(), belowSeaLevel);
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}
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});
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}
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}
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/**
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@ -334,17 +334,17 @@ public class IslandLevelCalculator {
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* @return value of the block if can be counted
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*/
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private int limitCount(Material md) {
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if (limitCount.containsKey(md)) {
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int count = limitCount.get(md);
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if (count > 0) {
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limitCount.put(md, --count);
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return getValue(md);
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} else {
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results.ofCount.add(md);
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return 0;
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}
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}
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return getValue(md);
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if (limitCount.containsKey(md)) {
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int count = limitCount.get(md);
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if (count > 0) {
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limitCount.put(md, --count);
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return getValue(md);
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} else {
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results.ofCount.add(md);
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return 0;
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}
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}
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return getValue(md);
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}
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/**
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@ -579,7 +579,7 @@ public class IslandLevelCalculator {
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* @return the zeroIsland
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*/
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boolean isNotZeroIsland() {
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return !zeroIsland;
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return !zeroIsland;
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}
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public void scanIsland(Pipeliner pipeliner) {
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@ -608,67 +608,52 @@ public class IslandLevelCalculator {
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// Done
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pipeliner.getInProcessQueue().remove(this);
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// Chunk finished
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// This was the last chunk
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handleStackedBlocks();
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handleChests();
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long checkTime = System.currentTimeMillis();
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finishTask = Bukkit.getScheduler().runTaskTimer(addon.getPlugin(), () -> {
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// Check every half second if all the chests and stacks have been cleared
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if ((chestBlocks.isEmpty() && stackedBlocks.isEmpty())
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|| System.currentTimeMillis() - checkTime > MAX_AMOUNT) {
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this.tidyUp();
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this.getR().complete(getResults());
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finishTask.cancel();
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}
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}, 0, 10L);
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// This was the last chunk. Handle stacked blocks, then chests and exit
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handleStackedBlocks().thenCompose(v -> handleChests()).thenRun(() -> {
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this.tidyUp();
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this.getR().complete(getResults());
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});
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}
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});
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}
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private void handleChests() {
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Iterator<Chunk> it = chestBlocks.iterator();
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while (it.hasNext()) {
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Chunk v = it.next();
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Util.getChunkAtAsync(v.getWorld(), v.getX(), v.getZ()).thenAccept(c -> {
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private CompletableFuture<Void> handleChests() {
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List<CompletableFuture<Void>> futures = new ArrayList<>();
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for (Chunk v : chestBlocks) {
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CompletableFuture<Void> future = Util.getChunkAtAsync(v.getWorld(), v.getX(), v.getZ()).thenAccept(c -> {
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scanChests(c);
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it.remove();
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});
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futures.add(future);
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}
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// Return a CompletableFuture that completes when all futures are done
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return CompletableFuture.allOf(futures.toArray(new CompletableFuture[0]));
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}
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private void handleStackedBlocks() {
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// Deal with any stacked blocks
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List<Location> toRemove = new ArrayList<>();
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Iterator<Location> it = stackedBlocks.iterator();
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while (it.hasNext()) {
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Location v = it.next();
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Util.getChunkAtAsync(v).thenAccept(c -> {
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Block stackedBlock = v.getBlock();
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boolean belowSeaLevel = seaHeight > 0 && v.getBlockY() <= seaHeight;
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if (WildStackerAPI.getWildStacker().getSystemManager().isStackedBarrel(stackedBlock)) {
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StackedBarrel barrel = WildStackerAPI.getStackedBarrel(stackedBlock);
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int barrelAmt = WildStackerAPI.getBarrelAmount(stackedBlock);
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for (int _x = 0; _x < barrelAmt; _x++) {
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checkBlock(barrel.getType(), belowSeaLevel);
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private CompletableFuture<Void> handleStackedBlocks() {
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// Deal with any stacked blocks
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List<CompletableFuture<Void>> futures = new ArrayList<>();
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for (Location v : stackedBlocks) {
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CompletableFuture<Void> future = Util.getChunkAtAsync(v).thenAccept(c -> {
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Block stackedBlock = v.getBlock();
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boolean belowSeaLevel = seaHeight > 0 && v.getBlockY() <= seaHeight;
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if (WildStackerAPI.getWildStacker().getSystemManager().isStackedBarrel(stackedBlock)) {
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StackedBarrel barrel = WildStackerAPI.getStackedBarrel(stackedBlock);
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int barrelAmt = WildStackerAPI.getBarrelAmount(stackedBlock);
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for (int _x = 0; _x < barrelAmt; _x++) {
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checkBlock(barrel.getType(), belowSeaLevel);
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}
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} else if (WildStackerAPI.getWildStacker().getSystemManager().isStackedSpawner(stackedBlock)) {
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int spawnerAmt = WildStackerAPI.getSpawnersAmount((CreatureSpawner) stackedBlock.getState());
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for (int _x = 0; _x < spawnerAmt; _x++) {
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checkBlock(stackedBlock.getType(), belowSeaLevel);
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}
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}
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} else if (WildStackerAPI.getWildStacker().getSystemManager().isStackedSpawner(stackedBlock)) {
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int spawnerAmt = WildStackerAPI.getSpawnersAmount((CreatureSpawner) stackedBlock.getState());
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for (int _x = 0; _x < spawnerAmt; _x++) {
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checkBlock(stackedBlock.getType(), belowSeaLevel);
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}
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}
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synchronized (toRemove) {
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toRemove.add(v);
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}
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});
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}
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});
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futures.add(future);
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}
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// Return a CompletableFuture that completes when all futures are done
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return CompletableFuture.allOf(futures.toArray(new CompletableFuture[0]));
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// Wait for all asynchronous tasks to complete before removing elements
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// Remove the elements collected in toRemove
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synchronized (toRemove) {
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stackedBlocks.removeAll(toRemove);
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}
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}
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}
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