Release 2.11.0 (#290)

* Version 2.7.1

* Version 2.7.2

* Use Java 9's takeWhile

* Added placeholder %Level_[gamemode]_rank_value

Fixes https://github.com/BentoBoxWorld/Level/issues/228

* No save on disable (#231)

* Release 2.6.4

* Remove saving to database on disable.

https://github.com/BentoBoxWorld/Level/issues/229

First, the top ten tables are never actually used or loaded. They are
created in memory by loading the island levels. So there is no reason to
keep saving them.
Second, the island level data is saved every time it is changed, so
there is no need to save all of the cache on exit.

* Fixes tests

* Rosestacker (#232)

* Add support for RoseStacker 1.3.0

* Made plugin a Pladdon.

* Version 2.8.0

* Added new placeholders

%Level_%gamemode%_top_island_name_%rank% - lists the island name
%Level_%gamemode%_top_island_members_%rank% - a comma separated list of
team members

https://github.com/BentoBoxWorld/Level/issues/224
https://github.com/BentoBoxWorld/Level/issues/211
https://github.com/BentoBoxWorld/Level/issues/132
https://github.com/BentoBoxWorld/Level/issues/107
https://github.com/BentoBoxWorld/Level/issues/105

* Update to BentoBox API 1.18

* Open up modules for testing access.

* Back support for BentoBox 1.16.5.

* Version 2.8.1

* Speeds up level calculation by doing more chunk scans async.

If chests are scanned, then it will take longer because these have to be
done sync.

https://github.com/BentoBoxWorld/Level/issues/243

* add Vietnamese (#240)

* Raw island level placeholder (#241)

* Changed IslandLevelCalculator minHeight to world minHeight for negative blocks height support since 1.18. (#246)

* Version 2.9.0

* Chinese Translation (#249)

* Translate zh-CN.yml via GitLocalize

* Translate zh-CN.yml via GitLocalize

Co-authored-by: mt-gitlocalize <mt@gitlocalize.com>
Co-authored-by: 织梦 <493733933@qq.com>

* Translate id.yml via GitLocalize (#250)

Co-authored-by: Nathan Adhitya <nathanadhitya@outlook.com>

* Translate fr.yml via GitLocalize (#251)

Co-authored-by: organizatsiya <organizatsiya.wildguns@gmail.com>

* Korean translation (#252)

* Translate ko.yml via GitLocalize

* Translate ko.yml via GitLocalize

Co-authored-by: chickiyeah <ruddls030@naver.com>
Co-authored-by: mt-gitlocalize <mt@gitlocalize.com>

* German Translation (#253)

* Translate de.yml via GitLocalize

* Update de.yml

Co-authored-by: Rikamo045 <rik.amos.krajinovic@gmail.com>
Co-authored-by: tastybento <tastybento@users.noreply.github.com>

* Translate hu.yml via GitLocalize (#254)

Co-authored-by: András Marczinkó <marczinkoandris@gmail.com>

* Version 2.9.1

* Attempt to handle WildStacker spawners

* Fix error lon loading id locale

* Avoid async chunk snapshotting.

Fixes https://github.com/BentoBoxWorld/Level/issues/256

* Update to BentoBox API 1.20.
Replace plugin.yml with spigot-annotations.

Implement customizable TopLevelPanel.

* Fixes some small issues with TopLevelPanel

Add Utils class that contains some useful things.

* Implement customizable DetailsPanel.

Remove old DetailsGUITab due to new implementation.

* Fix failing test.

* Remove blank file

* Added repo for maven plugin snapshots

* Implement feature that allows to sort items in detail panel. (#259)

Apparently, because it is 2 years old request, it got in a state -> implement or drop.

Fixes #192

* Implement calculated value for blocks. (#260)

It is ~ value, as calculation formula cannot be applied per block. At least I think so.

Part of #192

* Update es.yml (#261)

* Implement customizable Values GUI. (#262)

This GUI shows value to all items in game. It also shows max limit of blocks, if it is set.

Fixes of #192

* Support for AdvancedChests was updated. (#266)

* Implements visit/warp actions in top gui

Add 2 new actions for island buttons in TOP GUI:
- Visit -> allows to visit island, but it requires Visit Addon
- Warp -> allows to warp to island, but it requires Warp Addon

Requested via Discord.

* Fixes a Level addon crash on startup.

Level addon crashed at the startup if Visit or Warps addon were not installed. It happened because Level addon main class were implementing Listener interface.
To avoid it and fix the crash, I moved migration listener to a separate class.

Fixes #2012

* Translate pl.yml via GitLocalize (#269)

Co-authored-by: wiktorm12 <wiktorm12@gmail.com>

* Translate fr.yml via GitLocalize (#272)

Co-authored-by: organizatsiya <organizatsiya.wildguns@gmail.com>

* Update to Java 17

* Update Github workflow to Java 17

* Adds %Level_[gamemode]_island_level_max% placeholder

This records the lifetime maximum level the island has ever had.
Addresses #271

* Only shows Members or higher in the top members placeholder

Fixes #267

* Add natural log to level-calc formula parsing

Relates to #274

* feat: add island total points + placeholder (#264)

* feat: add island total points + placeholder

* Update IslandLevels.java

* Fix JavaDoc

* Translate zh-CN.yml via GitLocalize (#276)

Co-authored-by: dawnTak <lanlongxiaode@outlook.com>

* Translate nl.yml via GitLocalize (#277)

Co-authored-by: DevSolaris <solaris.dev.2002@gmail.com>

* Add ${argLine} to get jacoco coverage

* Updated Jacoco POM

* Add shulker to in chest count (#275)

* Sonar Cloud code smell clean up (#278)

* Refactor placeholders (#279)

* Update ReadMe

* Fix Jacoco

* Remove unused imports

* Remove placeholders from main class

Created a separate class for cleaner code and added a test class.

* Remove dependency

* Add UltimateStacker hook for stacked blocks (#281)

* Create plugin.yml (#282)

* Create plugin.yml

The annotations do not provide the option to define the version dynamically from maven. This should fix that.

* Remove Spigot Plugin Annotations

* Remove plugin-annotation repo

* Updated dependencies

* Version 2.10.1

* Add blocks that should be zero by default as they are available

on the ocean floor. https://github.com/BentoBoxWorld/Level/issues/284

* Chinese (#288)

* Translate zh-CN.yml via GitLocalize

* Translate zh-CN.yml via GitLocalize

---------

Co-authored-by: Jeansou <bettertreebot@gmail.com>
Co-authored-by: dawnTak <lanlongxiaode@outlook.com>

* Translate id.yml via GitLocalize (#287)

Co-authored-by: Dusty <siapa-yg-mau-diblokir.kfrxp@simplelogin.com>

* French (#286)

* Translate fr.yml via GitLocalize

* Translate fr.yml via GitLocalize

* Translate fr.yml via GitLocalize

---------

Co-authored-by: gitlocalize-app[bot] <55277160+gitlocalize-app[bot]@users.noreply.github.com>
Co-authored-by: organizatsiya <organizatsiya.wildguns@gmail.com>
Co-authored-by: Florian CUNY <poslovitch@bentobox.world>

* Spanish (#285)

* Translate es.yml via GitLocalize

* Translate es.yml via GitLocalize

---------

Co-authored-by: ChrissTM03 <criisbr193@gmail.com>
Co-authored-by: Espan <zcraftyt@gmail.com>

* Version 2.11.0

---------

Co-authored-by: Huynh Tien <huynhqtienvtag@gmail.com>
Co-authored-by: Rubén <44579213+Rubenicos@users.noreply.github.com>
Co-authored-by: Pierre Dedrie <Pirgosth74@gmail.com>
Co-authored-by: gitlocalize-app[bot] <55277160+gitlocalize-app[bot]@users.noreply.github.com>
Co-authored-by: mt-gitlocalize <mt@gitlocalize.com>
Co-authored-by: 织梦 <493733933@qq.com>
Co-authored-by: Nathan Adhitya <nathanadhitya@outlook.com>
Co-authored-by: organizatsiya <organizatsiya.wildguns@gmail.com>
Co-authored-by: chickiyeah <ruddls030@naver.com>
Co-authored-by: Rikamo045 <rik.amos.krajinovic@gmail.com>
Co-authored-by: András Marczinkó <marczinkoandris@gmail.com>
Co-authored-by: BONNe <bonne@bonne.id.lv>
Co-authored-by: KrazyxWolf <68208993+KrazyxWolf@users.noreply.github.com>
Co-authored-by: DeadSilenceIV <Barreto-h2@hotmail.com>
Co-authored-by: wiktorm12 <wiktorm12@gmail.com>
Co-authored-by: evlad <emmanuelvlad@gmail.com>
Co-authored-by: dawnTak <lanlongxiaode@outlook.com>
Co-authored-by: DevSolaris <solaris.dev.2002@gmail.com>
Co-authored-by: DevSolaris <105156235+DevSolaris@users.noreply.github.com>
Co-authored-by: ceze88 <dev.ceze@gmail.com>
Co-authored-by: Jeansou <bettertreebot@gmail.com>
Co-authored-by: Dusty <siapa-yg-mau-diblokir.kfrxp@simplelogin.com>
Co-authored-by: Florian CUNY <poslovitch@bentobox.world>
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Co-authored-by: Espan <zcraftyt@gmail.com>
This commit is contained in:
tastybento 2023-06-03 09:17:44 -07:00 committed by GitHub
parent 95c9e55cfe
commit f87603de83
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6 changed files with 280 additions and 101 deletions

30
pom.xml
View File

@ -71,7 +71,7 @@
<!-- Do not change unless you want different name for local builds. --> <!-- Do not change unless you want different name for local builds. -->
<build.number>-LOCAL</build.number> <build.number>-LOCAL</build.number>
<!-- This allows to change between versions. --> <!-- This allows to change between versions. -->
<build.version>2.10.0</build.version> <build.version>2.11.0</build.version>
<sonar.projectKey>BentoBoxWorld_Level</sonar.projectKey> <sonar.projectKey>BentoBoxWorld_Level</sonar.projectKey>
<sonar.organization>bentobox-world</sonar.organization> <sonar.organization>bentobox-world</sonar.organization>
<sonar.host.url>https://sonarcloud.io</sonar.host.url> <sonar.host.url>https://sonarcloud.io</sonar.host.url>
@ -127,18 +127,6 @@
</pluginRepositories> </pluginRepositories>
<repositories> <repositories>
<repository>
<id>spigot-repo</id>
<url>https://hub.spigotmc.org/nexus/content/repositories/snapshots</url>
</repository>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.org/repository/maven-public/</url>
</repository>
<repository>
<id>codemc-public</id>
<url>https://repo.codemc.org/repository/maven-public/</url>
</repository>
<!--Wild Stacker repo --> <!--Wild Stacker repo -->
<repository> <repository>
<id>jitpack.io</id> <id>jitpack.io</id>
@ -154,6 +142,18 @@
<id>songoda-public</id> <id>songoda-public</id>
<url>https://repo.songoda.com/repository/public/</url> <url>https://repo.songoda.com/repository/public/</url>
</repository> </repository>
<repository>
<id>spigot-repo</id>
<url>https://hub.spigotmc.org/nexus/content/repositories/snapshots</url>
</repository>
<repository>
<id>codemc-repo</id>
<url>https://repo.codemc.org/repository/maven-public/</url>
</repository>
<repository>
<id>codemc-public</id>
<url>https://repo.codemc.org/repository/maven-public/</url>
</repository>
</repositories> </repositories>
<dependencies> <dependencies>
@ -331,10 +331,10 @@
<artifactId>maven-javadoc-plugin</artifactId> <artifactId>maven-javadoc-plugin</artifactId>
<version>3.0.1</version> <version>3.0.1</version>
<configuration> <configuration>
<doclint>none</doclint> <!-- Turnoff all checks -->
<failOnError>false</failOnError> <failOnError>false</failOnError>
<additionalJOption>-Xdoclint:none</additionalJOption>
<javadocExecutable>${java.home}/bin/javadoc</javadocExecutable> <javadocExecutable>${java.home}/bin/javadoc</javadocExecutable>
<source>16</source> <source>17</source>
</configuration> </configuration>
<executions> <executions>
<execution> <execution>

View File

@ -190,9 +190,9 @@ public class Level extends Addon {
/** /**
* Compares versions * Compares versions
* @param version1 * @param version1 version 1
* @param version2 * @param version2 version 2
* @return <0 if version 1 is older than version 2, =0 if the same, >0 if version 1 is newer than version 2 * @return {@code <0 if version 1 is older than version 2, =0 if the same, >0 if version 1 is newer than version 2}
*/ */
public static int compareVersions(String version1, String version2) { public static int compareVersions(String version1, String version2) {
int comparisonResult = 0; int comparisonResult = 0;

View File

@ -778,6 +778,58 @@ worlds:
ANDESITE: 0 ANDESITE: 0
DIORITE: 0 DIORITE: 0
acidisland_world: acidisland_world:
BRAIN_CORAL: 0
BRAIN_CORAL_BLOCK: 0
BRAIN_CORAL_FAN: 0
BRAIN_CORAL_WALL_FAN: 0
BUBBLE_CORAL: 0
BUBBLE_CORAL_BLOCK: 0
BUBBLE_CORAL_FAN: 0
BUBBLE_CORAL_WALL_FAN: 0
DEAD_BRAIN_CORAL: 0
DEAD_BRAIN_CORAL_BLOCK: 0
DEAD_BRAIN_CORAL_FAN: 0
DEAD_BRAIN_CORAL_WALL_FAN: 0
DEAD_BUBBLE_CORAL: 0
DEAD_BUBBLE_CORAL_BLOCK: 0
DEAD_BUBBLE_CORAL_FAN: 0
DEAD_BUBBLE_CORAL_WALL_FAN: 0
FIRE_CORAL: 0
FIRE_CORAL_BLOCK: 0
FIRE_CORAL_FAN: 0
FIRE_CORAL_WALL_FAN: 0
DEAD_FIRE_CORAL: 0
DEAD_FIRE_CORAL_BLOCK: 0
DEAD_FIRE_CORAL_FAN: 0
DEAD_FIRE_CORAL_WALL_FAN: 0
HORN_CORAL: 0
HORN_CORAL_BLOCK: 0
HORN_CORAL_FAN: 0
HORN_CORAL_WALL_FAN: 0
DEAD_HORN_CORAL: 0
DEAD_HORN_CORAL_BLOCK: 0
DEAD_HORN_CORAL_FAN: 0
DEAD_HORN_CORAL_WALL_FAN: 0
TUBE_CORAL: 0
TUBE_CORAL_BLOCK: 0
TUBE_CORAL_FAN: 0
TUBE_CORAL_WALL_FAN: 0
DEAD_TUBE_CORAL: 0
DEAD_TUBE_CORAL_BLOCK: 0
DEAD_TUBE_CORAL_FAN: 0
DEAD_TUBE_CORAL_WALL_FAN: 0
SAND: 0 SAND: 0
SANDSTONE: 0 SANDSTONE: 0
RED_SAND: 0
ICE: 0 ICE: 0
AMETHYST_CLUSTER: 0
AMETHYST_BLOCK: 0
LARGE_AMETHYST_BUD: 0
MEDIUM_AMETHYST_BUD: 0
SMALL_AMETHYST_BUD: 0
BUDDING_AMETHYST: 0
SEA_PICKLE: 0
CALCITE: 0
TALL_SEAGRASS: 0
SEAGRASS: 0
SMOOTH_BASALT: 0

View File

@ -1,94 +1,79 @@
########################################################################################################### ---
# Este es un archivo YML. Tenga cuidado al editar. Revisa tus ediciones en un verificador de YAML como #
# el de http://yaml-online-parser.appspot.com #
###########################################################################################################
admin: admin:
level: level:
parameters: "<player>" parameters: "<player>"
description: "Calcula el nivel de la isla del jugador" description: Calcula el nivel de la isla del jugador
sethandicap: sethandicap:
parameters: <player> <handicap> parameters: "<player> <handicap>"
description: "Define la desventaja de la isla, usualmente el nivel inicial para nuevas islas" description: Define la desventaja de la isla, usualmente el nivel inicial para
nuevas islas
changed: "&aDesventaja inicial de la isla cambiado de [number] a [new_number]." changed: "&aDesventaja inicial de la isla cambiado de [number] a [new_number]."
invalid-level: "&cNúmero no válido. Usa un número entero." invalid-level: "&cNúmero no válido. Usa un número entero."
levelstatus: levelstatus:
description: "Muestra cuantas islas hay en la cola para escanear" description: Muestra cuantas islas hay en la cola para escanear
islands-in-queue: "&aIslas en cola: [number]" islands-in-queue: "&aIslas en cola: [number]"
top: top:
description: "Muestra la lista de las diez primeras islas" description: Muestra la lista de las diez primeras islas
unknown-world: "&c¡Mundo desconocido!" unknown-world: "&c¡Mundo desconocido!"
display: "&f[rank]. &a[name] &7- &b[level]" display: "&f[rank]. &a[name] &7- &b[level]"
remove: remove:
description: "Elimina a un jugador de los diez primeros" description: Elimina a un jugador de los diez primeros
parameters: "<player>" parameters: "<jugador>"
island: island:
level: level:
parameters: "[player]" parameters: "[player]"
description: "Calcula tu nivel de isla o muestra el nivel de [player]" description: Calcula tu nivel de isla o muestra el nivel de [player]
calculating: "&aCalculando nivel..." calculating: "&aCalculando nivel..."
estimated-wait: "&aEspera estimada: [number] segundos" estimated-wait: "&aEspera estimada: [number] segundos"
in-queue: "&aEstás en el puesto [number] de la cola" in-queue: "&aEstás en el puesto [number] de la cola"
island-level-is: "&aNivel de isla es de &b[level]" island-level-is: "&aNivel de isla es de &b[level]"
required-points-to-next-level: "&a[points] Puntos requeridos hasta el siguiente nivel." required-points-to-next-level: "&a[points] Puntos requeridos hasta el siguiente
nivel."
deaths: "&c([number] Muertes)" deaths: "&c([number] Muertes)"
cooldown: "&cDebes esperar &b[time] &csegundos para poder volver a hacer esto." cooldown: "&cDebes esperar &b[time] &csegundos para poder volver a hacer esto."
in-progress: "&6El Calculo del nivel de la islas está en progreso..." in-progress: "&6El Calculo del nivel de la islas está en progreso..."
time-out: "&cEl calculo del nivel de la isla está tardando. Intente más tarde." time-out: "&cEl calculo del nivel de la isla está tardando. Intente más tarde."
top: top:
description: "Muestra el top de islas" description: Muestra el top de islas
gui-title: "&aTop diez" gui-title: "&aTop diez"
gui-heading: "&6[name]: &b[rank]" gui-heading: "&6[name]: &b[rank]"
island-level: "&bNivel [level]" island-level: "&bNivel [level]"
warp-to: "&aLlevándote a la isla de [name]" warp-to: "&aLlevándote a la isla de [name]"
level-details: level-details:
above-sea-level-blocks: "Bloques sobre el nivel del mar" above-sea-level-blocks: Bloques sobre el nivel del mar
spawners: "Spawners" spawners: Spawners
underwater-blocks: "Bloques debajo del nivel del mar" underwater-blocks: Bloques debajo del nivel del mar
all-blocks: "Todos los bloques" all-blocks: Todos los bloques
no-island: "&c¡Sin isla!" no-island: "&c¡Sin isla!"
names-island: "Isla de [name]" names-island: Isla de [name]
syntax: "[name] x [number]" syntax: "[name] x [number]"
hint: "&cEscriba /level para ver el recuento de bloques" hint: "&cEscriba /level para ver el recuento de bloques"
value:
description: "Muestra el valor de un bloque en la mano"
success: "&7El valor del este bloque es: &e[value]"
success-underwater: "&7El valor de este bloque debajo del nivel del mar es: &e[value]"
empty-hand: "&cNo hay bloques en tu mano."
no-value: "&cEste objeto no tiene valor."
level: level:
commands:
value:
parameters: "[hand|<material>]"
description: muestra el valor de los bloques. Añade 'hand' al final para mostrar
el valor del bloque de la mano.
gui: gui:
titles: titles:
top: "&0&lTop de islas" top: "&0&lTop de islas"
detail-panel: "&0&lIsla de [name]" detail-panel: "&0&lIsla de [name]"
value-panel: "&0&l Valores de los Bloques"
buttons: buttons:
island: island:
empty: '&f&l[name]. lugar' empty: "&f&l[name]. lugar"
name: '&f&l[name]' name: "&f&l[name]"
description: |- description: |-
[owner] [owner]
[members] [members]
[place] [place]
[level] [level]
# Text that is replacing [name] if island do not have a name owners-island: Isla de [player]
owners-island: "Isla de [player]"
# Text for [owner] in description.
owner: "&7&l Dueño: &r&b[player]" owner: "&7&l Dueño: &r&b[player]"
# Title before listing members for [members] in description
members-title: "&7&l Miembros:" members-title: "&7&l Miembros:"
# List each member under the title for [members] in description
member: "&b - [player]" member: "&b - [player]"
# Name of unknown player.
unknown: " desconocido" unknown: " desconocido"
# Section for parsing [place]
place: "&7&o [number]. &r&7lugar" place: "&7&o [number]. &r&7lugar"
# Section for parsing [level]
level: "&7 Nivel: &o[number]" level: "&7 Nivel: &o[number]"
material: material:
name: "&f&l[number] x [material]" name: "&f&l[number] x [material]"
@ -123,31 +108,41 @@ level:
&7 nivel del mar. &7 nivel del mar.
spawner: spawner:
name: "&f&lSpawners" name: "&f&lSpawners"
description: |- description: "&7Mostrar solo spawners."
&7Mostrar solo spawners.
filters: filters:
name: name:
name: "&f&lOrdenar por nombre" name: "&f&lOrdenar por nombre"
description: |- description: "&7Ordenar todos los bloques por nombre."
&7Ordenar todos los bloques por nombre.
value: value:
name: "&f&lOrdenar por valor" name: "&f&lOrdenar por valor"
description: |- description: "&7Ordenar todos los bloques por valor."
&7Ordenar todos los bloques por valor.
count: count:
name: "&f&lOrdenar por cantidad" name: "&f&lOrdenar por cantidad"
description: "&7Ordenar todos los bloques por cantidad."
value:
name: "&f&l [material]"
description: |- description: |-
&7Ordenar todos los bloques por cantidad. [description]
# Button that is used in multi-page GUIs which allows to return to previous page. [value]
[underwater]
[limit]
[id]
id: "&7 ID de Bloque: &e [id]"
value: "&7 Valor del Bloque: &e [number]"
underwater: "&7 Por debajo del nivel del mar: &e [number]"
limit: "&7 Límite de bloque: &e [number]"
previous: previous:
name: "&f&lPágina anterior" name: "&f&lPágina anterior"
description: |- description: "&7Cambiar a la página [number]"
&7Cambiar a la página [number]
# Button that is used in multi-page GUIs which allows to go to next page.
next: next:
name: "&f&lSiguiente página" name: "&f&lSiguiente página"
description: "&7Cambiar a la página [number]"
search:
name: "&f&l Buscar"
description: |- description: |-
&7Cambiar a la página [number] &7 Buscar un determinado
&7 valor.
search: "&b Valor: [value]"
tips: tips:
click-to-view: "&eClic &7para ver." click-to-view: "&eClic &7para ver."
click-to-previous: "&eClic &7 para ir a la página anterior." click-to-previous: "&eClic &7 para ir a la página anterior."
@ -155,7 +150,23 @@ level:
click-to-select: "&eClic &7 para seleccionar." click-to-select: "&eClic &7 para seleccionar."
left-click-to-cycle-up: "&eClic izquierdo &7para ir hacia arriba." left-click-to-cycle-up: "&eClic izquierdo &7para ir hacia arriba."
right-click-to-cycle-down: "&eClic derecho &7para ir hacia abajo." right-click-to-cycle-down: "&eClic derecho &7para ir hacia abajo."
left-click-to-change: "&e Clic Izquierdo &7 para editar."
right-click-to-clear: "&e Clic Derecho &7 para borrar."
click-to-asc: "&e Clic &7 para ordenar de forma creciente."
click-to-desc: "&e Clic &7 para ordenar de forma decreciente."
click-to-warp: "&e Clic &7 para teletransportarse."
click-to-visit: "&e Clic &7 para visitar."
right-click-to-visit: "&e Clic Derecho &7 para visitar."
conversations: conversations:
# Prefix for messages that are send from server.
prefix: "&l&6[BentoBox]: &r" prefix: "&l&6[BentoBox]: &r"
no-data: "&cEscriba /level para ver el recuento de bloques." no-data: "&cEscriba /level para ver el recuento de bloques."
cancel-string: cancelar
exit-string: cancelar, salir, abandonar
write-search: "&e Introduce un valor de búsqueda. (Escribe 'cancel' para salir)"
search-updated: "&a Valor de búsqueda actualizado."
cancelled: "&c ¡Conversación cancelada!"
no-value: "&c Ese ítem no tiene valor."
unknown-item: "&c El '[material]' no existe en el juego."
value: "&7 El valor de '[material]' es: &e[value]"
value-underwater: "&7 El valor de '[material]' por debajo del nivel del mar: &e[value]"
empty-hand: "&c No hay bloques en tu mano"

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@ -2,54 +2,170 @@
admin: admin:
level: level:
parameters: "<player>" parameters: "<player>"
description: hitung level pulau untuk player description: hitung level pulau untuk pemain
sethandicap: sethandicap:
parameters: "<player> <handicap>" parameters: "<player> <handicap>"
description: mengatur handicap pulau, biasanya tingkat pulau pemula description: mengatur handicap pulau, biasanya level pulau pemula
changed: "& Handicap pulau awal diubah dari [number] menjadi [new_number]." changed: "&a Handicap pulau awal diubah dari [number] menjadi [new_number]."
invalid-level: "& c Handicap tidak valid. Gunakan angka bulat." invalid-level: "&c Handicap tidak valid. Gunakan angka bulat."
levelstatus: levelstatus:
description: menunjukkan berapa pulau yang menunggu pindaian description: menunjukkan berapa banyak pulau dalam antrian untuk pemindaian
islands-in-queue: "&a Pulau di dalam menunggu: [number]" islands-in-queue: "&a Pulau di dalam antrian: [number]"
top: top:
description: menunjukkan daftar sepuluh besar description: menunjukkan daftar sepuluh besar
unknown-world: "&c World tidak ditemukan!" unknown-world: "&c Dunia tidak ditemukan!"
display: "&f[rank]. &a[name] &7- &b[level]" display: "&f[rank]. &a[name] &7- &b[level]"
remove: remove:
description: menghilangkan player dari sepuluh besar description: menghapus pemain dari sepuluh besar
parameters: "<player>" parameters: "<player>"
island: island:
level: level:
parameters: "[player]" parameters: "[player]"
description: hitung level pulau Anda atau tunjukkan level [player] description: hitung level pulau kamu atau melihat level [player]
calculating: "&a Menghitung level..." calculating: "&a Menghitung level..."
estimated-wait: "&a Waktu tunggu perkiraan: [number] detik" estimated-wait: "&a Perkiraan menunggu: [number] detik"
in-queue: "&aAnda berada pada posisi [number] pada urutan menunggu" in-queue: "&a Kamu berada pada antrian nomor [number]"
island-level-is: "&a Level pulau adalah &b[level]" island-level-is: "&a Level pulau adalah &b[level]"
required-points-to-next-level: "&a [points] poin dibutuhkan hingga level selanjutnya" required-points-to-next-level: "&a [points] poin dibutuhkan hingga level selanjutnya"
deaths: "&c([number] kematian)" deaths: "&c([number] kematian)"
cooldown: "&c Anda harus menunggu &b[time] &c detik sebelum Anda dapat melakukannya cooldown: "&c Kamu harus menunggu &b[time] &c detik sebelum kamu dapat melakukannya
lagi" lagi"
in-progress: "&6 Perhitungan level pulau sedang dijalankan..." in-progress: "&6 Perhitungan level pulau sedang dijalankan..."
time-out: "&c Perhitungan level pulau terlalu lama. Coba lagi nanti." time-out: "&c Perhitungan level pulau terlalu lama. Coba lagi nanti."
top: top:
description: menunjukkan sepuluh besar description: menunjukkan Sepuluh Besar
gui-title: "&a Sepuluh Besar" gui-title: "&a Sepuluh Besar"
gui-heading: "&6[name]: &B[rank]" gui-heading: "&6[name]: &B[rank]"
island-level: "&b Level [level]" island-level: "&b Level [level]"
warp-to: "&A Warping ke pulau milik [name]" warp-to: "&A Warp ke pulau [name]"
level-details: level-details:
above-sea-level-blocks: Blok di atas permukaan laut above-sea-level-blocks: Blok di atas permukaan laut
spawners: Spawner spawners: Spawner
underwater-blocks: Blok di bawah permukaan laut underwater-blocks: Blok di bawah permukaan laut
all-blocks: Semua blok all-blocks: Semua blok
no-island: "&c Tidak terdapat pulau!" no-island: "&c Tidak ada pulau!"
names-island: Pulau milik [name] names-island: Pulau [name]
syntax: "[name] x [number]" syntax: "[name] x [number]"
hint: "& c Jalankan perintah level untuk melihat laporan blok" hint: "&c Jalankan perintah level untuk melihat laporan blok"
level:
commands:
value: value:
description: menunjukkan nilai dari apapun blok parameters: "[hand|<material>]"
success: "&7 Nilai blok ini adalah: &e[value]" description: menunjukkan nilai blok. Tambah 'hand' di akhir untuk menjukkan
success-underwater: "&7 Nilai blok ini di bawah permukaan laut adalah: &e[value]" nilai item di tangan.
empty-hand: "&c Tidak ada balok di tangan Anda" gui:
no-value: "&c Benda itu tidak bernilai." titles:
top: "&0&l Pulau Terbaik"
detail-panel: "&0&l Pulau [name]"
value-panel: "&0&l Nilai Blok"
buttons:
island:
empty: "&f&l [name]. place"
name: "&f&l [name]"
description: |-
[owner]
[members]
[place]
[level]
owners-island: Pulau [player]
owner: "&7&l Pemilik: &r&b [player]"
members-title: "&7&l Anggota:"
member: "&b - [player]"
unknown: tidak diketahui
place: "&r&7Peringkat &7&o [number]."
level: "&7 Level: &o [number]"
material:
name: "&f&l [number] x [material]"
description: |-
[description]
[count]
[value]
[calculated]
[limit]
[id]
id: "&7 Id blok: &e [id]"
value: "&7 Nilai blok: &e [number]"
limit: "&7 Batas blok: &e [number]"
count: "&7 Jumlah blok: &e [number]"
calculated: "&7 Nilai yang dihitung: &e [number]"
all_blocks:
name: "&f&l Semua blok"
description: |-
&7 Tampilkan semua blok
&7 di pulau.
above_sea_level:
name: "&f&l Blok Diatas Permukaan Laut"
description: |-
&7 Hanya mengampilkan blok
&7 yang berada di atas
&7 permukaan laut.
underwater:
name: "&f&l Blok Di bawah Permukaan Laut"
description: |-
&7 Hanya menampilkan blok
&7 yang berada di bawah
&7 permukaan laut.
spawner:
name: "&f&l Spawner"
description: "&7 Hanya tampilkan spawner."
filters:
name:
name: "&f&l Urut berdasarkan Nama"
description: "&7 Mengurutkan semua blok berdasarkan nama."
value:
name: "&f&l Urut berdasarkan Nilai"
description: "&7 Mengurutkan semua blok berdasarkan nilainya."
count:
name: "&f&l Urut berdasarkan Jumlah"
description: "&7 Mengurutkan semua blok berdasarkan jumlahnya."
value:
name: "&f&l [material]"
description: |-
[description]
[value]
[underwater]
[limit]
[id]
id: "&7 Id blok: &e [id]"
value: "&7 Nilai blok: &e [number]"
underwater: "&7 Dibawah permukaan laut: &e [number]"
limit: "&7 Batas block: &e [number]"
previous:
name: "&f&l Halaman sebelumnya"
description: "&7 Beralih ke halaman [number]"
next:
name: "&f&l Halaman selanjutnya"
description: "&7 Beralih ke halaman [number]"
search:
name: "&f&l Cari"
description: |-
&7 Mencari nilai yang
&7 spesifik.
search: "&b Nilai: [value]"
tips:
click-to-view: "&e Klik &7 untuk melihat."
click-to-previous: "&e Klik &7 untuk melihat halaman sebelumnya."
click-to-next: "&e Klik &7 untuk melihat halaman selanjutnya."
click-to-select: "&e Klik &7 untuk memilih."
left-click-to-cycle-up: "&e Klik Kiri &7 untuk memutar ke atas."
right-click-to-cycle-down: "&e Klik Kanan &7 memutar ke bawah."
left-click-to-change: "&e Klik Kiri &7 untuk mengubah."
right-click-to-clear: "&e Klik Kanan &7 untuk membersihkan."
click-to-asc: "&e Klik &7 untuk mengurutkan dalam urutan menaik."
click-to-desc: "&e Klik &7 untuk mengurutkan dalam urutan menurun."
click-to-warp: "&e Klik &7 untuk warp."
click-to-visit: "&e Klik &7 untuk mengunjungi."
right-click-to-visit: "&e Klik Kanan &7 untuk mengunjungi."
conversations:
prefix: "&l&6 [BentoBox]: &r"
no-data: "&c Jalankan perintah level untuk melihat laporan blok"
cancel-string: batal
exit-string: batal, keluar, berhenti
write-search: "&e Tolong masukkan pencarian nilai. (Ketik 'batal' untuk keluar)"
search-updated: "&a Nilai pencarian diperbarui."
cancelled: "&c Percakapan dibatalkan!"
no-value: "&c Item itu tidak ada nilai."
unknown-item: "&c '[material]' tidak ada di dalam permainan."
value: "&7 Nilai dari '[material]' adalah: &e[value]"
value-underwater: "&7Nilai dari '[material]' di bawah permukaan laut: &e[value]"
empty-hand: "&c Tidak ada blok di tangan mu"

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@ -5,7 +5,7 @@ admin:
description: 计算指定玩家的岛屿等级 description: 计算指定玩家的岛屿等级
sethandicap: sethandicap:
parameters: "<player> <handicap>" parameters: "<player> <handicap>"
description: 设置偏差值,通常用于调整新建的初始岛屿等级为零。实际岛屿等级 - <handicap> = 计算的岛屿等级 description: 设置偏差值,通常用于抵消初始岛屿等级,来保证岛屿等级从零开始。实际岛屿等级 - <handicap> = 最终的岛屿等级
changed: "&a 岛屿的偏差值从 [number] 更改为 [new_number]" changed: "&a 岛屿的偏差值从 [number] 更改为 [new_number]"
invalid-level: "&c 偏差值无效,请使用整数" invalid-level: "&c 偏差值无效,请使用整数"
levelstatus: levelstatus:
@ -90,7 +90,7 @@ level:
name: "&f&l 所有方块" name: "&f&l 所有方块"
description: "&7 显示岛屿上所有的方块" description: "&7 显示岛屿上所有的方块"
above_sea_level: above_sea_level:
name: "&f&l 方块在海平面以上的价值" name: "&f&l 海平面以上的方块"
description: |- description: |-
&7 只显示所有 &7 只显示所有
&7 海平面以上的方块 &7 海平面以上的方块
@ -122,7 +122,7 @@ level:
[id] [id]
id: "&7 方块ID&e [id]" id: "&7 方块ID&e [id]"
value: "&7 方块价值:&e [number]" value: "&7 方块价值:&e [number]"
underwater: "&7 方块海平面下价值:&e [number]" underwater: "&7 海平面方块的价值:&e [number]"
limit: "&7 方块限制:&e [number]" limit: "&7 方块限制:&e [number]"
previous: previous:
name: "&f&l 上一页" name: "&f&l 上一页"