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Translate zh-CN.yml via GitLocalize (#276)
Co-authored-by: dawnTak <lanlongxiaode@outlook.com>
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admin:
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level:
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parameters: "<player>"
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description: 计算某玩家的岛屿等级
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description: 计算指定玩家的岛屿等级
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sethandicap:
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parameters: "<玩家> <让分>"
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description: 设置孤岛障碍,通常是首发岛的水平
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changed: "&a初始离岛差由[number]更改为[new_number]。"
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invalid-level: "&c差点。使用整数。"
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parameters: "<player> <handicap>"
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description: 设置偏差值,通常用于调整新建的初始岛屿等级为零。实际岛屿等级 - <handicap> = 计算的岛屿等级
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changed: "&a 岛屿的偏差值从 [number] 更改为 [new_number]"
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invalid-level: "&c 偏差值无效,请使用整数"
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levelstatus:
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description: 显示要扫描的队列中有多少岛
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islands-in-queue: "&a列队中的列队:[人数]"
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description: 显示等级计算队列中的岛屿
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islands-in-queue: "&a 列队中的岛屿:[number]"
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top:
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description: 显示前十名
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unknown-world: "&c未知世界!"
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unknown-world: "&c 未知的世界!"
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display: "&f[rank]. &a[name] &7- &b[level]"
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remove:
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description: 将玩家移出前十
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description: 将玩家移出前十名
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parameters: "<player>"
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island:
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level:
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parameters: "[player]"
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description: 计算你或玩家 [player] 的岛屿等级
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calculating: "&a计算等级中..."
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estimated-wait: "&a 预计等待时间: [number] 秒"
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in-queue: "&a您是队列中的数字[number]"
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island-level-is: "&a岛屿等级为 &b[level]"
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required-points-to-next-level: "&a还需 [points] 才能升到下一级"
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description: 计算你或指定玩家 [player] 的岛屿等级
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calculating: "&a 等级计算中..."
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estimated-wait: "&a 预计等待时间:[number] 秒"
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in-queue: "&a 你处于队列中第 [number] 个"
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island-level-is: "&a 岛屿等级为 &b[level]"
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required-points-to-next-level: "&a 还需 [points] 点数才能到达下一级"
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deaths: "&c([number] 次死亡)"
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cooldown: "&c再等 &b[time] &c秒才能再次使用"
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in-progress: "&6岛级计算正在进行中..."
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time-out: "&c等级计算花了太长时间。请稍后再试。"
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cooldown: "&c 还需等待 &b[time] &c秒才能再次使用该指令"
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in-progress: "&6 岛级等级正在计算中..."
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time-out: "&c 等级计算超时。请稍后再试"
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top:
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description: 显示前十名
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gui-title: "&a前十"
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gui-title: "&a 前十"
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gui-heading: "&6[name]: &B[rank]"
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island-level: "&B等级 [level]"
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warp-to: "&A正传送到 [name] 的岛屿"
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island-level: "&b 等级 [level]"
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warp-to: "&a 正在传送到 [name] 的岛屿"
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level-details:
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above-sea-level-blocks: 海拔以上的街区
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spawners: 产卵者
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underwater-blocks: 水下积木
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all-blocks: 所有块
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no-island: "&c没有岛!"
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names-island: "[名字]的小岛"
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syntax: "[名称] x [数字]"
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hint: "&c运行级别以查看阻止报告"
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above-sea-level-blocks: 海平面以上的方块
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spawners: 刷怪笼
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underwater-blocks: 水下的方块
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all-blocks: 所有方块
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no-island: "&c 没有岛屿!"
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names-island: "[name] 的岛屿"
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syntax: "[name] x [number]"
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hint: "&c 运行level指令查看方块报告"
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level:
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commands:
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value:
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description: 查看某方块的价值
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success: "&7本方块的价值: &e[value]"
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success-underwater: "&7本方块的水下价值: &e[value]"
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empty-hand: "&c你手里没有方块"
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no-value: "&c这个东西一文不值."
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parameters: "[hand|<material>]"
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description: 显示方块的价值。在末尾添加 'hand' 可显示手中方块的价值
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gui:
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titles:
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top: "&0&l 岛屿排行榜"
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detail-panel: "&0&l [name] 的岛屿"
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value-panel: "&0&l 方块价值"
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buttons:
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island:
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empty: "&f&l 第 [name] 名"
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name: "&f&l [name]"
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description: |-
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[owner]
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[members]
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[place]
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[level]
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owners-island: "[player] 的岛屿"
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owner: "&7&l 岛主:&r&b [player]"
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members-title: "&7&l 成员:"
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member: "&b - [player]"
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unknown: 未知
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place: "&7第 &7&o[number] &r&7名"
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level: "&7 等级: &o [number]"
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material:
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name: "&f&l [number] x [material]"
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description: |-
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[description]
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[count]
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[value]
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[calculated]
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[limit]
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[id]
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id: "&7 方块ID:&e [id]"
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value: "&7 方块价值:&e [number]"
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limit: "&7 方块限制:&e [number]"
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count: "&7 方块数量:&e [number]"
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calculated: "&7 计算值:&e [number]"
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all_blocks:
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name: "&f&l 所有方块"
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description: "&7 显示岛屿上所有的方块"
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above_sea_level:
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name: "&f&l 方块在海平面以上的价值"
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description: |-
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&7 只显示所有
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&7 海平面以上的方块
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underwater:
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name: "&f&l 海平面以下的方块"
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description: |-
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&7 只显示所有
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&7 海平面以下的方块
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spawner:
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name: "&f&l 刷怪笼"
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description: "&7 只显示刷怪笼"
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filters:
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name:
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name: "&f&l 按名称排序"
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description: "&7 通过名称排序所有的方块"
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value:
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name: "&f&l 按价值排序"
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description: "&7 通过价值排序所有的方块"
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count:
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name: "&f&l 按数量排序"
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description: "&7 通过数量排序所有方块"
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value:
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name: "&f&l [material]"
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description: |-
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[description]
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[value]
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[underwater]
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[limit]
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[id]
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id: "&7 方块ID:&e [id]"
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value: "&7 方块价值:&e [number]"
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underwater: "&7 方块海平面下价值:&e [number]"
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limit: "&7 方块限制:&e [number]"
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previous:
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name: "&f&l 上一页"
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description: "&7 切换到第 [number] 页"
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next:
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name: "&f&l 下一页"
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description: "&7 切换到第 [number] 页"
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search:
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name: "&f&l 搜索"
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description: "&7 搜索特定的内容"
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search: "&b 搜索值:[value]"
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tips:
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click-to-view: "&e 点击 &7 查看"
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click-to-previous: "&e 点击 &7 查看上一页"
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click-to-next: "&e 点击 &7 查看下一页"
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click-to-select: "&e 点击 &7 选择"
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left-click-to-cycle-up: "&e 左键点击 &7 向上循环"
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right-click-to-cycle-down: "&e 右键点击 &7 向下循环"
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left-click-to-change: "&e 左键点击 &7 编辑"
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right-click-to-clear: "&e 右键点击 &7 清除"
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click-to-asc: "&e 点击 &7 以升序排序"
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click-to-desc: "&e 点击 &7 以降序排序"
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click-to-warp: "&e 点击 &7 去岛屿传送点"
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click-to-visit: "&e 点击 &7 参观"
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right-click-to-visit: "&e 右键点击 &7 查看"
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conversations:
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prefix: "&l&6 [BentoBox]: &r"
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no-data: "&c 运行level指令查看方块报告"
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cancel-string: cancel
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exit-string: cancel, exit, quit
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write-search: "&e 请输入要搜索的值. (输入 'cancel' 退出)"
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search-updated: "&a 搜索值已更新"
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cancelled: "&c 对话已取消!"
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no-value: "&c 这件物品一文不值"
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unknown-item: "&c 物品 '[material]' 在游戏中不存在"
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value: "&7 物品 '[material]' 的价值:&e[value]"
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value-underwater: "&7 物品 '[material]' 在海平面以下的价值:&e[value]"
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empty-hand: "&c 你的手中没有拿着方块"
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