mirror of
https://github.com/BentoBoxWorld/Level.git
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38
.github/workflows/build.yml
vendored
Normal file
38
.github/workflows/build.yml
vendored
Normal file
@ -0,0 +1,38 @@
|
||||
name: Build
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- develop
|
||||
- master
|
||||
pull_request:
|
||||
types: [opened, synchronize, reopened]
|
||||
jobs:
|
||||
build:
|
||||
name: Build
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v3
|
||||
with:
|
||||
fetch-depth: 0 # Shallow clones should be disabled for a better relevancy of analysis
|
||||
- name: Set up JDK 17
|
||||
uses: actions/setup-java@v3
|
||||
with:
|
||||
distribution: 'adopt'
|
||||
java-version: 17
|
||||
- name: Cache SonarCloud packages
|
||||
uses: actions/cache@v3
|
||||
with:
|
||||
path: ~/.sonar/cache
|
||||
key: ${{ runner.os }}-sonar
|
||||
restore-keys: ${{ runner.os }}-sonar
|
||||
- name: Cache Maven packages
|
||||
uses: actions/cache@v3
|
||||
with:
|
||||
path: ~/.m2
|
||||
key: ${{ runner.os }}-m2-${{ hashFiles('**/pom.xml') }}
|
||||
restore-keys: ${{ runner.os }}-m2
|
||||
- name: Build and analyze
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} # Needed to get PR information, if any
|
||||
SONAR_TOKEN: ${{ secrets.SONAR_TOKEN }}
|
||||
run: mvn -B verify org.sonarsource.scanner.maven:sonar-maven-plugin:sonar
|
22
.travis.yml
22
.travis.yml
@ -1,22 +0,0 @@
|
||||
language: java
|
||||
sudo: false
|
||||
addons:
|
||||
sonarcloud:
|
||||
organization: "bentobox-world"
|
||||
|
||||
jdk:
|
||||
- openjdk8
|
||||
- openjdk11
|
||||
|
||||
matrix:
|
||||
allow_failures:
|
||||
- jdk: openjdk11
|
||||
|
||||
script:
|
||||
# the following command line builds the project, runs the tests with coverage and then execute the SonarCloud analysis
|
||||
- mvn clean org.jacoco:jacoco-maven-plugin:prepare-agent install sonar:sonar -Dsonar.projectKey=BentoBoxWorld_Level
|
||||
|
||||
cache:
|
||||
directories:
|
||||
- '$HOME/.m2/repository'
|
||||
- '$HOME/.sonar/cache'
|
14
README.md
14
README.md
@ -1,9 +1,19 @@
|
||||
# Level
|
||||
[![Build Status](https://ci.codemc.org/buildStatus/icon?job=BentoBoxWorld/Level)](https://ci.codemc.org/job/BentoBoxWorld/job/Level/)
|
||||
[![Build Status](https://ci.codemc.org/buildStatus/icon?job=BentoBoxWorld/Level)](https://ci.codemc.org/job/BentoBoxWorld/job/Level/)[
|
||||
![Bugs](https://sonarcloud.io/api/project_badges/measure?project=BentoBoxWorld_Level&metric=bugs)](https://sonarcloud.io/dashboard?id=BentoBoxWorld_Level)
|
||||
[![Reliability Rating](https://sonarcloud.io/api/project_badges/measure?project=BentoBoxWorld_Level&metric=reliability_rating)](https://sonarcloud.io/dashboard?id=BentoBoxWorld_Level)
|
||||
[![Lines of Code](https://sonarcloud.io/api/project_badges/measure?project=BentoBoxWorld_Level&metric=ncloc)](https://sonarcloud.io/dashboard?id=BentoBoxWorld_Level)
|
||||
|
||||
Add-on for BentoBox to calculate island levels for BSkyBlock and AcidIsland. This add-on will work
|
||||
## About
|
||||
|
||||
Add-on for BentoBox to calculate island levels for BentoBox game modes like BSkyBlock and AcidIsland. It counts blocks and assigns a value to them.
|
||||
Players gain levels by accumulating points and can lose levels too if their points go down. This add-on will work
|
||||
for game modes listed in the config.yml.
|
||||
|
||||
Full documentation for Level can be found at [docs.bentobox.world](https://docs.bentobox.world/en/latest/addons/Level/).
|
||||
|
||||
Official download releases are at [download.bentobox.world](download.bentobox.world).
|
||||
|
||||
## How to use
|
||||
|
||||
1. Place the level addon jar in the addons folder of the BentoBox plugin
|
||||
|
200
pom.xml
200
pom.xml
@ -54,18 +54,27 @@
|
||||
<properties>
|
||||
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
|
||||
<project.reporting.outputEncoding>UTF-8</project.reporting.outputEncoding>
|
||||
<java.version>1.8</java.version>
|
||||
<java.version>17</java.version>
|
||||
<!-- Non-minecraft related dependencies -->
|
||||
<powermock.version>2.0.2</powermock.version>
|
||||
<powermock.version>2.0.9</powermock.version>
|
||||
<!-- More visible way how to change dependency versions -->
|
||||
<spigot.version>1.16.3-R0.1-SNAPSHOT</spigot.version>
|
||||
<bentobox.version>1.16.0</bentobox.version>
|
||||
<spigot.version>1.20.4-R0.1-SNAPSHOT</spigot.version>
|
||||
<bentobox.version>2.5.1-SNAPSHOT</bentobox.version>
|
||||
<!-- Warps addon version -->
|
||||
<warps.version>1.12.0</warps.version>
|
||||
<!-- Visit addon version -->
|
||||
<visit.version>1.6.0</visit.version>
|
||||
<!-- Panel Utils version -->
|
||||
<panelutils.version>1.1.0</panelutils.version>
|
||||
<!-- Revision variable removes warning about dynamic version -->
|
||||
<revision>${build.version}-SNAPSHOT</revision>
|
||||
<!-- Do not change unless you want different name for local builds. -->
|
||||
<build.number>-LOCAL</build.number>
|
||||
<!-- This allows to change between versions. -->
|
||||
<build.version>2.6.3</build.version>
|
||||
<build.version>2.16.2</build.version>
|
||||
<sonar.projectKey>BentoBoxWorld_Level</sonar.projectKey>
|
||||
<sonar.organization>bentobox-world</sonar.organization>
|
||||
<sonar.host.url>https://sonarcloud.io</sonar.host.url>
|
||||
</properties>
|
||||
|
||||
<!-- Profiles will allow to automatically change build version. -->
|
||||
@ -108,33 +117,31 @@
|
||||
<build.number></build.number>
|
||||
</properties>
|
||||
</profile>
|
||||
<profile>
|
||||
<id>sonar</id>
|
||||
<properties>
|
||||
<sonar.host.url>https://sonarcloud.io</sonar.host.url>
|
||||
<sonar.organization>bentobox-world</sonar.organization>
|
||||
</properties>
|
||||
<build>
|
||||
<plugins>
|
||||
<plugin>
|
||||
<groupId>org.sonarsource.scanner.maven</groupId>
|
||||
<artifactId>sonar-maven-plugin</artifactId>
|
||||
<version>3.6.0.1398</version>
|
||||
<executions>
|
||||
<execution>
|
||||
<phase>verify</phase>
|
||||
<goals>
|
||||
<goal>sonar</goal>
|
||||
</goals>
|
||||
</execution>
|
||||
</executions>
|
||||
</plugin>
|
||||
</plugins>
|
||||
</build>
|
||||
</profile>
|
||||
</profiles>
|
||||
|
||||
<pluginRepositories>
|
||||
<pluginRepository>
|
||||
<id>apache.snapshots</id>
|
||||
<url>https://repository.apache.org/snapshots/</url>
|
||||
</pluginRepository>
|
||||
</pluginRepositories>
|
||||
|
||||
<repositories>
|
||||
<!--Wild Stacker repo -->
|
||||
<repository>
|
||||
<id>bg-repo</id>
|
||||
<url>https://repo.bg-software.com/repository/api/</url>
|
||||
</repository>
|
||||
<!-- RoseStacker repo -->
|
||||
<repository>
|
||||
<id>rosewood-repo</id>
|
||||
<url>https://repo.rosewooddev.io/repository/public/</url>
|
||||
</repository>
|
||||
<!-- UltimateStacker repo -->
|
||||
<repository>
|
||||
<id>songoda-plugins</id>
|
||||
<url>https://repo.songoda.com/repository/minecraft-plugins/</url>
|
||||
</repository>
|
||||
<repository>
|
||||
<id>spigot-repo</id>
|
||||
<url>https://hub.spigotmc.org/nexus/content/repositories/snapshots</url>
|
||||
@ -147,7 +154,6 @@
|
||||
<id>codemc-public</id>
|
||||
<url>https://repo.codemc.org/repository/maven-public/</url>
|
||||
</repository>
|
||||
<!--Wild Stacker repo -->
|
||||
<repository>
|
||||
<id>jitpack.io</id>
|
||||
<url>https://jitpack.io</url>
|
||||
@ -166,7 +172,7 @@
|
||||
<dependency>
|
||||
<groupId>org.mockito</groupId>
|
||||
<artifactId>mockito-core</artifactId>
|
||||
<version>3.0.0</version>
|
||||
<version>3.11.1</version>
|
||||
<scope>test</scope>
|
||||
</dependency>
|
||||
<dependency>
|
||||
@ -187,11 +193,29 @@
|
||||
<version>${bentobox.version}</version>
|
||||
<scope>provided</scope>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>world.bentobox</groupId>
|
||||
<artifactId>warps</artifactId>
|
||||
<version>${warps.version}</version>
|
||||
<scope>provided</scope>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>world.bentobox</groupId>
|
||||
<artifactId>visit</artifactId>
|
||||
<version>${visit.version}</version>
|
||||
<scope>provided</scope>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>lv.id.bonne</groupId>
|
||||
<artifactId>panelutils</artifactId>
|
||||
<version>${panelutils.version}</version>
|
||||
</dependency>
|
||||
<!-- Wild Stacker dependency -->
|
||||
<dependency>
|
||||
<groupId>com.github.OmerBenGera</groupId>
|
||||
<groupId>com.bgsoftware</groupId>
|
||||
<artifactId>WildStackerAPI</artifactId>
|
||||
<version>b18</version>
|
||||
<version>2023.3</version>
|
||||
<scope>provided</scope>
|
||||
</dependency>
|
||||
<!-- Static analysis -->
|
||||
<!-- We are using Eclipse's annotations. If you're using IDEA, update
|
||||
@ -200,12 +224,26 @@
|
||||
<dependency>
|
||||
<groupId>org.eclipse.jdt</groupId>
|
||||
<artifactId>org.eclipse.jdt.annotation</artifactId>
|
||||
<version>2.2.200</version>
|
||||
<version>2.2.600</version>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>com.github.DeadSilenceIV</groupId>
|
||||
<artifactId>AdvancedChestsAPI</artifactId>
|
||||
<version>1.6</version>
|
||||
<version>2.9-BETA</version>
|
||||
<scope>provided</scope>
|
||||
</dependency>
|
||||
<dependency>
|
||||
<groupId>dev.rosewood</groupId>
|
||||
<artifactId>rosestacker</artifactId>
|
||||
<version>1.5.27</version>
|
||||
<scope>provided</scope>
|
||||
</dependency>
|
||||
<!-- Ultimate Stacker dependency -->
|
||||
<dependency>
|
||||
<groupId>com.craftaro</groupId>
|
||||
<artifactId>UltimateStacker-API</artifactId>
|
||||
<version>1.0.0-20240329.173606-35</version>
|
||||
<scope>provided</scope>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
|
||||
@ -246,16 +284,47 @@
|
||||
<plugin>
|
||||
<groupId>org.apache.maven.plugins</groupId>
|
||||
<artifactId>maven-compiler-plugin</artifactId>
|
||||
<version>3.7.0</version>
|
||||
<version>3.8.0</version>
|
||||
<configuration>
|
||||
<source>${java.version}</source>
|
||||
<target>${java.version}</target>
|
||||
<release>${java.version}</release>
|
||||
</configuration>
|
||||
</plugin>
|
||||
<plugin>
|
||||
<groupId>org.apache.maven.plugins</groupId>
|
||||
<artifactId>maven-surefire-plugin</artifactId>
|
||||
<version>2.22.0</version>
|
||||
<version>3.0.0-M5</version>
|
||||
<configuration>
|
||||
<argLine>
|
||||
${argLine}
|
||||
--add-opens java.base/java.lang=ALL-UNNAMED
|
||||
--add-opens java.base/java.math=ALL-UNNAMED
|
||||
--add-opens java.base/java.io=ALL-UNNAMED
|
||||
--add-opens java.base/java.util=ALL-UNNAMED
|
||||
--add-opens
|
||||
java.base/java.util.stream=ALL-UNNAMED
|
||||
--add-opens java.base/java.text=ALL-UNNAMED
|
||||
--add-opens
|
||||
java.base/java.util.regex=ALL-UNNAMED
|
||||
--add-opens
|
||||
java.base/java.nio.channels.spi=ALL-UNNAMED
|
||||
--add-opens java.base/sun.nio.ch=ALL-UNNAMED
|
||||
--add-opens java.base/java.net=ALL-UNNAMED
|
||||
--add-opens
|
||||
java.base/java.util.concurrent=ALL-UNNAMED
|
||||
--add-opens java.base/sun.nio.fs=ALL-UNNAMED
|
||||
--add-opens java.base/sun.nio.cs=ALL-UNNAMED
|
||||
--add-opens java.base/java.nio.file=ALL-UNNAMED
|
||||
--add-opens
|
||||
java.base/java.nio.charset=ALL-UNNAMED
|
||||
--add-opens
|
||||
java.base/java.lang.reflect=ALL-UNNAMED
|
||||
--add-opens
|
||||
java.logging/java.util.logging=ALL-UNNAMED
|
||||
--add-opens java.base/java.lang.ref=ALL-UNNAMED
|
||||
--add-opens java.base/java.util.jar=ALL-UNNAMED
|
||||
--add-opens java.base/java.util.zip=ALL-UNNAMED
|
||||
</argLine>
|
||||
</configuration>
|
||||
</plugin>
|
||||
<plugin>
|
||||
<groupId>org.apache.maven.plugins</groupId>
|
||||
@ -267,12 +336,10 @@
|
||||
<artifactId>maven-javadoc-plugin</artifactId>
|
||||
<version>3.0.1</version>
|
||||
<configuration>
|
||||
<doclint>none</doclint> <!-- Turnoff all checks -->
|
||||
<failOnError>false</failOnError>
|
||||
<additionalJOption>-Xdoclint:none</additionalJOption>
|
||||
<!--
|
||||
<javadocExecutable>${java.home}/bin/javadoc</javadocExecutable>
|
||||
-->
|
||||
<source>8</source>
|
||||
<source>17</source>
|
||||
</configuration>
|
||||
<executions>
|
||||
<execution>
|
||||
@ -306,34 +373,73 @@
|
||||
<artifactId>maven-deploy-plugin</artifactId>
|
||||
<version>2.8.2</version>
|
||||
</plugin>
|
||||
<plugin>
|
||||
<groupId>org.apache.maven.plugins</groupId>
|
||||
<artifactId>maven-shade-plugin</artifactId>
|
||||
<version>3.3.1-SNAPSHOT</version>
|
||||
<configuration>
|
||||
<minimizeJar>true</minimizeJar>
|
||||
<artifactSet>
|
||||
<includes>
|
||||
<include>lv.id.bonne:panelutils:*</include>
|
||||
</includes>
|
||||
</artifactSet>
|
||||
<transformers>
|
||||
<!-- Add a transformer to exclude any other manifest files (possibly from dependencies). -->
|
||||
<transformer implementation="org.apache.maven.plugins.shade.resource.DontIncludeResourceTransformer">
|
||||
<resource>MANIFEST.MF</resource>
|
||||
</transformer>
|
||||
<!-- Add a transformer to include your custom manifest file. -->
|
||||
<transformer implementation="org.apache.maven.plugins.shade.resource.IncludeResourceTransformer">
|
||||
<resource>META-INF/MANIFEST.MF</resource>
|
||||
<file>src/main/resources/META-INF/MANIFEST.MF</file>
|
||||
</transformer>
|
||||
</transformers>
|
||||
</configuration>
|
||||
<executions>
|
||||
<execution>
|
||||
<phase>package</phase>
|
||||
<goals>
|
||||
<goal>shade</goal>
|
||||
</goals>
|
||||
</execution>
|
||||
</executions>
|
||||
</plugin>
|
||||
<plugin>
|
||||
<groupId>org.jacoco</groupId>
|
||||
<artifactId>jacoco-maven-plugin</artifactId>
|
||||
<version>0.8.3</version>
|
||||
<version>0.8.10</version>
|
||||
<configuration>
|
||||
<append>true</append>
|
||||
<excludes>
|
||||
<!-- This is required to prevent Jacoco from adding
|
||||
synthetic fields to a JavaBean class (causes errors in testing) -->
|
||||
<exclude>**/*Names*</exclude>
|
||||
<!-- Prevents the Material is too large to mock error -->
|
||||
<exclude>org/bukkit/Material*</exclude>
|
||||
</excludes>
|
||||
</configuration>
|
||||
<executions>
|
||||
<execution>
|
||||
<id>pre-unit-test</id>
|
||||
<id>prepare-agent</id>
|
||||
<goals>
|
||||
<goal>prepare-agent</goal>
|
||||
</goals>
|
||||
</execution>
|
||||
<execution>
|
||||
<id>post-unit-test</id>
|
||||
<id>report</id>
|
||||
<goals>
|
||||
<goal>report</goal>
|
||||
</goals>
|
||||
<configuration>
|
||||
<formats>
|
||||
<format>XML</format>
|
||||
</formats>
|
||||
</configuration>
|
||||
</execution>
|
||||
</executions>
|
||||
</plugin>
|
||||
</plugins>
|
||||
</build>
|
||||
|
||||
</project>
|
||||
</project>
|
||||
|
@ -1,38 +0,0 @@
|
||||
package world.bentobox.level;
|
||||
|
||||
import java.util.Spliterator;
|
||||
import java.util.Spliterators;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.function.Predicate;
|
||||
|
||||
/**
|
||||
* Java 8 version of Java 9's forWhile
|
||||
* https://www.baeldung.com/java-break-stream-foreach
|
||||
* @author tastybento
|
||||
*
|
||||
* @param <T>
|
||||
*/
|
||||
public class CustomSpliterator<T> extends Spliterators.AbstractSpliterator<T> {
|
||||
|
||||
private Spliterator<T> splitr;
|
||||
private Predicate<T> predicate;
|
||||
private boolean isMatched = true;
|
||||
|
||||
public CustomSpliterator(Spliterator<T> splitr, Predicate<T> predicate) {
|
||||
super(splitr.estimateSize(), 0);
|
||||
this.splitr = splitr;
|
||||
this.predicate = predicate;
|
||||
}
|
||||
|
||||
@Override
|
||||
public synchronized boolean tryAdvance(Consumer<? super T> consumer) {
|
||||
boolean hadNext = splitr.tryAdvance(elem -> {
|
||||
if (predicate.test(elem) && isMatched) {
|
||||
consumer.accept(elem);
|
||||
} else {
|
||||
isMatched = false;
|
||||
}
|
||||
});
|
||||
return hadNext && isMatched;
|
||||
}
|
||||
}
|
@ -2,14 +2,14 @@ package world.bentobox.level;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.configuration.InvalidConfigurationException;
|
||||
import org.bukkit.configuration.file.YamlConfiguration;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
import org.eclipse.jdt.annotation.NonNull;
|
||||
import org.eclipse.jdt.annotation.Nullable;
|
||||
@ -17,13 +17,14 @@ import org.eclipse.jdt.annotation.Nullable;
|
||||
import world.bentobox.bentobox.api.addons.Addon;
|
||||
import world.bentobox.bentobox.api.addons.GameModeAddon;
|
||||
import world.bentobox.bentobox.api.configuration.Config;
|
||||
import world.bentobox.bentobox.api.events.BentoBoxReadyEvent;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.bentobox.database.objects.Island;
|
||||
import world.bentobox.bentobox.util.Util;
|
||||
import world.bentobox.level.calculators.Pipeliner;
|
||||
import world.bentobox.level.commands.AdminLevelCommand;
|
||||
import world.bentobox.level.commands.AdminLevelStatusCommand;
|
||||
import world.bentobox.level.commands.AdminSetInitialLevelCommand;
|
||||
import world.bentobox.level.commands.AdminStatsCommand;
|
||||
import world.bentobox.level.commands.AdminTopCommand;
|
||||
import world.bentobox.level.commands.IslandLevelCommand;
|
||||
import world.bentobox.level.commands.IslandTopCommand;
|
||||
@ -32,368 +33,419 @@ import world.bentobox.level.config.BlockConfig;
|
||||
import world.bentobox.level.config.ConfigSettings;
|
||||
import world.bentobox.level.listeners.IslandActivitiesListeners;
|
||||
import world.bentobox.level.listeners.JoinLeaveListener;
|
||||
import world.bentobox.level.listeners.MigrationListener;
|
||||
import world.bentobox.level.objects.LevelsData;
|
||||
import world.bentobox.level.requests.LevelRequestHandler;
|
||||
import world.bentobox.level.requests.TopTenRequestHandler;
|
||||
import world.bentobox.visit.VisitAddon;
|
||||
import world.bentobox.warps.Warp;
|
||||
|
||||
/**
|
||||
* @author tastybento
|
||||
*
|
||||
*/
|
||||
public class Level extends Addon implements Listener {
|
||||
public class Level extends Addon {
|
||||
|
||||
// Settings
|
||||
private ConfigSettings settings;
|
||||
private Config<ConfigSettings> configObject = new Config<>(this, ConfigSettings.class);
|
||||
private BlockConfig blockConfig;
|
||||
private Pipeliner pipeliner;
|
||||
private LevelsManager manager;
|
||||
private boolean stackersEnabled;
|
||||
private boolean advChestEnabled;
|
||||
// The 10 in top ten
|
||||
public static final int TEN = 10;
|
||||
|
||||
@Override
|
||||
public void onLoad() {
|
||||
// Save the default config from config.yml
|
||||
saveDefaultConfig();
|
||||
if (loadSettings()) {
|
||||
// Disable
|
||||
logError("Level settings could not load! Addon disabled.");
|
||||
setState(State.DISABLED);
|
||||
} else {
|
||||
configObject.saveConfigObject(settings);
|
||||
}
|
||||
}
|
||||
// Settings
|
||||
private ConfigSettings settings;
|
||||
private Config<ConfigSettings> configObject = new Config<>(this, ConfigSettings.class);
|
||||
private BlockConfig blockConfig;
|
||||
private Pipeliner pipeliner;
|
||||
private LevelsManager manager;
|
||||
private boolean stackersEnabled;
|
||||
private boolean advChestEnabled;
|
||||
private boolean roseStackersEnabled;
|
||||
private boolean ultimateStackerEnabled;
|
||||
private final List<GameModeAddon> registeredGameModes = new ArrayList<>();
|
||||
|
||||
private boolean loadSettings() {
|
||||
// Load settings again to get worlds
|
||||
settings = configObject.loadConfigObject();
|
||||
return settings == null;
|
||||
}
|
||||
/**
|
||||
* Local variable that stores if warpHook is present.
|
||||
*/
|
||||
private Warp warpHook;
|
||||
|
||||
@Override
|
||||
public void onEnable() {
|
||||
loadBlockSettings();
|
||||
// Start pipeline
|
||||
pipeliner = new Pipeliner(this);
|
||||
// Start Manager
|
||||
manager = new LevelsManager(this);
|
||||
// Register listeners
|
||||
this.registerListener(new IslandActivitiesListeners(this));
|
||||
this.registerListener(new JoinLeaveListener(this));
|
||||
this.registerListener(this);
|
||||
// Register commands for GameModes
|
||||
getPlugin().getAddonsManager().getGameModeAddons().stream()
|
||||
.filter(gm -> !settings.getGameModes().contains(gm.getDescription().getName()))
|
||||
.forEach(gm -> {
|
||||
log("Level hooking into " + gm.getDescription().getName());
|
||||
registerCommands(gm);
|
||||
registerPlaceholders(gm);
|
||||
});
|
||||
// Register request handlers
|
||||
registerRequestHandler(new LevelRequestHandler(this));
|
||||
registerRequestHandler(new TopTenRequestHandler(this));
|
||||
/**
|
||||
* Local variable that stores if visitHook is present.
|
||||
*/
|
||||
private VisitAddon visitHook;
|
||||
|
||||
// Check if WildStackers is enabled on the server
|
||||
// I only added support for counting blocks into the island level
|
||||
// Someone else can PR if they want spawners added to the Leveling system :)
|
||||
stackersEnabled = Bukkit.getPluginManager().getPlugin("WildStacker") != null;
|
||||
if (stackersEnabled) {
|
||||
log("Hooked into WildStackers.");
|
||||
}
|
||||
// Check if AdvancedChests is enabled on the server
|
||||
Plugin advChest = Bukkit.getPluginManager().getPlugin("AdvancedChests");
|
||||
advChestEnabled = advChest != null;
|
||||
if (advChestEnabled) {
|
||||
// Check version
|
||||
if (compareVersions(advChest.getDescription().getVersion(), "14.2") > 0) {
|
||||
log("Hooked into AdvancedChests.");
|
||||
} else {
|
||||
logError("Could not hook into AdvancedChests " + advChest.getDescription().getVersion() + " - requires version 14.3 or later");
|
||||
advChestEnabled = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public void onLoad() {
|
||||
// Save the default config from config.yml
|
||||
saveDefaultConfig();
|
||||
if (loadSettings()) {
|
||||
// Disable
|
||||
logError("Level settings could not load! Addon disabled.");
|
||||
setState(State.DISABLED);
|
||||
} else {
|
||||
configObject.saveConfigObject(settings);
|
||||
}
|
||||
|
||||
/**
|
||||
* Compares versions
|
||||
* @param version1
|
||||
* @param version2
|
||||
* @return <0 if version 1 is older than version 2, =0 if the same, >0 if version 1 is newer than version 2
|
||||
*/
|
||||
public static int compareVersions(String version1, String version2) {
|
||||
int comparisonResult = 0;
|
||||
// Save existing panels.
|
||||
this.saveResource("panels/top_panel.yml", false);
|
||||
this.saveResource("panels/detail_panel.yml", false);
|
||||
this.saveResource("panels/value_panel.yml", false);
|
||||
}
|
||||
|
||||
String[] version1Splits = version1.split("\\.");
|
||||
String[] version2Splits = version2.split("\\.");
|
||||
int maxLengthOfVersionSplits = Math.max(version1Splits.length, version2Splits.length);
|
||||
private boolean loadSettings() {
|
||||
// Load settings again to get worlds
|
||||
settings = configObject.loadConfigObject();
|
||||
|
||||
for (int i = 0; i < maxLengthOfVersionSplits; i++){
|
||||
Integer v1 = i < version1Splits.length ? Integer.parseInt(version1Splits[i]) : 0;
|
||||
Integer v2 = i < version2Splits.length ? Integer.parseInt(version2Splits[i]) : 0;
|
||||
int compare = v1.compareTo(v2);
|
||||
if (compare != 0) {
|
||||
comparisonResult = compare;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return comparisonResult;
|
||||
}
|
||||
return settings == null;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBentoBoxReady(BentoBoxReadyEvent e) {
|
||||
// Perform upgrade check
|
||||
manager.migrate();
|
||||
// Load TopTens
|
||||
manager.loadTopTens();
|
||||
/*
|
||||
* DEBUG code to generate fake islands and then try to level them all.
|
||||
Bukkit.getScheduler().runTaskLater(getPlugin(), () -> {
|
||||
getPlugin().getAddonsManager().getGameModeAddons().stream()
|
||||
.filter(gm -> !settings.getGameModes().contains(gm.getDescription().getName()))
|
||||
.forEach(gm -> {
|
||||
for (int i = 0; i < 1000; i++) {
|
||||
try {
|
||||
NewIsland.builder().addon(gm).player(User.getInstance(UUID.randomUUID())).name("default").reason(Reason.CREATE).noPaste().build();
|
||||
} catch (IOException e1) {
|
||||
// TODO Auto-generated catch block
|
||||
e1.printStackTrace();
|
||||
}
|
||||
}
|
||||
});
|
||||
// Queue all islands DEBUG
|
||||
@Override
|
||||
public void onEnable() {
|
||||
loadBlockSettings();
|
||||
// Start pipeline
|
||||
pipeliner = new Pipeliner(this);
|
||||
// Start Manager
|
||||
manager = new LevelsManager(this);
|
||||
// Register listeners
|
||||
this.registerListener(new IslandActivitiesListeners(this));
|
||||
this.registerListener(new JoinLeaveListener(this));
|
||||
this.registerListener(new MigrationListener(this));
|
||||
|
||||
getIslands().getIslands().stream().filter(Island::isOwned).forEach(is -> {
|
||||
// Register commands for GameModes
|
||||
registeredGameModes.clear();
|
||||
getPlugin().getAddonsManager().getGameModeAddons().stream()
|
||||
.filter(gm -> !settings.getGameModes().contains(gm.getDescription().getName())).forEach(gm -> {
|
||||
log("Level hooking into " + gm.getDescription().getName());
|
||||
registerCommands(gm);
|
||||
new PlaceholderManager(this).registerPlaceholders(gm);
|
||||
registeredGameModes.add(gm);
|
||||
});
|
||||
// Register request handlers
|
||||
registerRequestHandler(new LevelRequestHandler(this));
|
||||
registerRequestHandler(new TopTenRequestHandler(this));
|
||||
|
||||
this.getManager().calculateLevel(is.getOwner(), is).thenAccept(r ->
|
||||
log("Result for island calc " + r.getLevel() + " at " + is.getCenter()));
|
||||
// Check if WildStackers is enabled on the server
|
||||
// I only added support for counting blocks into the island level
|
||||
// Someone else can PR if they want spawners added to the Leveling system :)
|
||||
if (!settings.getDisabledPluginHooks().contains("WildStacker")) {
|
||||
stackersEnabled = Bukkit.getPluginManager().isPluginEnabled("WildStacker");
|
||||
if (stackersEnabled) {
|
||||
log("Hooked into WildStackers.");
|
||||
}
|
||||
}
|
||||
|
||||
});
|
||||
}, 60L);*/
|
||||
}
|
||||
// Check if AdvancedChests is enabled on the server
|
||||
if (!settings.getDisabledPluginHooks().contains("AdvancedChests")) {
|
||||
Plugin advChest = Bukkit.getPluginManager().getPlugin("AdvancedChests");
|
||||
advChestEnabled = advChest != null;
|
||||
if (advChestEnabled) {
|
||||
// Check version
|
||||
if (compareVersions(advChest.getDescription().getVersion(), "23.0") > 0) {
|
||||
log("Hooked into AdvancedChests.");
|
||||
} else {
|
||||
logError("Could not hook into AdvancedChests " + advChest.getDescription().getVersion()
|
||||
+ " - requires version 23.0 or later");
|
||||
advChestEnabled = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Check if RoseStackers is enabled
|
||||
if (!settings.getDisabledPluginHooks().contains("RoseStacker")) {
|
||||
roseStackersEnabled = Bukkit.getPluginManager().isPluginEnabled("RoseStacker");
|
||||
if (roseStackersEnabled) {
|
||||
log("Hooked into RoseStackers.");
|
||||
}
|
||||
}
|
||||
|
||||
private void registerPlaceholders(GameModeAddon gm) {
|
||||
if (getPlugin().getPlaceholdersManager() == null) return;
|
||||
// Island Level
|
||||
getPlugin().getPlaceholdersManager().registerPlaceholder(this,
|
||||
gm.getDescription().getName().toLowerCase() + "_island_level",
|
||||
user -> getManager().getIslandLevelString(gm.getOverWorld(), user.getUniqueId()));
|
||||
getPlugin().getPlaceholdersManager().registerPlaceholder(this,
|
||||
gm.getDescription().getName().toLowerCase() + "_points_to_next_level",
|
||||
user -> getManager().getPointsToNextString(gm.getOverWorld(), user.getUniqueId()));
|
||||
// Check if UltimateStacker is enabled
|
||||
if (!settings.getDisabledPluginHooks().contains("UltimateStacker")) {
|
||||
ultimateStackerEnabled = Bukkit.getPluginManager().isPluginEnabled("UltimateStacker");
|
||||
if (ultimateStackerEnabled) {
|
||||
log("Hooked into UltimateStacker.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Visited Island Level
|
||||
getPlugin().getPlaceholdersManager().registerPlaceholder(this,
|
||||
gm.getDescription().getName().toLowerCase() + "_visited_island_level", user -> getVisitedIslandLevel(gm, user));
|
||||
@Override
|
||||
public void allLoaded() {
|
||||
super.allLoaded();
|
||||
|
||||
// Register Top Ten Placeholders
|
||||
for (int i = 1; i < 11; i++) {
|
||||
final int rank = i;
|
||||
// Name
|
||||
getPlugin().getPlaceholdersManager().registerPlaceholder(this,
|
||||
gm.getDescription().getName().toLowerCase() + "_top_name_" + i, u -> getRankName(gm.getOverWorld(), rank));
|
||||
// Level
|
||||
getPlugin().getPlaceholdersManager().registerPlaceholder(this,
|
||||
gm.getDescription().getName().toLowerCase() + "_top_value_" + i, u -> getRankLevel(gm.getOverWorld(), rank));
|
||||
}
|
||||
if (this.isEnabled()) {
|
||||
this.hookExtensions();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
/**
|
||||
* This method tries to hook into addons and plugins
|
||||
*/
|
||||
private void hookExtensions() {
|
||||
// Try to find Visit addon and if it does not exist, display a warning
|
||||
this.getAddonByName("Visit").ifPresentOrElse(addon -> {
|
||||
this.visitHook = (VisitAddon) addon;
|
||||
this.log("Level Addon hooked into Visit addon.");
|
||||
}, () -> this.visitHook = null);
|
||||
|
||||
String getRankName(World world, int rank) {
|
||||
if (rank < 1) rank = 1;
|
||||
if (rank > 10) rank = 10;
|
||||
return getPlayers().getName(getManager().getTopTen(world, 10).keySet().stream().skip(rank - 1L).limit(1L).findFirst().orElse(null));
|
||||
}
|
||||
// Try to find Warps addon and if it does not exist, display a warning
|
||||
this.getAddonByName("Warps").ifPresentOrElse(addon -> {
|
||||
this.warpHook = (Warp) addon;
|
||||
this.log("Level Addon hooked into Warps addon.");
|
||||
}, () -> this.warpHook = null);
|
||||
}
|
||||
|
||||
String getRankLevel(World world, int rank) {
|
||||
if (rank < 1) rank = 1;
|
||||
if (rank > 10) rank = 10;
|
||||
return getManager()
|
||||
.formatLevel(getManager()
|
||||
.getTopTen(world, 10)
|
||||
.values()
|
||||
.stream()
|
||||
.skip(rank - 1L)
|
||||
.limit(1L)
|
||||
.findFirst()
|
||||
.orElse(null));
|
||||
}
|
||||
/**
|
||||
* Compares versions
|
||||
*
|
||||
* @param version1 version 1
|
||||
* @param version2 version 2
|
||||
* @return {@code <0 if version 1 is older than version 2, =0 if the same, >0 if version 1 is newer than version 2}
|
||||
*/
|
||||
public static int compareVersions(String version1, String version2) {
|
||||
int comparisonResult = 0;
|
||||
|
||||
String getVisitedIslandLevel(GameModeAddon gm, User user) {
|
||||
if (!gm.inWorld(user.getLocation())) return "";
|
||||
return getIslands().getIslandAt(user.getLocation())
|
||||
.map(island -> getManager().getIslandLevelString(gm.getOverWorld(), island.getOwner()))
|
||||
.orElse("0");
|
||||
}
|
||||
String[] version1Splits = version1.split("\\.");
|
||||
String[] version2Splits = version2.split("\\.");
|
||||
int maxLengthOfVersionSplits = Math.max(version1Splits.length, version2Splits.length);
|
||||
|
||||
for (int i = 0; i < maxLengthOfVersionSplits; i++) {
|
||||
Integer v1 = i < version1Splits.length ? Integer.parseInt(version1Splits[i]) : 0;
|
||||
Integer v2 = i < version2Splits.length ? Integer.parseInt(version2Splits[i]) : 0;
|
||||
int compare = v1.compareTo(v2);
|
||||
if (compare != 0) {
|
||||
comparisonResult = compare;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return comparisonResult;
|
||||
}
|
||||
|
||||
private void registerCommands(GameModeAddon gm) {
|
||||
gm.getAdminCommand().ifPresent(adminCommand -> {
|
||||
new AdminLevelCommand(this, adminCommand);
|
||||
new AdminTopCommand(this, adminCommand);
|
||||
new AdminLevelStatusCommand(this, adminCommand);
|
||||
if (getSettings().isZeroNewIslandLevels()) {
|
||||
new AdminSetInitialLevelCommand(this, adminCommand);
|
||||
}
|
||||
});
|
||||
gm.getPlayerCommand().ifPresent(playerCmd -> {
|
||||
new IslandLevelCommand(this, playerCmd);
|
||||
new IslandTopCommand(this, playerCmd);
|
||||
new IslandValueCommand(this, playerCmd);
|
||||
});
|
||||
}
|
||||
private void registerCommands(GameModeAddon gm) {
|
||||
gm.getAdminCommand().ifPresent(adminCommand -> {
|
||||
new AdminLevelCommand(this, adminCommand);
|
||||
new AdminTopCommand(this, adminCommand);
|
||||
new AdminLevelStatusCommand(this, adminCommand);
|
||||
if (getSettings().isZeroNewIslandLevels()) {
|
||||
new AdminSetInitialLevelCommand(this, adminCommand);
|
||||
}
|
||||
new AdminStatsCommand(this, adminCommand);
|
||||
});
|
||||
gm.getPlayerCommand().ifPresent(playerCmd -> {
|
||||
new IslandLevelCommand(this, playerCmd);
|
||||
new IslandTopCommand(this, playerCmd);
|
||||
new IslandValueCommand(this, playerCmd);
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDisable() {
|
||||
// Stop the pipeline
|
||||
this.getPipeliner().stop();
|
||||
// Save player data and the top tens
|
||||
if (manager != null) {
|
||||
manager.save();
|
||||
}
|
||||
@Override
|
||||
public void onDisable() {
|
||||
// Stop the pipeline
|
||||
this.getPipeliner().stop();
|
||||
}
|
||||
|
||||
}
|
||||
private void loadBlockSettings() {
|
||||
// Save the default blockconfig.yml
|
||||
this.saveResource("blockconfig.yml", false);
|
||||
|
||||
private void loadBlockSettings() {
|
||||
// Save the default blockconfig.yml
|
||||
this.saveResource("blockconfig.yml", false);
|
||||
YamlConfiguration blockValues = new YamlConfiguration();
|
||||
try {
|
||||
File file = new File(this.getDataFolder(), "blockconfig.yml");
|
||||
blockValues.load(file);
|
||||
// Load the block config class
|
||||
blockConfig = new BlockConfig(this, blockValues, file);
|
||||
} catch (IOException | InvalidConfigurationException e) {
|
||||
// Disable
|
||||
logError("Level blockconfig.yml settings could not load! Addon disabled.");
|
||||
setState(State.DISABLED);
|
||||
}
|
||||
|
||||
YamlConfiguration blockValues = new YamlConfiguration();
|
||||
try {
|
||||
File file = new File(this.getDataFolder(), "blockconfig.yml");
|
||||
blockValues.load(file);
|
||||
// Load the block config class
|
||||
blockConfig = new BlockConfig(this, blockValues, file);
|
||||
} catch (IOException | InvalidConfigurationException e) {
|
||||
// Disable
|
||||
logError("Level blockconfig.yml settings could not load! Addon disabled.");
|
||||
setState(State.DISABLED);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
/**
|
||||
* @return the blockConfig
|
||||
*/
|
||||
public BlockConfig getBlockConfig() {
|
||||
return blockConfig;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the settings
|
||||
*/
|
||||
public ConfigSettings getSettings() {
|
||||
return settings;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the blockConfig
|
||||
*/
|
||||
public BlockConfig getBlockConfig() {
|
||||
return blockConfig;
|
||||
}
|
||||
/**
|
||||
* @return the pipeliner
|
||||
*/
|
||||
public Pipeliner getPipeliner() {
|
||||
return pipeliner;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the settings
|
||||
*/
|
||||
public ConfigSettings getSettings() {
|
||||
return settings;
|
||||
}
|
||||
/**
|
||||
* @return the manager
|
||||
*/
|
||||
public LevelsManager getManager() {
|
||||
return manager;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the pipeliner
|
||||
*/
|
||||
public Pipeliner getPipeliner() {
|
||||
return pipeliner;
|
||||
}
|
||||
/**
|
||||
* Set the config settings - used for tests only
|
||||
*
|
||||
* @param configSettings - config settings
|
||||
*/
|
||||
void setSettings(ConfigSettings configSettings) {
|
||||
this.settings = configSettings;
|
||||
|
||||
/**
|
||||
* @return the manager
|
||||
*/
|
||||
public LevelsManager getManager() {
|
||||
return manager;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the config settings - used for tests only
|
||||
* @param configSettings - config settings
|
||||
*/
|
||||
void setSettings(ConfigSettings configSettings) {
|
||||
this.settings = configSettings;
|
||||
/**
|
||||
* @return the stackersEnabled
|
||||
*/
|
||||
public boolean isStackersEnabled() {
|
||||
return stackersEnabled;
|
||||
}
|
||||
|
||||
}
|
||||
/**
|
||||
* @return the advChestEnabled
|
||||
*/
|
||||
public boolean isAdvChestEnabled() {
|
||||
return advChestEnabled;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the stackersEnabled
|
||||
*/
|
||||
public boolean isStackersEnabled() {
|
||||
return stackersEnabled;
|
||||
}
|
||||
/**
|
||||
* Get level from cache for a player.
|
||||
*
|
||||
* @param targetPlayer - target player UUID
|
||||
* @return Level of player or zero if player is unknown or UUID is null
|
||||
*/
|
||||
public long getIslandLevel(World world, @Nullable UUID targetPlayer) {
|
||||
return getManager().getIslandLevel(world, targetPlayer);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the advChestEnabled
|
||||
*/
|
||||
public boolean isAdvChestEnabled() {
|
||||
return advChestEnabled;
|
||||
}
|
||||
/**
|
||||
* Sets the player's level to a value
|
||||
*
|
||||
* @param world - world
|
||||
* @param targetPlayer - target player
|
||||
* @param level - level
|
||||
*/
|
||||
public void setIslandLevel(World world, UUID targetPlayer, long level) {
|
||||
getManager().setIslandLevel(world, targetPlayer, level);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get level from cache for a player.
|
||||
* @param targetPlayer - target player UUID
|
||||
* @return Level of player or zero if player is unknown or UUID is null
|
||||
*/
|
||||
public long getIslandLevel(World world, @Nullable UUID targetPlayer) {
|
||||
return getManager().getIslandLevel(world, targetPlayer);
|
||||
}
|
||||
/**
|
||||
* Zeros the initial island level
|
||||
*
|
||||
* @param island - island
|
||||
* @param level - initial calculated island level
|
||||
*/
|
||||
public void setInitialIslandLevel(@NonNull Island island, long level) {
|
||||
getManager().setInitialIslandLevel(island, level);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the player's level to a value
|
||||
* @param world - world
|
||||
* @param targetPlayer - target player
|
||||
* @param level - level
|
||||
*/
|
||||
public void setIslandLevel(World world, UUID targetPlayer, long level) {
|
||||
getManager().setIslandLevel(world, targetPlayer, level);
|
||||
}
|
||||
/**
|
||||
* Get the initial island level
|
||||
*
|
||||
* @param island - island
|
||||
* @return level or 0 by default
|
||||
*/
|
||||
public long getInitialIslandLevel(@NonNull Island island) {
|
||||
return getManager().getInitialLevel(island);
|
||||
}
|
||||
|
||||
/**
|
||||
* Zeros the initial island level
|
||||
* @param island - island
|
||||
* @param level - initial calculated island level
|
||||
*/
|
||||
public void setInitialIslandLevel(@NonNull Island island, long level) {
|
||||
getManager().setInitialIslandLevel(island, level);
|
||||
}
|
||||
/**
|
||||
* Calculates a user's island
|
||||
*
|
||||
* @param world - the world where this island is
|
||||
* @param user - not used! See depecration message
|
||||
* @param playerUUID - the target island member's UUID
|
||||
* @deprecated Do not use this anymore. Use
|
||||
* getManager().calculateLevel(playerUUID, island)
|
||||
*/
|
||||
@Deprecated(since = "2.3.0", forRemoval = true)
|
||||
public void calculateIslandLevel(World world, @Nullable User user, @NonNull UUID playerUUID) {
|
||||
Island island = getIslands().getIsland(world, playerUUID);
|
||||
if (island != null)
|
||||
getManager().calculateLevel(playerUUID, island);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the initial island level
|
||||
* @param island - island
|
||||
* @return level or 0 by default
|
||||
*/
|
||||
public long getInitialIslandLevel(@NonNull Island island) {
|
||||
return getManager().getInitialLevel(island);
|
||||
}
|
||||
/**
|
||||
* Provide the levels data for the target player
|
||||
*
|
||||
* @param targetPlayer - UUID of target player
|
||||
* @return LevelsData object or null if not found. Only island levels are set!
|
||||
* @deprecated Do not use this anymore. Use {@link #getIslandLevel(World, UUID)}
|
||||
*/
|
||||
@Deprecated(since = "2.3.0", forRemoval = true)
|
||||
public LevelsData getLevelsData(UUID targetPlayer) {
|
||||
LevelsData ld = new LevelsData(targetPlayer);
|
||||
getPlugin().getAddonsManager().getGameModeAddons().stream()
|
||||
.filter(gm -> !settings.getGameModes().contains(gm.getDescription().getName())).forEach(gm -> {
|
||||
if (getSettings().isZeroNewIslandLevels()) {
|
||||
Island island = getIslands().getIsland(gm.getOverWorld(), targetPlayer);
|
||||
if (island != null) {
|
||||
ld.setInitialLevel(gm.getOverWorld(), this.getInitialIslandLevel(island));
|
||||
}
|
||||
}
|
||||
ld.setLevel(gm.getOverWorld(), this.getIslandLevel(gm.getOverWorld(), targetPlayer));
|
||||
});
|
||||
return ld;
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculates a user's island
|
||||
* @param world - the world where this island is
|
||||
* @param user - not used! See depecration message
|
||||
* @param playerUUID - the target island member's UUID
|
||||
* @deprecated Do not use this anymore. Use getManager().calculateLevel(playerUUID, island)
|
||||
*/
|
||||
@Deprecated
|
||||
public void calculateIslandLevel(World world, @Nullable User user, @NonNull UUID playerUUID) {
|
||||
Island island = getIslands().getIsland(world, playerUUID);
|
||||
if (island != null) getManager().calculateLevel(playerUUID, island);
|
||||
}
|
||||
/**
|
||||
* @return the registeredGameModes
|
||||
*/
|
||||
public List<GameModeAddon> getRegisteredGameModes() {
|
||||
return registeredGameModes;
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if Level addon is active in game mode
|
||||
*
|
||||
* @param gm Game Mode Addon
|
||||
* @return true if active, false if not
|
||||
*/
|
||||
public boolean isRegisteredGameMode(GameModeAddon gm) {
|
||||
return registeredGameModes.contains(gm);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if Level addon is active in world
|
||||
*
|
||||
* @param world world
|
||||
* @return true if active, false if not
|
||||
*/
|
||||
public boolean isRegisteredGameModeWorld(World world) {
|
||||
return registeredGameModes.stream().map(GameModeAddon::getOverWorld).anyMatch(w -> Util.sameWorld(world, w));
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the roseStackersEnabled
|
||||
*/
|
||||
public boolean isRoseStackersEnabled() {
|
||||
return roseStackersEnabled;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the ultimateStackerEnabled
|
||||
*/
|
||||
public boolean isUltimateStackerEnabled() {
|
||||
return ultimateStackerEnabled;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method Level#getVisitHook returns the visitHook of this object.
|
||||
*
|
||||
* @return {@code Visit} of this object, {@code null} otherwise.
|
||||
*/
|
||||
public VisitAddon getVisitHook() {
|
||||
return this.visitHook;
|
||||
}
|
||||
|
||||
/**
|
||||
* Method Level#getWarpHook returns the warpHook of this object.
|
||||
*
|
||||
* @return {@code Warp} of this object, {@code null} otherwise.
|
||||
*/
|
||||
public Warp getWarpHook() {
|
||||
return this.warpHook;
|
||||
}
|
||||
|
||||
/**
|
||||
* Provide the levels data for the target player
|
||||
* @param targetPlayer - UUID of target player
|
||||
* @return LevelsData object or null if not found. Only island levels are set!
|
||||
* @deprecated Do not use this anymore. Use {@link #getIslandLevel(World, UUID)}
|
||||
*/
|
||||
@Deprecated
|
||||
public LevelsData getLevelsData(UUID targetPlayer) {
|
||||
LevelsData ld = new LevelsData(targetPlayer);
|
||||
getPlugin().getAddonsManager().getGameModeAddons().stream()
|
||||
.filter(gm -> !settings.getGameModes().contains(gm.getDescription().getName()))
|
||||
.forEach(gm -> {
|
||||
if (getSettings().isZeroNewIslandLevels()) {
|
||||
Island island = getIslands().getIsland(gm.getOverWorld(), targetPlayer);
|
||||
if (island != null) {
|
||||
ld.setInitialLevel(gm.getOverWorld(), this.getInitialIslandLevel(island));
|
||||
}
|
||||
}
|
||||
ld.setLevel(gm.getOverWorld(), this.getIslandLevel(gm.getOverWorld(), targetPlayer));
|
||||
});
|
||||
return ld;
|
||||
}
|
||||
}
|
||||
|
22
src/main/java/world/bentobox/level/LevelPladdon.java
Normal file
22
src/main/java/world/bentobox/level/LevelPladdon.java
Normal file
@ -0,0 +1,22 @@
|
||||
package world.bentobox.level;
|
||||
|
||||
import world.bentobox.bentobox.api.addons.Addon;
|
||||
import world.bentobox.bentobox.api.addons.Pladdon;
|
||||
|
||||
|
||||
/**
|
||||
* @author tastybento
|
||||
*
|
||||
*/
|
||||
public class LevelPladdon extends Pladdon {
|
||||
|
||||
private Addon addon;
|
||||
|
||||
@Override
|
||||
public Addon getAddon() {
|
||||
if (addon == null) {
|
||||
addon = new Level();
|
||||
}
|
||||
return addon;
|
||||
}
|
||||
}
|
@ -2,11 +2,11 @@ package world.bentobox.level;
|
||||
|
||||
import java.math.BigInteger;
|
||||
import java.text.DecimalFormat;
|
||||
import java.util.ArrayList;
|
||||
import java.time.Instant;
|
||||
import java.util.AbstractMap;
|
||||
import java.util.Collections;
|
||||
import java.util.HashMap;
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
import java.util.Objects;
|
||||
@ -14,25 +14,16 @@ import java.util.TreeMap;
|
||||
import java.util.UUID;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.function.Predicate;
|
||||
import java.util.stream.Collectors;
|
||||
import java.util.stream.Stream;
|
||||
import java.util.stream.StreamSupport;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.eclipse.jdt.annotation.NonNull;
|
||||
import org.eclipse.jdt.annotation.Nullable;
|
||||
|
||||
import com.google.common.collect.Maps;
|
||||
|
||||
import world.bentobox.bentobox.api.panels.PanelItem;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
|
||||
import world.bentobox.bentobox.api.panels.builders.TabbedPanelBuilder;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.bentobox.database.Database;
|
||||
import world.bentobox.bentobox.database.objects.Island;
|
||||
import world.bentobox.level.calculators.Results;
|
||||
@ -41,37 +32,22 @@ import world.bentobox.level.events.IslandPreLevelEvent;
|
||||
import world.bentobox.level.objects.IslandLevels;
|
||||
import world.bentobox.level.objects.LevelsData;
|
||||
import world.bentobox.level.objects.TopTenData;
|
||||
import world.bentobox.level.panels.DetailsGUITab;
|
||||
import world.bentobox.level.panels.DetailsGUITab.DetailsType;
|
||||
import world.bentobox.level.util.CachedData;
|
||||
|
||||
public class LevelsManager {
|
||||
private static final String INTOPTEN = "intopten";
|
||||
private static final TreeMap<BigInteger, String> LEVELS;
|
||||
private static final int[] SLOTS = new int[] {4, 12, 14, 19, 20, 21, 22, 23, 24, 25};
|
||||
private static final TreeMap<BigInteger, String> LEVELS = new TreeMap<>();
|
||||
private static final BigInteger THOUSAND = BigInteger.valueOf(1000);
|
||||
static {
|
||||
LEVELS = new TreeMap<>();
|
||||
|
||||
LEVELS.put(THOUSAND, "k");
|
||||
LEVELS.put(THOUSAND.pow(2), "M");
|
||||
LEVELS.put(THOUSAND.pow(3), "G");
|
||||
LEVELS.put(THOUSAND.pow(4), "T");
|
||||
}
|
||||
private Level addon;
|
||||
|
||||
private final Level addon;
|
||||
|
||||
// Database handler for level data
|
||||
private final Database<IslandLevels> handler;
|
||||
// A cache of island levels.
|
||||
private final Map<String, IslandLevels> levelsCache;
|
||||
|
||||
private final Database<TopTenData> topTenHandler;
|
||||
// Top ten lists
|
||||
private final Map<World,TopTenData> topTenLists;
|
||||
// Background
|
||||
private final PanelItem background;
|
||||
|
||||
|
||||
private final Map<World, TopTenData> topTenLists;
|
||||
// Cache for top tens
|
||||
private Map<World, CachedData> cache = new HashMap<>();
|
||||
|
||||
public LevelsManager(Level addon) {
|
||||
this.addon = addon;
|
||||
@ -79,14 +55,16 @@ public class LevelsManager {
|
||||
// Set up the database handler to store and retrieve data
|
||||
// Note that these are saved by the BentoBox database
|
||||
handler = new Database<>(addon, IslandLevels.class);
|
||||
// Top Ten handler
|
||||
topTenHandler = new Database<>(addon, TopTenData.class);
|
||||
// Initialize the cache
|
||||
levelsCache = new HashMap<>();
|
||||
// Initialize top ten lists
|
||||
topTenLists = new ConcurrentHashMap<>();
|
||||
// Background
|
||||
background = new PanelItemBuilder().icon(Material.BLACK_STAINED_GLASS_PANE).name(" ").build();
|
||||
// Units
|
||||
LEVELS.put(THOUSAND, addon.getSettings().getKilo());
|
||||
LEVELS.put(THOUSAND.pow(2), addon.getSettings().getMega());
|
||||
LEVELS.put(THOUSAND.pow(3), addon.getSettings().getGiga());
|
||||
LEVELS.put(THOUSAND.pow(4), addon.getSettings().getTera());
|
||||
|
||||
}
|
||||
|
||||
public void migrate() {
|
||||
@ -96,22 +74,21 @@ public class LevelsManager {
|
||||
UUID owner = UUID.fromString(ld.getUniqueId());
|
||||
// Step through each world
|
||||
ld.getLevels().keySet().stream()
|
||||
// World
|
||||
.map(Bukkit::getWorld).filter(Objects::nonNull)
|
||||
// Island
|
||||
.map(w -> addon.getIslands().getIsland(w, owner)).filter(Objects::nonNull)
|
||||
.forEach(i -> {
|
||||
// Make new database entry
|
||||
World w = i.getWorld();
|
||||
IslandLevels il = new IslandLevels(i.getUniqueId());
|
||||
il.setInitialLevel(ld.getInitialLevel(w));
|
||||
il.setLevel(ld.getLevel(w));
|
||||
il.setMdCount(ld.getMdCount(w));
|
||||
il.setPointsToNextLevel(ld.getPointsToNextLevel(w));
|
||||
il.setUwCount(ld.getUwCount(w));
|
||||
// Save it
|
||||
handler.saveObjectAsync(il);
|
||||
});
|
||||
// World
|
||||
.map(Bukkit::getWorld).filter(Objects::nonNull)
|
||||
// Island
|
||||
.map(w -> addon.getIslands().getIsland(w, owner)).filter(Objects::nonNull).forEach(i -> {
|
||||
// Make new database entry
|
||||
World w = i.getWorld();
|
||||
IslandLevels il = new IslandLevels(i.getUniqueId());
|
||||
il.setInitialLevel(ld.getInitialLevel(w));
|
||||
il.setLevel(ld.getLevel(w));
|
||||
il.setMdCount(ld.getMdCount(w));
|
||||
il.setPointsToNextLevel(ld.getPointsToNextLevel(w));
|
||||
il.setUwCount(ld.getUwCount(w));
|
||||
// Save it
|
||||
handler.saveObjectAsync(il);
|
||||
});
|
||||
// Now delete the old database entry
|
||||
oldDb.deleteID(ld.getUniqueId());
|
||||
} catch (Exception e) {
|
||||
@ -122,45 +99,29 @@ public class LevelsManager {
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Add a score to the top players list
|
||||
* @param world - world
|
||||
* @param targetPlayer - target player
|
||||
* @param lv - island level
|
||||
*/
|
||||
private void addToTopTen(@NonNull World world, @NonNull UUID targetPlayer, long lv) {
|
||||
// Get top ten
|
||||
Map<UUID, Long> topTen = topTenLists.computeIfAbsent(world, k -> new TopTenData(world)).getTopTen();
|
||||
// Remove this player from the top list no matter what (we'll put them back later if required)
|
||||
topTen.remove(targetPlayer);
|
||||
|
||||
// Get the island
|
||||
Island island = addon.getIslands().getIsland(world, targetPlayer);
|
||||
if (island != null && island.getOwner() != null && hasTopTenPerm(world, island.getOwner())) {
|
||||
// Insert the owner into the top ten
|
||||
topTen.put(island.getOwner(), lv);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Add an island to a top ten
|
||||
*
|
||||
* @param island - island to add
|
||||
* @param lv - level
|
||||
* @param lv - level
|
||||
* @return true if successful, false if not added
|
||||
*/
|
||||
private boolean addToTopTen(Island island, long lv) {
|
||||
if (island != null && island.getOwner() != null && hasTopTenPerm(island.getWorld(), island.getOwner())) {
|
||||
topTenLists.computeIfAbsent(island.getWorld(), k -> new TopTenData(island.getWorld()))
|
||||
.getTopTen().put(island.getOwner(), lv);
|
||||
if (island != null && island.getOwner() != null && island.getWorld() != null
|
||||
&& hasTopTenPerm(island.getWorld(), island.getOwner())) {
|
||||
topTenLists.computeIfAbsent(island.getWorld(), k -> new TopTenData(island.getWorld())).getTopTen()
|
||||
.put(island.getUniqueId(), lv);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculate the island level, set all island member's levels to the result and try to add the owner to the top ten
|
||||
* Calculate the island level, set all island member's levels to the result and
|
||||
* try to add the owner to the top ten
|
||||
*
|
||||
* @param targetPlayer - uuid of targeted player - owner or team member
|
||||
* @param island - island to calculate
|
||||
* @param island - island to calculate
|
||||
* @return completable future with the results of the calculation
|
||||
*/
|
||||
public CompletableFuture<Results> calculateLevel(UUID targetPlayer, Island island) {
|
||||
@ -173,16 +134,13 @@ public class LevelsManager {
|
||||
}
|
||||
// Add island to the pipeline
|
||||
addon.getPipeliner().addIsland(island).thenAccept(r -> {
|
||||
// Results are irrelevant because the island is unowned or deleted, or IslandLevelCalcEvent is cancelled
|
||||
// Results are irrelevant because the island is unowned or deleted, or
|
||||
// IslandLevelCalcEvent is cancelled
|
||||
if (r == null || fireIslandLevelCalcEvent(targetPlayer, island, r)) {
|
||||
System.out.println("results are null or event canceled");
|
||||
|
||||
result.complete(null);
|
||||
}
|
||||
// Save result
|
||||
setIslandResults(island.getWorld(), island.getOwner(), r);
|
||||
// Save top ten
|
||||
addon.getManager().saveTopTen(island.getWorld());
|
||||
setIslandResults(island, r);
|
||||
// Save the island scan details
|
||||
result.complete(r);
|
||||
});
|
||||
@ -191,34 +149,41 @@ public class LevelsManager {
|
||||
|
||||
/**
|
||||
* Fires the IslandLevelCalculatedEvent and returns true if it is canceled
|
||||
*
|
||||
* @param targetPlayer - target player
|
||||
* @param island - island
|
||||
* @param results - results set
|
||||
* @param island - island
|
||||
* @param results - results set
|
||||
* @return true if canceled
|
||||
*/
|
||||
private boolean fireIslandLevelCalcEvent(UUID targetPlayer, Island island, Results results) {
|
||||
// Fire post calculation event
|
||||
IslandLevelCalculatedEvent ilce = new IslandLevelCalculatedEvent(targetPlayer, island, results);
|
||||
Bukkit.getPluginManager().callEvent(ilce);
|
||||
if (ilce.isCancelled()) return true;
|
||||
if (ilce.isCancelled())
|
||||
return true;
|
||||
// Set the values if they were altered
|
||||
results.setLevel((Long)ilce.getKeyValues().getOrDefault("level", results.getLevel()));
|
||||
results.setInitialLevel((Long)ilce.getKeyValues().getOrDefault("initialLevel", results.getInitialLevel()));
|
||||
results.setDeathHandicap((int)ilce.getKeyValues().getOrDefault("deathHandicap", results.getDeathHandicap()));
|
||||
results.setPointsToNextLevel((Long)ilce.getKeyValues().getOrDefault("pointsToNextLevel", results.getPointsToNextLevel()));
|
||||
return ((Boolean)ilce.getKeyValues().getOrDefault("isCancelled", false));
|
||||
results.setLevel((Long) ilce.getKeyValues().getOrDefault("level", results.getLevel()));
|
||||
results.setInitialLevel((Long) ilce.getKeyValues().getOrDefault("initialLevel", results.getInitialLevel()));
|
||||
results.setDeathHandicap((int) ilce.getKeyValues().getOrDefault("deathHandicap", results.getDeathHandicap()));
|
||||
results.setPointsToNextLevel(
|
||||
(Long) ilce.getKeyValues().getOrDefault("pointsToNextLevel", results.getPointsToNextLevel()));
|
||||
results.setTotalPoints((Long) ilce.getKeyValues().getOrDefault("totalPoints", results.getTotalPoints()));
|
||||
return ((Boolean) ilce.getKeyValues().getOrDefault("isCancelled", false));
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the string representation of the level. May be converted to shorthand notation, e.g., 104556 = 10.5k
|
||||
* Get the string representation of the level. May be converted to shorthand
|
||||
* notation, e.g., 104556 = 10.5k
|
||||
*
|
||||
* @param lvl - long value to represent
|
||||
* @return string of the level.
|
||||
*/
|
||||
public String formatLevel(@Nullable Long lvl) {
|
||||
if (lvl == null) return "";
|
||||
if (lvl == null)
|
||||
return "";
|
||||
String level = String.valueOf(lvl);
|
||||
// Asking for the level of another player
|
||||
if(addon.getSettings().isShorthand()) {
|
||||
if (addon.getSettings().isShorthand()) {
|
||||
BigInteger levelValue = BigInteger.valueOf(lvl);
|
||||
|
||||
Map.Entry<BigInteger, String> stage = LEVELS.floorEntry(levelValue);
|
||||
@ -228,110 +193,16 @@ public class LevelsManager {
|
||||
// 1 527 314 -> 1.5M
|
||||
// 3 874 130 021 -> 3.8G
|
||||
// 4 002 317 889 -> 4.0T
|
||||
level = new DecimalFormat("#.#").format(levelValue.divide(stage.getKey().divide(THOUSAND)).doubleValue()/1000.0) + stage.getValue();
|
||||
level = new DecimalFormat("#.#").format(
|
||||
levelValue.divide(stage.getKey().divide(THOUSAND)).doubleValue() / 1000.0) + stage.getValue();
|
||||
}
|
||||
}
|
||||
return level;
|
||||
}
|
||||
|
||||
/**
|
||||
* Displays the Top Ten list
|
||||
* @param world - world
|
||||
* @param user - the requesting player
|
||||
*/
|
||||
public void getGUI(World world, final User user) {
|
||||
// Check world
|
||||
Map<UUID, Long> topTen = getTopTen(world, 10);
|
||||
|
||||
PanelBuilder panel = new PanelBuilder()
|
||||
.name(user.getTranslation("island.top.gui-title"))
|
||||
.size(54)
|
||||
.user(user);
|
||||
// Background
|
||||
for (int j = 0; j < 54; panel.item(j++, background));
|
||||
|
||||
// Top Ten
|
||||
int i = 0;
|
||||
boolean inTopTen = false;
|
||||
for (Entry<UUID, Long> m : topTen.entrySet()) {
|
||||
PanelItem h = getHead((i+1), m.getValue(), m.getKey(), user, world);
|
||||
panel.item(SLOTS[i], h);
|
||||
// If this is also the asking player
|
||||
if (m.getKey().equals(user.getUniqueId())) {
|
||||
inTopTen = true;
|
||||
addSelf(world, user, panel);
|
||||
}
|
||||
i++;
|
||||
}
|
||||
// Show remaining slots
|
||||
for (; i < SLOTS.length; i++) {
|
||||
panel.item(SLOTS[i], new PanelItemBuilder().icon(Material.GREEN_STAINED_GLASS_PANE).name(String.valueOf(i + 1)).build());
|
||||
}
|
||||
|
||||
// Add yourself if you were not already in the top ten
|
||||
if (!inTopTen) {
|
||||
addSelf(world, user, panel);
|
||||
}
|
||||
panel.build();
|
||||
}
|
||||
|
||||
private void addSelf(World world, User user, PanelBuilder panel) {
|
||||
if (addon.getIslands().hasIsland(world, user) || addon.getIslands().inTeam(world, user.getUniqueId())) {
|
||||
PanelItem head = getHead(this.getRank(world, user.getUniqueId()), this.getIslandLevel(world, user.getUniqueId()), user.getUniqueId(), user, world);
|
||||
setClickHandler(head, user, world);
|
||||
panel.item(49, head);
|
||||
}
|
||||
}
|
||||
|
||||
private void setClickHandler(PanelItem head, User user, World world) {
|
||||
head.setClickHandler((p, u, ch, s) -> {
|
||||
new TabbedPanelBuilder()
|
||||
.user(user)
|
||||
.world(world)
|
||||
.tab(1, new DetailsGUITab(addon, world, user, DetailsType.ALL_BLOCKS))
|
||||
.tab(2, new DetailsGUITab(addon, world, user, DetailsType.ABOVE_SEA_LEVEL_BLOCKS))
|
||||
.tab(3, new DetailsGUITab(addon, world, user, DetailsType.UNDERWATER_BLOCKS))
|
||||
.tab(4, new DetailsGUITab(addon, world, user, DetailsType.SPAWNERS))
|
||||
.startingSlot(1)
|
||||
.size(54)
|
||||
.build().openPanel();
|
||||
return true;
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the head panel item
|
||||
* @param rank - the top ten rank of this player/team. Can be used in the name of the island for vanity.
|
||||
* @param level - the level of the island
|
||||
* @param playerUUID - the UUID of the top ten player
|
||||
* @param asker - the asker of the top ten
|
||||
* @return PanelItem
|
||||
*/
|
||||
private PanelItem getHead(int rank, long level, UUID playerUUID, User asker, World world) {
|
||||
final String name = addon.getPlayers().getName(playerUUID);
|
||||
List<String> description = new ArrayList<>();
|
||||
if (rank > 0) {
|
||||
description.add(asker.getTranslation("island.top.gui-heading", "[name]", name, "[rank]", String.valueOf(rank)));
|
||||
}
|
||||
description.add(asker.getTranslation("island.top.island-level","[level]", formatLevel(level)));
|
||||
if (addon.getIslands().inTeam(world, playerUUID)) {
|
||||
List<String> memberList = new ArrayList<>();
|
||||
for (UUID members : addon.getIslands().getMembers(world, playerUUID)) {
|
||||
memberList.add(ChatColor.AQUA + addon.getPlayers().getName(members));
|
||||
}
|
||||
description.addAll(memberList);
|
||||
}
|
||||
|
||||
PanelItemBuilder builder = new PanelItemBuilder()
|
||||
.icon(name)
|
||||
.name(name)
|
||||
.description(description);
|
||||
return builder.build();
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the initial level of the island. Used to zero island levels
|
||||
*
|
||||
* @param island - island
|
||||
* @return initial level of island
|
||||
*/
|
||||
@ -341,22 +212,60 @@ public class LevelsManager {
|
||||
|
||||
/**
|
||||
* Get level of island from cache for a player.
|
||||
* @param world - world where the island is
|
||||
*
|
||||
* @param world - world where the island is
|
||||
* @param targetPlayer - target player UUID
|
||||
* @return Level of the player's island or zero if player is unknown or UUID is null
|
||||
* @param ownerOnly - return level only if the target player is the owner
|
||||
* @return Level of the player's island or zero if player is unknown or UUID is
|
||||
* null
|
||||
*/
|
||||
public long getIslandLevel(@NonNull World world, @Nullable UUID targetPlayer) {
|
||||
if (targetPlayer == null) return 0L;
|
||||
return getIslandLevel(world, targetPlayer, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get level of island from cache for a player.
|
||||
*
|
||||
* @param world - world where the island is
|
||||
* @param targetPlayer - target player UUID
|
||||
* @param ownerOnly - return level only if the target player is the owner
|
||||
* @return Level of the player's island or zero if player is unknown or UUID is
|
||||
* null
|
||||
*/
|
||||
public long getIslandLevel(@NonNull World world, @Nullable UUID targetPlayer, boolean ownerOnly) {
|
||||
if (targetPlayer == null)
|
||||
return 0L;
|
||||
// Get the island
|
||||
Island island = addon.getIslands().getIsland(world, targetPlayer);
|
||||
return island == null ? 0L : getLevelsData(island).getLevel();
|
||||
if (island == null || island.getOwner() == null || (ownerOnly && !island.getOwner().equals(targetPlayer))) {
|
||||
return 0L;
|
||||
}
|
||||
return getLevelsData(island).getLevel();
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the maximum level ever given to this island
|
||||
*
|
||||
* @param world - world where the island is
|
||||
* @param targetPlayer - target player UUID
|
||||
* @return Max level of the player's island or zero if player is unknown or UUID
|
||||
* is null
|
||||
*/
|
||||
public long getIslandMaxLevel(@NonNull World world, @Nullable UUID targetPlayer) {
|
||||
if (targetPlayer == null)
|
||||
return 0L;
|
||||
// Get the island
|
||||
Island island = addon.getIslands().getIsland(world, targetPlayer);
|
||||
return island == null ? 0L : getLevelsData(island).getMaxLevel();
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a formatted string of the target player's island level
|
||||
* @param world - world where the island is
|
||||
*
|
||||
* @param world - world where the island is
|
||||
* @param targetPlayer - target player's UUID
|
||||
* @return Formatted level of player or zero if player is unknown or UUID is null
|
||||
* @return Formatted level of player or zero if player is unknown or UUID is
|
||||
* null
|
||||
*/
|
||||
public String getIslandLevelString(@NonNull World world, @Nullable UUID targetPlayer) {
|
||||
return formatLevel(getIslandLevel(world, targetPlayer));
|
||||
@ -364,6 +273,7 @@ public class LevelsManager {
|
||||
|
||||
/**
|
||||
* Load a level data for the island from the cache or database.
|
||||
*
|
||||
* @param island - UUID of island
|
||||
* @return IslandLevels object
|
||||
*/
|
||||
@ -390,150 +300,179 @@ public class LevelsManager {
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the number of points required until the next level since the last level calc
|
||||
* @param world - world where the island is
|
||||
* Get the number of points required until the next level since the last level
|
||||
* calc
|
||||
*
|
||||
* @param world - world where the island is
|
||||
* @param targetPlayer - target player UUID
|
||||
* @return string with the number required or blank if the player is unknown
|
||||
*/
|
||||
public String getPointsToNextString(@NonNull World world, @Nullable UUID targetPlayer) {
|
||||
if (targetPlayer == null) return "";
|
||||
if (targetPlayer == null)
|
||||
return "";
|
||||
Island island = addon.getIslands().getIsland(world, targetPlayer);
|
||||
return island == null ? "" : String.valueOf(getLevelsData(island).getPointsToNextLevel());
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the top ten for this world. Returns offline players or players with the intopten permission.
|
||||
* Get the weighted top ten for this world. Weighting is based on number of
|
||||
* players per team.
|
||||
*
|
||||
* @param world - world requested
|
||||
* @param size - size of the top ten
|
||||
* @return sorted top ten map
|
||||
* @param size - size of the top ten
|
||||
* @return sorted top ten map. The key is the island unique ID
|
||||
*/
|
||||
@NonNull
|
||||
public Map<UUID, Long> getTopTen(@NonNull World world, int size) {
|
||||
public Map<Island, Long> getWeightedTopTen(@NonNull World world, int size) {
|
||||
createAndCleanRankings(world);
|
||||
// Return the sorted map
|
||||
return Collections.unmodifiableMap(topTenLists.get(world).getTopTen().entrySet().stream()
|
||||
.filter(e -> addon.getIslands().isOwner(world, e.getKey()))
|
||||
.filter(l -> l.getValue() > 0)
|
||||
.sorted(Collections.reverseOrder(Map.Entry.comparingByValue())).limit(size)
|
||||
.collect(Collectors.toMap(
|
||||
Map.Entry::getKey, Map.Entry::getValue, (e1, e2) -> e1, LinkedHashMap::new)));
|
||||
Map<Island, Long> weightedTopTen = topTenLists.get(world).getTopTen().entrySet().stream()
|
||||
.map(en -> addon.getIslands().getIslandById(en.getKey()).map(island -> {
|
||||
|
||||
long value = (long) (en.getValue() / (double) Math.max(1, island.getMemberSet().size())); // Calculate
|
||||
// weighted
|
||||
// value
|
||||
return new AbstractMap.SimpleEntry<>(island, value);
|
||||
}).orElse(null)) // Handle islands that do not exist according to this ID - old deleted ones
|
||||
.filter(Objects::nonNull) // Filter out null entries
|
||||
.filter(en -> en.getValue() > 0) // Filter out entries with non-positive values
|
||||
.sorted(Collections.reverseOrder(Map.Entry.comparingByValue())) // Sort in descending order of values
|
||||
.limit(size) // Limit to the top 'size' entries
|
||||
.collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue, (e1, e2) -> e1, // In case of key
|
||||
// collision, choose
|
||||
// the first one
|
||||
LinkedHashMap::new // Preserves the order of entries
|
||||
));
|
||||
|
||||
// Return the unmodifiable map
|
||||
return Collections.unmodifiableMap(weightedTopTen);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Get the top ten for this world. Returns offline players or players with the
|
||||
* intopten permission.
|
||||
*
|
||||
* @param world - world requested
|
||||
* @param size - size of the top ten
|
||||
* @return sorted top ten map. The key is the island unique ID
|
||||
*/
|
||||
@NonNull
|
||||
public Map<String, Long> getTopTen(@NonNull World world, int size) {
|
||||
createAndCleanRankings(world);
|
||||
CachedData cachedData = cache.get(world);
|
||||
Instant now = Instant.now();
|
||||
|
||||
if (cachedData != null && cachedData.getLastUpdated().plusSeconds(1).isAfter(now)) {
|
||||
return cachedData.getCachedMap();
|
||||
} else {
|
||||
Map<String, Long> newTopTen = calculateTopTen(world, size);
|
||||
cache.put(world, new CachedData(newTopTen, now));
|
||||
return newTopTen;
|
||||
}
|
||||
}
|
||||
|
||||
private Map<String, Long> calculateTopTen(@NonNull World world, int size) {
|
||||
return Collections.unmodifiableMap(topTenLists.get(world).getTopTen().entrySet().stream()
|
||||
.filter(l -> l.getValue() > 0).sorted(Collections.reverseOrder(Map.Entry.comparingByValue()))
|
||||
.limit(size)
|
||||
.collect(Collectors.toMap(Map.Entry::getKey, Map.Entry::getValue, (e1, e2) -> e1, LinkedHashMap::new)));
|
||||
}
|
||||
|
||||
void createAndCleanRankings(@NonNull World world) {
|
||||
topTenLists.computeIfAbsent(world, TopTenData::new);
|
||||
// Remove player from top ten if they are online and do not have the perm
|
||||
topTenLists.get(world).getTopTen().keySet().removeIf(u -> !hasTopTenPerm(world, u));
|
||||
topTenLists.get(world).getTopTen().keySet().removeIf(u -> addon.getIslands().getIslandById(u)
|
||||
.filter(i -> i.getOwner() == null || !hasTopTenPerm(world, i.getOwner())).isPresent());
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the topTenLists
|
||||
*/
|
||||
protected Map<World, TopTenData> getTopTenLists() {
|
||||
public Map<World, TopTenData> getTopTenLists() {
|
||||
return topTenLists;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the rank of the player in the rankings
|
||||
*
|
||||
* @param world - world
|
||||
* @param uuid - player UUID
|
||||
* @param uuid - player UUID
|
||||
* @return rank placing - note - placing of 1 means top ranked
|
||||
*/
|
||||
public int getRank(@NonNull World world, UUID uuid) {
|
||||
createAndCleanRankings(world);
|
||||
Stream<Entry<UUID, Long>> stream = topTenLists.get(world).getTopTen().entrySet().stream()
|
||||
.filter(e -> addon.getIslands().isOwner(world, e.getKey()))
|
||||
.filter(l -> l.getValue() > 0)
|
||||
.sorted(Collections.reverseOrder(Map.Entry.comparingByValue()));
|
||||
return takeWhile(stream, x -> !x.getKey().equals(uuid)).map(Map.Entry::getKey).collect(Collectors.toList()).size() + 1;
|
||||
Stream<Entry<String, Long>> stream = topTenLists.get(world).getTopTen().entrySet().stream()
|
||||
.filter(l -> l.getValue() > 0).sorted(Collections.reverseOrder(Map.Entry.comparingByValue()));
|
||||
// Get player's current island
|
||||
Island island = addon.getIslands().getIsland(world, uuid);
|
||||
String id = island == null ? null : island.getUniqueId();
|
||||
return (int) (stream.takeWhile(x -> !x.getKey().equals(id)).map(Map.Entry::getKey).count() + 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* Java 8's version of Java 9's takeWhile
|
||||
* @param stream
|
||||
* @param predicate
|
||||
* @return stream
|
||||
*/
|
||||
public static <T> Stream<T> takeWhile(Stream<T> stream, Predicate<T> predicate) {
|
||||
CustomSpliterator<T> customSpliterator = new CustomSpliterator<>(stream.spliterator(), predicate);
|
||||
return StreamSupport.stream(customSpliterator, false);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Checks if player has the correct top ten perm to have their level saved
|
||||
*
|
||||
* @param world
|
||||
* @param targetPlayer
|
||||
* @return true if player has the perm or the player is offline
|
||||
*/
|
||||
boolean hasTopTenPerm(@NonNull World world, @NonNull UUID targetPlayer) {
|
||||
String permPrefix = addon.getPlugin().getIWM().getPermissionPrefix(world);
|
||||
return Bukkit.getPlayer(targetPlayer) == null || Bukkit.getPlayer(targetPlayer).hasPermission(permPrefix + INTOPTEN);
|
||||
return Bukkit.getPlayer(targetPlayer) == null
|
||||
|| Bukkit.getPlayer(targetPlayer).hasPermission(permPrefix + INTOPTEN);
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads all the top tens from the database
|
||||
*/
|
||||
void loadTopTens() {
|
||||
public void loadTopTens() {
|
||||
topTenLists.clear();
|
||||
Bukkit.getScheduler().runTaskAsynchronously(addon.getPlugin(), () -> {
|
||||
addon.log("Generating Top Ten Tables");
|
||||
addon.log("Generating rankings");
|
||||
handler.loadObjects().forEach(il -> {
|
||||
if (il.getLevel() > 0) {
|
||||
addon.getIslands().getIslandById(il.getUniqueId()).ifPresent(i -> this.addToTopTen(i, il.getLevel()));
|
||||
// Load islands, but don't cache them
|
||||
addon.getIslands().getIslandById(il.getUniqueId(), false)
|
||||
.ifPresent(i -> this.addToTopTen(i, il.getLevel()));
|
||||
}
|
||||
});
|
||||
topTenLists.keySet().forEach(w -> {
|
||||
addon.log("Loaded top ten for " + w.getName());
|
||||
this.saveTopTen(w);
|
||||
});
|
||||
|
||||
topTenLists.keySet().forEach(w -> addon.log("Generated rankings for " + w.getName()));
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes a player from a world's top ten and removes world from player's level data
|
||||
* Removes an island from a world's top ten
|
||||
*
|
||||
* @param world - world
|
||||
* @param uuid - the player's uuid
|
||||
* @param uuid - the island's uuid
|
||||
*/
|
||||
public void removeEntry(World world, UUID uuid) {
|
||||
public void removeEntry(World world, String uuid) {
|
||||
if (topTenLists.containsKey(world)) {
|
||||
topTenLists.get(world).getTopTen().remove(uuid);
|
||||
topTenHandler.saveObjectAsync(topTenLists.get(world));
|
||||
// Invalidate the cache because of this deletion
|
||||
cache.remove(world);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Saves all player data and the top ten
|
||||
*/
|
||||
public void save() {
|
||||
levelsCache.values().forEach(handler::saveObjectAsync);
|
||||
topTenLists.values().forEach(topTenHandler::saveObjectAsync);
|
||||
}
|
||||
|
||||
/**
|
||||
* Save the top ten for world
|
||||
* @param world - world
|
||||
*/
|
||||
public void saveTopTen(World world) {
|
||||
topTenHandler.saveObjectAsync(topTenLists.get(world));
|
||||
}
|
||||
|
||||
/**
|
||||
* Set an initial island level
|
||||
*
|
||||
* @param island - the island to set. Must have a non-null world
|
||||
* @param lv - initial island level
|
||||
* @param lv - initial island level
|
||||
*/
|
||||
public void setInitialIslandLevel(@NonNull Island island, long lv) {
|
||||
if (island.getWorld() == null) return;
|
||||
if (island.getWorld() == null)
|
||||
return;
|
||||
levelsCache.computeIfAbsent(island.getUniqueId(), IslandLevels::new).setInitialLevel(lv);
|
||||
handler.saveObjectAsync(levelsCache.get(island.getUniqueId()));
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the island level for the owner of the island that targetPlayer is a member
|
||||
* @param world - world
|
||||
* @param targetPlayer - player, may be a team member
|
||||
* @param lv - level
|
||||
* Set the island level for the owner of the island that targetPlayer is a
|
||||
* member
|
||||
*
|
||||
* @param world - world
|
||||
* @param island - island
|
||||
* @param lv - level
|
||||
*/
|
||||
public void setIslandLevel(@NonNull World world, @NonNull UUID targetPlayer, long lv) {
|
||||
// Get the island
|
||||
@ -549,34 +488,36 @@ public class LevelsManager {
|
||||
}
|
||||
handler.saveObjectAsync(levelsCache.get(id));
|
||||
// Update TopTen
|
||||
addToTopTen(world, targetPlayer, levelsCache.get(id).getLevel());
|
||||
addToTopTen(island, levelsCache.get(id).getLevel());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the island level for the owner of the island that targetPlayer is a member
|
||||
* Set the island level for the owner of the island that targetPlayer is a
|
||||
* member
|
||||
*
|
||||
* @param world - world
|
||||
* @param owner - owner of the island
|
||||
* @param r - results of the calculation
|
||||
* @param r - results of the calculation
|
||||
*/
|
||||
private void setIslandResults(World world, @NonNull UUID owner, Results r) {
|
||||
// Get the island
|
||||
Island island = addon.getIslands().getIsland(world, owner);
|
||||
if (island == null) return;
|
||||
private void setIslandResults(Island island, Results r) {
|
||||
if (island == null)
|
||||
return;
|
||||
IslandLevels ld = levelsCache.computeIfAbsent(island.getUniqueId(), IslandLevels::new);
|
||||
ld.setLevel(r.getLevel());
|
||||
ld.setUwCount(Maps.asMap(r.getUwCount().elementSet(), elem -> r.getUwCount().count(elem)));
|
||||
ld.setMdCount(Maps.asMap(r.getMdCount().elementSet(), elem -> r.getMdCount().count(elem)));
|
||||
ld.setPointsToNextLevel(r.getPointsToNextLevel());
|
||||
ld.setTotalPoints(r.getTotalPoints());
|
||||
levelsCache.put(island.getUniqueId(), ld);
|
||||
handler.saveObjectAsync(ld);
|
||||
// Update TopTen
|
||||
addToTopTen(world, owner, ld.getLevel());
|
||||
addToTopTen(island, ld.getLevel());
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes island from cache when it is deleted
|
||||
*
|
||||
* @param uniqueId - id of island
|
||||
*/
|
||||
public void deleteIsland(String uniqueId) {
|
||||
|
218
src/main/java/world/bentobox/level/PlaceholderManager.java
Normal file
218
src/main/java/world/bentobox/level/PlaceholderManager.java
Normal file
@ -0,0 +1,218 @@
|
||||
package world.bentobox.level;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.UUID;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import org.bukkit.World;
|
||||
import org.eclipse.jdt.annotation.Nullable;
|
||||
|
||||
import world.bentobox.bentobox.BentoBox;
|
||||
import world.bentobox.bentobox.api.addons.GameModeAddon;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.bentobox.database.objects.Island;
|
||||
import world.bentobox.bentobox.managers.PlaceholdersManager;
|
||||
import world.bentobox.bentobox.managers.RanksManager;
|
||||
import world.bentobox.level.objects.IslandLevels;
|
||||
import world.bentobox.level.objects.TopTenData;
|
||||
|
||||
/**
|
||||
* Handles Level placeholders
|
||||
*
|
||||
* @author tastybento
|
||||
*
|
||||
*/
|
||||
public class PlaceholderManager {
|
||||
|
||||
private final Level addon;
|
||||
private final BentoBox plugin;
|
||||
|
||||
public PlaceholderManager(Level addon) {
|
||||
this.addon = addon;
|
||||
this.plugin = addon.getPlugin();
|
||||
}
|
||||
|
||||
protected void registerPlaceholders(GameModeAddon gm) {
|
||||
if (plugin.getPlaceholdersManager() == null)
|
||||
return;
|
||||
PlaceholdersManager bpm = plugin.getPlaceholdersManager();
|
||||
// Island Level
|
||||
bpm.registerPlaceholder(addon, gm.getDescription().getName().toLowerCase() + "_island_level",
|
||||
user -> addon.getManager().getIslandLevelString(gm.getOverWorld(), user.getUniqueId()));
|
||||
// Island Level owner only
|
||||
bpm.registerPlaceholder(addon, gm.getDescription().getName().toLowerCase() + "_island_level_owner",
|
||||
user -> String.valueOf(addon.getManager().getIslandLevel(gm.getOverWorld(), user.getUniqueId(), true)));
|
||||
// Unformatted island level
|
||||
bpm.registerPlaceholder(addon, gm.getDescription().getName().toLowerCase() + "_island_level_raw",
|
||||
user -> String.valueOf(addon.getManager().getIslandLevel(gm.getOverWorld(), user.getUniqueId())));
|
||||
// Total number of points counted before applying level formula
|
||||
bpm.registerPlaceholder(addon, gm.getDescription().getName().toLowerCase() + "_island_total_points", user -> {
|
||||
IslandLevels data = addon.getManager().getLevelsData(addon.getIslands().getIsland(gm.getOverWorld(), user));
|
||||
return data.getTotalPoints() + "";
|
||||
});
|
||||
// Points to the next level for player
|
||||
bpm.registerPlaceholder(addon, gm.getDescription().getName().toLowerCase() + "_points_to_next_level",
|
||||
user -> addon.getManager().getPointsToNextString(gm.getOverWorld(), user.getUniqueId()));
|
||||
// Maximum level this island has ever been. Current level maybe lower.
|
||||
bpm.registerPlaceholder(addon, gm.getDescription().getName().toLowerCase() + "_island_level_max",
|
||||
user -> String.valueOf(addon.getManager().getIslandMaxLevel(gm.getOverWorld(), user.getUniqueId())));
|
||||
|
||||
// Visited Island Level
|
||||
bpm.registerPlaceholder(addon, gm.getDescription().getName().toLowerCase() + "_visited_island_level",
|
||||
user -> getVisitedIslandLevel(gm, user));
|
||||
|
||||
// Register Top Ten Placeholders
|
||||
for (int i = 1; i < 11; i++) {
|
||||
final int rank = i;
|
||||
// Name
|
||||
bpm.registerPlaceholder(addon, gm.getDescription().getName().toLowerCase() + "_top_name_" + i,
|
||||
u -> getRankName(gm.getOverWorld(), rank, false));
|
||||
// Island Name
|
||||
bpm.registerPlaceholder(addon, gm.getDescription().getName().toLowerCase() + "_top_island_name_" + i,
|
||||
u -> getRankIslandName(gm.getOverWorld(), rank, false));
|
||||
// Members
|
||||
bpm.registerPlaceholder(addon, gm.getDescription().getName().toLowerCase() + "_top_members_" + i,
|
||||
u -> getRankMembers(gm.getOverWorld(), rank, false));
|
||||
// Level
|
||||
bpm.registerPlaceholder(addon, gm.getDescription().getName().toLowerCase() + "_top_value_" + i,
|
||||
u -> getRankLevel(gm.getOverWorld(), rank, false));
|
||||
// Weighted Level Name (Level / number of members)
|
||||
bpm.registerPlaceholder(addon, gm.getDescription().getName().toLowerCase() + "_top_weighted_name_" + i,
|
||||
u -> getRankName(gm.getOverWorld(), rank, true));
|
||||
// Weighted Island Name
|
||||
bpm.registerPlaceholder(addon,
|
||||
gm.getDescription().getName().toLowerCase() + "_top_weighted_island_name_" + i,
|
||||
u -> getRankIslandName(gm.getOverWorld(), rank, true));
|
||||
// Weighted Members
|
||||
bpm.registerPlaceholder(addon, gm.getDescription().getName().toLowerCase() + "_top_weighted_members_" + i,
|
||||
u -> getRankMembers(gm.getOverWorld(), rank, true));
|
||||
// Weighted Level (Level / number of members)
|
||||
bpm.registerPlaceholder(addon, gm.getDescription().getName().toLowerCase() + "_top_weighted_value_" + i,
|
||||
u -> getRankLevel(gm.getOverWorld(), rank, true));
|
||||
}
|
||||
|
||||
// Personal rank
|
||||
bpm.registerPlaceholder(addon, gm.getDescription().getName().toLowerCase() + "_rank_value",
|
||||
u -> getRankValue(gm.getOverWorld(), u));
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the name of the owner of the island who holds the rank in this world.
|
||||
*
|
||||
* @param world world
|
||||
* @param rank rank 1 to 10
|
||||
* @param weighted if true, then the weighted rank name is returned
|
||||
* @return rank name
|
||||
*/
|
||||
String getRankName(World world, int rank, boolean weighted) {
|
||||
// Ensure rank is within bounds
|
||||
rank = Math.max(1, Math.min(rank, Level.TEN));
|
||||
if (weighted) {
|
||||
return addon.getManager().getWeightedTopTen(world, Level.TEN).keySet().stream().skip(rank - 1L).limit(1L)
|
||||
.findFirst().map(Island::getOwner).map(addon.getPlayers()::getName).orElse("");
|
||||
}
|
||||
@Nullable
|
||||
UUID owner = addon.getManager().getTopTen(world, Level.TEN).keySet().stream().skip(rank - 1L).limit(1L)
|
||||
.findFirst().flatMap(addon.getIslands()::getIslandById).map(Island::getOwner).orElse(null);
|
||||
|
||||
return addon.getPlayers().getName(owner);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the island name for this rank
|
||||
*
|
||||
* @param world world
|
||||
* @param rank rank 1 to 10
|
||||
* @param weighted if true, then the weighted rank name is returned
|
||||
* @return name of island or nothing if there isn't one
|
||||
*/
|
||||
String getRankIslandName(World world, int rank, boolean weighted) {
|
||||
// Ensure rank is within bounds
|
||||
rank = Math.max(1, Math.min(rank, Level.TEN));
|
||||
if (weighted) {
|
||||
return addon.getManager().getWeightedTopTen(world, Level.TEN).keySet().stream().skip(rank - 1L).limit(1L)
|
||||
.findFirst().map(Island::getName).orElse("");
|
||||
}
|
||||
return addon.getManager().getTopTen(world, Level.TEN).keySet().stream().skip(rank - 1L).limit(1L).findFirst()
|
||||
.flatMap(addon.getIslands()::getIslandById).map(Island::getName).orElse("");
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a comma separated string of island member names
|
||||
*
|
||||
* @param world world
|
||||
* @param rank rank to request
|
||||
* @param weighted if true, then the weighted rank name is returned
|
||||
* @return comma separated string of island member names
|
||||
*/
|
||||
String getRankMembers(World world, int rank, boolean weighted) {
|
||||
// Ensure rank is within bounds
|
||||
rank = Math.max(1, Math.min(rank, Level.TEN));
|
||||
if (weighted) {
|
||||
return addon.getManager().getWeightedTopTen(world, Level.TEN).keySet().stream().skip(rank - 1L).limit(1L)
|
||||
.findFirst()
|
||||
.map(is -> is.getMembers().entrySet().stream().filter(e -> e.getValue() >= RanksManager.MEMBER_RANK)
|
||||
.sorted(Collections.reverseOrder(Map.Entry.comparingByValue())).map(Map.Entry::getKey)
|
||||
.map(addon.getPlayers()::getName).collect(Collectors.joining(",")))
|
||||
.orElse("");
|
||||
}
|
||||
|
||||
Optional<Island> island = addon.getManager().getTopTen(world, Level.TEN).keySet().stream().skip(rank - 1L)
|
||||
.limit(1L).findFirst().flatMap(addon.getIslands()::getIslandById);
|
||||
|
||||
if (island.isPresent()) {
|
||||
// Sort members by rank
|
||||
return island.get().getMembers().entrySet().stream().filter(e -> e.getValue() >= RanksManager.MEMBER_RANK)
|
||||
.sorted(Collections.reverseOrder(Map.Entry.comparingByValue())).map(Map.Entry::getKey)
|
||||
.map(addon.getPlayers()::getName).collect(Collectors.joining(","));
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the level for the rank requested
|
||||
*
|
||||
* @param world world
|
||||
* @param rank rank wanted
|
||||
* @param weighted true if weighted (level/number of team members)
|
||||
* @return level for the rank requested
|
||||
*/
|
||||
String getRankLevel(World world, int rank, boolean weighted) {
|
||||
// Ensure rank is within bounds
|
||||
rank = Math.max(1, Math.min(rank, Level.TEN));
|
||||
if (weighted) {
|
||||
return addon.getManager().formatLevel(addon.getManager().getWeightedTopTen(world, Level.TEN).values()
|
||||
.stream().skip(rank - 1L).limit(1L).findFirst().orElse(null));
|
||||
}
|
||||
return addon.getManager().formatLevel(addon.getManager().getTopTen(world, Level.TEN).values().stream()
|
||||
.skip(rank - 1L).limit(1L).findFirst().orElse(null));
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the rank of the player in a world
|
||||
*
|
||||
* @param world world
|
||||
* @param user player
|
||||
* @return rank where 1 is the top rank.
|
||||
*/
|
||||
private String getRankValue(World world, User user) {
|
||||
if (user == null) {
|
||||
return "";
|
||||
}
|
||||
// Get the island level for this user
|
||||
long level = addon.getManager().getIslandLevel(world, user.getUniqueId());
|
||||
return String.valueOf(addon.getManager().getTopTenLists().getOrDefault(world, new TopTenData(world)).getTopTen()
|
||||
.values().stream().filter(l -> l > level).count() + 1);
|
||||
}
|
||||
|
||||
String getVisitedIslandLevel(GameModeAddon gm, User user) {
|
||||
if (user == null || !gm.inWorld(user.getWorld()))
|
||||
return "";
|
||||
return addon.getIslands().getIslandAt(user.getLocation())
|
||||
.map(island -> addon.getManager().getIslandLevelString(gm.getOverWorld(), island.getOwner()))
|
||||
.orElse("0");
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,121 @@
|
||||
package world.bentobox.level.calculators;
|
||||
|
||||
import java.text.ParseException;
|
||||
|
||||
/**
|
||||
* Utility class to evaluate equations
|
||||
*/
|
||||
public class EquationEvaluator {
|
||||
|
||||
private static class Parser {
|
||||
private final String input;
|
||||
private int pos = -1;
|
||||
private int currentChar;
|
||||
|
||||
@SuppressWarnings("unused")
|
||||
private Parser() {
|
||||
throw new IllegalStateException("Utility class");
|
||||
}
|
||||
|
||||
public Parser(String input) {
|
||||
this.input = input;
|
||||
moveToNextChar();
|
||||
}
|
||||
|
||||
private void moveToNextChar() {
|
||||
currentChar = (++pos < input.length()) ? input.charAt(pos) : -1;
|
||||
}
|
||||
|
||||
private boolean tryToEat(int charToEat) {
|
||||
while (currentChar == ' ') {
|
||||
moveToNextChar();
|
||||
}
|
||||
if (currentChar == charToEat) {
|
||||
moveToNextChar();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public double evaluate() throws ParseException {
|
||||
double result = parseExpression();
|
||||
if (pos < input.length()) {
|
||||
throw new ParseException("Unexpected character: " + (char) currentChar, pos);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
private double parseExpression() throws ParseException {
|
||||
double result = parseTerm();
|
||||
while (true) {
|
||||
if (tryToEat('+')) {
|
||||
result += parseTerm();
|
||||
} else if (tryToEat('-')) {
|
||||
result -= parseTerm();
|
||||
} else {
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private double parseFactor() throws ParseException {
|
||||
if (tryToEat('+')) {
|
||||
return parseFactor(); // unary plus
|
||||
}
|
||||
if (tryToEat('-')) {
|
||||
return -parseFactor(); // unary minus
|
||||
}
|
||||
double x;
|
||||
int startPos = this.pos;
|
||||
if (tryToEat('(')) { // parentheses
|
||||
x = parseExpression();
|
||||
tryToEat(')');
|
||||
} else if ((currentChar >= '0' && currentChar <= '9') || currentChar == '.') { // numbers
|
||||
while ((currentChar >= '0' && currentChar <= '9') || currentChar == '.') {
|
||||
moveToNextChar();
|
||||
}
|
||||
x = Double.parseDouble(input.substring(startPos, this.pos));
|
||||
} else if (currentChar >= 'a' && currentChar <= 'z') { // functions
|
||||
while (currentChar >= 'a' && currentChar <= 'z') {
|
||||
moveToNextChar();
|
||||
}
|
||||
String func = input.substring(startPos, this.pos);
|
||||
x = parseFactor();
|
||||
x = switch (func) {
|
||||
case "sqrt" -> Math.sqrt(x);
|
||||
case "sin" -> Math.sin(Math.toRadians(x));
|
||||
case "cos" -> Math.cos(Math.toRadians(x));
|
||||
case "tan" -> Math.tan(Math.toRadians(x));
|
||||
case "log" -> Math.log(x);
|
||||
default -> throw new ParseException("Unknown function: " + func, startPos);
|
||||
};
|
||||
} else {
|
||||
throw new ParseException("Unexpected: " + (char) currentChar, startPos);
|
||||
}
|
||||
|
||||
if (tryToEat('^')) {
|
||||
x = Math.pow(x, parseFactor()); // exponentiation
|
||||
}
|
||||
|
||||
return x;
|
||||
}
|
||||
|
||||
private double parseTerm() throws ParseException {
|
||||
double x = parseFactor();
|
||||
for (;;) {
|
||||
if (tryToEat('*'))
|
||||
x *= parseFactor(); // multiplication
|
||||
else if (tryToEat('/'))
|
||||
x /= parseFactor(); // division
|
||||
else
|
||||
return x;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static double eval(final String equation) throws ParseException {
|
||||
return new Parser(equation).evaluate();
|
||||
}
|
||||
|
||||
}
|
@ -1,11 +1,17 @@
|
||||
package world.bentobox.level.calculators;
|
||||
|
||||
import java.text.ParseException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collection;
|
||||
import java.util.HashMap;
|
||||
import java.util.Collections;
|
||||
import java.util.EnumMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Queue;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
@ -13,6 +19,7 @@ import java.util.concurrent.ConcurrentLinkedQueue;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Chunk;
|
||||
import org.bukkit.ChunkSnapshot;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Tag;
|
||||
import org.bukkit.World;
|
||||
@ -20,12 +27,13 @@ import org.bukkit.World.Environment;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.block.BlockState;
|
||||
import org.bukkit.block.Container;
|
||||
import org.bukkit.block.CreatureSpawner;
|
||||
import org.bukkit.block.ShulkerBox;
|
||||
import org.bukkit.block.data.BlockData;
|
||||
import org.bukkit.block.data.type.Slab;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.util.Vector;
|
||||
import org.eclipse.jdt.annotation.NonNull;
|
||||
import org.eclipse.jdt.annotation.Nullable;
|
||||
import org.bukkit.inventory.meta.BlockStateMeta;
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
|
||||
import com.bgsoftware.wildstacker.api.WildStackerAPI;
|
||||
import com.bgsoftware.wildstacker.api.objects.StackedBarrel;
|
||||
@ -33,6 +41,7 @@ import com.google.common.collect.Multiset;
|
||||
import com.google.common.collect.Multiset.Entry;
|
||||
import com.google.common.collect.Multisets;
|
||||
|
||||
import dev.rosewood.rosestacker.api.RoseStackerAPI;
|
||||
import us.lynuxcraft.deadsilenceiv.advancedchests.AdvancedChestsAPI;
|
||||
import us.lynuxcraft.deadsilenceiv.advancedchests.chest.AdvancedChest;
|
||||
import us.lynuxcraft.deadsilenceiv.advancedchests.chest.gui.page.ChestPage;
|
||||
@ -41,122 +50,42 @@ import world.bentobox.bentobox.database.objects.Island;
|
||||
import world.bentobox.bentobox.util.Pair;
|
||||
import world.bentobox.bentobox.util.Util;
|
||||
import world.bentobox.level.Level;
|
||||
import world.bentobox.level.calculators.Results.Result;
|
||||
|
||||
public class IslandLevelCalculator {
|
||||
private static final String LINE_BREAK = "==================================";
|
||||
public static final long MAX_AMOUNT = 10000;
|
||||
|
||||
/**
|
||||
* Method to evaluate a mathematical equation
|
||||
* @param str - equation to evaluate
|
||||
* @return value of equation
|
||||
*/
|
||||
private static double eval(final String str) {
|
||||
return new Object() {
|
||||
int pos = -1, ch;
|
||||
|
||||
boolean eat(int charToEat) {
|
||||
while (ch == ' ') nextChar();
|
||||
if (ch == charToEat) {
|
||||
nextChar();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void nextChar() {
|
||||
ch = (++pos < str.length()) ? str.charAt(pos) : -1;
|
||||
}
|
||||
|
||||
double parse() {
|
||||
nextChar();
|
||||
double x = parseExpression();
|
||||
if (pos < str.length()) throw new RuntimeException("Unexpected: " + (char)ch);
|
||||
return x;
|
||||
}
|
||||
|
||||
// Grammar:
|
||||
// expression = term | expression `+` term | expression `-` term
|
||||
// term = factor | term `*` factor | term `/` factor
|
||||
// factor = `+` factor | `-` factor | `(` expression `)`
|
||||
// | number | functionName factor | factor `^` factor
|
||||
|
||||
double parseExpression() {
|
||||
double x = parseTerm();
|
||||
for (;;) {
|
||||
if (eat('+')) x += parseTerm(); // addition
|
||||
else if (eat('-')) x -= parseTerm(); // subtraction
|
||||
else return x;
|
||||
}
|
||||
}
|
||||
|
||||
double parseFactor() {
|
||||
if (eat('+')) return parseFactor(); // unary plus
|
||||
if (eat('-')) return -parseFactor(); // unary minus
|
||||
|
||||
double x;
|
||||
int startPos = this.pos;
|
||||
if (eat('(')) { // parentheses
|
||||
x = parseExpression();
|
||||
eat(')');
|
||||
} else if ((ch >= '0' && ch <= '9') || ch == '.') { // numbers
|
||||
while ((ch >= '0' && ch <= '9') || ch == '.') nextChar();
|
||||
x = Double.parseDouble(str.substring(startPos, this.pos));
|
||||
} else if (ch >= 'a' && ch <= 'z') { // functions
|
||||
while (ch >= 'a' && ch <= 'z') nextChar();
|
||||
String func = str.substring(startPos, this.pos);
|
||||
x = parseFactor();
|
||||
switch (func) {
|
||||
case "sqrt":
|
||||
x = Math.sqrt(x);
|
||||
break;
|
||||
case "sin":
|
||||
x = Math.sin(Math.toRadians(x));
|
||||
break;
|
||||
case "cos":
|
||||
x = Math.cos(Math.toRadians(x));
|
||||
break;
|
||||
case "tan":
|
||||
x = Math.tan(Math.toRadians(x));
|
||||
break;
|
||||
default:
|
||||
throw new RuntimeException("Unknown function: " + func);
|
||||
}
|
||||
} else {
|
||||
throw new RuntimeException("Unexpected: " + (char)ch);
|
||||
}
|
||||
|
||||
if (eat('^')) x = Math.pow(x, parseFactor()); // exponentiation
|
||||
|
||||
return x;
|
||||
}
|
||||
|
||||
double parseTerm() {
|
||||
double x = parseFactor();
|
||||
for (;;) {
|
||||
if (eat('*')) x *= parseFactor(); // multiplication
|
||||
else if (eat('/')) x /= parseFactor(); // division
|
||||
else return x;
|
||||
}
|
||||
}
|
||||
}.parse();
|
||||
}
|
||||
public static final long MAX_AMOUNT = 10000000;
|
||||
private static final List<Material> CHESTS = Arrays.asList(Material.CHEST, Material.CHEST_MINECART,
|
||||
Material.TRAPPED_CHEST, Material.SHULKER_BOX, Material.BLACK_SHULKER_BOX, Material.BLUE_SHULKER_BOX,
|
||||
Material.BROWN_SHULKER_BOX, Material.CYAN_SHULKER_BOX, Material.GRAY_SHULKER_BOX,
|
||||
Material.GREEN_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX, Material.LIGHT_GRAY_SHULKER_BOX,
|
||||
Material.LIME_SHULKER_BOX, Material.MAGENTA_SHULKER_BOX, Material.ORANGE_SHULKER_BOX,
|
||||
Material.PINK_SHULKER_BOX, Material.PURPLE_SHULKER_BOX, Material.RED_SHULKER_BOX, Material.RED_SHULKER_BOX,
|
||||
Material.WHITE_SHULKER_BOX, Material.YELLOW_SHULKER_BOX, Material.COMPOSTER, Material.BARREL,
|
||||
Material.DISPENSER, Material.DROPPER, Material.SMOKER, Material.BLAST_FURNACE);
|
||||
private static final int CHUNKS_TO_SCAN = 100;
|
||||
private final Level addon;
|
||||
private final Queue<Pair<Integer, Integer>> chunksToCheck;
|
||||
private final Island island;
|
||||
private final HashMap<Material, Integer> limitCount;
|
||||
private final Map<Material, Integer> limitCount;
|
||||
private final CompletableFuture<Results> r;
|
||||
|
||||
|
||||
private final Results results;
|
||||
private long duration;
|
||||
private final boolean zeroIsland;
|
||||
private final Map<Environment, World> worlds = new EnumMap<>(Environment.class);
|
||||
private final int seaHeight;
|
||||
private final List<Location> stackedBlocks = new ArrayList<>();
|
||||
private final Set<Chunk> chestBlocks = new HashSet<>();
|
||||
private BukkitTask finishTask;
|
||||
|
||||
/**
|
||||
* Constructor to get the level for an island
|
||||
* @param addon - Level addon
|
||||
* @param island - the island to scan
|
||||
* @param r - completable result that will be completed when the calculation is complete
|
||||
*
|
||||
* @param addon - Level addon
|
||||
* @param island - the island to scan
|
||||
* @param r - completable result that will be completed when the
|
||||
* calculation is complete
|
||||
* @param zeroIsland - true if the calculation is due to an island zeroing
|
||||
*/
|
||||
public IslandLevelCalculator(Level addon, Island island, CompletableFuture<Results> r, boolean zeroIsland) {
|
||||
@ -167,25 +96,55 @@ public class IslandLevelCalculator {
|
||||
results = new Results();
|
||||
duration = System.currentTimeMillis();
|
||||
chunksToCheck = getChunksToScan(island);
|
||||
this.limitCount = new HashMap<>(addon.getBlockConfig().getBlockLimits());
|
||||
this.limitCount = new EnumMap<>(addon.getBlockConfig().getBlockLimits());
|
||||
// Get the initial island level
|
||||
results.initialLevel.set(addon.getInitialIslandLevel(island));
|
||||
// Set up the worlds
|
||||
worlds.put(Environment.NORMAL, Util.getWorld(island.getWorld()));
|
||||
// Nether
|
||||
if (addon.getSettings().isNether()) {
|
||||
World nether = addon.getPlugin().getIWM().getNetherWorld(island.getWorld());
|
||||
if (nether != null) {
|
||||
worlds.put(Environment.NETHER, nether);
|
||||
}
|
||||
}
|
||||
// End
|
||||
if (addon.getSettings().isEnd()) {
|
||||
World end = addon.getPlugin().getIWM().getEndWorld(island.getWorld());
|
||||
if (end != null) {
|
||||
worlds.put(Environment.THE_END, end);
|
||||
}
|
||||
}
|
||||
// Sea Height
|
||||
seaHeight = addon.getPlugin().getIWM().getSeaHeight(island.getWorld());
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculate the level based on the raw points
|
||||
*
|
||||
* @param blockAndDeathPoints - raw points counted on island
|
||||
* @return level of island
|
||||
*/
|
||||
private long calculateLevel(long blockAndDeathPoints) {
|
||||
String calcString = addon.getSettings().getLevelCalc();
|
||||
String withValues = calcString.replace("blocks", String.valueOf(blockAndDeathPoints)).replace("level_cost", String.valueOf(this.addon.getSettings().getLevelCost()));
|
||||
return (long)eval(withValues) - this.island.getLevelHandicap() - (addon.getSettings().isZeroNewIslandLevels() ? results.initialLevel.get() : 0);
|
||||
String withValues = calcString.replace("blocks", String.valueOf(blockAndDeathPoints)).replace("level_cost",
|
||||
String.valueOf(this.addon.getSettings().getLevelCost()));
|
||||
long evalWithValues;
|
||||
try {
|
||||
evalWithValues = (long) EquationEvaluator.eval(withValues);
|
||||
return evalWithValues - (addon.getSettings().isZeroNewIslandLevels() ? results.initialLevel.get() : 0);
|
||||
|
||||
} catch (ParseException e) {
|
||||
addon.getPlugin().logStacktrace(e);
|
||||
return 0L;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds value to the results based on the material and whether the block is below sea level or not
|
||||
* @param mat - material of the block
|
||||
* Adds value to the results based on the material and whether the block is
|
||||
* below sea level or not
|
||||
*
|
||||
* @param mat - material of the block
|
||||
* @param belowSeaLevel - true if below sea level
|
||||
*/
|
||||
private void checkBlock(Material mat, boolean belowSeaLevel) {
|
||||
@ -201,20 +160,22 @@ public class IslandLevelCalculator {
|
||||
|
||||
/**
|
||||
* Get a set of all the chunks in island
|
||||
*
|
||||
* @param island - island
|
||||
* @return - set of pairs of x,z coordinates to check
|
||||
*/
|
||||
private Queue<Pair<Integer, Integer>> getChunksToScan(Island island) {
|
||||
Queue<Pair<Integer, Integer>> chunkQueue = new ConcurrentLinkedQueue<>();
|
||||
for (int x = island.getMinProtectedX(); x < (island.getMinProtectedX() + island.getProtectionRange() * 2 + 16); x += 16) {
|
||||
for (int z = island.getMinProtectedZ(); z < (island.getMinProtectedZ() + island.getProtectionRange() * 2 + 16); z += 16) {
|
||||
for (int x = island.getMinProtectedX(); x < (island.getMinProtectedX() + island.getProtectionRange() * 2
|
||||
+ 16); x += 16) {
|
||||
for (int z = island.getMinProtectedZ(); z < (island.getMinProtectedZ() + island.getProtectionRange() * 2
|
||||
+ 16); z += 16) {
|
||||
chunkQueue.add(new Pair<>(x >> 4, z >> 4));
|
||||
}
|
||||
}
|
||||
return chunkQueue;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* @return the island
|
||||
*/
|
||||
@ -224,6 +185,7 @@ public class IslandLevelCalculator {
|
||||
|
||||
/**
|
||||
* Get the completable result for this calculation
|
||||
*
|
||||
* @return the r
|
||||
*/
|
||||
public CompletableFuture<Results> getR() {
|
||||
@ -232,14 +194,16 @@ public class IslandLevelCalculator {
|
||||
|
||||
/**
|
||||
* Get the full analysis report
|
||||
*
|
||||
* @return a list of lines
|
||||
*/
|
||||
private List<String> getReport() {
|
||||
List<String> reportLines = new ArrayList<>();
|
||||
// provide counts
|
||||
reportLines.add("Level Log for island in " + addon.getPlugin().getIWM().getFriendlyName(island.getWorld()) + " at " + Util.xyz(island.getCenter().toVector()));
|
||||
reportLines.add("Level Log for island in " + addon.getPlugin().getIWM().getFriendlyName(island.getWorld())
|
||||
+ " at " + Util.xyz(island.getCenter().toVector()));
|
||||
reportLines.add("Island owner UUID = " + island.getOwner());
|
||||
reportLines.add("Total block value count = " + String.format("%,d",results.rawBlockCount.get()));
|
||||
reportLines.add("Total block value count = " + String.format("%,d", results.rawBlockCount.get()));
|
||||
reportLines.add("Formula to calculate island level: " + addon.getSettings().getLevelCalc());
|
||||
reportLines.add("Level cost = " + addon.getSettings().getLevelCost());
|
||||
reportLines.add("Deaths handicap = " + results.deathHandicap.get());
|
||||
@ -251,15 +215,17 @@ public class IslandLevelCalculator {
|
||||
reportLines.add(LINE_BREAK);
|
||||
int total = 0;
|
||||
if (!results.uwCount.isEmpty()) {
|
||||
reportLines.add("Underwater block count (Multiplier = x" + addon.getSettings().getUnderWaterMultiplier() + ") value");
|
||||
reportLines.add("Total number of underwater blocks = " + String.format("%,d",results.uwCount.size()));
|
||||
reportLines.add("Underwater block count (Multiplier = x" + addon.getSettings().getUnderWaterMultiplier()
|
||||
+ ") value");
|
||||
reportLines.add("Total number of underwater blocks = " + String.format("%,d", results.uwCount.size()));
|
||||
reportLines.addAll(sortedReport(total, results.uwCount));
|
||||
}
|
||||
reportLines.add("Regular block count");
|
||||
reportLines.add("Total number of blocks = " + String.format("%,d",results.mdCount.size()));
|
||||
reportLines.add("Total number of blocks = " + String.format("%,d", results.mdCount.size()));
|
||||
reportLines.addAll(sortedReport(total, results.mdCount));
|
||||
|
||||
reportLines.add("Blocks not counted because they exceeded limits: " + String.format("%,d",results.ofCount.size()));
|
||||
reportLines.add(
|
||||
"Blocks not counted because they exceeded limits: " + String.format("%,d", results.ofCount.size()));
|
||||
Iterable<Multiset.Entry<Material>> entriesSortedByCount = results.ofCount.entrySet();
|
||||
Iterator<Entry<Material>> it = entriesSortedByCount.iterator();
|
||||
while (it.hasNext()) {
|
||||
@ -271,16 +237,17 @@ public class IslandLevelCalculator {
|
||||
limit = addon.getBlockConfig().getBlockLimits().get(generic);
|
||||
explain = " - All types)";
|
||||
}
|
||||
reportLines.add(type.getElement().toString() + ": " + String.format("%,d",type.getCount()) + " blocks (max " + limit + explain);
|
||||
reportLines.add(type.getElement().toString() + ": " + String.format("%,d", type.getCount())
|
||||
+ " blocks (max " + limit + explain);
|
||||
}
|
||||
reportLines.add(LINE_BREAK);
|
||||
reportLines.add("Blocks on island that are not in config.yml");
|
||||
reportLines.add("Total number = " + String.format("%,d",results.ncCount.size()));
|
||||
reportLines.add("Total number = " + String.format("%,d", results.ncCount.size()));
|
||||
entriesSortedByCount = results.ncCount.entrySet();
|
||||
it = entriesSortedByCount.iterator();
|
||||
while (it.hasNext()) {
|
||||
Entry<Material> type = it.next();
|
||||
reportLines.add(type.getElement().toString() + ": " + String.format("%,d",type.getCount()) + " blocks");
|
||||
reportLines.add(type.getElement().toString() + ": " + String.format("%,d", type.getCount()) + " blocks");
|
||||
}
|
||||
reportLines.add(LINE_BREAK);
|
||||
|
||||
@ -293,9 +260,10 @@ public class IslandLevelCalculator {
|
||||
public Results getResults() {
|
||||
return results;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get value of a material
|
||||
* World blocks trump regular block values
|
||||
* Get value of a material World blocks trump regular block values
|
||||
*
|
||||
* @param md - Material to check
|
||||
* @return value of a material
|
||||
*/
|
||||
@ -311,40 +279,57 @@ public class IslandLevelCalculator {
|
||||
|
||||
/**
|
||||
* Get a chunk async
|
||||
* @param world - the world where the chunk is
|
||||
* @param env - the environment
|
||||
* @param x - chunk x coordinate
|
||||
* @param z - chunk z coordinate
|
||||
* @return a future chunk or future null if there is no chunk to load, e.g., there is no island nether
|
||||
*
|
||||
* @param env - the environment
|
||||
* @param pairList - chunk coordinate
|
||||
* @return a future chunk or future null if there is no chunk to load, e.g.,
|
||||
* there is no island nether
|
||||
*/
|
||||
private CompletableFuture<Chunk> getWorldChunk(@NonNull World world, Environment env, int x, int z) {
|
||||
switch (env) {
|
||||
case NETHER:
|
||||
if (addon.getSettings().isNether()) {
|
||||
World nether = addon.getPlugin().getIWM().getNetherWorld(island.getWorld());
|
||||
if (nether != null) {
|
||||
return Util.getChunkAtAsync(nether, x, z, true);
|
||||
}
|
||||
}
|
||||
// There is no chunk to scan, so return a null chunk
|
||||
return CompletableFuture.completedFuture(null);
|
||||
case THE_END:
|
||||
if (addon.getSettings().isEnd()) {
|
||||
World end = addon.getPlugin().getIWM().getEndWorld(island.getWorld());
|
||||
if (end != null) {
|
||||
return Util.getChunkAtAsync(end, x, z, true);
|
||||
}
|
||||
}
|
||||
// There is no chunk to scan, so return a null chunk
|
||||
return CompletableFuture.completedFuture(null);
|
||||
default:
|
||||
return Util.getChunkAtAsync(world, x, z, true);
|
||||
private CompletableFuture<List<Chunk>> getWorldChunk(Environment env, Queue<Pair<Integer, Integer>> pairList) {
|
||||
if (worlds.containsKey(env)) {
|
||||
CompletableFuture<List<Chunk>> r2 = new CompletableFuture<>();
|
||||
List<Chunk> chunkList = new ArrayList<>();
|
||||
World world = worlds.get(env);
|
||||
// Get the chunk, and then coincidentally check the RoseStacker
|
||||
loadChunks(r2, world, pairList, chunkList);
|
||||
return r2;
|
||||
}
|
||||
return CompletableFuture.completedFuture(Collections.emptyList());
|
||||
}
|
||||
|
||||
private void loadChunks(CompletableFuture<List<Chunk>> r2, World world, Queue<Pair<Integer, Integer>> pairList,
|
||||
List<Chunk> chunkList) {
|
||||
if (pairList.isEmpty()) {
|
||||
r2.complete(chunkList);
|
||||
return;
|
||||
}
|
||||
Pair<Integer, Integer> p = pairList.poll();
|
||||
Util.getChunkAtAsync(world, p.x, p.z, world.getEnvironment().equals(Environment.NETHER)).thenAccept(chunk -> {
|
||||
if (chunk != null) {
|
||||
chunkList.add(chunk);
|
||||
roseStackerCheck(chunk);
|
||||
}
|
||||
loadChunks(r2, world, pairList, chunkList); // Iteration
|
||||
});
|
||||
}
|
||||
|
||||
private void roseStackerCheck(Chunk chunk) {
|
||||
if (addon.isRoseStackersEnabled()) {
|
||||
RoseStackerAPI.getInstance().getStackedBlocks(Collections.singletonList(chunk)).forEach(e -> {
|
||||
// Blocks below sea level can be scored differently
|
||||
boolean belowSeaLevel = seaHeight > 0 && e.getLocation().getY() <= seaHeight;
|
||||
// Check block once because the base block will be counted in the chunk snapshot
|
||||
for (int _x = 0; _x < e.getStackSize() - 1; _x++) {
|
||||
checkBlock(e.getBlock().getType(), belowSeaLevel);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if a block has been limited or not and whether a block has any value or not
|
||||
* Checks if a block has been limited or not and whether a block has any value
|
||||
* or not
|
||||
*
|
||||
* @param md Material
|
||||
* @return value of the block if can be counted
|
||||
*/
|
||||
@ -362,118 +347,142 @@ public class IslandLevelCalculator {
|
||||
return getValue(md);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Count the blocks on the island
|
||||
* @param result - the CompletableFuture that should be completed when this scan is done
|
||||
* @param chunkSnapshot - the chunk to scan
|
||||
*/
|
||||
private void scanAsync(CompletableFuture<Boolean> result, ChunkSnapshot chunkSnapshot, Chunk chunk) {
|
||||
int seaHeight = addon.getPlugin().getIWM().getSeaHeight(island.getWorld());
|
||||
List<Vector> stackedBlocks = new ArrayList<>();
|
||||
for (int x = 0; x< 16; x++) {
|
||||
// Check if the block coordinate is inside the protection zone and if not, don't count it
|
||||
if (chunkSnapshot.getX() * 16 + x < island.getMinProtectedX() || chunkSnapshot.getX() * 16 + x >= island.getMinProtectedX() + island.getProtectionRange() * 2) {
|
||||
continue;
|
||||
}
|
||||
for (int z = 0; z < 16; z++) {
|
||||
// Check if the block coordinate is inside the protection zone and if not, don't count it
|
||||
if (chunkSnapshot.getZ() * 16 + z < island.getMinProtectedZ() || chunkSnapshot.getZ() * 16 + z >= island.getMinProtectedZ() + island.getProtectionRange() * 2) {
|
||||
continue;
|
||||
}
|
||||
// Only count to the highest block in the world for some optimization
|
||||
for (int y = 0; y < chunk.getWorld().getMaxHeight(); y++) {
|
||||
BlockData blockData = chunkSnapshot.getBlockData(x, y, z);
|
||||
boolean belowSeaLevel = seaHeight > 0 && y <= seaHeight;
|
||||
// Slabs can be doubled, so check them twice
|
||||
if (Tag.SLABS.isTagged(blockData.getMaterial())) {
|
||||
Slab slab = (Slab)blockData;
|
||||
if (slab.getType().equals(Slab.Type.DOUBLE)) {
|
||||
checkBlock(blockData.getMaterial(), belowSeaLevel);
|
||||
}
|
||||
}
|
||||
// Hook for Wild Stackers (Blocks Only) - this has to use the real chunk
|
||||
if (addon.isStackersEnabled() && blockData.getMaterial() == Material.CAULDRON) {
|
||||
stackedBlocks.add(new Vector(x,y,z));
|
||||
}
|
||||
// Add the value of the block's material
|
||||
checkBlock(blockData.getMaterial(), belowSeaLevel);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Complete the future - this must go back onto the primary thread to exit async otherwise subsequent actions will be async
|
||||
Bukkit.getScheduler().runTask(addon.getPlugin(),() -> {
|
||||
// Deal with any stacked blocks
|
||||
stackedBlocks.forEach(v -> {
|
||||
Block cauldronBlock = chunk.getBlock(v.getBlockX(), v.getBlockY(), v.getBlockZ());
|
||||
boolean belowSeaLevel = seaHeight > 0 && v.getBlockY() <= seaHeight;
|
||||
if (WildStackerAPI.getWildStacker().getSystemManager().isStackedBarrel(cauldronBlock)) {
|
||||
StackedBarrel barrel = WildStackerAPI.getStackedBarrel(cauldronBlock);
|
||||
int barrelAmt = WildStackerAPI.getBarrelAmount(cauldronBlock);
|
||||
for (int _x = 0; _x < barrelAmt; _x++) {
|
||||
checkBlock(barrel.getType(), belowSeaLevel);
|
||||
}
|
||||
}
|
||||
});
|
||||
result.complete(true);
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Scan all containers in a chunk and count their blocks
|
||||
*
|
||||
* @param chunk - the chunk to scan
|
||||
*/
|
||||
private void scanChests(Chunk chunk) {
|
||||
// Count blocks in chests
|
||||
for (BlockState bs : chunk.getTileEntities()) {
|
||||
if (bs instanceof Container) {
|
||||
if (bs instanceof Container container) {
|
||||
if (addon.isAdvChestEnabled()) {
|
||||
AdvancedChest aChest = AdvancedChestsAPI.getChestManager().getAdvancedChest(bs.getLocation());
|
||||
if (aChest != null) {
|
||||
AdvancedChest<?, ?> aChest = AdvancedChestsAPI.getChestManager().getAdvancedChest(bs.getLocation());
|
||||
if (aChest != null && aChest.getChestType().getName().equals("NORMAL")) {
|
||||
aChest.getPages().stream().map(ChestPage::getItems).forEach(c -> {
|
||||
for (ItemStack i : c) {
|
||||
countItemStack(i);
|
||||
for (Object i : c) {
|
||||
countItemStack((ItemStack) i);
|
||||
}
|
||||
});
|
||||
continue;
|
||||
}
|
||||
}
|
||||
// Regular chest
|
||||
((Container)bs).getSnapshotInventory().forEach(this::countItemStack);
|
||||
container.getSnapshotInventory().forEach(this::countItemStack);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void countItemStack(ItemStack i) {
|
||||
if (i != null && i.getType().isBlock()) {
|
||||
for (int c = 0; c < i.getAmount(); c++) {
|
||||
checkBlock(i.getType(), false);
|
||||
if (i == null || !i.getType().isBlock())
|
||||
return;
|
||||
|
||||
for (int c = 0; c < i.getAmount(); c++) {
|
||||
if (addon.getSettings().isIncludeShulkersInChest()
|
||||
&& i.getItemMeta() instanceof BlockStateMeta blockStateMeta
|
||||
&& blockStateMeta.getBlockState() instanceof ShulkerBox shulkerBox) {
|
||||
shulkerBox.getSnapshotInventory().forEach(this::countItemStack);
|
||||
}
|
||||
|
||||
checkBlock(i.getType(), false);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Scan the chunk chests and count the blocks. Note that the chunks are a list
|
||||
* of all the island chunks in a particular world, so the memory usage is high,
|
||||
* but I think most servers can handle it.
|
||||
*
|
||||
* @param chunks - a list of chunks to scan
|
||||
* @return future that completes when the scan is done and supplies a boolean
|
||||
* that will be true if the scan was successful, false if not
|
||||
*/
|
||||
private CompletableFuture<Boolean> scanChunk(List<Chunk> chunks) {
|
||||
// If the chunk hasn't been generated, return
|
||||
if (chunks == null || chunks.isEmpty()) {
|
||||
return CompletableFuture.completedFuture(false);
|
||||
}
|
||||
// Count blocks in chunk
|
||||
CompletableFuture<Boolean> result = new CompletableFuture<>();
|
||||
/*
|
||||
* At this point, we need to grab a snapshot of each chunk and then scan it
|
||||
* async. At the end, we make the CompletableFuture true to show it is done. I'm
|
||||
* not sure how much lag this will cause, but as all the chunks are loaded,
|
||||
* maybe not that much.
|
||||
*/
|
||||
List<ChunkPair> preLoad = chunks.stream().map(c -> new ChunkPair(c.getWorld(), c, c.getChunkSnapshot()))
|
||||
.toList();
|
||||
Bukkit.getScheduler().runTaskAsynchronously(BentoBox.getInstance(), () -> {
|
||||
preLoad.forEach(this::scanAsync);
|
||||
// Once they are all done, return to the main thread.
|
||||
Bukkit.getScheduler().runTask(addon.getPlugin(), () -> result.complete(true));
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
record ChunkPair(World world, Chunk chunk, ChunkSnapshot chunkSnapshot) {
|
||||
}
|
||||
|
||||
/**
|
||||
* Count the blocks on the island
|
||||
*
|
||||
* @param cp chunk to scan
|
||||
*/
|
||||
private void scanAsync(ChunkPair cp) {
|
||||
for (int x = 0; x < 16; x++) {
|
||||
// Check if the block coordinate is inside the protection zone and if not, don't
|
||||
// count it
|
||||
if (cp.chunkSnapshot.getX() * 16 + x < island.getMinProtectedX() || cp.chunkSnapshot.getX() * 16
|
||||
+ x >= island.getMinProtectedX() + island.getProtectionRange() * 2) {
|
||||
continue;
|
||||
}
|
||||
for (int z = 0; z < 16; z++) {
|
||||
// Check if the block coordinate is inside the protection zone and if not, don't
|
||||
// count it
|
||||
if (cp.chunkSnapshot.getZ() * 16 + z < island.getMinProtectedZ() || cp.chunkSnapshot.getZ() * 16
|
||||
+ z >= island.getMinProtectedZ() + island.getProtectionRange() * 2) {
|
||||
continue;
|
||||
}
|
||||
// Only count to the highest block in the world for some optimization
|
||||
for (int y = cp.world.getMinHeight(); y < cp.world.getMaxHeight(); y++) {
|
||||
BlockData blockData = cp.chunkSnapshot.getBlockData(x, y, z);
|
||||
Material m = blockData.getMaterial();
|
||||
boolean belowSeaLevel = seaHeight > 0 && y <= seaHeight;
|
||||
// Slabs can be doubled, so check them twice
|
||||
if (Tag.SLABS.isTagged(m)) {
|
||||
Slab slab = (Slab) blockData;
|
||||
if (slab.getType().equals(Slab.Type.DOUBLE)) {
|
||||
checkBlock(m, belowSeaLevel);
|
||||
}
|
||||
}
|
||||
// Hook for Wild Stackers (Blocks and Spawners Only) - this has to use the real
|
||||
// chunk
|
||||
if (addon.isStackersEnabled() && (m.equals(Material.CAULDRON) || m.equals(Material.SPAWNER))) {
|
||||
stackedBlocks.add(new Location(cp.world, (double) x + cp.chunkSnapshot.getX() * 16, y,
|
||||
(double) z + cp.chunkSnapshot.getZ() * 16));
|
||||
}
|
||||
|
||||
if (addon.isUltimateStackerEnabled() && !m.isAir()) {
|
||||
Location l = new Location(cp.chunk.getWorld(), x, y, z);
|
||||
UltimateStackerCalc.addStackers(m, l, results, belowSeaLevel, limitCount(m));
|
||||
}
|
||||
|
||||
// Scan chests
|
||||
if (addon.getSettings().isIncludeChests() && CHESTS.contains(m)) {
|
||||
chestBlocks.add(cp.chunk);
|
||||
}
|
||||
// Add the value of the block's material
|
||||
checkBlock(m, belowSeaLevel);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Scan the chunk chests and count the blocks
|
||||
* @param chunk - the chunk to scan
|
||||
* @return future that completes when the scan is done and supplies a boolean that will be true if the scan was successful, false if not
|
||||
*/
|
||||
private CompletableFuture<Boolean> scanChunk(@Nullable Chunk chunk) {
|
||||
// If the chunk hasn't been generated, return
|
||||
if (chunk == null) return CompletableFuture.completedFuture(false);
|
||||
// Scan chests
|
||||
if (addon.getSettings().isIncludeChests()) {
|
||||
scanChests(chunk);
|
||||
}
|
||||
// Count blocks in chunk
|
||||
CompletableFuture<Boolean> result = new CompletableFuture<>();
|
||||
ChunkSnapshot snapshot = chunk.getChunkSnapshot();
|
||||
Bukkit.getScheduler().runTaskAsynchronously(BentoBox.getInstance(), () -> scanAsync(result, snapshot, chunk));
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Scan the next chunk on the island
|
||||
* @return completable boolean future that will be true if more chunks are left to be scanned, and false if not
|
||||
*
|
||||
* @return completable boolean future that will be true if more chunks are left
|
||||
* to be scanned, and false if not
|
||||
*/
|
||||
public CompletableFuture<Boolean> scanNextChunk() {
|
||||
if (chunksToCheck.isEmpty()) {
|
||||
@ -482,70 +491,70 @@ public class IslandLevelCalculator {
|
||||
return CompletableFuture.completedFuture(false);
|
||||
}
|
||||
// Retrieve and remove from the queue
|
||||
Pair<Integer, Integer> p = chunksToCheck.poll();
|
||||
Queue<Pair<Integer, Integer>> pairList = new ConcurrentLinkedQueue<>();
|
||||
int i = 0;
|
||||
while (!chunksToCheck.isEmpty() && i++ < CHUNKS_TO_SCAN) {
|
||||
pairList.add(chunksToCheck.poll());
|
||||
}
|
||||
Queue<Pair<Integer, Integer>> endPairList = new ConcurrentLinkedQueue<>(pairList);
|
||||
Queue<Pair<Integer, Integer>> netherPairList = new ConcurrentLinkedQueue<>(pairList);
|
||||
// Set up the result
|
||||
CompletableFuture<Boolean> result = new CompletableFuture<>();
|
||||
// Get chunks and scan
|
||||
getWorldChunk(island.getWorld(), Environment.THE_END, p.x, p.z).thenAccept(endChunk ->
|
||||
scanChunk(endChunk).thenAccept(b ->
|
||||
getWorldChunk(island.getWorld(), Environment.NETHER, p.x, p.z).thenAccept(netherChunk ->
|
||||
scanChunk(netherChunk).thenAccept(b2 ->
|
||||
getWorldChunk(island.getWorld(), Environment.NORMAL, p.x, p.z).thenAccept(normalChunk ->
|
||||
scanChunk(normalChunk).thenAccept(b3 ->
|
||||
// Complete the result now that all chunks have been scanned
|
||||
result.complete(!chunksToCheck.isEmpty()))))
|
||||
)
|
||||
)
|
||||
);
|
||||
// Get chunks and scan
|
||||
getWorldChunk(Environment.THE_END, endPairList).thenAccept(
|
||||
endChunks -> scanChunk(endChunks).thenAccept(b -> getWorldChunk(Environment.NETHER, netherPairList)
|
||||
.thenAccept(netherChunks -> scanChunk(netherChunks)
|
||||
.thenAccept(b2 -> getWorldChunk(Environment.NORMAL, pairList)
|
||||
.thenAccept(normalChunks -> scanChunk(normalChunks).thenAccept(b3 ->
|
||||
// Complete the result now that all chunks have been scanned
|
||||
result.complete(!chunksToCheck.isEmpty())))))));
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private Collection<String> sortedReport(int total, Multiset<Material> materialCount) {
|
||||
Collection<String> r = new ArrayList<>();
|
||||
Iterable<Multiset.Entry<Material>> entriesSortedByCount = Multisets.copyHighestCountFirst(materialCount).entrySet();
|
||||
Collection<String> result = new ArrayList<>();
|
||||
Iterable<Multiset.Entry<Material>> entriesSortedByCount = Multisets.copyHighestCountFirst(materialCount)
|
||||
.entrySet();
|
||||
for (Entry<Material> en : entriesSortedByCount) {
|
||||
Material type = en.getElement();
|
||||
|
||||
int value = getValue(type);
|
||||
|
||||
r.add(type.toString() + ":"
|
||||
+ String.format("%,d", en.getCount()) + " blocks x " + value + " = " + (value * en.getCount()));
|
||||
result.add(type.toString() + ":" + String.format("%,d", en.getCount()) + " blocks x " + value + " = "
|
||||
+ (value * en.getCount()));
|
||||
total += (value * en.getCount());
|
||||
|
||||
}
|
||||
r.add("Subtotal = " + total);
|
||||
r.add(LINE_BREAK);
|
||||
return r;
|
||||
result.add("Subtotal = " + total);
|
||||
result.add(LINE_BREAK);
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Finalizes the calculations and makes the report
|
||||
*/
|
||||
public void tidyUp() {
|
||||
// Finalize calculations
|
||||
results.rawBlockCount.addAndGet((long)(results.underWaterBlockCount.get() * addon.getSettings().getUnderWaterMultiplier()));
|
||||
results.rawBlockCount
|
||||
.addAndGet((long) (results.underWaterBlockCount.get() * addon.getSettings().getUnderWaterMultiplier()));
|
||||
|
||||
// Set the death penalty
|
||||
if (this.addon.getSettings().isSumTeamDeaths())
|
||||
{
|
||||
for (UUID uuid : this.island.getMemberSet())
|
||||
{
|
||||
if (this.addon.getSettings().isSumTeamDeaths()) {
|
||||
for (UUID uuid : this.island.getMemberSet()) {
|
||||
this.results.deathHandicap.addAndGet(this.addon.getPlayers().getDeaths(island.getWorld(), uuid));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
// At this point, it may be that the island has become unowned.
|
||||
this.results.deathHandicap.set(this.island.getOwner() == null ? 0 :
|
||||
this.addon.getPlayers().getDeaths(island.getWorld(), this.island.getOwner()));
|
||||
this.results.deathHandicap.set(this.island.getOwner() == null ? 0
|
||||
: this.addon.getPlayers().getDeaths(island.getWorld(), this.island.getOwner()));
|
||||
}
|
||||
|
||||
long blockAndDeathPoints = this.results.rawBlockCount.get();
|
||||
this.results.totalPoints.set(blockAndDeathPoints);
|
||||
|
||||
if (this.addon.getSettings().getDeathPenalty() > 0)
|
||||
{
|
||||
if (this.addon.getSettings().getDeathPenalty() > 0) {
|
||||
// Proper death penalty calculation.
|
||||
blockAndDeathPoints -= this.results.deathHandicap.get() * this.addon.getSettings().getDeathPenalty();
|
||||
}
|
||||
@ -572,4 +581,79 @@ public class IslandLevelCalculator {
|
||||
boolean isNotZeroIsland() {
|
||||
return !zeroIsland;
|
||||
}
|
||||
|
||||
public void scanIsland(Pipeliner pipeliner) {
|
||||
// Scan the next chunk
|
||||
scanNextChunk().thenAccept(result -> {
|
||||
if (!Bukkit.isPrimaryThread()) {
|
||||
addon.getPlugin().logError("scanChunk not on Primary Thread!");
|
||||
}
|
||||
// Timeout check
|
||||
if (System.currentTimeMillis()
|
||||
- pipeliner.getInProcessQueue().get(this) > addon.getSettings().getCalculationTimeout() * 60000) {
|
||||
// Done
|
||||
pipeliner.getInProcessQueue().remove(this);
|
||||
getR().complete(new Results(Result.TIMEOUT));
|
||||
addon.logError("Level calculation timed out after " + addon.getSettings().getCalculationTimeout()
|
||||
+ "m for island: " + getIsland());
|
||||
if (!isNotZeroIsland()) {
|
||||
addon.logError("Island level was being zeroed.");
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (Boolean.TRUE.equals(result) && !pipeliner.getTask().isCancelled()) {
|
||||
// scanNextChunk returns true if there are more chunks to scan
|
||||
scanIsland(pipeliner);
|
||||
} else {
|
||||
// Done
|
||||
pipeliner.getInProcessQueue().remove(this);
|
||||
// Chunk finished
|
||||
// This was the last chunk. Handle stacked blocks, then chests and exit
|
||||
handleStackedBlocks().thenCompose(v -> handleChests()).thenRun(() -> {
|
||||
this.tidyUp();
|
||||
this.getR().complete(getResults());
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private CompletableFuture<Void> handleChests() {
|
||||
List<CompletableFuture<Void>> futures = new ArrayList<>();
|
||||
for (Chunk v : chestBlocks) {
|
||||
CompletableFuture<Void> future = Util.getChunkAtAsync(v.getWorld(), v.getX(), v.getZ()).thenAccept(c -> {
|
||||
scanChests(c);
|
||||
});
|
||||
futures.add(future);
|
||||
}
|
||||
// Return a CompletableFuture that completes when all futures are done
|
||||
return CompletableFuture.allOf(futures.toArray(new CompletableFuture[0]));
|
||||
}
|
||||
|
||||
private CompletableFuture<Void> handleStackedBlocks() {
|
||||
// Deal with any stacked blocks
|
||||
List<CompletableFuture<Void>> futures = new ArrayList<>();
|
||||
for (Location v : stackedBlocks) {
|
||||
CompletableFuture<Void> future = Util.getChunkAtAsync(v).thenAccept(c -> {
|
||||
Block stackedBlock = v.getBlock();
|
||||
boolean belowSeaLevel = seaHeight > 0 && v.getBlockY() <= seaHeight;
|
||||
if (WildStackerAPI.getWildStacker().getSystemManager().isStackedBarrel(stackedBlock)) {
|
||||
StackedBarrel barrel = WildStackerAPI.getStackedBarrel(stackedBlock);
|
||||
int barrelAmt = WildStackerAPI.getBarrelAmount(stackedBlock);
|
||||
for (int _x = 0; _x < barrelAmt; _x++) {
|
||||
checkBlock(barrel.getType(), belowSeaLevel);
|
||||
}
|
||||
} else if (WildStackerAPI.getWildStacker().getSystemManager().isStackedSpawner(stackedBlock)) {
|
||||
int spawnerAmt = WildStackerAPI.getSpawnersAmount((CreatureSpawner) stackedBlock.getState());
|
||||
for (int _x = 0; _x < spawnerAmt; _x++) {
|
||||
checkBlock(stackedBlock.getType(), belowSeaLevel);
|
||||
}
|
||||
}
|
||||
});
|
||||
futures.add(future);
|
||||
}
|
||||
// Return a CompletableFuture that completes when all futures are done
|
||||
return CompletableFuture.allOf(futures.toArray(new CompletableFuture[0]));
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -50,7 +50,7 @@ public class Pipeliner {
|
||||
if (!iD.getIsland().isDeleted() && !iD.getIsland().isUnowned()) {
|
||||
inProcessQueue.put(iD, System.currentTimeMillis());
|
||||
// Start the scanning of a island with the first chunk
|
||||
scanChunk(iD);
|
||||
scanIsland(iD);
|
||||
}
|
||||
}
|
||||
}, 1L, 10L);
|
||||
@ -71,42 +71,14 @@ public class Pipeliner {
|
||||
* Scans one chunk of an island and adds the results to a results object
|
||||
* @param iD
|
||||
*/
|
||||
private void scanChunk(IslandLevelCalculator iD) {
|
||||
private void scanIsland(IslandLevelCalculator iD) {
|
||||
if (iD.getIsland().isDeleted() || iD.getIsland().isUnowned() || task.isCancelled()) {
|
||||
// Island is deleted, so finish early with nothing
|
||||
inProcessQueue.remove(iD);
|
||||
iD.getR().complete(null);
|
||||
return;
|
||||
}
|
||||
// Scan the next chunk
|
||||
iD.scanNextChunk().thenAccept(r -> {
|
||||
if (!Bukkit.isPrimaryThread()) {
|
||||
addon.getPlugin().logError("scanChunk not on Primary Thread!");
|
||||
}
|
||||
// Timeout check
|
||||
if (System.currentTimeMillis() - inProcessQueue.get(iD) > addon.getSettings().getCalculationTimeout() * 60000) {
|
||||
// Done
|
||||
inProcessQueue.remove(iD);
|
||||
iD.getR().complete(new Results(Result.TIMEOUT));
|
||||
addon.logError("Level calculation timed out after " + addon.getSettings().getCalculationTimeout() + "m for island: " + iD.getIsland());
|
||||
if (!iD.isNotZeroIsland()) {
|
||||
addon.logError("Island level was being zeroed.");
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (Boolean.TRUE.equals(r) || task.isCancelled()) {
|
||||
// scanNextChunk returns true if there are more chunks to scan
|
||||
scanChunk(iD);
|
||||
} else {
|
||||
// Done
|
||||
inProcessQueue.remove(iD);
|
||||
// Chunk finished
|
||||
// This was the last chunk
|
||||
iD.tidyUp();
|
||||
iD.getR().complete(iD.getResults());
|
||||
}
|
||||
});
|
||||
|
||||
iD.scanIsland(this);
|
||||
}
|
||||
|
||||
|
||||
@ -169,6 +141,20 @@ public class Pipeliner {
|
||||
this.toProcessQueue.clear();
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the inProcessQueue
|
||||
*/
|
||||
protected Map<IslandLevelCalculator, Long> getInProcessQueue() {
|
||||
return inProcessQueue;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the task
|
||||
*/
|
||||
protected BukkitTask getTask() {
|
||||
return task;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
@ -36,6 +36,7 @@ public class Results {
|
||||
AtomicInteger deathHandicap = new AtomicInteger(0);
|
||||
AtomicLong pointsToNextLevel = new AtomicLong(0);
|
||||
AtomicLong initialLevel = new AtomicLong(0);
|
||||
AtomicLong totalPoints = new AtomicLong(0);
|
||||
final Result state;
|
||||
|
||||
public Results(Result state) {
|
||||
@ -93,6 +94,21 @@ public class Results {
|
||||
pointsToNextLevel.set(points);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the totalPoints
|
||||
*/
|
||||
public long getTotalPoints() {
|
||||
return totalPoints.get();
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the total points
|
||||
* @param points
|
||||
*/
|
||||
public void setTotalPoints(long points) {
|
||||
totalPoints.set(points);
|
||||
}
|
||||
|
||||
public long getInitialLevel() {
|
||||
return initialLevel.get();
|
||||
}
|
||||
@ -109,7 +125,7 @@ public class Results {
|
||||
return "Results [report=" + report + ", mdCount=" + mdCount + ", uwCount=" + uwCount + ", ncCount="
|
||||
+ ncCount + ", ofCount=" + ofCount + ", rawBlockCount=" + rawBlockCount + ", underWaterBlockCount="
|
||||
+ underWaterBlockCount + ", level=" + level + ", deathHandicap=" + deathHandicap
|
||||
+ ", pointsToNextLevel=" + pointsToNextLevel + ", initialLevel=" + initialLevel + "]";
|
||||
+ ", pointsToNextLevel=" + pointsToNextLevel + ", totalPoints=" + totalPoints + ", initialLevel=" + initialLevel + "]";
|
||||
}
|
||||
/**
|
||||
* @return the mdCount
|
||||
@ -130,4 +146,4 @@ public class Results {
|
||||
return state;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,29 @@
|
||||
package world.bentobox.level.calculators;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
|
||||
import com.craftaro.ultimatestacker.api.UltimateStackerApi;
|
||||
import com.craftaro.ultimatestacker.api.utils.Stackable;
|
||||
|
||||
import world.bentobox.bentobox.BentoBox;
|
||||
|
||||
/**
|
||||
* Isolates UltimateStacker imports so that they are only loaded if the plugin exists
|
||||
*/
|
||||
public class UltimateStackerCalc {
|
||||
public static void addStackers(Material material, Location location, Results results, boolean belowSeaLevel,
|
||||
int value) {
|
||||
Stackable stack = UltimateStackerApi.getBlockStackManager().getBlock(location);
|
||||
if (stack != null) {
|
||||
if (belowSeaLevel) {
|
||||
results.underWaterBlockCount.addAndGet((long) stack.getAmount() * value);
|
||||
results.uwCount.add(material);
|
||||
} else {
|
||||
results.rawBlockCount.addAndGet((long) stack.getAmount() * value);
|
||||
results.mdCount.add(material);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -46,10 +46,20 @@ public class AdminSetInitialLevelCommand extends CompositeCommand {
|
||||
|
||||
@Override
|
||||
public boolean execute(User user, String label, List<String> args) {
|
||||
String initialLevel = String.valueOf(addon.getManager().getInitialLevel(island));
|
||||
long lv = Long.parseLong(args.get(1));
|
||||
long initialLevel = addon.getManager().getInitialLevel(island);
|
||||
long lv = 0;
|
||||
if (args.get(1).startsWith("+")) {
|
||||
String change = args.get(1).substring(1);
|
||||
lv = initialLevel + Long.parseLong(change);
|
||||
} else if (args.get(1).startsWith("-")) {
|
||||
String change = args.get(1).substring(1);
|
||||
lv = initialLevel - Long.parseLong(change);
|
||||
} else {
|
||||
lv = Long.parseLong(args.get(1));
|
||||
}
|
||||
addon.getManager().setInitialIslandLevel(island, lv);
|
||||
user.sendMessage("admin.level.sethandicap.changed", TextVariables.NUMBER, initialLevel, "[new_number]", String.valueOf(lv));
|
||||
user.sendMessage("admin.level.sethandicap.changed", TextVariables.NUMBER, String.valueOf(initialLevel),
|
||||
"[new_number]", String.valueOf(lv));
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -64,10 +74,20 @@ public class AdminSetInitialLevelCommand extends CompositeCommand {
|
||||
user.sendMessage("general.errors.unknown-player", TextVariables.NAME, args.get(0));
|
||||
return false;
|
||||
}
|
||||
// Check value
|
||||
if (!Util.isInteger(args.get(1), true)) {
|
||||
user.sendMessage("admin.level.sethandicap.invalid-level");
|
||||
return false;
|
||||
// Check if this is a add or remove
|
||||
if (args.get(1).startsWith("+") || args.get(1).startsWith("-")) {
|
||||
String change = args.get(1).substring(1);
|
||||
if (!Util.isInteger(change, true)) {
|
||||
user.sendMessage("admin.level.sethandicap.invalid-level");
|
||||
return false;
|
||||
}
|
||||
// Value is okay
|
||||
} else {
|
||||
// Check value
|
||||
if (!Util.isInteger(args.get(1), true)) {
|
||||
user.sendMessage("admin.level.sethandicap.invalid-level");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
// Check island
|
||||
island = getAddon().getIslands().getIsland(getWorld(), targetUUID);
|
||||
|
@ -0,0 +1,98 @@
|
||||
package world.bentobox.level.commands;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
import java.util.TreeMap;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import org.bukkit.World;
|
||||
|
||||
import world.bentobox.bentobox.api.commands.CompositeCommand;
|
||||
import world.bentobox.bentobox.api.localization.TextVariables;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.level.Level;
|
||||
import world.bentobox.level.objects.TopTenData;
|
||||
|
||||
public class AdminStatsCommand extends CompositeCommand {
|
||||
|
||||
private final Level level;
|
||||
|
||||
public AdminStatsCommand(Level addon, CompositeCommand parent) {
|
||||
super(parent, "stats");
|
||||
this.level = addon;
|
||||
new AdminTopRemoveCommand(addon, this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setup() {
|
||||
this.setPermission("admin.stats");
|
||||
this.setOnlyPlayer(false);
|
||||
this.setDescription("admin.stats.description");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(User user, String label, List<String> args) {
|
||||
user.sendMessage("admin.stats.title");
|
||||
Map<World, TopTenData> topTenLists = level.getManager().getTopTenLists();
|
||||
if (topTenLists.isEmpty()) {
|
||||
user.sendMessage("admin.stats.no-data");
|
||||
return false;
|
||||
}
|
||||
for (Entry<World, TopTenData> en : topTenLists.entrySet()) {
|
||||
user.sendMessage("admin.stats.world", TextVariables.NAME,
|
||||
level.getPlugin().getIWM().getWorldName(en.getKey()));
|
||||
Map<String, Long> topTen = en.getValue().getTopTen();
|
||||
if (topTen.isEmpty()) {
|
||||
user.sendMessage("admin.stats.no-data");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Calculating basic statistics
|
||||
long sum = 0, max = Long.MIN_VALUE, min = Long.MAX_VALUE;
|
||||
Map<Long, Integer> levelFrequency = new HashMap<>();
|
||||
|
||||
for (Long level : topTen.values()) {
|
||||
sum += level;
|
||||
max = Math.max(max, level);
|
||||
min = Math.min(min, level);
|
||||
levelFrequency.merge(level, 1, Integer::sum);
|
||||
}
|
||||
|
||||
double average = sum / (double) topTen.size();
|
||||
List<Long> sortedLevels = topTen.values().stream().sorted().collect(Collectors.toList());
|
||||
long median = sortedLevels.get(sortedLevels.size() / 2);
|
||||
Long mode = Collections.max(levelFrequency.entrySet(), Map.Entry.comparingByValue()).getKey();
|
||||
|
||||
// Logging basic statistics
|
||||
user.sendMessage("admin.stats.average-level", TextVariables.NUMBER, String.valueOf(average));
|
||||
user.sendMessage("admin.stats.median-level", TextVariables.NUMBER, String.valueOf(median));
|
||||
user.sendMessage("admin.stats.mode-level", TextVariables.NUMBER, String.valueOf(mode));
|
||||
user.sendMessage("admin.stats.highest-level", TextVariables.NUMBER, String.valueOf(max));
|
||||
user.sendMessage("admin.stats.lowest-level", TextVariables.NUMBER, String.valueOf(min));
|
||||
|
||||
// Grouping data for distribution analysis
|
||||
Map<String, Integer> rangeMap = new TreeMap<>();
|
||||
for (Long level : topTen.values()) {
|
||||
String range = getRange(level);
|
||||
rangeMap.merge(range, 1, Integer::sum);
|
||||
}
|
||||
|
||||
// Logging distribution
|
||||
user.sendMessage("admin.stats.distribution");
|
||||
for (Map.Entry<String, Integer> entry : rangeMap.entrySet()) {
|
||||
user.sendMessage(
|
||||
entry.getKey() + ": " + entry.getValue() + " " + user.getTranslation("admin.stats.islands"));
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private static String getRange(long level) {
|
||||
long rangeStart = level / 100 * 100;
|
||||
long rangeEnd = rangeStart + 99;
|
||||
return rangeStart + "-" + rangeEnd;
|
||||
}
|
||||
}
|
@ -2,7 +2,7 @@ package world.bentobox.level.commands;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
import java.util.Optional;
|
||||
|
||||
import world.bentobox.bentobox.api.commands.CompositeCommand;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
@ -14,36 +14,32 @@ public class AdminTopCommand extends CompositeCommand {
|
||||
private final Level levelPlugin;
|
||||
|
||||
public AdminTopCommand(Level addon, CompositeCommand parent) {
|
||||
super(parent, "top", "topten");
|
||||
this.levelPlugin = addon;
|
||||
new AdminTopRemoveCommand(addon, this);
|
||||
super(parent, "top", "topten");
|
||||
this.levelPlugin = addon;
|
||||
new AdminTopRemoveCommand(addon, this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setup() {
|
||||
this.setPermission("admin.top");
|
||||
this.setOnlyPlayer(false);
|
||||
this.setDescription("admin.top.description");
|
||||
this.setPermission("admin.top");
|
||||
this.setOnlyPlayer(false);
|
||||
this.setDescription("admin.top.description");
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(User user, String label, List<String> args) {
|
||||
user.sendMessage("island.top.gui-title");
|
||||
int rank = 0;
|
||||
for (Map.Entry<UUID, Long> topTen : levelPlugin.getManager().getTopTen(getWorld(), 10).entrySet()) {
|
||||
Island island = getPlugin().getIslands().getIsland(getWorld(), topTen.getKey());
|
||||
if (island != null) {
|
||||
rank++;
|
||||
user.sendMessage("admin.top.display",
|
||||
"[rank]",
|
||||
String.valueOf(rank),
|
||||
"[name]",
|
||||
this.getPlugin().getPlayers().getUser(island.getOwner()).getName(),
|
||||
"[level]",
|
||||
String.valueOf(topTen.getValue()));
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
user.sendMessage("island.top.gui-title");
|
||||
int rank = 0;
|
||||
for (Map.Entry<String, Long> topTen : levelPlugin.getManager().getTopTen(getWorld(), Level.TEN).entrySet()) {
|
||||
Optional<Island> is = getPlugin().getIslands().getIslandById(topTen.getKey());
|
||||
if (is.isPresent()) {
|
||||
Island island = is.get();
|
||||
rank++;
|
||||
user.sendMessage("admin.top.display", "[rank]", String.valueOf(rank), "[name]",
|
||||
this.getPlugin().getPlayers().getUser(island.getOwner()).getName(), "[level]",
|
||||
String.valueOf(topTen.getValue()));
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -2,15 +2,16 @@ package world.bentobox.level.commands;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import world.bentobox.bentobox.api.commands.CompositeCommand;
|
||||
import world.bentobox.bentobox.api.localization.TextVariables;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.bentobox.database.objects.Island;
|
||||
import world.bentobox.level.Level;
|
||||
|
||||
/**
|
||||
* Removes a player from the top ten
|
||||
*
|
||||
* @author tastybento
|
||||
*
|
||||
*/
|
||||
@ -20,46 +21,53 @@ public class AdminTopRemoveCommand extends CompositeCommand {
|
||||
private User target;
|
||||
|
||||
public AdminTopRemoveCommand(Level addon, CompositeCommand parent) {
|
||||
super(parent, "remove", "delete");
|
||||
this.addon = addon;
|
||||
super(parent, "remove", "delete");
|
||||
this.addon = addon;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setup() {
|
||||
this.setPermission("admin.top.remove");
|
||||
this.setOnlyPlayer(false);
|
||||
this.setParametersHelp("admin.top.remove.parameters");
|
||||
this.setDescription("admin.top.remove.description");
|
||||
this.setPermission("admin.top.remove");
|
||||
this.setOnlyPlayer(false);
|
||||
this.setParametersHelp("admin.top.remove.parameters");
|
||||
this.setDescription("admin.top.remove.description");
|
||||
}
|
||||
|
||||
/* (non-Javadoc)
|
||||
* @see world.bentobox.bentobox.api.commands.BentoBoxCommand#canExecute(world.bentobox.bentobox.api.user.User, java.lang.String, java.util.List)
|
||||
/*
|
||||
* (non-Javadoc)
|
||||
*
|
||||
* @see world.bentobox.bentobox.api.commands.BentoBoxCommand#canExecute(world.
|
||||
* bentobox.bentobox.api.user.User, java.lang.String, java.util.List)
|
||||
*/
|
||||
@Override
|
||||
public boolean canExecute(User user, String label, List<String> args) {
|
||||
if (args.size() != 1) {
|
||||
this.showHelp(this, user);
|
||||
return false;
|
||||
}
|
||||
target = getPlayers().getUser(args.get(0));
|
||||
if (target == null) {
|
||||
user.sendMessage("general.errors.unknown-player", TextVariables.NAME, args.get(0));
|
||||
return false;
|
||||
}
|
||||
if (args.size() != 1) {
|
||||
this.showHelp(this, user);
|
||||
return false;
|
||||
}
|
||||
target = getPlayers().getUser(args.get(0));
|
||||
if (target == null) {
|
||||
user.sendMessage("general.errors.unknown-player", TextVariables.NAME, args.get(0));
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean execute(User user, String label, List<String> args) {
|
||||
addon.getManager().removeEntry(getWorld(), target.getUniqueId());
|
||||
user.sendMessage("general.success");
|
||||
return true;
|
||||
// Removes islands that this target is an owner of
|
||||
getIslands().getIslands(getWorld(), target.getUniqueId()).stream()
|
||||
.filter(is -> target.getUniqueId().equals(is.getOwner()))
|
||||
.forEach(island -> addon.getManager().removeEntry(getWorld(), island.getUniqueId()));
|
||||
user.sendMessage("general.success");
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Optional<List<String>> tabComplete(User user, String alias, List<String> args) {
|
||||
return Optional.of(addon.getManager().getTopTen(getWorld(), 10).keySet().stream().map(addon.getPlayers()::getName)
|
||||
.filter(n -> !n.isEmpty()).collect(Collectors.toList()));
|
||||
return Optional.of(addon.getManager().getTopTen(getWorld(), Level.TEN).keySet().stream()
|
||||
.map(getIslands()::getIslandById).flatMap(Optional::stream).map(Island::getOwner)
|
||||
.map(addon.getPlayers()::getName).filter(n -> !n.isEmpty()).toList());
|
||||
}
|
||||
}
|
||||
|
@ -110,8 +110,12 @@ public class IslandLevelCommand extends CompositeCommand {
|
||||
user.sendMessage("island.level.deaths", "[number]", String.valueOf(results.getDeathHandicap()));
|
||||
}
|
||||
// Send player how many points are required to reach next island level
|
||||
if (results.getPointsToNextLevel() >= 0 && results.getPointsToNextLevel() < 10000) {
|
||||
user.sendMessage("island.level.required-points-to-next-level", "[points]", String.valueOf(results.getPointsToNextLevel()));
|
||||
if (results.getPointsToNextLevel() >= 0) {
|
||||
user.sendMessage("island.level.required-points-to-next-level",
|
||||
"[points]", String.valueOf(results.getPointsToNextLevel()),
|
||||
"[progress]", String.valueOf(this.addon.getSettings().getLevelCost()-results.getPointsToNextLevel()),
|
||||
"[levelcost]", String.valueOf(this.addon.getSettings().getLevelCost())
|
||||
);
|
||||
}
|
||||
// Tell other team members
|
||||
if (results.getLevel() != oldLevel) {
|
||||
|
@ -5,6 +5,8 @@ import java.util.List;
|
||||
import world.bentobox.bentobox.api.commands.CompositeCommand;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.level.Level;
|
||||
import world.bentobox.level.panels.TopLevelPanel;
|
||||
|
||||
|
||||
public class IslandTopCommand extends CompositeCommand {
|
||||
|
||||
@ -24,7 +26,7 @@ public class IslandTopCommand extends CompositeCommand {
|
||||
|
||||
@Override
|
||||
public boolean execute(User user, String label, List<String> list) {
|
||||
addon.getManager().getGUI(getWorld(), user);
|
||||
TopLevelPanel.openPanel(this.addon, user, this.getWorld(), this.getPermissionPrefix());
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -1,50 +1,159 @@
|
||||
package world.bentobox.level.commands;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.PlayerInventory;
|
||||
import org.eclipse.jdt.annotation.NonNull;
|
||||
|
||||
import world.bentobox.bentobox.api.commands.CompositeCommand;
|
||||
import world.bentobox.bentobox.api.localization.TextVariables;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.bentobox.util.Util;
|
||||
import world.bentobox.level.Level;
|
||||
import world.bentobox.level.objects.IslandLevels;
|
||||
import world.bentobox.level.panels.ValuePanel;
|
||||
import world.bentobox.level.util.Utils;
|
||||
|
||||
public class IslandValueCommand extends CompositeCommand {
|
||||
|
||||
public class IslandValueCommand extends CompositeCommand
|
||||
{
|
||||
private static final String MATERIAL = "[material]";
|
||||
private final Level addon;
|
||||
|
||||
public IslandValueCommand(Level addon, CompositeCommand parent) {
|
||||
|
||||
public IslandValueCommand(Level addon, CompositeCommand parent)
|
||||
{
|
||||
super(parent, "value");
|
||||
this.addon = addon;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void setup() {
|
||||
public void setup()
|
||||
{
|
||||
this.setPermission("island.value");
|
||||
this.setDescription("island.value.description");
|
||||
this.setParametersHelp("level.commands.value.parameters");
|
||||
this.setDescription("level.commands.value.description");
|
||||
this.setOnlyPlayer(true);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public boolean execute(User user, String label, List<String> args) {
|
||||
Player player = user.getPlayer();
|
||||
PlayerInventory inventory = player.getInventory();
|
||||
if (!inventory.getItemInMainHand().getType().equals(Material.AIR)) {
|
||||
Material material = inventory.getItemInMainHand().getType();
|
||||
Integer value = addon.getBlockConfig().getValue(getWorld(), material);
|
||||
if (value != null) {
|
||||
user.sendMessage("island.value.success", "[value]", String.valueOf(value));
|
||||
double underWater = addon.getSettings().getUnderWaterMultiplier();
|
||||
if (underWater > 1.0) {
|
||||
user.sendMessage("island.value.success-underwater", "[value]", (underWater * value) + "");
|
||||
}
|
||||
} else {
|
||||
user.sendMessage("island.value.no-value");
|
||||
}
|
||||
} else {
|
||||
user.sendMessage("island.value.empty-hand");
|
||||
public boolean execute(User user, String label, List<String> args)
|
||||
{
|
||||
if (args.size() > 1)
|
||||
{
|
||||
this.showHelp(this, user);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (args.isEmpty())
|
||||
{
|
||||
ValuePanel.openPanel(this.addon, this.getWorld(), user);
|
||||
}
|
||||
else if (args.get(0).equalsIgnoreCase("HAND"))
|
||||
{
|
||||
Player player = user.getPlayer();
|
||||
PlayerInventory inventory = player.getInventory();
|
||||
|
||||
if (!inventory.getItemInMainHand().getType().equals(Material.AIR))
|
||||
{
|
||||
this.printValue(user, inventory.getItemInMainHand().getType());
|
||||
}
|
||||
else
|
||||
{
|
||||
Utils.sendMessage(user, user.getTranslation("level.conversations.empty-hand"));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Material material = Material.matchMaterial(args.get(0));
|
||||
|
||||
if (material == null)
|
||||
{
|
||||
Utils.sendMessage(user,
|
||||
user.getTranslation(this.getWorld(), "level.conversations.unknown-item",
|
||||
MATERIAL, args.get(0)));
|
||||
}
|
||||
else
|
||||
{
|
||||
this.printValue(user, material);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* This method prints value of the given material in chat.
|
||||
* @param user User who receives the message.
|
||||
* @param material Material value.
|
||||
*/
|
||||
private void printValue(User user, Material material)
|
||||
{
|
||||
Integer value = this.addon.getBlockConfig().getValue(getWorld(), material);
|
||||
|
||||
if (value != null)
|
||||
{
|
||||
Utils.sendMessage(user,
|
||||
user.getTranslation(this.getWorld(), "level.conversations.value",
|
||||
"[value]", String.valueOf(value),
|
||||
MATERIAL, Utils.prettifyObject(material, user)));
|
||||
|
||||
double underWater = this.addon.getSettings().getUnderWaterMultiplier();
|
||||
|
||||
if (underWater > 1.0)
|
||||
{
|
||||
Utils.sendMessage(user,
|
||||
user.getTranslation(this.getWorld(),"level.conversations.success-underwater",
|
||||
"[value]", (underWater * value) + ""),
|
||||
MATERIAL, Utils.prettifyObject(material, user));
|
||||
}
|
||||
|
||||
// Show how many have been placed and how many are allowed
|
||||
@NonNull
|
||||
IslandLevels lvData = this.addon.getManager()
|
||||
.getLevelsData(getIslands().getPrimaryIsland(getWorld(), user.getUniqueId()));
|
||||
int count = lvData.getMdCount().getOrDefault(material, 0) + lvData.getUwCount().getOrDefault(material, 0);
|
||||
user.sendMessage("level.conversations.you-have", TextVariables.NUMBER,
|
||||
String.valueOf(count));
|
||||
int limit = this.addon.getBlockConfig().getBlockLimits().getOrDefault(material, -1);
|
||||
if (limit > 0) {
|
||||
user.sendMessage("level.conversations.you-can-place", TextVariables.NUMBER,
|
||||
String.valueOf(limit));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Utils.sendMessage(user,
|
||||
user.getTranslation(this.getWorld(),"level.conversations.no-value"));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public Optional<List<String>> tabComplete(User user, String alias, List<String> args)
|
||||
{
|
||||
String lastArg = !args.isEmpty() ? args.get(args.size() - 1) : "";
|
||||
|
||||
if (args.isEmpty())
|
||||
{
|
||||
// Don't show every player on the server. Require at least the first letter
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
List<String> options = new ArrayList<>(Arrays.stream(Material.values()).
|
||||
filter(Material::isBlock).
|
||||
map(Material::name).toList());
|
||||
|
||||
options.add("HAND");
|
||||
|
||||
return Optional.of(Util.tabLimit(options, lastArg));
|
||||
}
|
||||
}
|
@ -2,9 +2,12 @@ package world.bentobox.level.config;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.EnumMap;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Locale;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
|
||||
@ -26,6 +29,7 @@ public class BlockConfig {
|
||||
private Map<Material, Integer> blockLimits = new EnumMap<>(Material.class);
|
||||
private Map<Material, Integer> blockValues = new EnumMap<>(Material.class);
|
||||
private final Map<World, Map<Material, Integer>> worldBlockValues = new HashMap<>();
|
||||
private final List<Material> hiddenBlocks;
|
||||
private Level addon;
|
||||
|
||||
/**
|
||||
@ -49,6 +53,16 @@ public class BlockConfig {
|
||||
if (blockValues.isConfigurationSection("worlds")) {
|
||||
loadWorlds(blockValues);
|
||||
}
|
||||
// Hidden
|
||||
hiddenBlocks = blockValues.getStringList("hidden-blocks").stream().map(name -> {
|
||||
try {
|
||||
return Material.valueOf(name.toUpperCase(Locale.ENGLISH));
|
||||
|
||||
} catch (Exception e) {
|
||||
return null;
|
||||
}
|
||||
}).filter(Objects::nonNull).toList();
|
||||
|
||||
// All done
|
||||
blockValues.save(file);
|
||||
}
|
||||
@ -60,10 +74,16 @@ public class BlockConfig {
|
||||
if (bWorld != null) {
|
||||
ConfigurationSection worldValues = worlds.getConfigurationSection(world);
|
||||
for (String material : Objects.requireNonNull(worldValues).getKeys(false)) {
|
||||
Material mat = Material.valueOf(material);
|
||||
Map<Material, Integer> values = worldBlockValues.getOrDefault(bWorld, new EnumMap<>(Material.class));
|
||||
values.put(mat, worldValues.getInt(material));
|
||||
worldBlockValues.put(bWorld, values);
|
||||
try {
|
||||
Material mat = Material.valueOf(material);
|
||||
Map<Material, Integer> values = worldBlockValues.getOrDefault(bWorld,
|
||||
new EnumMap<>(Material.class));
|
||||
values.put(mat, worldValues.getInt(material));
|
||||
worldBlockValues.put(bWorld, values);
|
||||
} catch (Exception e) {
|
||||
addon.logError(
|
||||
"Unknown material (" + material + ") in blockconfig.yml worlds section. Skipping...");
|
||||
}
|
||||
}
|
||||
} else {
|
||||
addon.logWarning("Level Addon: No such world in blockconfig.yml : " + world);
|
||||
@ -97,7 +117,7 @@ public class BlockConfig {
|
||||
Material mat = Material.valueOf(material);
|
||||
bl.put(mat, limits.getInt(material, 0));
|
||||
} catch (Exception e) {
|
||||
addon.logWarning("Unknown material (" + material + ") in blockconfig.yml Limits section. Skipping...");
|
||||
addon.logError("Unknown material (" + material + ") in blockconfig.yml Limits section. Skipping...");
|
||||
}
|
||||
}
|
||||
return bl;
|
||||
@ -153,5 +173,22 @@ public class BlockConfig {
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return true if the block should be hidden
|
||||
* @param m block material
|
||||
* @return true if hidden
|
||||
*/
|
||||
public boolean isHiddenBlock(Material m) {
|
||||
return hiddenBlocks.contains(m);
|
||||
}
|
||||
|
||||
/**
|
||||
* Return true if the block should not be hidden
|
||||
* @param m block material
|
||||
* @return false if hidden
|
||||
*/
|
||||
public boolean isNotHiddenBlock(Material m) {
|
||||
return !hiddenBlocks.contains(m);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -1,7 +1,9 @@
|
||||
package world.bentobox.level.config;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.Objects;
|
||||
|
||||
import world.bentobox.bentobox.BentoBox;
|
||||
import world.bentobox.bentobox.api.configuration.ConfigComment;
|
||||
@ -90,7 +92,7 @@ public class ConfigSettings implements ConfigObject {
|
||||
@ConfigComment("Island level calculation formula")
|
||||
@ConfigComment("blocks - the sum total of all block values, less any death penalty")
|
||||
@ConfigComment("level_cost - in a linear equation, the value of one level")
|
||||
@ConfigComment("This formula can include +,=,*,/,sqrt,^,sin,cos,tan. Result will always be rounded to a long integer")
|
||||
@ConfigComment("This formula can include +,=,*,/,sqrt,^,sin,cos,tan,log (natural log). Result will always be rounded to a long integer")
|
||||
@ConfigComment("for example, an alternative non-linear option could be: 3 * sqrt(blocks / level_cost)")
|
||||
@ConfigEntry(path = "level-calc")
|
||||
private String levelCalc = "blocks / level_cost";
|
||||
@ -120,6 +122,29 @@ public class ConfigSettings implements ConfigObject {
|
||||
@ConfigEntry(path = "shorthand")
|
||||
private boolean shorthand = false;
|
||||
|
||||
@ConfigComment("Shorthand units")
|
||||
@ConfigEntry(path = "units.kilo")
|
||||
private String kilo = "k";
|
||||
@ConfigEntry(path = "units.mega")
|
||||
private String mega = "M";
|
||||
@ConfigEntry(path = "units.giga")
|
||||
private String giga = "G";
|
||||
@ConfigEntry(path = "units.tera")
|
||||
private String tera = "T";
|
||||
|
||||
@ConfigComment("")
|
||||
@ConfigComment("Include Shulker Box content in chests in level calculations.")
|
||||
@ConfigComment("Will count blocks in Shulker Boxes inside of chests.")
|
||||
@ConfigComment("NOTE: include-chests needs to be enabled for this to work!.")
|
||||
@ConfigEntry(path = "include-shulkers-in-chest")
|
||||
private boolean includeShulkersInChest = false;
|
||||
|
||||
@ConfigComment("")
|
||||
@ConfigComment("Disables hooking with other plugins.")
|
||||
@ConfigComment("Example: disabled-plugin-hooks: [UltimateStacker, RoseStacker]")
|
||||
@ConfigEntry(path = "disabled-plugin-hooks")
|
||||
private List<String> disabledPluginHooks = new ArrayList<>();
|
||||
|
||||
|
||||
/**
|
||||
* @return the gameModes
|
||||
@ -385,4 +410,81 @@ public class ConfigSettings implements ConfigObject {
|
||||
this.logReportToConsole = logReportToConsole;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return includeShulkersInChest
|
||||
*/
|
||||
public boolean isIncludeShulkersInChest() {
|
||||
return includeShulkersInChest;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param includeShulkersInChest the includeChests to set
|
||||
*/
|
||||
public void setIncludeShulkersInChest(boolean includeShulkersInChest) {
|
||||
this.includeShulkersInChest = includeShulkersInChest;
|
||||
}
|
||||
|
||||
public List<String> getDisabledPluginHooks() {
|
||||
return disabledPluginHooks;
|
||||
}
|
||||
|
||||
public void setDisabledPluginHooks(List<String> disabledPluginHooks) {
|
||||
this.disabledPluginHooks = disabledPluginHooks;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the kilo
|
||||
*/
|
||||
public String getKilo() {
|
||||
return Objects.requireNonNullElse(kilo, "k");
|
||||
}
|
||||
|
||||
/**
|
||||
* @param kilo the kilo to set
|
||||
*/
|
||||
public void setKilo(String kilo) {
|
||||
this.kilo = kilo;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the mega
|
||||
*/
|
||||
public String getMega() {
|
||||
return Objects.requireNonNullElse(mega, "M");
|
||||
}
|
||||
|
||||
/**
|
||||
* @param mega the mega to set
|
||||
*/
|
||||
public void setMega(String mega) {
|
||||
this.mega = mega;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the giga
|
||||
*/
|
||||
public String getGiga() {
|
||||
return Objects.requireNonNullElse(giga, "G");
|
||||
}
|
||||
|
||||
/**
|
||||
* @param giga the giga to set
|
||||
*/
|
||||
public void setGiga(String giga) {
|
||||
this.giga = giga;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the tera
|
||||
*/
|
||||
public String getTera() {
|
||||
return Objects.requireNonNullElse(tera, "T");
|
||||
}
|
||||
|
||||
/**
|
||||
* @param tera the tera to set
|
||||
*/
|
||||
public void setTera(String tera) {
|
||||
this.tera = tera;
|
||||
}
|
||||
}
|
||||
|
@ -3,6 +3,9 @@ package world.bentobox.level.events;
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.eclipse.jdt.annotation.NonNull;
|
||||
|
||||
import world.bentobox.bentobox.api.events.IslandBaseEvent;
|
||||
import world.bentobox.bentobox.database.objects.Island;
|
||||
import world.bentobox.level.calculators.Results;
|
||||
@ -18,6 +21,17 @@ public class IslandLevelCalculatedEvent extends IslandBaseEvent {
|
||||
|
||||
private UUID targetPlayer;
|
||||
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
|
||||
@Override
|
||||
public @NonNull HandlerList getHandlers() {
|
||||
return getHandlerList();
|
||||
}
|
||||
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param targetPlayer - target player
|
||||
* @param island - island
|
||||
|
@ -2,6 +2,9 @@ package world.bentobox.level.events;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.eclipse.jdt.annotation.NonNull;
|
||||
|
||||
import world.bentobox.bentobox.api.events.IslandBaseEvent;
|
||||
import world.bentobox.bentobox.database.objects.Island;
|
||||
|
||||
@ -13,6 +16,16 @@ import world.bentobox.bentobox.database.objects.Island;
|
||||
public class IslandPreLevelEvent extends IslandBaseEvent {
|
||||
|
||||
private final UUID targetPlayer;
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
|
||||
@Override
|
||||
public @NonNull HandlerList getHandlers() {
|
||||
return getHandlerList();
|
||||
}
|
||||
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
|
@ -1,7 +1,5 @@
|
||||
package world.bentobox.level.listeners;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
@ -21,7 +19,9 @@ import world.bentobox.bentobox.database.objects.Island;
|
||||
import world.bentobox.level.Level;
|
||||
|
||||
/**
|
||||
* Listens for new islands or ownership changes and sets the level to zero automatically
|
||||
* Listens for new islands or ownership changes and sets the level to zero
|
||||
* automatically
|
||||
*
|
||||
* @author tastybento
|
||||
*
|
||||
*/
|
||||
@ -33,93 +33,89 @@ public class IslandActivitiesListeners implements Listener {
|
||||
* @param addon - addon
|
||||
*/
|
||||
public IslandActivitiesListeners(Level addon) {
|
||||
this.addon = addon;
|
||||
this.addon = addon;
|
||||
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
|
||||
public void onNewIsland(IslandCreatedEvent e) {
|
||||
if (addon.getSettings().isZeroNewIslandLevels()) {
|
||||
zeroIsland(e.getIsland());
|
||||
}
|
||||
if (addon.getSettings().isZeroNewIslandLevels()) {
|
||||
zeroIsland(e.getIsland());
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
|
||||
public void onNewIsland(IslandResettedEvent e) {
|
||||
if (addon.getSettings().isZeroNewIslandLevels()) {
|
||||
zeroIsland(e.getIsland());
|
||||
}
|
||||
if (addon.getSettings().isZeroNewIslandLevels()) {
|
||||
zeroIsland(e.getIsland());
|
||||
}
|
||||
}
|
||||
|
||||
private void zeroIsland(final Island island) {
|
||||
// Clear the island setting
|
||||
if (island.getOwner() != null && island.getWorld() != null) {
|
||||
addon.getPipeliner().zeroIsland(island).thenAccept(results ->
|
||||
addon.getManager().setInitialIslandLevel(island, results.getLevel()));
|
||||
}
|
||||
// Clear the island setting
|
||||
if (island.getOwner() != null && island.getWorld() != null) {
|
||||
addon.getPipeliner().zeroIsland(island)
|
||||
.thenAccept(results -> addon.getManager().setInitialIslandLevel(island, results.getLevel()));
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onIslandDelete(IslandPreclearEvent e) {
|
||||
|
||||
// Remove player from the top ten and level
|
||||
UUID uuid = e.getIsland().getOwner();
|
||||
World world = e.getIsland().getWorld();
|
||||
remove(world, uuid);
|
||||
remove(e.getIsland().getWorld(), e.getIsland().getUniqueId());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
public void onIslandDeleted(IslandDeleteEvent e) {
|
||||
// Remove island
|
||||
addon.getManager().deleteIsland(e.getIsland().getUniqueId());
|
||||
// Remove island
|
||||
addon.getManager().deleteIsland(e.getIsland().getUniqueId());
|
||||
}
|
||||
|
||||
private void remove(World world, UUID uuid) {
|
||||
if (uuid != null && world != null) {
|
||||
addon.getManager().removeEntry(world, uuid);
|
||||
}
|
||||
private void remove(World world, String uuid) {
|
||||
if (uuid != null && world != null) {
|
||||
addon.getManager().removeEntry(world, uuid);
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
|
||||
public void onNewIslandOwner(TeamSetownerEvent e) {
|
||||
|
||||
// Remove player from the top ten and level
|
||||
remove(e.getIsland().getWorld(), e.getIsland().getOwner());
|
||||
// Remove island from the top ten and level
|
||||
remove(e.getIsland().getWorld(), e.getIsland().getUniqueId());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
|
||||
public void onIsland(TeamJoinedEvent e) {
|
||||
|
||||
// Remove player from the top ten and level
|
||||
remove(e.getIsland().getWorld(), e.getPlayerUUID());
|
||||
// TODO: anything to do here?
|
||||
// Remove player from the top ten and level
|
||||
// remove(e.getIsland().getWorld(), e.getPlayerUUID());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
|
||||
public void onIsland(IslandUnregisteredEvent e) {
|
||||
|
||||
// Remove player from the top ten
|
||||
remove(e.getIsland().getWorld(), e.getPlayerUUID());
|
||||
// Remove island from the top ten
|
||||
remove(e.getIsland().getWorld(), e.getIsland().getUniqueId());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
|
||||
public void onIsland(IslandRegisteredEvent e) {
|
||||
|
||||
// Remove player from the top ten
|
||||
remove(e.getIsland().getWorld(), e.getPlayerUUID());
|
||||
// TODO: anything to do here?
|
||||
// Remove player from the top ten
|
||||
// remove(e.getIsland().getWorld(), e.getPlayerUUID());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
|
||||
public void onIsland(TeamLeaveEvent e) {
|
||||
|
||||
// Remove player from the top ten and level
|
||||
remove(e.getIsland().getWorld(), e.getPlayerUUID());
|
||||
// TODO: anything to do here?
|
||||
// Remove player from the top ten and level
|
||||
// remove(e.getIsland().getWorld(), e.getPlayerUUID());
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
|
||||
public void onIsland(TeamKickEvent e) {
|
||||
|
||||
// Remove player from the top ten and level
|
||||
remove(e.getIsland().getWorld(), e.getPlayerUUID());
|
||||
//// TODO: anything to do here?
|
||||
// Remove player from the top ten and level
|
||||
// remove(e.getIsland().getWorld(), e.getPlayerUUID());
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -0,0 +1,61 @@
|
||||
//
|
||||
// Created by BONNe
|
||||
// Copyright - 2022
|
||||
//
|
||||
|
||||
|
||||
package world.bentobox.level.listeners;
|
||||
|
||||
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
|
||||
import world.bentobox.bentobox.api.events.BentoBoxReadyEvent;
|
||||
import world.bentobox.level.Level;
|
||||
|
||||
|
||||
/**
|
||||
* This listener checks when BentoBox is ready and then tries to migrate Levels addon database, if it is required.
|
||||
*/
|
||||
public class MigrationListener implements Listener
|
||||
{
|
||||
public MigrationListener(Level addon)
|
||||
{
|
||||
this.addon = addon;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onBentoBoxReady(BentoBoxReadyEvent e) {
|
||||
// Perform upgrade check
|
||||
this.addon.getManager().migrate();
|
||||
// Load TopTens
|
||||
this.addon.getManager().loadTopTens();
|
||||
/*
|
||||
* DEBUG code to generate fake islands and then try to level them all.
|
||||
Bukkit.getScheduler().runTaskLater(getPlugin(), () -> {
|
||||
getPlugin().getAddonsManager().getGameModeAddons().stream()
|
||||
.filter(gm -> !settings.getGameModes().contains(gm.getDescription().getName()))
|
||||
.forEach(gm -> {
|
||||
for (int i = 0; i < 1000; i++) {
|
||||
try {
|
||||
NewIsland.builder().addon(gm).player(User.getInstance(UUID.randomUUID())).name("default").reason(Reason.CREATE).noPaste().build();
|
||||
} catch (IOException e1) {
|
||||
// TODO Auto-generated catch block
|
||||
e1.printStackTrace();
|
||||
}
|
||||
}
|
||||
});
|
||||
// Queue all islands DEBUG
|
||||
|
||||
getIslands().getIslands().stream().filter(Island::isOwned).forEach(is -> {
|
||||
|
||||
this.getManager().calculateLevel(is.getOwner(), is).thenAccept(r ->
|
||||
log("Result for island calc " + r.getLevel() + " at " + is.getCenter()));
|
||||
|
||||
});
|
||||
}, 60L);*/
|
||||
}
|
||||
|
||||
|
||||
private final Level addon;
|
||||
}
|
@ -43,6 +43,17 @@ public class IslandLevels implements DataObject {
|
||||
*/
|
||||
@Expose
|
||||
private long pointsToNextLevel;
|
||||
/**
|
||||
* The maximum level this island has ever had
|
||||
*/
|
||||
@Expose
|
||||
private long maxLevel;
|
||||
|
||||
/**
|
||||
* Total points
|
||||
*/
|
||||
@Expose
|
||||
private long totalPoints;
|
||||
|
||||
/**
|
||||
* Underwater count
|
||||
@ -51,7 +62,7 @@ public class IslandLevels implements DataObject {
|
||||
private Map<Material, Integer> uwCount;
|
||||
|
||||
/**
|
||||
* MaterialData count - count of all blocks
|
||||
* MaterialData count - count of all blocks excluding under water
|
||||
*/
|
||||
@Expose
|
||||
private Map<Material, Integer> mdCount;
|
||||
@ -94,6 +105,10 @@ public class IslandLevels implements DataObject {
|
||||
*/
|
||||
public void setLevel(long level) {
|
||||
this.level = level;
|
||||
// Track maximum level
|
||||
if (level > this.maxLevel) {
|
||||
maxLevel = level;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@ -125,6 +140,29 @@ public class IslandLevels implements DataObject {
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the totalPoints
|
||||
*/
|
||||
public long getTotalPoints() {
|
||||
return totalPoints;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param totalPoints the totalPoints to set
|
||||
*/
|
||||
public void setTotalPoints(long totalPoints) {
|
||||
this.totalPoints = totalPoints;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the maximum level ever set using {@link #setLevel(long)}
|
||||
* @return the maxLevel
|
||||
*/
|
||||
public long getMaxLevel() {
|
||||
return maxLevel;
|
||||
}
|
||||
|
||||
/**
|
||||
* The count of underwater blocks
|
||||
* @return the uwCount
|
||||
*/
|
||||
public Map<Material, Integer> getUwCount() {
|
||||
@ -132,6 +170,7 @@ public class IslandLevels implements DataObject {
|
||||
}
|
||||
|
||||
/**
|
||||
* Underwater blocks
|
||||
* @param uwCount the uwCount to set
|
||||
*/
|
||||
public void setUwCount(Map<Material, Integer> uwCount) {
|
||||
@ -139,6 +178,7 @@ public class IslandLevels implements DataObject {
|
||||
}
|
||||
|
||||
/**
|
||||
* All blocks count except for underwater blocks
|
||||
* @return the mdCount
|
||||
*/
|
||||
public Map<Material, Integer> getMdCount() {
|
||||
@ -146,6 +186,7 @@ public class IslandLevels implements DataObject {
|
||||
}
|
||||
|
||||
/**
|
||||
* All blocks except for underwater blocks
|
||||
* @param mdCount the mdCount to set
|
||||
*/
|
||||
public void setMdCount(Map<Material, Integer> mdCount) {
|
||||
|
@ -3,56 +3,41 @@ package world.bentobox.level.objects;
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.Locale;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
|
||||
import org.bukkit.World;
|
||||
|
||||
import com.google.gson.annotations.Expose;
|
||||
|
||||
import world.bentobox.bentobox.database.objects.DataObject;
|
||||
import world.bentobox.bentobox.database.objects.Table;
|
||||
|
||||
/**
|
||||
* This class stores the top ten.
|
||||
*
|
||||
* @author tastybento
|
||||
*
|
||||
*/
|
||||
@Table(name = "TopTenData")
|
||||
public class TopTenData implements DataObject {
|
||||
public class TopTenData {
|
||||
|
||||
// UniqueId is the world name
|
||||
@Expose
|
||||
private String uniqueId = "";
|
||||
@Expose
|
||||
private Map<UUID, Long> topTen = new LinkedHashMap<>();
|
||||
private Map<String, Long> topTen = new LinkedHashMap<>();
|
||||
|
||||
public TopTenData(World k) {
|
||||
uniqueId = k.getName().toLowerCase(Locale.ENGLISH);
|
||||
uniqueId = k.getName().toLowerCase(Locale.ENGLISH);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getUniqueId() {
|
||||
// This is the world name
|
||||
return uniqueId;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setUniqueId(String uniqueId) {
|
||||
// This is the world name - make it always lowercase
|
||||
this.uniqueId = uniqueId.toLowerCase(Locale.ENGLISH);
|
||||
}
|
||||
/**
|
||||
* @return the topTen
|
||||
*/
|
||||
public Map<UUID, Long> getTopTen() {
|
||||
return topTen;
|
||||
public Map<String, Long> getTopTen() {
|
||||
return topTen;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param topTen the topTen to set
|
||||
*/
|
||||
public void setTopTen(Map<UUID, Long> topTen) {
|
||||
this.topTen = topTen;
|
||||
public void setTopTen(Map<String, Long> topTen) {
|
||||
this.topTen = topTen;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
@ -1,211 +0,0 @@
|
||||
/**
|
||||
*
|
||||
*/
|
||||
package world.bentobox.level.panels;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.EnumMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Tag;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
import org.eclipse.jdt.annotation.Nullable;
|
||||
|
||||
import com.google.common.base.Enums;
|
||||
|
||||
import world.bentobox.bentobox.api.localization.TextVariables;
|
||||
import world.bentobox.bentobox.api.panels.Panel;
|
||||
import world.bentobox.bentobox.api.panels.PanelItem;
|
||||
import world.bentobox.bentobox.api.panels.PanelItem.ClickHandler;
|
||||
import world.bentobox.bentobox.api.panels.Tab;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.bentobox.database.objects.Island;
|
||||
import world.bentobox.bentobox.util.Util;
|
||||
import world.bentobox.level.Level;
|
||||
import world.bentobox.level.objects.IslandLevels;
|
||||
|
||||
/**
|
||||
* @author tastybento
|
||||
*
|
||||
*/
|
||||
public class DetailsGUITab implements Tab, ClickHandler {
|
||||
|
||||
public enum DetailsType {
|
||||
ABOVE_SEA_LEVEL_BLOCKS,
|
||||
ALL_BLOCKS,
|
||||
SPAWNERS,
|
||||
UNDERWATER_BLOCKS
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts block materials to item materials
|
||||
*/
|
||||
private static final Map<Material, Material> M2I;
|
||||
static {
|
||||
Map<Material, Material> m2i = new EnumMap<>(Material.class);
|
||||
m2i.put(Material.WATER, Material.WATER_BUCKET);
|
||||
m2i.put(Material.LAVA, Material.LAVA_BUCKET);
|
||||
m2i.put(Material.AIR, Material.BLACK_STAINED_GLASS_PANE);
|
||||
m2i.put(Material.VOID_AIR, Material.BLACK_STAINED_GLASS_PANE);
|
||||
m2i.put(Material.CAVE_AIR, Material.BLACK_STAINED_GLASS_PANE);
|
||||
m2i.put(Material.WALL_TORCH, Material.TORCH);
|
||||
m2i.put(Material.REDSTONE_WALL_TORCH, Material.REDSTONE_TORCH);
|
||||
m2i.put(Material.TALL_SEAGRASS, Material.SEAGRASS);
|
||||
m2i.put(Material.PISTON_HEAD, Material.PISTON);
|
||||
m2i.put(Material.MOVING_PISTON, Material.PISTON);
|
||||
m2i.put(Material.REDSTONE_WIRE, Material.REDSTONE);
|
||||
m2i.put(Material.NETHER_PORTAL, Material.MAGENTA_STAINED_GLASS_PANE);
|
||||
m2i.put(Material.END_PORTAL, Material.BLACK_STAINED_GLASS_PANE);
|
||||
m2i.put(Material.ATTACHED_MELON_STEM, Material.MELON_SEEDS);
|
||||
m2i.put(Material.ATTACHED_PUMPKIN_STEM, Material.PUMPKIN_SEEDS);
|
||||
m2i.put(Material.MELON_STEM, Material.MELON_SEEDS);
|
||||
m2i.put(Material.PUMPKIN_STEM, Material.PUMPKIN_SEEDS);
|
||||
m2i.put(Material.COCOA, Material.COCOA_BEANS);
|
||||
m2i.put(Material.TRIPWIRE, Material.STRING);
|
||||
m2i.put(Material.CARROTS, Material.CARROT);
|
||||
m2i.put(Material.POTATOES, Material.POTATO);
|
||||
m2i.put(Material.BEETROOTS, Material.BEETROOT);
|
||||
m2i.put(Material.END_GATEWAY, Material.BEDROCK);
|
||||
m2i.put(Material.FROSTED_ICE, Material.ICE);
|
||||
m2i.put(Material.KELP_PLANT, Material.KELP);
|
||||
m2i.put(Material.BUBBLE_COLUMN, Material.WATER_BUCKET);
|
||||
m2i.put(Material.SWEET_BERRY_BUSH, Material.SWEET_BERRIES);
|
||||
m2i.put(Material.BAMBOO_SAPLING, Material.BAMBOO);
|
||||
m2i.put(Material.FIRE, Material.FLINT_AND_STEEL);
|
||||
// 1.16.1
|
||||
if (Enums.getIfPresent(Material.class, "WEEPING_VINES_PLANT").isPresent()) {
|
||||
m2i.put(Material.WEEPING_VINES_PLANT, Material.WEEPING_VINES);
|
||||
m2i.put(Material.TWISTING_VINES_PLANT, Material.TWISTING_VINES);
|
||||
m2i.put(Material.SOUL_WALL_TORCH, Material.SOUL_TORCH);
|
||||
}
|
||||
|
||||
|
||||
M2I = Collections.unmodifiableMap(m2i);
|
||||
}
|
||||
private final Level addon;
|
||||
private final @Nullable Island island;
|
||||
private List<PanelItem> items;
|
||||
private DetailsType type;
|
||||
private final User user;
|
||||
private final World world;
|
||||
|
||||
public DetailsGUITab(Level addon, World world, User user, DetailsType type) {
|
||||
this.addon = addon;
|
||||
this.world = world;
|
||||
this.user = user;
|
||||
this.island = addon.getIslands().getIsland(world, user);
|
||||
this.type = type;
|
||||
// Generate report
|
||||
generateReport(type);
|
||||
}
|
||||
|
||||
private void createItem(Material m, Integer count) {
|
||||
if (count == null || count <= 0) return;
|
||||
// Convert walls
|
||||
m = Enums.getIfPresent(Material.class, m.name().replace("WALL_", "")).or(m);
|
||||
// Tags
|
||||
if (Enums.getIfPresent(Material.class, "SOUL_CAMPFIRE").isPresent()) {
|
||||
if (Tag.FIRE.isTagged(m)) {
|
||||
items.add(new PanelItemBuilder()
|
||||
.icon(Material.CAMPFIRE)
|
||||
.name(Util.prettifyText(m.name()) + " x " + count)
|
||||
.build());
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (Tag.FLOWER_POTS.isTagged(m)) {
|
||||
m = Enums.getIfPresent(Material.class, m.name().replace("POTTED_", "")).or(m);
|
||||
}
|
||||
items.add(new PanelItemBuilder()
|
||||
.icon(M2I.getOrDefault(m, m))
|
||||
.name(user.getTranslation("island.level-details.syntax", TextVariables.NAME,
|
||||
Util.prettifyText(m.name()), TextVariables.NUMBER, String.valueOf(count)))
|
||||
.build());
|
||||
|
||||
}
|
||||
|
||||
private void generateReport(DetailsType type) {
|
||||
items = new ArrayList<>();
|
||||
IslandLevels ld = addon.getManager().getLevelsData(island);
|
||||
// Get the items from the report
|
||||
Map<Material, Integer> sumTotal = new EnumMap<>(Material.class);
|
||||
sumTotal.putAll(ld.getMdCount());
|
||||
sumTotal.putAll(ld.getUwCount());
|
||||
switch(type) {
|
||||
case ABOVE_SEA_LEVEL_BLOCKS:
|
||||
ld.getMdCount().forEach(this::createItem);
|
||||
break;
|
||||
case SPAWNERS:
|
||||
sumTotal.entrySet().stream().filter(m -> m.getKey().equals(Material.SPAWNER)).forEach(e -> createItem(e.getKey(), e.getValue()));
|
||||
break;
|
||||
case UNDERWATER_BLOCKS:
|
||||
ld.getUwCount().forEach(this::createItem);
|
||||
break;
|
||||
default:
|
||||
sumTotal.forEach(this::createItem);
|
||||
break;
|
||||
}
|
||||
if (type.equals(DetailsType.ALL_BLOCKS) && items.isEmpty()) {
|
||||
// Nothing here - looks like they need to run level
|
||||
items.add(new PanelItemBuilder()
|
||||
.name(user.getTranslation("island.level-details.hint")).icon(Material.WRITTEN_BOOK)
|
||||
.build());
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public PanelItem getIcon() {
|
||||
switch(type) {
|
||||
case ABOVE_SEA_LEVEL_BLOCKS:
|
||||
return new PanelItemBuilder().icon(Material.GRASS_BLOCK).name(user.getTranslation("island.level-details.above-sea-level-blocks")).build();
|
||||
case SPAWNERS:
|
||||
return new PanelItemBuilder().icon(Material.SPAWNER).name(user.getTranslation("island.level-details.spawners")).build();
|
||||
case UNDERWATER_BLOCKS:
|
||||
return new PanelItemBuilder().icon(Material.WATER_BUCKET).name(user.getTranslation("island.level-details.underwater-blocks")).build();
|
||||
default:
|
||||
return new PanelItemBuilder().icon(Material.GRASS_BLOCK).name(user.getTranslation("island.level-details.all-blocks")).build();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName() {
|
||||
String name = user.getTranslation("island.level-details.no-island");
|
||||
if (island.getOwner() != null) {
|
||||
name = island.getName() != null ? island.getName() :
|
||||
user.getTranslation("island.level-details.names-island", TextVariables.NAME, addon.getPlayers().getName(island.getOwner()));
|
||||
}
|
||||
return name;
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<@Nullable PanelItem> getPanelItems() {
|
||||
return items;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getPermission() {
|
||||
String permPrefix = addon.getPlugin().getIWM().getPermissionPrefix(world);
|
||||
switch(type) {
|
||||
case ABOVE_SEA_LEVEL_BLOCKS:
|
||||
return permPrefix + "island.level.details.above-sea-level";
|
||||
case SPAWNERS:
|
||||
return permPrefix + "island.level.details.spawners";
|
||||
case UNDERWATER_BLOCKS:
|
||||
return permPrefix + "island.level.details.underwater";
|
||||
default:
|
||||
return permPrefix + "island.level.details.blocks";
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onClick(Panel panel, User user, ClickType clickType, int slot) {
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
725
src/main/java/world/bentobox/level/panels/DetailsPanel.java
Normal file
725
src/main/java/world/bentobox/level/panels/DetailsPanel.java
Normal file
@ -0,0 +1,725 @@
|
||||
package world.bentobox.level.panels;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Comparator;
|
||||
import java.util.EnumMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import com.google.common.base.Enums;
|
||||
|
||||
import lv.id.bonne.panelutils.PanelUtils;
|
||||
import world.bentobox.bentobox.api.localization.TextVariables;
|
||||
import world.bentobox.bentobox.api.panels.PanelItem;
|
||||
import world.bentobox.bentobox.api.panels.TemplatedPanel;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
|
||||
import world.bentobox.bentobox.api.panels.builders.TemplatedPanelBuilder;
|
||||
import world.bentobox.bentobox.api.panels.reader.ItemTemplateRecord;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.bentobox.database.objects.Island;
|
||||
import world.bentobox.bentobox.util.Pair;
|
||||
import world.bentobox.level.Level;
|
||||
import world.bentobox.level.objects.IslandLevels;
|
||||
import world.bentobox.level.util.Utils;
|
||||
|
||||
/**
|
||||
* This class opens GUI that shows generator view for user.
|
||||
*/
|
||||
public class DetailsPanel {
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Internal Constructor
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* This is internal constructor. It is used internally in current class to avoid
|
||||
* creating objects everywhere.
|
||||
*
|
||||
* @param addon Level object
|
||||
* @param world World where user is operating
|
||||
* @param user User who opens panel
|
||||
*/
|
||||
private DetailsPanel(Level addon, World world, User user) {
|
||||
this.addon = addon;
|
||||
this.world = world;
|
||||
this.user = user;
|
||||
|
||||
this.island = this.addon.getIslands().getIsland(world, user);
|
||||
|
||||
if (this.island != null) {
|
||||
this.levelsData = this.addon.getManager().getLevelsData(this.island);
|
||||
} else {
|
||||
this.levelsData = null;
|
||||
}
|
||||
|
||||
// By default no-filters are active.
|
||||
this.activeTab = Tab.VALUE_BLOCKS;
|
||||
this.activeFilter = Filter.NAME;
|
||||
this.materialCountList = new ArrayList<>(Material.values().length);
|
||||
|
||||
this.updateFilters();
|
||||
}
|
||||
|
||||
/**
|
||||
* This method builds this GUI.
|
||||
*/
|
||||
private void build() {
|
||||
if (this.island == null || this.levelsData == null) {
|
||||
// Nothing to see.
|
||||
Utils.sendMessage(this.user, this.user.getTranslation("general.errors.no-island"));
|
||||
return;
|
||||
}
|
||||
|
||||
if (this.levelsData.getMdCount().isEmpty() && this.levelsData.getUwCount().isEmpty()) {
|
||||
// Nothing to see.
|
||||
Utils.sendMessage(this.user, this.user.getTranslation("level.conversations.no-data"));
|
||||
return;
|
||||
}
|
||||
|
||||
// Start building panel.
|
||||
TemplatedPanelBuilder panelBuilder = new TemplatedPanelBuilder();
|
||||
panelBuilder.user(this.user);
|
||||
panelBuilder.world(this.user.getWorld());
|
||||
|
||||
panelBuilder.template("detail_panel", new File(this.addon.getDataFolder(), "panels"));
|
||||
|
||||
panelBuilder.parameters("[name]", this.user.getName());
|
||||
|
||||
panelBuilder.registerTypeBuilder("NEXT", this::createNextButton);
|
||||
panelBuilder.registerTypeBuilder("PREVIOUS", this::createPreviousButton);
|
||||
panelBuilder.registerTypeBuilder("BLOCK", this::createMaterialButton);
|
||||
|
||||
panelBuilder.registerTypeBuilder("FILTER", this::createFilterButton);
|
||||
|
||||
// Register tabs
|
||||
panelBuilder.registerTypeBuilder("TAB", this::createTabButton);
|
||||
|
||||
// Register unknown type builder.
|
||||
panelBuilder.build();
|
||||
}
|
||||
|
||||
/**
|
||||
* This method updates filter of elements based on tabs.
|
||||
*/
|
||||
private void updateFilters() {
|
||||
this.materialCountList.clear();
|
||||
|
||||
switch (this.activeTab) {
|
||||
case VALUE_BLOCKS -> {
|
||||
Map<Material, Integer> materialCountMap = new EnumMap<>(Material.class);
|
||||
|
||||
materialCountMap.putAll(this.levelsData.getMdCount());
|
||||
|
||||
// Add underwater blocks.
|
||||
this.levelsData.getUwCount().forEach((material, count) -> materialCountMap.put(material,
|
||||
materialCountMap.computeIfAbsent(material, key -> 0) + count));
|
||||
|
||||
// Remove zero value blocks
|
||||
materialCountMap.entrySet().removeIf(en -> {
|
||||
Integer value = this.addon.getBlockConfig().getValue(world, en.getKey());
|
||||
return value == null || value == 0;
|
||||
});
|
||||
|
||||
// Remove any hidden blocks
|
||||
materialCountMap.keySet().removeIf(this.addon.getBlockConfig()::isHiddenBlock);
|
||||
|
||||
materialCountMap.entrySet().stream().sorted((Map.Entry.comparingByKey())).forEachOrdered(entry -> {
|
||||
if (entry.getValue() > 0) {
|
||||
this.materialCountList.add(new Pair<>(entry.getKey(), entry.getValue()));
|
||||
}
|
||||
});
|
||||
|
||||
}
|
||||
case ALL_BLOCKS -> {
|
||||
Map<Material, Integer> materialCountMap = new EnumMap<>(Material.class);
|
||||
|
||||
materialCountMap.putAll(this.levelsData.getMdCount());
|
||||
|
||||
// Add underwater blocks.
|
||||
this.levelsData.getUwCount().forEach((material, count) -> materialCountMap.put(material,
|
||||
materialCountMap.computeIfAbsent(material, key -> 0) + count));
|
||||
|
||||
// Remove any hidden blocks
|
||||
materialCountMap.keySet().removeIf(this.addon.getBlockConfig()::isHiddenBlock);
|
||||
|
||||
materialCountMap.entrySet().stream().sorted((Map.Entry.comparingByKey()))
|
||||
.forEachOrdered(entry -> this.materialCountList.add(new Pair<>(entry.getKey(), entry.getValue())));
|
||||
}
|
||||
case ABOVE_SEA_LEVEL -> this.levelsData.getMdCount().entrySet().stream()
|
||||
.filter(en -> this.addon.getBlockConfig().isNotHiddenBlock(en.getKey()))
|
||||
.sorted((Map.Entry.comparingByKey()))
|
||||
.forEachOrdered(entry -> this.materialCountList.add(new Pair<>(entry.getKey(), entry.getValue())));
|
||||
|
||||
case UNDERWATER -> this.levelsData.getUwCount().entrySet().stream()
|
||||
.filter(en -> this.addon.getBlockConfig().isNotHiddenBlock(en.getKey()))
|
||||
.sorted((Map.Entry.comparingByKey()))
|
||||
.forEachOrdered(entry -> this.materialCountList.add(new Pair<>(entry.getKey(), entry.getValue())));
|
||||
|
||||
case SPAWNER -> {
|
||||
if (this.addon.getBlockConfig().isNotHiddenBlock(Material.SPAWNER)) {
|
||||
int aboveWater = this.levelsData.getMdCount().getOrDefault(Material.SPAWNER, 0);
|
||||
int underWater = this.levelsData.getUwCount().getOrDefault(Material.SPAWNER, 0);
|
||||
|
||||
// TODO: spawners need some touch...
|
||||
this.materialCountList.add(new Pair<>(Material.SPAWNER, underWater + aboveWater));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Comparator<Pair<Material, Integer>> sorter;
|
||||
|
||||
switch (this.activeFilter) {
|
||||
case COUNT -> {
|
||||
sorter = (o1, o2) -> {
|
||||
if (o1.getValue().equals(o2.getValue())) {
|
||||
String o1Name = Utils.prettifyObject(o1.getKey(), this.user);
|
||||
String o2Name = Utils.prettifyObject(o2.getKey(), this.user);
|
||||
|
||||
return String.CASE_INSENSITIVE_ORDER.compare(o1Name, o2Name);
|
||||
} else {
|
||||
return Integer.compare(o2.getValue(), o1.getValue());
|
||||
}
|
||||
};
|
||||
}
|
||||
case VALUE -> {
|
||||
sorter = (o1, o2) -> {
|
||||
int blockLimit = this.addon.getBlockConfig().getBlockLimits().getOrDefault(o1.getKey(), 0);
|
||||
int o1Count = blockLimit > 0 ? Math.min(o1.getValue(), blockLimit) : o1.getValue();
|
||||
|
||||
blockLimit = this.addon.getBlockConfig().getBlockLimits().getOrDefault(o2.getKey(), 0);
|
||||
int o2Count = blockLimit > 0 ? Math.min(o2.getValue(), blockLimit) : o2.getValue();
|
||||
|
||||
long o1Value = (long) o1Count
|
||||
* this.addon.getBlockConfig().getBlockValues().getOrDefault(o1.getKey(), 0);
|
||||
long o2Value = (long) o2Count
|
||||
* this.addon.getBlockConfig().getBlockValues().getOrDefault(o2.getKey(), 0);
|
||||
|
||||
if (o1Value == o2Value) {
|
||||
String o1Name = Utils.prettifyObject(o1.getKey(), this.user);
|
||||
String o2Name = Utils.prettifyObject(o2.getKey(), this.user);
|
||||
|
||||
return String.CASE_INSENSITIVE_ORDER.compare(o1Name, o2Name);
|
||||
} else {
|
||||
return Long.compare(o2Value, o1Value);
|
||||
}
|
||||
};
|
||||
}
|
||||
default -> {
|
||||
sorter = (o1, o2) -> {
|
||||
String o1Name = Utils.prettifyObject(o1.getKey(), this.user);
|
||||
String o2Name = Utils.prettifyObject(o2.getKey(), this.user);
|
||||
|
||||
return String.CASE_INSENSITIVE_ORDER.compare(o1Name, o2Name);
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
this.materialCountList.sort(sorter);
|
||||
|
||||
this.pageIndex = 0;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Tab Button Type
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* Create tab button panel item.
|
||||
*
|
||||
* @param template the template
|
||||
* @param slot the slot
|
||||
* @return the panel item
|
||||
*/
|
||||
private PanelItem createTabButton(ItemTemplateRecord template, TemplatedPanel.ItemSlot slot) {
|
||||
PanelItemBuilder builder = new PanelItemBuilder();
|
||||
|
||||
if (template.icon() != null) {
|
||||
// Set icon
|
||||
builder.icon(template.icon().clone());
|
||||
}
|
||||
|
||||
if (template.title() != null) {
|
||||
// Set title
|
||||
builder.name(this.user.getTranslation(this.world, template.title()));
|
||||
}
|
||||
|
||||
if (template.description() != null) {
|
||||
// Set description
|
||||
builder.description(this.user.getTranslation(this.world, template.description()));
|
||||
}
|
||||
|
||||
Tab tab = Enums.getIfPresent(Tab.class, String.valueOf(template.dataMap().get("tab"))).or(Tab.VALUE_BLOCKS);
|
||||
|
||||
// Get only possible actions, by removing all inactive ones.
|
||||
List<ItemTemplateRecord.ActionRecords> activeActions = new ArrayList<>(template.actions());
|
||||
|
||||
activeActions.removeIf(action -> "VIEW".equalsIgnoreCase(action.actionType()) && this.activeTab == tab);
|
||||
|
||||
// Add Click handler
|
||||
builder.clickHandler((panel, user, clickType, i) -> {
|
||||
for (ItemTemplateRecord.ActionRecords action : activeActions) {
|
||||
if ((clickType == action.clickType() || ClickType.UNKNOWN.equals(action.clickType()))
|
||||
&& "VIEW".equalsIgnoreCase(action.actionType())) {
|
||||
this.activeTab = tab;
|
||||
|
||||
// Update filters.
|
||||
this.updateFilters();
|
||||
this.build();
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
});
|
||||
|
||||
// Collect tooltips.
|
||||
List<String> tooltips = activeActions.stream().filter(action -> action.tooltip() != null)
|
||||
.map(action -> this.user.getTranslation(this.world, action.tooltip())).filter(text -> !text.isBlank())
|
||||
.collect(Collectors.toCollection(() -> new ArrayList<>(template.actions().size())));
|
||||
|
||||
// Add tooltips.
|
||||
if (!tooltips.isEmpty()) {
|
||||
// Empty line and tooltips.
|
||||
builder.description("");
|
||||
builder.description(tooltips);
|
||||
}
|
||||
|
||||
builder.glow(this.activeTab == tab);
|
||||
|
||||
return builder.build();
|
||||
}
|
||||
|
||||
/**
|
||||
* Create next button panel item.
|
||||
*
|
||||
* @param template the template
|
||||
* @param slot the slot
|
||||
* @return the panel item
|
||||
*/
|
||||
private PanelItem createFilterButton(ItemTemplateRecord template, TemplatedPanel.ItemSlot slot) {
|
||||
PanelItemBuilder builder = new PanelItemBuilder();
|
||||
|
||||
if (template.icon() != null) {
|
||||
// Set icon
|
||||
builder.icon(template.icon().clone());
|
||||
}
|
||||
|
||||
Filter filter;
|
||||
|
||||
if (slot.amountMap().getOrDefault("FILTER", 0) > 1) {
|
||||
filter = Enums.getIfPresent(Filter.class, String.valueOf(template.dataMap().get("filter"))).or(Filter.NAME);
|
||||
} else {
|
||||
filter = this.activeFilter;
|
||||
}
|
||||
|
||||
final String reference = "level.gui.buttons.filters.";
|
||||
|
||||
if (template.title() != null) {
|
||||
// Set title
|
||||
builder.name(this.user.getTranslation(this.world,
|
||||
template.title().replace("[filter]", filter.name().toLowerCase())));
|
||||
} else {
|
||||
builder.name(this.user.getTranslation(this.world, reference + filter.name().toLowerCase() + ".name"));
|
||||
}
|
||||
|
||||
if (template.description() != null) {
|
||||
// Set description
|
||||
builder.description(this.user.getTranslation(this.world,
|
||||
template.description().replace("[filter]", filter.name().toLowerCase())));
|
||||
} else {
|
||||
builder.name(
|
||||
this.user.getTranslation(this.world, reference + filter.name().toLowerCase() + ".description"));
|
||||
}
|
||||
|
||||
// Get only possible actions, by removing all inactive ones.
|
||||
List<ItemTemplateRecord.ActionRecords> activeActions = new ArrayList<>(template.actions());
|
||||
|
||||
// Add Click handler
|
||||
builder.clickHandler((panel, user, clickType, i) -> {
|
||||
for (ItemTemplateRecord.ActionRecords action : activeActions) {
|
||||
if (clickType == action.clickType() || ClickType.UNKNOWN.equals(action.clickType())) {
|
||||
if ("UP".equalsIgnoreCase(action.actionType())) {
|
||||
this.activeFilter = Utils.getNextValue(Filter.values(), filter);
|
||||
|
||||
// Update filters.
|
||||
this.updateFilters();
|
||||
this.build();
|
||||
} else if ("DOWN".equalsIgnoreCase(action.actionType())) {
|
||||
this.activeFilter = Utils.getPreviousValue(Filter.values(), filter);
|
||||
|
||||
// Update filters.
|
||||
this.updateFilters();
|
||||
this.build();
|
||||
} else if ("SELECT".equalsIgnoreCase(action.actionType())) {
|
||||
this.activeFilter = filter;
|
||||
|
||||
// Update filters.
|
||||
this.updateFilters();
|
||||
this.build();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
});
|
||||
|
||||
// Collect tooltips.
|
||||
List<String> tooltips = activeActions.stream().filter(action -> action.tooltip() != null)
|
||||
.map(action -> this.user.getTranslation(this.world, action.tooltip())).filter(text -> !text.isBlank())
|
||||
.collect(Collectors.toCollection(() -> new ArrayList<>(template.actions().size())));
|
||||
|
||||
// Add tooltips.
|
||||
if (!tooltips.isEmpty()) {
|
||||
// Empty line and tooltips.
|
||||
builder.description("");
|
||||
builder.description(tooltips);
|
||||
}
|
||||
|
||||
builder.glow(this.activeFilter == filter);
|
||||
|
||||
return builder.build();
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Create common buttons
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* Create next button panel item.
|
||||
*
|
||||
* @param template the template
|
||||
* @param slot the slot
|
||||
* @return the panel item
|
||||
*/
|
||||
private PanelItem createNextButton(ItemTemplateRecord template, TemplatedPanel.ItemSlot slot) {
|
||||
long size = this.materialCountList.size();
|
||||
|
||||
if (size <= slot.amountMap().getOrDefault("BLOCK", 1)
|
||||
|| 1.0 * size / slot.amountMap().getOrDefault("BLOCK", 1) <= this.pageIndex + 1) {
|
||||
// There are no next elements
|
||||
return null;
|
||||
}
|
||||
|
||||
int nextPageIndex = this.pageIndex + 2;
|
||||
|
||||
PanelItemBuilder builder = new PanelItemBuilder();
|
||||
|
||||
if (template.icon() != null) {
|
||||
ItemStack clone = template.icon().clone();
|
||||
|
||||
if (Boolean.TRUE.equals(template.dataMap().getOrDefault("indexing", false))) {
|
||||
clone.setAmount(nextPageIndex);
|
||||
}
|
||||
|
||||
builder.icon(clone);
|
||||
}
|
||||
|
||||
if (template.title() != null) {
|
||||
builder.name(this.user.getTranslation(this.world, template.title()));
|
||||
}
|
||||
|
||||
if (template.description() != null) {
|
||||
builder.description(this.user.getTranslation(this.world, template.description(), TextVariables.NUMBER,
|
||||
String.valueOf(nextPageIndex)));
|
||||
}
|
||||
|
||||
// Add ClickHandler
|
||||
builder.clickHandler((panel, user, clickType, i) -> {
|
||||
for (ItemTemplateRecord.ActionRecords action : template.actions()) {
|
||||
if ((clickType == action.clickType() || ClickType.UNKNOWN.equals(action.clickType()))
|
||||
&& "NEXT".equalsIgnoreCase(action.actionType())) {
|
||||
this.pageIndex++;
|
||||
this.build();
|
||||
}
|
||||
}
|
||||
|
||||
// Always return true.
|
||||
return true;
|
||||
});
|
||||
|
||||
// Collect tooltips.
|
||||
List<String> tooltips = template.actions().stream().filter(action -> action.tooltip() != null)
|
||||
.map(action -> this.user.getTranslation(this.world, action.tooltip())).filter(text -> !text.isBlank())
|
||||
.collect(Collectors.toCollection(() -> new ArrayList<>(template.actions().size())));
|
||||
|
||||
// Add tooltips.
|
||||
if (!tooltips.isEmpty()) {
|
||||
// Empty line and tooltips.
|
||||
builder.description("");
|
||||
builder.description(tooltips);
|
||||
}
|
||||
|
||||
return builder.build();
|
||||
}
|
||||
|
||||
/**
|
||||
* Create previous button panel item.
|
||||
*
|
||||
* @param template the template
|
||||
* @param slot the slot
|
||||
* @return the panel item
|
||||
*/
|
||||
private PanelItem createPreviousButton(ItemTemplateRecord template, TemplatedPanel.ItemSlot slot) {
|
||||
if (this.pageIndex == 0) {
|
||||
// There are no next elements
|
||||
return null;
|
||||
}
|
||||
|
||||
int previousPageIndex = this.pageIndex;
|
||||
|
||||
PanelItemBuilder builder = new PanelItemBuilder();
|
||||
|
||||
if (template.icon() != null) {
|
||||
ItemStack clone = template.icon().clone();
|
||||
|
||||
if (Boolean.TRUE.equals(template.dataMap().getOrDefault("indexing", false))) {
|
||||
clone.setAmount(previousPageIndex);
|
||||
}
|
||||
|
||||
builder.icon(clone);
|
||||
}
|
||||
|
||||
if (template.title() != null) {
|
||||
builder.name(this.user.getTranslation(this.world, template.title()));
|
||||
}
|
||||
|
||||
if (template.description() != null) {
|
||||
builder.description(this.user.getTranslation(this.world, template.description(), TextVariables.NUMBER,
|
||||
String.valueOf(previousPageIndex)));
|
||||
}
|
||||
|
||||
// Add ClickHandler
|
||||
builder.clickHandler((panel, user, clickType, i) -> {
|
||||
for (ItemTemplateRecord.ActionRecords action : template.actions()) {
|
||||
if ((clickType == action.clickType() || ClickType.UNKNOWN.equals(action.clickType()))
|
||||
&& "PREVIOUS".equalsIgnoreCase(action.actionType())) {
|
||||
this.pageIndex--;
|
||||
this.build();
|
||||
}
|
||||
}
|
||||
|
||||
// Always return true.
|
||||
return true;
|
||||
});
|
||||
|
||||
// Collect tooltips.
|
||||
List<String> tooltips = template.actions().stream().filter(action -> action.tooltip() != null)
|
||||
.map(action -> this.user.getTranslation(this.world, action.tooltip())).filter(text -> !text.isBlank())
|
||||
.collect(Collectors.toCollection(() -> new ArrayList<>(template.actions().size())));
|
||||
|
||||
// Add tooltips.
|
||||
if (!tooltips.isEmpty()) {
|
||||
// Empty line and tooltips.
|
||||
builder.description("");
|
||||
builder.description(tooltips);
|
||||
}
|
||||
|
||||
return builder.build();
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Create Material Button
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* Create material button panel item.
|
||||
*
|
||||
* @param template the template
|
||||
* @param slot the slot
|
||||
* @return the panel item
|
||||
*/
|
||||
private PanelItem createMaterialButton(ItemTemplateRecord template, TemplatedPanel.ItemSlot slot) {
|
||||
if (this.materialCountList.isEmpty()) {
|
||||
// Does not contain any generators.
|
||||
return null;
|
||||
}
|
||||
|
||||
int index = this.pageIndex * slot.amountMap().getOrDefault("BLOCK", 1) + slot.slot();
|
||||
|
||||
if (index >= this.materialCountList.size()) {
|
||||
// Out of index.
|
||||
return null;
|
||||
}
|
||||
|
||||
return this.createMaterialButton(template, this.materialCountList.get(index));
|
||||
}
|
||||
|
||||
/**
|
||||
* This method creates button for material.
|
||||
*
|
||||
* @param template the template of the button
|
||||
* @param materialCount materialCount which button must be created.
|
||||
* @return PanelItem for generator tier.
|
||||
*/
|
||||
private PanelItem createMaterialButton(ItemTemplateRecord template, Pair<Material, Integer> materialCount) {
|
||||
PanelItemBuilder builder = new PanelItemBuilder();
|
||||
|
||||
if (template.icon() != null) {
|
||||
builder.icon(template.icon().clone());
|
||||
} else {
|
||||
builder.icon(PanelUtils.getMaterialItem(materialCount.getKey()));
|
||||
}
|
||||
|
||||
if (materialCount.getValue() < 64) {
|
||||
builder.amount(materialCount.getValue());
|
||||
}
|
||||
|
||||
if (template.title() != null) {
|
||||
builder.name(this.user.getTranslation(this.world, template.title(), TextVariables.NUMBER,
|
||||
String.valueOf(materialCount.getValue()), "[material]",
|
||||
Utils.prettifyObject(materialCount.getKey(), this.user)));
|
||||
}
|
||||
|
||||
String description = Utils.prettifyDescription(materialCount.getKey(), this.user);
|
||||
|
||||
final String reference = "level.gui.buttons.material.";
|
||||
String blockId = this.user.getTranslationOrNothing(reference + "id", "[id]", materialCount.getKey().name());
|
||||
|
||||
int blockValue = this.addon.getBlockConfig().getBlockValues().getOrDefault(materialCount.getKey(), 0);
|
||||
String value = blockValue > 0
|
||||
? this.user.getTranslationOrNothing(reference + "value", TextVariables.NUMBER,
|
||||
String.valueOf(blockValue))
|
||||
: "";
|
||||
|
||||
int blockLimit = this.addon.getBlockConfig().getBlockLimits().getOrDefault(materialCount.getKey(), 0);
|
||||
String limit = blockLimit > 0
|
||||
? this.user.getTranslationOrNothing(reference + "limit", TextVariables.NUMBER,
|
||||
String.valueOf(blockLimit))
|
||||
: "";
|
||||
|
||||
String count = this.user.getTranslationOrNothing(reference + "count", TextVariables.NUMBER,
|
||||
String.valueOf(materialCount.getValue()));
|
||||
|
||||
long calculatedValue = (long) Math.min(blockLimit > 0 ? blockLimit : Integer.MAX_VALUE,
|
||||
materialCount.getValue()) * blockValue;
|
||||
String valueText = calculatedValue > 0 ? this.user.getTranslationOrNothing(reference + "calculated",
|
||||
TextVariables.NUMBER, String.valueOf(calculatedValue)) : "";
|
||||
|
||||
if (template.description() != null) {
|
||||
builder.description(this.user
|
||||
.getTranslation(this.world, template.description(), "[description]", description, "[id]", blockId,
|
||||
"[value]", value, "[calculated]", valueText, "[limit]", limit, "[count]", count)
|
||||
.replaceAll("(?m)^[ \\t]*\\r?\\n", "").replaceAll("(?<!\\\\)\\|", "\n").replace("\\\\\\|", "|"));
|
||||
}
|
||||
|
||||
return builder.build();
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Other Methods
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* This method is used to open UserPanel outside this class. It will be much
|
||||
* easier to open panel with single method call then initializing new object.
|
||||
*
|
||||
* @param addon Level object
|
||||
* @param world World where user is operating
|
||||
* @param user User who opens panel
|
||||
*/
|
||||
public static void openPanel(Level addon, World world, User user) {
|
||||
new DetailsPanel(addon, world, user).build();
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Enums
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* This enum holds possible tabs for current gui.
|
||||
*/
|
||||
private enum Tab {
|
||||
/**
|
||||
* All block Tab
|
||||
*/
|
||||
ALL_BLOCKS,
|
||||
/**
|
||||
* Blocks that have value
|
||||
*/
|
||||
VALUE_BLOCKS,
|
||||
/**
|
||||
* Above Sea level Tab.
|
||||
*/
|
||||
ABOVE_SEA_LEVEL,
|
||||
/**
|
||||
* Underwater Tab.
|
||||
*/
|
||||
UNDERWATER,
|
||||
/**
|
||||
* Spawner Tab.
|
||||
*/
|
||||
SPAWNER
|
||||
}
|
||||
|
||||
/**
|
||||
* Sorting order of blocks.
|
||||
*/
|
||||
private enum Filter {
|
||||
/**
|
||||
* By name
|
||||
*/
|
||||
NAME,
|
||||
/**
|
||||
* By value
|
||||
*/
|
||||
VALUE,
|
||||
/**
|
||||
* By number
|
||||
*/
|
||||
COUNT
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Variables
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* This variable holds targeted island.
|
||||
*/
|
||||
private final Island island;
|
||||
|
||||
/**
|
||||
* This variable holds targeted island level data.
|
||||
*/
|
||||
private final IslandLevels levelsData;
|
||||
|
||||
/**
|
||||
* This variable allows to access addon object.
|
||||
*/
|
||||
private final Level addon;
|
||||
|
||||
/**
|
||||
* This variable holds user who opens panel. Without it panel cannot be opened.
|
||||
*/
|
||||
private final User user;
|
||||
|
||||
/**
|
||||
* This variable holds a world to which gui referee.
|
||||
*/
|
||||
private final World world;
|
||||
|
||||
/**
|
||||
* This variable stores the list of elements to display.
|
||||
*/
|
||||
private final List<Pair<Material, Integer>> materialCountList;
|
||||
|
||||
/**
|
||||
* This variable holds current pageIndex for multi-page generator choosing.
|
||||
*/
|
||||
private int pageIndex;
|
||||
|
||||
/**
|
||||
* This variable stores which tab currently is active.
|
||||
*/
|
||||
private Tab activeTab;
|
||||
|
||||
/**
|
||||
* This variable stores active filter for items.
|
||||
*/
|
||||
private Filter activeFilter;
|
||||
}
|
467
src/main/java/world/bentobox/level/panels/TopLevelPanel.java
Normal file
467
src/main/java/world/bentobox/level/panels/TopLevelPanel.java
Normal file
@ -0,0 +1,467 @@
|
||||
///
|
||||
// Created by BONNe
|
||||
// Copyright - 2021
|
||||
///
|
||||
|
||||
package world.bentobox.level.panels;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.UUID;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
|
||||
import world.bentobox.bentobox.api.addons.GameModeAddon;
|
||||
import world.bentobox.bentobox.api.localization.TextVariables;
|
||||
import world.bentobox.bentobox.api.panels.PanelItem;
|
||||
import world.bentobox.bentobox.api.panels.TemplatedPanel;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
|
||||
import world.bentobox.bentobox.api.panels.builders.TemplatedPanelBuilder;
|
||||
import world.bentobox.bentobox.api.panels.reader.ItemTemplateRecord;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.bentobox.database.objects.Island;
|
||||
import world.bentobox.bentobox.managers.RanksManager;
|
||||
import world.bentobox.level.Level;
|
||||
import world.bentobox.level.util.Utils;
|
||||
|
||||
/**
|
||||
* This panel opens top likes panel
|
||||
*/
|
||||
public class TopLevelPanel {
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Internal Constructor
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* This is internal constructor. It is used internally in current class to avoid
|
||||
* creating objects everywhere.
|
||||
*
|
||||
* @param addon Level object.
|
||||
* @param user User who opens Panel.
|
||||
* @param world World where gui is opened
|
||||
* @param permissionPrefix Permission Prefix
|
||||
*/
|
||||
private TopLevelPanel(Level addon, User user, World world, String permissionPrefix) {
|
||||
this.addon = addon;
|
||||
this.user = user;
|
||||
this.world = world;
|
||||
|
||||
this.iconPermission = permissionPrefix + "level.icon";
|
||||
topIslands = new ArrayList<>();
|
||||
for (Map.Entry<String, Long> en : addon.getManager().getTopTen(this.world, Level.TEN).entrySet()) {
|
||||
Optional<Island> is = addon.getIslands().getIslandById(en.getKey());
|
||||
if (is.isPresent()) {
|
||||
topIslands.add(new IslandTopRecord(is.get(), en.getValue()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Build method manages current panel opening. It uses BentoBox PanelAPI that is
|
||||
* easy to use and users can get nice panels.
|
||||
*/
|
||||
public void build() {
|
||||
TemplatedPanelBuilder panelBuilder = new TemplatedPanelBuilder();
|
||||
|
||||
panelBuilder.user(this.user);
|
||||
panelBuilder.world(this.world);
|
||||
|
||||
panelBuilder.template("top_panel", new File(this.addon.getDataFolder(), "panels"));
|
||||
|
||||
panelBuilder.registerTypeBuilder("VIEW", this::createViewerButton);
|
||||
panelBuilder.registerTypeBuilder("TOP", this::createPlayerButton);
|
||||
|
||||
// Register unknown type builder.
|
||||
panelBuilder.build();
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Methods
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* Creates fallback based on template.
|
||||
*
|
||||
* @param template Template record for fallback button.
|
||||
* @param index Place of the fallback.
|
||||
* @return Fallback panel item.
|
||||
*/
|
||||
private PanelItem createFallback(ItemTemplateRecord template, long index) {
|
||||
if (template == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
PanelItemBuilder builder = new PanelItemBuilder();
|
||||
|
||||
if (template.icon() != null) {
|
||||
builder.icon(template.icon().clone());
|
||||
}
|
||||
|
||||
if (template.title() != null) {
|
||||
builder.name(
|
||||
this.user.getTranslation(this.world, template.title(), TextVariables.NAME, String.valueOf(index)));
|
||||
} else {
|
||||
builder.name(this.user.getTranslation(this.world, REFERENCE, TextVariables.NAME, String.valueOf(index)));
|
||||
}
|
||||
|
||||
if (template.description() != null) {
|
||||
builder.description(this.user.getTranslation(this.world, template.description(), TextVariables.NUMBER,
|
||||
String.valueOf(index)));
|
||||
}
|
||||
|
||||
builder.amount(index != 0 ? (int) index : 1);
|
||||
|
||||
return builder.build();
|
||||
}
|
||||
|
||||
/**
|
||||
* This method creates player icon with warp functionality.
|
||||
*
|
||||
* @return PanelItem for PanelBuilder.
|
||||
*/
|
||||
private PanelItem createPlayerButton(ItemTemplateRecord template, TemplatedPanel.ItemSlot itemSlot) {
|
||||
int index = (int) template.dataMap().getOrDefault("index", 0);
|
||||
|
||||
if (index < 1) {
|
||||
return this.createFallback(template.fallback(), index);
|
||||
}
|
||||
|
||||
IslandTopRecord islandTopRecord = this.topIslands.size() < index ? null : this.topIslands.get(index - 1);
|
||||
|
||||
if (islandTopRecord == null) {
|
||||
return this.createFallback(template.fallback(), index);
|
||||
}
|
||||
|
||||
return this.createIslandIcon(template, islandTopRecord, index);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method creates button from template for given island top record.
|
||||
*
|
||||
* @param template Icon Template.
|
||||
* @param islandTopRecord Island Top Record.
|
||||
* @param index Place Index.
|
||||
* @return PanelItem for PanelBuilder.
|
||||
*/
|
||||
private PanelItem createIslandIcon(ItemTemplateRecord template, IslandTopRecord islandTopRecord, int index) {
|
||||
// Get player island.
|
||||
Island island = islandTopRecord.island();
|
||||
|
||||
if (island == null) {
|
||||
return this.createFallback(template.fallback(), index);
|
||||
}
|
||||
|
||||
PanelItemBuilder builder = new PanelItemBuilder();
|
||||
|
||||
this.populateIslandIcon(builder, template, island);
|
||||
this.populateIslandTitle(builder, template, island);
|
||||
this.populateIslandDescription(builder, template, island, islandTopRecord, index);
|
||||
|
||||
builder.amount(index);
|
||||
|
||||
// Get only possible actions, by removing all inactive ones.
|
||||
List<ItemTemplateRecord.ActionRecords> activeActions = new ArrayList<>(template.actions());
|
||||
|
||||
activeActions.removeIf(action -> {
|
||||
switch (action.actionType().toUpperCase()) {
|
||||
case "WARP" -> {
|
||||
return island.getOwner() == null || this.addon.getWarpHook() == null
|
||||
|| !this.addon.getWarpHook().getWarpSignsManager().hasWarp(this.world, island.getOwner());
|
||||
}
|
||||
case "VISIT" -> {
|
||||
return island.getOwner() == null || this.addon.getVisitHook() == null
|
||||
|| !this.addon.getVisitHook().getAddonManager().preprocessTeleportation(this.user, island, true);
|
||||
}
|
||||
case "VIEW" -> {
|
||||
return island.getOwner() == null
|
||||
|| !island.getMemberSet(RanksManager.MEMBER_RANK).contains(this.user.getUniqueId());
|
||||
}
|
||||
default -> {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Add Click handler
|
||||
builder.clickHandler((panel, user, clickType, i) -> {
|
||||
for (ItemTemplateRecord.ActionRecords action : activeActions) {
|
||||
if (clickType == action.clickType() || action.clickType() == ClickType.UNKNOWN) {
|
||||
switch (action.actionType().toUpperCase()) {
|
||||
case "WARP" -> {
|
||||
this.user.closeInventory();
|
||||
this.addon.getWarpHook().getWarpSignsManager().warpPlayer(this.world, this.user,
|
||||
island.getOwner());
|
||||
}
|
||||
case "VISIT" ->
|
||||
// The command call implementation solves necessity to check for all visits
|
||||
// options,
|
||||
// like cool down, confirmation and preprocess in single go. Would it be better
|
||||
// to write
|
||||
// all logic here?
|
||||
|
||||
this.addon.getPlugin().getIWM().getAddon(this.world).flatMap(GameModeAddon::getPlayerCommand)
|
||||
.ifPresent(command -> {
|
||||
String mainCommand = this.addon.getVisitHook().getSettings().getPlayerMainCommand();
|
||||
|
||||
if (!mainCommand.isBlank()) {
|
||||
this.user.closeInventory();
|
||||
this.user.performCommand(
|
||||
command.getTopLabel() + " " + mainCommand + " " + island.getOwner());
|
||||
}
|
||||
});
|
||||
|
||||
case "VIEW" -> {
|
||||
this.user.closeInventory();
|
||||
// Open Detailed GUI.
|
||||
DetailsPanel.openPanel(this.addon, this.world, this.user);
|
||||
}
|
||||
// Catch default
|
||||
default -> {
|
||||
this.user.closeInventory();
|
||||
addon.logError("Unknown action type " + action.actionType().toUpperCase());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
});
|
||||
|
||||
// Collect tooltips.
|
||||
List<String> tooltips = activeActions.stream().filter(action -> action.tooltip() != null)
|
||||
.map(action -> this.user.getTranslation(this.world, action.tooltip())).filter(text -> !text.isBlank())
|
||||
.collect(Collectors.toCollection(() -> new ArrayList<>(template.actions().size())));
|
||||
|
||||
// Add tooltips.
|
||||
if (!tooltips.isEmpty()) {
|
||||
// Empty line and tooltips.
|
||||
builder.description("");
|
||||
builder.description(tooltips);
|
||||
}
|
||||
|
||||
return builder.build();
|
||||
}
|
||||
|
||||
/**
|
||||
* Populate given panel item builder name with values from template and island
|
||||
* objects.
|
||||
*
|
||||
* @param builder the builder
|
||||
* @param template the template
|
||||
* @param island the island
|
||||
*/
|
||||
private void populateIslandTitle(PanelItemBuilder builder, ItemTemplateRecord template, Island island) {
|
||||
|
||||
// Get Island Name
|
||||
String nameText;
|
||||
|
||||
if (island.getName() == null || island.getName().isEmpty()) {
|
||||
nameText = this.user.getTranslation(REFERENCE + "owners-island", PLAYER,
|
||||
island.getOwner() == null ? this.user.getTranslation(REFERENCE + "unknown")
|
||||
: this.addon.getPlayers().getName(island.getOwner()));
|
||||
} else {
|
||||
nameText = island.getName();
|
||||
}
|
||||
|
||||
// Template specific title is always more important than custom one.
|
||||
if (template.title() != null && !template.title().isBlank()) {
|
||||
builder.name(this.user.getTranslation(this.world, template.title(), TextVariables.NAME, nameText));
|
||||
} else {
|
||||
builder.name(this.user.getTranslation(REFERENCE + "name", TextVariables.NAME, nameText));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Populate given panel item builder icon with values from template and island
|
||||
* objects.
|
||||
*
|
||||
* @param builder the builder
|
||||
* @param template the template
|
||||
* @param island the island
|
||||
*/
|
||||
private void populateIslandIcon(PanelItemBuilder builder, ItemTemplateRecord template, Island island) {
|
||||
User owner = island.getOwner() == null ? null : User.getInstance(island.getOwner());
|
||||
|
||||
// Get permission or island icon
|
||||
String permissionIcon = owner == null ? null : Utils.getPermissionValue(owner, this.iconPermission, null);
|
||||
|
||||
Material material;
|
||||
|
||||
if (permissionIcon != null && !permissionIcon.equals("*")) {
|
||||
material = Material.matchMaterial(permissionIcon);
|
||||
} else {
|
||||
material = null;
|
||||
}
|
||||
|
||||
if (material != null) {
|
||||
if (!material.equals(Material.PLAYER_HEAD)) {
|
||||
builder.icon(material);
|
||||
} else {
|
||||
builder.icon(owner.getName());
|
||||
}
|
||||
} else if (template.icon() != null) {
|
||||
builder.icon(template.icon().clone());
|
||||
} else if (owner != null) {
|
||||
builder.icon(owner.getName());
|
||||
} else {
|
||||
builder.icon(Material.PLAYER_HEAD);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Populate given panel item builder description with values from template and
|
||||
* island objects.
|
||||
*
|
||||
* @param builder the builder
|
||||
* @param template the template
|
||||
* @param island the island
|
||||
* @param islandTopRecord the top record object
|
||||
* @param index place index.
|
||||
*/
|
||||
private void populateIslandDescription(PanelItemBuilder builder, ItemTemplateRecord template, Island island,
|
||||
IslandTopRecord islandTopRecord, int index) {
|
||||
// Get Owner Name
|
||||
String ownerText = this.user.getTranslation(REFERENCE + "owner", PLAYER,
|
||||
island.getOwner() == null ? this.user.getTranslation(REFERENCE + "unknown")
|
||||
: this.addon.getPlayers().getName(island.getOwner()));
|
||||
|
||||
// Get Members Text
|
||||
String memberText;
|
||||
|
||||
if (island.getMemberSet().size() > 1) {
|
||||
StringBuilder memberBuilder = new StringBuilder(
|
||||
this.user.getTranslationOrNothing(REFERENCE + "members-title"));
|
||||
|
||||
for (UUID uuid : island.getMemberSet()) {
|
||||
User member = User.getInstance(uuid);
|
||||
|
||||
if (memberBuilder.length() > 0) {
|
||||
memberBuilder.append("\n");
|
||||
}
|
||||
|
||||
memberBuilder.append(this.user.getTranslationOrNothing(REFERENCE + "member", PLAYER, member.getName()));
|
||||
}
|
||||
|
||||
memberText = memberBuilder.toString();
|
||||
} else {
|
||||
memberText = "";
|
||||
}
|
||||
|
||||
String placeText = this.user.getTranslation(REFERENCE + "place", TextVariables.NUMBER, String.valueOf(index));
|
||||
|
||||
String levelText = this.user.getTranslation(REFERENCE + "level", TextVariables.NUMBER,
|
||||
this.addon.getManager().formatLevel(islandTopRecord.level()));
|
||||
|
||||
// Template specific description is always more important than custom one.
|
||||
if (template.description() != null && !template.description().isBlank()) {
|
||||
builder.description(this.user
|
||||
.getTranslation(this.world, template.description(), "[owner]", ownerText, "[members]", memberText,
|
||||
"[level]", levelText, "[place]", placeText)
|
||||
.replaceAll("(?m)^[ \\t]*\\r?\\n", "").replaceAll("(?<!\\\\)\\|", "\n").replace("\\\\\\|", "|")); // Not
|
||||
// a
|
||||
// regex
|
||||
// -
|
||||
// replace
|
||||
// is
|
||||
// more
|
||||
// efficient
|
||||
} else {
|
||||
// Now combine everything.
|
||||
String descriptionText = this.user.getTranslation(REFERENCE + "description", "[owner]", ownerText,
|
||||
"[members]", memberText, "[level]", levelText, "[place]", placeText);
|
||||
|
||||
builder.description(descriptionText.replaceAll("(?m)^[ \\t]*\\r?\\n", "").replaceAll("(?<!\\\\)\\|", "\n")
|
||||
.replace("\\\\\\|", "|")); // Not a regex - replace is more efficient
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Create viewer button panel item.
|
||||
*
|
||||
* @return PanelItem for PanelBuilder.
|
||||
*/
|
||||
private PanelItem createViewerButton(ItemTemplateRecord template, TemplatedPanel.ItemSlot itemSlot) {
|
||||
Island island = this.addon.getIslands().getIsland(this.world, this.user);
|
||||
|
||||
if (island == null || island.getOwner() == null) {
|
||||
// Player do not have an island.
|
||||
return null;
|
||||
}
|
||||
|
||||
int place = this.addon.getManager().getRank(this.world, this.user.getUniqueId());
|
||||
long level = this.addon.getIslandLevel(this.world, island.getOwner());
|
||||
|
||||
IslandTopRecord topRecord = new IslandTopRecord(island, level);
|
||||
|
||||
return this.createIslandIcon(template, topRecord, place);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to open UserPanel outside this class. It will be much
|
||||
* easier to open panel with single method call then initializing new object.
|
||||
*
|
||||
* @param addon Level Addon object
|
||||
* @param user User who opens panel
|
||||
* @param world World where gui is opened
|
||||
* @param permissionPrefix Permission Prefix
|
||||
*/
|
||||
public static void openPanel(Level addon, User user, World world, String permissionPrefix) {
|
||||
new TopLevelPanel(addon, user, world, permissionPrefix).build();
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Constants
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
private static final String REFERENCE = "level.gui.buttons.island.";
|
||||
private static final String PLAYER = "[player]";
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Record
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* This record is used internally. It converts user -> level to island -> level.
|
||||
*
|
||||
* @param island island
|
||||
* @param level level
|
||||
*/
|
||||
private record IslandTopRecord(Island island, Long level) {
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Variables
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* This variable allows to access addon object.
|
||||
*/
|
||||
private final Level addon;
|
||||
|
||||
/**
|
||||
* This variable holds user who opens panel. Without it panel cannot be opened.
|
||||
*/
|
||||
private final User user;
|
||||
|
||||
/**
|
||||
* This variable holds a world to which gui referee.
|
||||
*/
|
||||
private final World world;
|
||||
|
||||
/**
|
||||
* Location to icon permission.
|
||||
*/
|
||||
private final String iconPermission;
|
||||
|
||||
/**
|
||||
* List of top 10 island records.
|
||||
*/
|
||||
private final List<IslandTopRecord> topIslands;
|
||||
}
|
782
src/main/java/world/bentobox/level/panels/ValuePanel.java
Normal file
782
src/main/java/world/bentobox/level/panels/ValuePanel.java
Normal file
@ -0,0 +1,782 @@
|
||||
package world.bentobox.level.panels;
|
||||
|
||||
|
||||
import java.io.File;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
import java.util.Comparator;
|
||||
import java.util.List;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.event.inventory.ClickType;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
import com.google.common.base.Enums;
|
||||
|
||||
import lv.id.bonne.panelutils.PanelUtils;
|
||||
import world.bentobox.bentobox.api.localization.TextVariables;
|
||||
import world.bentobox.bentobox.api.panels.PanelItem;
|
||||
import world.bentobox.bentobox.api.panels.TemplatedPanel;
|
||||
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
|
||||
import world.bentobox.bentobox.api.panels.builders.TemplatedPanelBuilder;
|
||||
import world.bentobox.bentobox.api.panels.reader.ItemTemplateRecord;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.level.Level;
|
||||
import world.bentobox.level.util.ConversationUtils;
|
||||
import world.bentobox.level.util.Utils;
|
||||
|
||||
|
||||
/**
|
||||
* This class opens GUI that shows generator view for user.
|
||||
*/
|
||||
public class ValuePanel
|
||||
{
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Internal Constructor
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* This is internal constructor. It is used internally in current class to avoid creating objects everywhere.
|
||||
*
|
||||
* @param addon Level object
|
||||
* @param world World where user is operating
|
||||
* @param user User who opens panel
|
||||
*/
|
||||
private ValuePanel(Level addon,
|
||||
World world,
|
||||
User user)
|
||||
{
|
||||
this.addon = addon;
|
||||
this.world = world;
|
||||
this.user = user;
|
||||
|
||||
this.activeFilter = Filter.NAME_ASC;
|
||||
this.materialRecordList = Arrays.stream(Material.values()).
|
||||
filter(Material::isBlock).
|
||||
filter(Material::isItem). // Remove things like PITCHER_CROP
|
||||
filter(m -> !m.name().startsWith("LEGACY_")).
|
||||
filter(this.addon.getBlockConfig()::isNotHiddenBlock).
|
||||
map(material ->
|
||||
{
|
||||
Integer value = this.addon.getBlockConfig().getValue(this.world, material);
|
||||
Integer limit = this.addon.getBlockConfig().getBlockLimits().get(material);
|
||||
|
||||
return new MaterialRecord(material,
|
||||
value != null ? value : 0,
|
||||
limit != null ? limit : 0);
|
||||
}).
|
||||
collect(Collectors.toList());
|
||||
|
||||
this.elementList = new ArrayList<>(Material.values().length);
|
||||
this.searchText = "";
|
||||
|
||||
this.updateFilters();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method builds this GUI.
|
||||
*/
|
||||
private void build()
|
||||
{
|
||||
// Start building panel.
|
||||
TemplatedPanelBuilder panelBuilder = new TemplatedPanelBuilder();
|
||||
panelBuilder.user(this.user);
|
||||
panelBuilder.world(this.user.getWorld());
|
||||
|
||||
panelBuilder.template("value_panel", new File(this.addon.getDataFolder(), "panels"));
|
||||
|
||||
panelBuilder.registerTypeBuilder("NEXT", this::createNextButton);
|
||||
panelBuilder.registerTypeBuilder("PREVIOUS", this::createPreviousButton);
|
||||
panelBuilder.registerTypeBuilder(BLOCK, this::createMaterialButton);
|
||||
|
||||
panelBuilder.registerTypeBuilder("FILTER", this::createFilterButton);
|
||||
panelBuilder.registerTypeBuilder("SEARCH", this::createSearchButton);
|
||||
|
||||
// Register unknown type builder.
|
||||
panelBuilder.build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method updates filter of elements based on tabs.
|
||||
*/
|
||||
private void updateFilters()
|
||||
{
|
||||
Comparator<MaterialRecord> sorter;
|
||||
|
||||
switch (this.activeFilter)
|
||||
{
|
||||
case VALUE_ASC ->
|
||||
|
||||
sorter = (o1, o2) ->
|
||||
{
|
||||
if (o1.value().equals(o2.value()))
|
||||
{
|
||||
String o1Name = Utils.prettifyObject(o1.material(), this.user);
|
||||
String o2Name = Utils.prettifyObject(o2.material(), this.user);
|
||||
|
||||
return String.CASE_INSENSITIVE_ORDER.compare(o1Name, o2Name);
|
||||
}
|
||||
else
|
||||
{
|
||||
return Integer.compare(o1.value(), o2.value());
|
||||
}
|
||||
};
|
||||
|
||||
case VALUE_DESC ->
|
||||
|
||||
sorter = (o1, o2) ->
|
||||
{
|
||||
if (o1.value().equals(o2.value()))
|
||||
{
|
||||
String o1Name = Utils.prettifyObject(o1.material(), this.user);
|
||||
String o2Name = Utils.prettifyObject(o2.material(), this.user);
|
||||
|
||||
return String.CASE_INSENSITIVE_ORDER.compare(o1Name, o2Name);
|
||||
}
|
||||
else
|
||||
{
|
||||
return Integer.compare(o2.value(), o1.value());
|
||||
}
|
||||
};
|
||||
|
||||
case NAME_DESC ->
|
||||
|
||||
sorter = (o1, o2) ->
|
||||
{
|
||||
String o1Name = Utils.prettifyObject(o1.material(), this.user);
|
||||
String o2Name = Utils.prettifyObject(o2.material(), this.user);
|
||||
|
||||
return String.CASE_INSENSITIVE_ORDER.compare(o2Name, o1Name);
|
||||
};
|
||||
|
||||
default ->
|
||||
|
||||
sorter = (o1, o2) ->
|
||||
{
|
||||
String o1Name = Utils.prettifyObject(o1.material(), this.user);
|
||||
String o2Name = Utils.prettifyObject(o2.material(), this.user);
|
||||
|
||||
return String.CASE_INSENSITIVE_ORDER.compare(o1Name, o2Name);
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
this.materialRecordList.sort(sorter);
|
||||
|
||||
if (!this.searchText.isBlank())
|
||||
{
|
||||
this.elementList = new ArrayList<>(this.materialRecordList.size());
|
||||
final String text = this.searchText.toLowerCase();
|
||||
|
||||
this.materialRecordList.forEach(rec ->
|
||||
{
|
||||
if (rec.material.name().toLowerCase().contains(text) ||
|
||||
Utils.prettifyObject(rec.material(), this.user).toLowerCase().contains(text))
|
||||
{
|
||||
this.elementList.add(rec);
|
||||
}
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
this.elementList = this.materialRecordList;
|
||||
}
|
||||
|
||||
this.pageIndex = 0;
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Tab Button Type
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* Create tab button panel item.
|
||||
*
|
||||
* @param template the template
|
||||
* @param slot the slot
|
||||
* @return the panel item
|
||||
*/
|
||||
private PanelItem createSearchButton(ItemTemplateRecord template, TemplatedPanel.ItemSlot slot)
|
||||
{
|
||||
PanelItemBuilder builder = new PanelItemBuilder();
|
||||
|
||||
if (template.icon() != null)
|
||||
{
|
||||
// Set icon
|
||||
builder.icon(template.icon().clone());
|
||||
}
|
||||
|
||||
if (template.title() != null)
|
||||
{
|
||||
// Set title
|
||||
builder.name(this.user.getTranslation(this.world, template.title(), "[text]", this.searchText));
|
||||
}
|
||||
|
||||
if (template.description() != null)
|
||||
{
|
||||
// Set description
|
||||
builder.description(this.user.getTranslation(this.world, template.description(), "[text]", this.searchText));
|
||||
}
|
||||
|
||||
// Get only possible actions, by removing all inactive ones.
|
||||
List<ItemTemplateRecord.ActionRecords> activeActions = new ArrayList<>(template.actions());
|
||||
|
||||
activeActions.removeIf(action ->
|
||||
"CLEAR".equalsIgnoreCase(action.actionType()) && this.searchText.isBlank());
|
||||
|
||||
// Add Click handler
|
||||
builder.clickHandler((panel, user, clickType, i) ->
|
||||
{
|
||||
for (ItemTemplateRecord.ActionRecords action : activeActions)
|
||||
{
|
||||
if (clickType == action.clickType() || ClickType.UNKNOWN.equals(action.clickType()))
|
||||
{
|
||||
if ("CLEAR".equalsIgnoreCase(action.actionType()))
|
||||
{
|
||||
this.searchText = "";
|
||||
|
||||
// Update filters.
|
||||
this.updateFilters();
|
||||
this.build();
|
||||
}
|
||||
else if ("INPUT".equalsIgnoreCase(action.actionType()))
|
||||
{
|
||||
// Create consumer that process description change
|
||||
Consumer<String> consumer = value ->
|
||||
{
|
||||
if (value != null)
|
||||
{
|
||||
this.searchText = value;
|
||||
this.updateFilters();
|
||||
}
|
||||
|
||||
this.build();
|
||||
};
|
||||
|
||||
// start conversation
|
||||
ConversationUtils.createStringInput(consumer,
|
||||
user,
|
||||
user.getTranslation("level.conversations.write-search"),
|
||||
user.getTranslation("level.conversations.search-updated"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
});
|
||||
|
||||
// Collect tooltips.
|
||||
List<String> tooltips = activeActions.stream().
|
||||
filter(action -> action.tooltip() != null).
|
||||
map(action -> this.user.getTranslation(this.world, action.tooltip())).
|
||||
filter(text -> !text.isBlank()).
|
||||
collect(Collectors.toCollection(() -> new ArrayList<>(template.actions().size())));
|
||||
|
||||
// Add tooltips.
|
||||
if (!tooltips.isEmpty())
|
||||
{
|
||||
// Empty line and tooltips.
|
||||
builder.description("");
|
||||
builder.description(tooltips);
|
||||
}
|
||||
|
||||
builder.glow(!this.searchText.isBlank());
|
||||
|
||||
return builder.build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Create next button panel item.
|
||||
*
|
||||
* @param template the template
|
||||
* @param slot the slot
|
||||
* @return the panel item
|
||||
*/
|
||||
private PanelItem createFilterButton(ItemTemplateRecord template, TemplatedPanel.ItemSlot slot)
|
||||
{
|
||||
PanelItemBuilder builder = new PanelItemBuilder();
|
||||
|
||||
if (template.icon() != null)
|
||||
{
|
||||
// Set icon
|
||||
builder.icon(template.icon().clone());
|
||||
}
|
||||
|
||||
String filterName = String.valueOf(template.dataMap().get("filter"));
|
||||
|
||||
final String reference = "level.gui.buttons.filters.";
|
||||
|
||||
if (template.title() != null)
|
||||
{
|
||||
// Set title
|
||||
builder.name(this.user.getTranslation(this.world, template.title()));
|
||||
}
|
||||
else
|
||||
{
|
||||
builder.name(this.user.getTranslation(this.world, reference + filterName.toLowerCase() + ".name"));
|
||||
}
|
||||
|
||||
if (template.description() != null)
|
||||
{
|
||||
// Set description
|
||||
builder.description(this.user.getTranslation(this.world, template.description()));
|
||||
}
|
||||
else
|
||||
{
|
||||
builder.name(this.user.getTranslation(this.world, reference + filterName.toLowerCase() + ".description"));
|
||||
}
|
||||
|
||||
// Get only possible actions, by removing all inactive ones.
|
||||
List<ItemTemplateRecord.ActionRecords> activeActions = new ArrayList<>(template.actions());
|
||||
|
||||
activeActions.removeIf(action -> {
|
||||
if (this.activeFilter.name().startsWith(filterName))
|
||||
{
|
||||
return this.activeFilter.name().endsWith("ASC") && "ASC".equalsIgnoreCase(action.actionType()) ||
|
||||
this.activeFilter.name().endsWith("DESC") && "DESC".equalsIgnoreCase(action.actionType());
|
||||
}
|
||||
else
|
||||
{
|
||||
return "DESC".equalsIgnoreCase(action.actionType());
|
||||
}
|
||||
});
|
||||
|
||||
// Add Click handler
|
||||
builder.clickHandler((panel, user, clickType, i) ->
|
||||
{
|
||||
for (ItemTemplateRecord.ActionRecords action : activeActions)
|
||||
{
|
||||
if (clickType == action.clickType() || ClickType.UNKNOWN.equals(action.clickType()))
|
||||
{
|
||||
if ("ASC".equalsIgnoreCase(action.actionType()))
|
||||
{
|
||||
this.activeFilter = Enums.getIfPresent(Filter.class, filterName + "_ASC").or(Filter.NAME_ASC);
|
||||
|
||||
// Update filters.
|
||||
this.updateFilters();
|
||||
this.build();
|
||||
}
|
||||
else if ("DESC".equalsIgnoreCase(action.actionType()))
|
||||
{
|
||||
this.activeFilter = Enums.getIfPresent(Filter.class, filterName + "_DESC").or(Filter.NAME_DESC);
|
||||
|
||||
// Update filters.
|
||||
this.updateFilters();
|
||||
this.build();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
});
|
||||
|
||||
// Collect tooltips.
|
||||
List<String> tooltips = activeActions.stream().
|
||||
filter(action -> action.tooltip() != null).
|
||||
map(action -> this.user.getTranslation(this.world, action.tooltip())).
|
||||
filter(text -> !text.isBlank()).
|
||||
collect(Collectors.toCollection(() -> new ArrayList<>(template.actions().size())));
|
||||
|
||||
// Add tooltips.
|
||||
if (!tooltips.isEmpty())
|
||||
{
|
||||
// Empty line and tooltips.
|
||||
builder.description("");
|
||||
builder.description(tooltips);
|
||||
}
|
||||
|
||||
builder.glow(this.activeFilter.name().startsWith(filterName.toUpperCase()));
|
||||
|
||||
return builder.build();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Create common buttons
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* Create next button panel item.
|
||||
*
|
||||
* @param template the template
|
||||
* @param slot the slot
|
||||
* @return the panel item
|
||||
*/
|
||||
private PanelItem createNextButton(ItemTemplateRecord template, TemplatedPanel.ItemSlot slot)
|
||||
{
|
||||
long size = this.elementList.size();
|
||||
|
||||
if (size <= slot.amountMap().getOrDefault(BLOCK, 1) ||
|
||||
1.0 * size / slot.amountMap().getOrDefault(BLOCK, 1) <= this.pageIndex + 1)
|
||||
{
|
||||
// There are no next elements
|
||||
return null;
|
||||
}
|
||||
|
||||
int nextPageIndex = this.pageIndex + 2;
|
||||
|
||||
PanelItemBuilder builder = new PanelItemBuilder();
|
||||
|
||||
if (template.icon() != null)
|
||||
{
|
||||
ItemStack clone = template.icon().clone();
|
||||
|
||||
if (Boolean.TRUE.equals(template.dataMap().getOrDefault("indexing", false)))
|
||||
{
|
||||
clone.setAmount(nextPageIndex);
|
||||
}
|
||||
|
||||
builder.icon(clone);
|
||||
}
|
||||
|
||||
if (template.title() != null)
|
||||
{
|
||||
builder.name(this.user.getTranslation(this.world, template.title()));
|
||||
}
|
||||
|
||||
if (template.description() != null)
|
||||
{
|
||||
builder.description(this.user.getTranslation(this.world, template.description(),
|
||||
TextVariables.NUMBER, String.valueOf(nextPageIndex)));
|
||||
}
|
||||
|
||||
// Add ClickHandler
|
||||
builder.clickHandler((panel, user, clickType, i) ->
|
||||
{
|
||||
for (ItemTemplateRecord.ActionRecords action : template.actions())
|
||||
{
|
||||
if ((clickType == action.clickType() || ClickType.UNKNOWN.equals(action.clickType()))
|
||||
&& "NEXT".equalsIgnoreCase(action.actionType()))
|
||||
{
|
||||
this.pageIndex++;
|
||||
this.build();
|
||||
}
|
||||
}
|
||||
|
||||
// Always return true.
|
||||
return true;
|
||||
});
|
||||
|
||||
// Collect tooltips.
|
||||
List<String> tooltips = template.actions().stream().
|
||||
filter(action -> action.tooltip() != null).
|
||||
map(action -> this.user.getTranslation(this.world, action.tooltip())).
|
||||
filter(text -> !text.isBlank()).
|
||||
collect(Collectors.toCollection(() -> new ArrayList<>(template.actions().size())));
|
||||
|
||||
// Add tooltips.
|
||||
if (!tooltips.isEmpty())
|
||||
{
|
||||
// Empty line and tooltips.
|
||||
builder.description("");
|
||||
builder.description(tooltips);
|
||||
}
|
||||
|
||||
return builder.build();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Create previous button panel item.
|
||||
*
|
||||
* @param template the template
|
||||
* @param slot the slot
|
||||
* @return the panel item
|
||||
*/
|
||||
private PanelItem createPreviousButton(ItemTemplateRecord template, TemplatedPanel.ItemSlot slot)
|
||||
{
|
||||
if (this.pageIndex == 0)
|
||||
{
|
||||
// There are no next elements
|
||||
return null;
|
||||
}
|
||||
|
||||
int previousPageIndex = this.pageIndex;
|
||||
|
||||
PanelItemBuilder builder = new PanelItemBuilder();
|
||||
|
||||
if (template.icon() != null)
|
||||
{
|
||||
ItemStack clone = template.icon().clone();
|
||||
|
||||
if (Boolean.TRUE.equals(template.dataMap().getOrDefault("indexing", false)))
|
||||
{
|
||||
clone.setAmount(previousPageIndex);
|
||||
}
|
||||
|
||||
builder.icon(clone);
|
||||
}
|
||||
|
||||
if (template.title() != null)
|
||||
{
|
||||
builder.name(this.user.getTranslation(this.world, template.title()));
|
||||
}
|
||||
|
||||
if (template.description() != null)
|
||||
{
|
||||
builder.description(this.user.getTranslation(this.world, template.description(),
|
||||
TextVariables.NUMBER, String.valueOf(previousPageIndex)));
|
||||
}
|
||||
|
||||
// Add ClickHandler
|
||||
builder.clickHandler((panel, user, clickType, i) ->
|
||||
{
|
||||
for (ItemTemplateRecord.ActionRecords action : template.actions())
|
||||
{
|
||||
if ((clickType == action.clickType() || ClickType.UNKNOWN.equals(action.clickType()))
|
||||
&& "PREVIOUS".equalsIgnoreCase(action.actionType()))
|
||||
{
|
||||
this.pageIndex--;
|
||||
this.build();
|
||||
}
|
||||
}
|
||||
|
||||
// Always return true.
|
||||
return true;
|
||||
});
|
||||
|
||||
// Collect tooltips.
|
||||
List<String> tooltips = template.actions().stream().
|
||||
filter(action -> action.tooltip() != null).
|
||||
map(action -> this.user.getTranslation(this.world, action.tooltip())).
|
||||
filter(text -> !text.isBlank()).
|
||||
collect(Collectors.toCollection(() -> new ArrayList<>(template.actions().size())));
|
||||
|
||||
// Add tooltips.
|
||||
if (!tooltips.isEmpty())
|
||||
{
|
||||
// Empty line and tooltips.
|
||||
builder.description("");
|
||||
builder.description(tooltips);
|
||||
}
|
||||
|
||||
return builder.build();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Create Material Button
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* Create material button panel item.
|
||||
*
|
||||
* @param template the template
|
||||
* @param slot the slot
|
||||
* @return the panel item
|
||||
*/
|
||||
private PanelItem createMaterialButton(ItemTemplateRecord template, TemplatedPanel.ItemSlot slot)
|
||||
{
|
||||
if (this.elementList.isEmpty())
|
||||
{
|
||||
// Does not contain any generators.
|
||||
return null;
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
int index = this.pageIndex * slot.amountMap().getOrDefault(BLOCK, 1) + slot.slot();
|
||||
|
||||
if (index >= this.elementList.size())
|
||||
{
|
||||
// Out of index.
|
||||
return null;
|
||||
}
|
||||
|
||||
return this.createMaterialButton(template, this.elementList.get(index));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method creates button for material.
|
||||
*
|
||||
* @param template the template of the button
|
||||
* @param materialRecord materialRecord which button must be created.
|
||||
* @return PanelItem for generator tier.
|
||||
*/
|
||||
private PanelItem createMaterialButton(ItemTemplateRecord template,
|
||||
MaterialRecord materialRecord)
|
||||
{
|
||||
PanelItemBuilder builder = new PanelItemBuilder();
|
||||
|
||||
if (template.icon() != null)
|
||||
{
|
||||
builder.icon(template.icon().clone());
|
||||
}
|
||||
else
|
||||
{
|
||||
builder.icon(PanelUtils.getMaterialItem(materialRecord.material()));
|
||||
}
|
||||
|
||||
if (materialRecord.value() <= 64 && materialRecord.value() > 0)
|
||||
{
|
||||
builder.amount(materialRecord.value());
|
||||
}
|
||||
|
||||
if (template.title() != null)
|
||||
{
|
||||
builder.name(this.user.getTranslation(this.world, template.title(),
|
||||
"[material]", Utils.prettifyObject(materialRecord.material(), this.user)));
|
||||
}
|
||||
|
||||
String description = Utils.prettifyDescription(materialRecord.material(), this.user);
|
||||
|
||||
final String reference = "level.gui.buttons.material.";
|
||||
String blockId = this.user.getTranslationOrNothing(reference + "id",
|
||||
"[id]", materialRecord.material().name());
|
||||
|
||||
String value = this.user.getTranslationOrNothing(reference + "value",
|
||||
TextVariables.NUMBER, String.valueOf(materialRecord.value()));
|
||||
|
||||
String underWater;
|
||||
|
||||
if (this.addon.getSettings().getUnderWaterMultiplier() > 1.0)
|
||||
{
|
||||
underWater = this.user.getTranslationOrNothing(reference + "underwater",
|
||||
TextVariables.NUMBER, String.valueOf(materialRecord.value() * this.addon.getSettings().getUnderWaterMultiplier()));
|
||||
}
|
||||
else
|
||||
{
|
||||
underWater = "";
|
||||
}
|
||||
|
||||
String limit = materialRecord.limit() > 0 ? this.user.getTranslationOrNothing(reference + "limit",
|
||||
TextVariables.NUMBER, String.valueOf(materialRecord.limit())) : "";
|
||||
|
||||
if (template.description() != null)
|
||||
{
|
||||
builder.description(this.user.getTranslation(this.world, template.description(),
|
||||
"[description]", description,
|
||||
"[id]", blockId,
|
||||
"[value]", value,
|
||||
"[underwater]", underWater,
|
||||
"[limit]", limit).
|
||||
replaceAll("(?m)^[ \\t]*\\r?\\n", "").
|
||||
replaceAll("(?<!\\\\)\\|", "\n").
|
||||
replace("\\\\\\|", "|")); // Non regex
|
||||
}
|
||||
|
||||
builder.clickHandler((panel, user1, clickType, i) -> {
|
||||
addon.log("Material: " + materialRecord.material());
|
||||
return true;
|
||||
});
|
||||
|
||||
return builder.build();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Other Methods
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* This method is used to open UserPanel outside this class. It will be much easier to open panel with single method
|
||||
* call then initializing new object.
|
||||
*
|
||||
* @param addon Level object
|
||||
* @param world World where user is operating
|
||||
* @param user User who opens panel
|
||||
*/
|
||||
public static void openPanel(Level addon,
|
||||
World world,
|
||||
User user)
|
||||
{
|
||||
new ValuePanel(addon, world, user).build();
|
||||
}
|
||||
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Enums
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
|
||||
/**
|
||||
* Sorting order of blocks.
|
||||
*/
|
||||
private enum Filter
|
||||
{
|
||||
/**
|
||||
* By name asc
|
||||
*/
|
||||
NAME_ASC,
|
||||
/**
|
||||
* By name desc
|
||||
*/
|
||||
NAME_DESC,
|
||||
/**
|
||||
* By value asc
|
||||
*/
|
||||
VALUE_ASC,
|
||||
/**
|
||||
* By value desc
|
||||
*/
|
||||
VALUE_DESC,
|
||||
}
|
||||
|
||||
|
||||
private record MaterialRecord(Material material, Integer value, Integer limit)
|
||||
{
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Constants
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
private static final String BLOCK = "BLOCK";
|
||||
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Variables
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* This variable allows to access addon object.
|
||||
*/
|
||||
private final Level addon;
|
||||
|
||||
/**
|
||||
* This variable holds user who opens panel. Without it panel cannot be opened.
|
||||
*/
|
||||
private final User user;
|
||||
|
||||
/**
|
||||
* This variable holds a world to which gui referee.
|
||||
*/
|
||||
private final World world;
|
||||
|
||||
/**
|
||||
* This variable stores the list of elements to display.
|
||||
*/
|
||||
private final List<MaterialRecord> materialRecordList;
|
||||
|
||||
/**
|
||||
* This variable stores the list of elements to display.
|
||||
*/
|
||||
private List<MaterialRecord> elementList;
|
||||
|
||||
/**
|
||||
* This variable holds current pageIndex for multi-page generator choosing.
|
||||
*/
|
||||
private int pageIndex;
|
||||
|
||||
/**
|
||||
* This variable stores which tab currently is active.
|
||||
*/
|
||||
private String searchText;
|
||||
|
||||
/**
|
||||
* This variable stores active filter for items.
|
||||
*/
|
||||
private Filter activeFilter;
|
||||
}
|
@ -54,6 +54,6 @@ public class TopTenRequestHandler extends AddonRequestHandler {
|
||||
}
|
||||
|
||||
// No null check required
|
||||
return addon.getManager().getTopTen(Bukkit.getWorld((String) map.get(WORLD_NAME)), 10);
|
||||
return addon.getManager().getTopTen(Bukkit.getWorld((String) map.get(WORLD_NAME)), Level.TEN);
|
||||
}
|
||||
}
|
||||
|
30
src/main/java/world/bentobox/level/util/CachedData.java
Normal file
30
src/main/java/world/bentobox/level/util/CachedData.java
Normal file
@ -0,0 +1,30 @@
|
||||
package world.bentobox.level.util;
|
||||
|
||||
import java.time.Instant;
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
* Cache for top tens
|
||||
*/
|
||||
public class CachedData {
|
||||
private Map<String, Long> cachedMap;
|
||||
private Instant lastUpdated;
|
||||
|
||||
public CachedData(Map<String, Long> cachedMap, Instant lastUpdated) {
|
||||
this.cachedMap = cachedMap;
|
||||
this.lastUpdated = lastUpdated;
|
||||
}
|
||||
|
||||
public Map<String, Long> getCachedMap() {
|
||||
return cachedMap;
|
||||
}
|
||||
|
||||
public Instant getLastUpdated() {
|
||||
return lastUpdated;
|
||||
}
|
||||
|
||||
public void updateCache(Map<String, Long> newMap, Instant newUpdateTime) {
|
||||
this.cachedMap = newMap;
|
||||
this.lastUpdated = newUpdateTime;
|
||||
}
|
||||
}
|
126
src/main/java/world/bentobox/level/util/ConversationUtils.java
Normal file
126
src/main/java/world/bentobox/level/util/ConversationUtils.java
Normal file
@ -0,0 +1,126 @@
|
||||
//
|
||||
// Created by BONNe
|
||||
// Copyright - 2021
|
||||
//
|
||||
|
||||
|
||||
package world.bentobox.level.util;
|
||||
|
||||
|
||||
import java.util.function.Consumer;
|
||||
|
||||
import org.bukkit.conversations.ConversationAbandonedListener;
|
||||
import org.bukkit.conversations.ConversationContext;
|
||||
import org.bukkit.conversations.ConversationFactory;
|
||||
import org.bukkit.conversations.MessagePrompt;
|
||||
import org.bukkit.conversations.Prompt;
|
||||
import org.bukkit.conversations.StringPrompt;
|
||||
import org.eclipse.jdt.annotation.NonNull;
|
||||
import org.eclipse.jdt.annotation.Nullable;
|
||||
|
||||
import world.bentobox.bentobox.BentoBox;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
|
||||
|
||||
public class ConversationUtils
|
||||
{
|
||||
// ---------------------------------------------------------------------
|
||||
// Section: Conversation API implementation
|
||||
// ---------------------------------------------------------------------
|
||||
|
||||
private ConversationUtils() {} // Private constructor as this is a utility class only with static methods
|
||||
|
||||
/**
|
||||
* This method will close opened gui and writes question in chat. After players answers on question in chat, message
|
||||
* will trigger consumer and gui will reopen.
|
||||
*
|
||||
* @param consumer Consumer that accepts player output text.
|
||||
* @param question Message that will be displayed in chat when player triggers conversion.
|
||||
* @param user User who is targeted with current confirmation.
|
||||
*/
|
||||
public static void createStringInput(Consumer<String> consumer,
|
||||
User user,
|
||||
@NonNull String question,
|
||||
@Nullable String successMessage)
|
||||
{
|
||||
// Text input message.
|
||||
StringPrompt stringPrompt = new StringPrompt()
|
||||
{
|
||||
@Override
|
||||
public @NonNull String getPromptText(@NonNull ConversationContext context)
|
||||
{
|
||||
user.closeInventory();
|
||||
return question;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public @NonNull Prompt acceptInput(@NonNull ConversationContext context, @Nullable String input)
|
||||
{
|
||||
consumer.accept(input);
|
||||
return ConversationUtils.endMessagePrompt(successMessage);
|
||||
}
|
||||
};
|
||||
|
||||
new ConversationFactory(BentoBox.getInstance()).
|
||||
withPrefix(context -> user.getTranslation("level.conversations.prefix")).
|
||||
withFirstPrompt(stringPrompt).
|
||||
// On cancel conversation will be closed.
|
||||
withLocalEcho(false).
|
||||
withTimeout(90).
|
||||
withEscapeSequence(user.getTranslation("level.conversations.cancel-string")).
|
||||
// Use null value in consumer to detect if user has abandoned conversation.
|
||||
addConversationAbandonedListener(ConversationUtils.getAbandonListener(consumer, user)).
|
||||
buildConversation(user.getPlayer()).
|
||||
begin();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This is just a simple end message prompt that displays requested message.
|
||||
*
|
||||
* @param message Message that will be displayed.
|
||||
* @return MessagePrompt that displays given message and exists from conversation.
|
||||
*/
|
||||
private static MessagePrompt endMessagePrompt(@Nullable String message)
|
||||
{
|
||||
return new MessagePrompt()
|
||||
{
|
||||
@Override
|
||||
public @NonNull String getPromptText(@NonNull ConversationContext context)
|
||||
{
|
||||
return message == null ? "" : message;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected @Nullable Prompt getNextPrompt(@NonNull ConversationContext context)
|
||||
{
|
||||
return Prompt.END_OF_CONVERSATION;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method creates and returns abandon listener for every conversation.
|
||||
*
|
||||
* @param consumer Consumer which must return null value.
|
||||
* @param user User who was using conversation.
|
||||
* @return ConversationAbandonedListener instance.
|
||||
*/
|
||||
private static ConversationAbandonedListener getAbandonListener(Consumer<?> consumer, User user)
|
||||
{
|
||||
return abandonedEvent ->
|
||||
{
|
||||
if (!abandonedEvent.gracefulExit())
|
||||
{
|
||||
consumer.accept(null);
|
||||
// send cancell message
|
||||
abandonedEvent.getContext().getForWhom().sendRawMessage(
|
||||
user.getTranslation("level.conversations.prefix") +
|
||||
user.getTranslation("level.conversations.cancelled"));
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
229
src/main/java/world/bentobox/level/util/Utils.java
Normal file
229
src/main/java/world/bentobox/level/util/Utils.java
Normal file
@ -0,0 +1,229 @@
|
||||
//
|
||||
// Created by BONNe
|
||||
// Copyright - 2021
|
||||
//
|
||||
|
||||
|
||||
package world.bentobox.level.util;
|
||||
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.permissions.PermissionAttachmentInfo;
|
||||
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.bentobox.hooks.LangUtilsHook;
|
||||
|
||||
|
||||
public class Utils
|
||||
{
|
||||
private static final String LEVEL_MATERIALS = "level.materials.";
|
||||
|
||||
private Utils() {} // Private constructor as this is a utility class only with static methods
|
||||
|
||||
/**
|
||||
* This method sends a message to the user with appended "prefix" text before message.
|
||||
* @param user User who receives message.
|
||||
* @param translationText Translation text of the message.
|
||||
* @param parameters Parameters for the translation text.
|
||||
*/
|
||||
public static void sendMessage(User user, String translationText, String... parameters)
|
||||
{
|
||||
user.sendMessage(user.getTranslation( "level.conversations.prefix") +
|
||||
user.getTranslation( translationText, parameters));
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method gets string value of given permission prefix. If user does not have given permission or it have all
|
||||
* (*), then return default value.
|
||||
*
|
||||
* @param user User who's permission should be checked.
|
||||
* @param permissionPrefix Prefix that need to be found.
|
||||
* @param defaultValue Default value that will be returned if permission not found.
|
||||
* @return String value that follows permissionPrefix.
|
||||
*/
|
||||
public static String getPermissionValue(User user, String permissionPrefix, String defaultValue)
|
||||
{
|
||||
if (user.isPlayer())
|
||||
{
|
||||
if (permissionPrefix.endsWith("."))
|
||||
{
|
||||
permissionPrefix = permissionPrefix.substring(0, permissionPrefix.length() - 1);
|
||||
}
|
||||
|
||||
String permPrefix = permissionPrefix + ".";
|
||||
|
||||
List<String> permissions = user.getEffectivePermissions().stream().
|
||||
map(PermissionAttachmentInfo::getPermission).
|
||||
filter(permission -> permission.startsWith(permPrefix)).
|
||||
toList();
|
||||
|
||||
for (String permission : permissions)
|
||||
{
|
||||
if (permission.contains(permPrefix + "*"))
|
||||
{
|
||||
// * means all. So continue to search more specific.
|
||||
continue;
|
||||
}
|
||||
|
||||
String[] parts = permission.split(permPrefix);
|
||||
|
||||
if (parts.length > 1)
|
||||
{
|
||||
return parts[1];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method allows to get next value from array list after given value.
|
||||
*
|
||||
* @param values Array that should be searched for given value.
|
||||
* @param currentValue Value which next element should be found.
|
||||
* @param <T> Instance of given object.
|
||||
* @return Next value after currentValue in values array.
|
||||
*/
|
||||
public static <T> T getNextValue(T[] values, T currentValue)
|
||||
{
|
||||
for (int i = 0; i < values.length; i++)
|
||||
{
|
||||
if (values[i].equals(currentValue))
|
||||
{
|
||||
if (i + 1 == values.length)
|
||||
{
|
||||
return values[0];
|
||||
}
|
||||
else
|
||||
{
|
||||
return values[i + 1];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return currentValue;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method allows to get previous value from array list after given value.
|
||||
*
|
||||
* @param values Array that should be searched for given value.
|
||||
* @param currentValue Value which previous element should be found.
|
||||
* @param <T> Instance of given object.
|
||||
* @return Previous value before currentValue in values array.
|
||||
*/
|
||||
public static <T> T getPreviousValue(T[] values, T currentValue)
|
||||
{
|
||||
for (int i = 0; i < values.length; i++)
|
||||
{
|
||||
if (values[i].equals(currentValue))
|
||||
{
|
||||
if (i > 0)
|
||||
{
|
||||
return values[i - 1];
|
||||
}
|
||||
else
|
||||
{
|
||||
return values[values.length - 1];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return currentValue;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Prettify Material object for user.
|
||||
* @param object Object that must be pretty.
|
||||
* @param user User who will see the object.
|
||||
* @return Prettified string for Material.
|
||||
*/
|
||||
public static String prettifyObject(Material object, User user)
|
||||
{
|
||||
// Nothing to translate
|
||||
if (object == null)
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
// Find addon structure with:
|
||||
// [addon]:
|
||||
// materials:
|
||||
// [material]:
|
||||
// name: [name]
|
||||
String translation = user.getTranslationOrNothing(LEVEL_MATERIALS + object.name().toLowerCase() + ".name");
|
||||
|
||||
if (!translation.isEmpty())
|
||||
{
|
||||
// We found our translation.
|
||||
return translation;
|
||||
}
|
||||
|
||||
// Find addon structure with:
|
||||
// [addon]:
|
||||
// materials:
|
||||
// [material]: [name]
|
||||
|
||||
translation = user.getTranslationOrNothing(LEVEL_MATERIALS + object.name().toLowerCase());
|
||||
|
||||
if (!translation.isEmpty())
|
||||
{
|
||||
// We found our translation.
|
||||
return translation;
|
||||
}
|
||||
|
||||
// Find general structure with:
|
||||
// materials:
|
||||
// [material]: [name]
|
||||
|
||||
translation = user.getTranslationOrNothing("materials." + object.name().toLowerCase());
|
||||
|
||||
if (!translation.isEmpty())
|
||||
{
|
||||
// We found our translation.
|
||||
return translation;
|
||||
}
|
||||
|
||||
// Use Lang Utils Hook to translate material
|
||||
return LangUtilsHook.getMaterialName(object, user);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Prettify Material object description for user.
|
||||
* @param object Object that must be pretty.
|
||||
* @param user User who will see the object.
|
||||
* @return Prettified description string for Material.
|
||||
*/
|
||||
public static String prettifyDescription(Material object, User user)
|
||||
{
|
||||
// Nothing to translate
|
||||
if (object == null)
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
// Find addon structure with:
|
||||
// [addon]:
|
||||
// materials:
|
||||
// [material]:
|
||||
// description: [text]
|
||||
String translation = user.getTranslationOrNothing(LEVEL_MATERIALS + object.name().toLowerCase() + ".description");
|
||||
|
||||
if (!translation.isEmpty())
|
||||
{
|
||||
// We found our translation.
|
||||
return translation;
|
||||
}
|
||||
|
||||
// No text to return.
|
||||
return "";
|
||||
}
|
||||
}
|
@ -2,7 +2,7 @@ name: Level
|
||||
main: world.bentobox.level.Level
|
||||
version: ${version}${build.number}
|
||||
icon: DIAMOND
|
||||
api-version: 1.15.4
|
||||
api-version: 2.5.1
|
||||
|
||||
authors: tastybento
|
||||
|
||||
|
@ -10,6 +10,10 @@
|
||||
limits:
|
||||
COBBLESTONE: 10000
|
||||
NETHERRACK: 1000
|
||||
# These blocks will never be shown in the GUI even if they have value
|
||||
hidden-blocks:
|
||||
- BEDROCK
|
||||
- AIR
|
||||
blocks:
|
||||
ACACIA_BUTTON: 1
|
||||
ACACIA_DOOR: 2
|
||||
@ -43,10 +47,6 @@ blocks:
|
||||
BARREL: 2
|
||||
BARRIER: 0
|
||||
BASALT: 1
|
||||
BLACKSTONE: 500
|
||||
BLACKSTONE_SLAB: 0
|
||||
BLACKSTONE_STAIRS: 1
|
||||
BLACKSTONE_WALL: 1
|
||||
BEDROCK: 0
|
||||
BEETROOTS: 1
|
||||
BELL: 100
|
||||
@ -250,6 +250,7 @@ blocks:
|
||||
DIORITE_STAIRS: 1
|
||||
DIORITE_WALL: 1
|
||||
DIRT: 3
|
||||
DIRT_PATH: 4
|
||||
DISPENSER: 5
|
||||
DRAGON_EGG: 150
|
||||
DRAGON_HEAD: 1
|
||||
@ -290,9 +291,8 @@ blocks:
|
||||
GRANITE_SLAB: 1
|
||||
GRANITE_STAIRS: 1
|
||||
GRANITE_WALL: 1
|
||||
GRASS: 4
|
||||
SHORT_GRASS: 4
|
||||
GRASS_BLOCK: 4
|
||||
GRASS_PATH: 4
|
||||
GRAVEL: 1
|
||||
GRAY_BANNER: 2
|
||||
GRAY_BED: 6
|
||||
@ -782,6 +782,58 @@ worlds:
|
||||
ANDESITE: 0
|
||||
DIORITE: 0
|
||||
acidisland_world:
|
||||
BRAIN_CORAL: 0
|
||||
BRAIN_CORAL_BLOCK: 0
|
||||
BRAIN_CORAL_FAN: 0
|
||||
BRAIN_CORAL_WALL_FAN: 0
|
||||
BUBBLE_CORAL: 0
|
||||
BUBBLE_CORAL_BLOCK: 0
|
||||
BUBBLE_CORAL_FAN: 0
|
||||
BUBBLE_CORAL_WALL_FAN: 0
|
||||
DEAD_BRAIN_CORAL: 0
|
||||
DEAD_BRAIN_CORAL_BLOCK: 0
|
||||
DEAD_BRAIN_CORAL_FAN: 0
|
||||
DEAD_BRAIN_CORAL_WALL_FAN: 0
|
||||
DEAD_BUBBLE_CORAL: 0
|
||||
DEAD_BUBBLE_CORAL_BLOCK: 0
|
||||
DEAD_BUBBLE_CORAL_FAN: 0
|
||||
DEAD_BUBBLE_CORAL_WALL_FAN: 0
|
||||
FIRE_CORAL: 0
|
||||
FIRE_CORAL_BLOCK: 0
|
||||
FIRE_CORAL_FAN: 0
|
||||
FIRE_CORAL_WALL_FAN: 0
|
||||
DEAD_FIRE_CORAL: 0
|
||||
DEAD_FIRE_CORAL_BLOCK: 0
|
||||
DEAD_FIRE_CORAL_FAN: 0
|
||||
DEAD_FIRE_CORAL_WALL_FAN: 0
|
||||
HORN_CORAL: 0
|
||||
HORN_CORAL_BLOCK: 0
|
||||
HORN_CORAL_FAN: 0
|
||||
HORN_CORAL_WALL_FAN: 0
|
||||
DEAD_HORN_CORAL: 0
|
||||
DEAD_HORN_CORAL_BLOCK: 0
|
||||
DEAD_HORN_CORAL_FAN: 0
|
||||
DEAD_HORN_CORAL_WALL_FAN: 0
|
||||
TUBE_CORAL: 0
|
||||
TUBE_CORAL_BLOCK: 0
|
||||
TUBE_CORAL_FAN: 0
|
||||
TUBE_CORAL_WALL_FAN: 0
|
||||
DEAD_TUBE_CORAL: 0
|
||||
DEAD_TUBE_CORAL_BLOCK: 0
|
||||
DEAD_TUBE_CORAL_FAN: 0
|
||||
DEAD_TUBE_CORAL_WALL_FAN: 0
|
||||
SAND: 0
|
||||
SANDSTONE: 0
|
||||
RED_SAND: 0
|
||||
ICE: 0
|
||||
AMETHYST_CLUSTER: 0
|
||||
AMETHYST_BLOCK: 0
|
||||
LARGE_AMETHYST_BUD: 0
|
||||
MEDIUM_AMETHYST_BUD: 0
|
||||
SMALL_AMETHYST_BUD: 0
|
||||
BUDDING_AMETHYST: 0
|
||||
SEA_PICKLE: 0
|
||||
CALCITE: 0
|
||||
TALL_SEAGRASS: 0
|
||||
SEAGRASS: 0
|
||||
SMOOTH_BASALT: 0
|
||||
|
@ -4,22 +4,22 @@
|
||||
# Disabled Game Mode Addons
|
||||
# Level will NOT hook into these game mode addons.
|
||||
disabled-game-modes: []
|
||||
#
|
||||
#
|
||||
# When executing level command from console, should a report be shown?
|
||||
log-report-to-console: true
|
||||
#
|
||||
#
|
||||
# Number of concurrent island calculations
|
||||
# If your CPU can handle it, you can run parallel island calcs if there are more than one in the queue
|
||||
concurrent-island-calcs: 1
|
||||
#
|
||||
#
|
||||
# Island level calculation timeout in minutes.
|
||||
# If an island takes longer that this time to calculate, then the calculation will abort.
|
||||
# Generally, calculation should only take a few seconds, so if this ever triggers then something is not right.
|
||||
calculation-timeout: 5
|
||||
#
|
||||
#
|
||||
# Zero island levels on new island or island reset
|
||||
# If true, Level will calculate the starter island's level and remove it from any future level calculations.
|
||||
# If this is false, the player's starter island blocks will count towards their level.
|
||||
# If false, the player's starter island blocks will count towards their level.
|
||||
# This will reduce CPU if false.
|
||||
zero-new-island-levels: true
|
||||
#
|
||||
@ -53,7 +53,7 @@ levelcost: 100
|
||||
# Island level calculation formula
|
||||
# blocks - the sum total of all block values, less any death penalty
|
||||
# level_cost - in a linear equation, the value of one level
|
||||
# This formula can include +,=,*,/,sqrt,^,sin,cos,tan. Result will always be rounded to a long integer
|
||||
# This formula can include +,=,*,/,sqrt,^,sin,cos,tan,log (natural log). Result will always be rounded to a long integer
|
||||
# for example, an alternative non-linear option could be: 3 * sqrt(blocks / level_cost)
|
||||
level-calc: blocks / level_cost
|
||||
#
|
||||
@ -72,3 +72,18 @@ sumteamdeaths: false
|
||||
# Shorthand island level
|
||||
# Shows large level values rounded down, e.g., 10,345 -> 10k
|
||||
shorthand: false
|
||||
units:
|
||||
# Shorthand units
|
||||
kilo: k
|
||||
mega: M
|
||||
giga: G
|
||||
tera: T
|
||||
#
|
||||
# Include Shulker Box content in chests in level calculations.
|
||||
# Will count blocks in Shulker Boxes inside of chests.
|
||||
# NOTE: include-chests needs to be enabled for this to work!.
|
||||
include-shulkers-in-chest: false
|
||||
#
|
||||
# Disables hooking with other plugins.
|
||||
# Example: disabled-plugin-hooks: [UltimateStacker, RoseStacker]
|
||||
disabled-plugin-hooks: []
|
@ -3,32 +3,42 @@ admin:
|
||||
level:
|
||||
parameters: "<Spieler>"
|
||||
description: Berechne das Insel Level für den Spieler
|
||||
levelstatus:
|
||||
islands-in-queue: "& a Inseln in der Warteschlange: [number]"
|
||||
top:
|
||||
remove:
|
||||
description: entferne Spieler von Top-10
|
||||
parameters: "<Spieler>"
|
||||
description: Zeige die Top-10 Liste
|
||||
unknown-world: "&cUnbekannte Welt!"
|
||||
display: "&f[rank]. &a[name] &7- &b[level]"
|
||||
remove:
|
||||
description: entferne Spieler von Top-10
|
||||
parameters: "<Spieler>"
|
||||
island:
|
||||
level:
|
||||
parameters: "[Spieler]"
|
||||
description: Berechne dein Insel Level oder zeige das Level von [Spieler]
|
||||
calculating: "&aBerechne Level..."
|
||||
estimated-wait: "& a Geschätzte Wartezeit: [number] Sekunden"
|
||||
in-queue: "& a Sie sind Nummer [number] in der Warteschlange"
|
||||
island-level-is: "&aInsel Level: &b[level]"
|
||||
required-points-to-next-level: "&a[points] Punkte werden für das nächste Level
|
||||
benötigt"
|
||||
calculating: "&aBerechne Level..."
|
||||
island-level-is: "&aInsel Level: &b[level]"
|
||||
deaths: "&c([number] Tode)"
|
||||
cooldown: "&cDu musst &b[time] &csekunden warten bevor du das erneut machen kannst."
|
||||
value:
|
||||
description: Zeige den Wert jedes Blockes
|
||||
success-underwater: "&7Wert des Blockes Unterwasser: &e[value]"
|
||||
success: "&7Wert: &e[value]"
|
||||
empty-hand: "&cDu hast keinen Block in der Hand"
|
||||
no-value: "&cDas Item hat kein wert!"
|
||||
top:
|
||||
description: Zeige die Top-10
|
||||
gui-title: "&aTop Zehn"
|
||||
gui-heading: "&6[name]: &B[rank]"
|
||||
island-level: "&BLevel [level]"
|
||||
warp-to: "&ATeleportiere zu [name]'s Insel"
|
||||
level-details:
|
||||
above-sea-level-blocks: Blöcke über dem Meeresspiegel
|
||||
spawners: Spawner
|
||||
underwater-blocks: Unterwasserblöcke
|
||||
all-blocks: Alle Blöcke
|
||||
no-island: "&c Keine Insel!"
|
||||
value:
|
||||
description: Zeige den Wert jedes Blockes
|
||||
success: "&7Wert: &e[value]"
|
||||
success-underwater: "&7Wert des Blockes Unterwasser: &e[value]"
|
||||
empty-hand: "&cDu hast keinen Block in der Hand"
|
||||
no-value: "&cDas Item hat kein wert!"
|
||||
|
@ -8,8 +8,12 @@ admin:
|
||||
parameters: "<player>"
|
||||
description: "calculate the island level for player"
|
||||
sethandicap:
|
||||
parameters: <player> <handicap>
|
||||
description: "set the island handicap, usually the level of the starter island"
|
||||
parameters: <player> [+/-]<handicap>
|
||||
description: |
|
||||
set or change the island *handicap*
|
||||
e.g. +10 will remove 10 levels,
|
||||
30 will set handicap to 30,
|
||||
-20 will add 20 levels
|
||||
changed: "&a Initial island handicap changed from [number] to [new_number]."
|
||||
invalid-level: "&c Invalid handicap. Use an integer."
|
||||
levelstatus:
|
||||
@ -22,8 +26,18 @@ admin:
|
||||
remove:
|
||||
description: "remove player from Top Ten"
|
||||
parameters: "<player>"
|
||||
|
||||
|
||||
stats:
|
||||
description: "show stats on islands on this server"
|
||||
title: "Server Island Stats"
|
||||
world: "&a [name]"
|
||||
no-data: "&c No data to process."
|
||||
average-level: "Average Island Level: [number]"
|
||||
median-level: "Median Island Level: [number]"
|
||||
mode-level: "Mode Island Level: [number]"
|
||||
highest-level: "Highest Island Level: [number]"
|
||||
lowest-level: "Lowest Island Level: [number]"
|
||||
distribution: "Island Level Distribution:"
|
||||
islands: "islands"
|
||||
island:
|
||||
level:
|
||||
parameters: "[player]"
|
||||
@ -32,8 +46,8 @@ island:
|
||||
estimated-wait: "&a Estimated wait: [number] seconds"
|
||||
in-queue: "&a You are number [number] in the queue"
|
||||
island-level-is: "&a Island level is &b[level]"
|
||||
required-points-to-next-level: "&a [points] points required until the next level"
|
||||
deaths: "&c([number] deaths)"
|
||||
required-points-to-next-level: "&a Level progress: &6 [progress]&b /&e [levelcost] &a points"
|
||||
deaths: "&c ([number] deaths)"
|
||||
cooldown: "&c You must wait &b[time] &c seconds until you can do that again"
|
||||
in-progress: "&6 Island level calculation is in progress..."
|
||||
time-out: "&c The level calculation took too long. Please try again later."
|
||||
@ -55,9 +69,158 @@ island:
|
||||
syntax: "[name] x [number]"
|
||||
hint: "&c Run level to see the block report"
|
||||
|
||||
value:
|
||||
description: "shows the value of any block"
|
||||
success: "&7 The value of this block is: &e[value]"
|
||||
success-underwater: "&7 The value of this block below sea-level: &e[value]"
|
||||
level:
|
||||
commands:
|
||||
value:
|
||||
parameters: "[hand|<material>]"
|
||||
description: "shows the value of blocks. Add 'hand' at the end to display value for item in hand."
|
||||
gui:
|
||||
titles:
|
||||
top: "&0&l Top Islands"
|
||||
detail-panel: "&0&l [name]'s island"
|
||||
value-panel: "&0&l Block Values"
|
||||
buttons:
|
||||
island:
|
||||
empty: '&f&l [name]. place'
|
||||
name: '&f&l [name]'
|
||||
description: |-
|
||||
[owner]
|
||||
[members]
|
||||
[place]
|
||||
[level]
|
||||
# Text that is replacing [name] if island do not have a name
|
||||
owners-island: "[player]'s Island"
|
||||
# Text for [owner] in description.
|
||||
owner: "&7&l Owner: &r&b [player]"
|
||||
# Title before listing members for [members] in description
|
||||
members-title: "&7&l Members:"
|
||||
# List each member under the title for [members] in description
|
||||
member: "&b - [player]"
|
||||
# Name of unknown player.
|
||||
unknown: "unknown"
|
||||
# Section for parsing [place]
|
||||
place: "&7&o [number]. &r&7 place"
|
||||
# Section for parsing [level]
|
||||
level: "&7 Level: &o [number]"
|
||||
material:
|
||||
name: "&f&l [number] x [material]"
|
||||
description: |-
|
||||
[description]
|
||||
[count]
|
||||
[value]
|
||||
[calculated]
|
||||
[limit]
|
||||
[id]
|
||||
id: "&7 Block id: &e [id]"
|
||||
value: "&7 Block value: &e [number]"
|
||||
limit: "&7 Block limit: &e [number]"
|
||||
count: "&7 Number of blocks: &e [number]"
|
||||
calculated: "&7 Calculated value: &e [number]"
|
||||
value_blocks:
|
||||
name: "&f&l All Blocks With Value"
|
||||
description: |-
|
||||
&7 Display all blocks
|
||||
&7 with value on island.
|
||||
all_blocks:
|
||||
name: "&f&l All Blocks"
|
||||
description: |-
|
||||
&7 Display all blocks
|
||||
&7 on island.
|
||||
above_sea_level:
|
||||
name: "&f&l Blocks Above Sea Level"
|
||||
description: |-
|
||||
&7 Display only blocks
|
||||
&7 that are above sea
|
||||
&7 level.
|
||||
underwater:
|
||||
name: "&f&l Blocks Under Sea level"
|
||||
description: |-
|
||||
&7 Display only blocks
|
||||
&7 that are bellow sea
|
||||
&7 level.
|
||||
spawner:
|
||||
name: "&f&l Spawners"
|
||||
description: |-
|
||||
&7 Display only spawners.
|
||||
filters:
|
||||
name:
|
||||
name: "&f&l Sort by Name"
|
||||
description: |-
|
||||
&7 Sort all blocks by name.
|
||||
value:
|
||||
name: "&f&l Sort by Value"
|
||||
description: |-
|
||||
&7 Sort all blocks by their value.
|
||||
count:
|
||||
name: "&f&l Sort by Count"
|
||||
description: |-
|
||||
&7 Sort all blocks by their amount.
|
||||
value:
|
||||
name: "&f&l [material]"
|
||||
description: |-
|
||||
[description]
|
||||
[value]
|
||||
[underwater]
|
||||
[limit]
|
||||
[id]
|
||||
id: "&7 Block id: &e [id]"
|
||||
value: "&7 Block value: &e [number]"
|
||||
underwater: "&7 Bellow sea level: &e [number]"
|
||||
limit: "&7 Block limit: &e [number]"
|
||||
# Button that is used in multi-page GUIs which allows to return to previous page.
|
||||
previous:
|
||||
name: "&f&l Previous Page"
|
||||
description: |-
|
||||
&7 Switch to [number] page
|
||||
# Button that is used in multi-page GUIs which allows to go to next page.
|
||||
next:
|
||||
name: "&f&l Next Page"
|
||||
description: |-
|
||||
&7 Switch to [number] page
|
||||
search:
|
||||
name: "&f&l Search"
|
||||
description: |-
|
||||
&7 Search for a specific
|
||||
&7 value.
|
||||
search: "&b Value: [value]"
|
||||
tips:
|
||||
click-to-view: "&e Click &7 to view."
|
||||
click-to-previous: "&e Click &7 to view previous page."
|
||||
click-to-next: "&e Click &7 to view next page."
|
||||
click-to-select: "&e Click &7 to select."
|
||||
left-click-to-cycle-up: "&e Left Click &7 to cycle up."
|
||||
right-click-to-cycle-down: "&e Right Click &7 to cycle down."
|
||||
left-click-to-change: "&e Left Click &7 to edit."
|
||||
right-click-to-clear: "&e Right Click &7 to clear."
|
||||
click-to-asc: "&e Click &7 to sort in increasing order."
|
||||
click-to-desc: "&e Click &7 to sort in decreasing order."
|
||||
click-to-warp: "&e Click &7 to warp."
|
||||
click-to-visit: "&e Click &7 to visit."
|
||||
right-click-to-visit: "&e Right Click &7 to visit."
|
||||
conversations:
|
||||
# Prefix for messages that are send from server.
|
||||
prefix: "&l&6 [BentoBox]: &r"
|
||||
no-data: "&c Run level to see the block report."
|
||||
# String that allows to cancel conversation. (can be only one)
|
||||
cancel-string: "cancel"
|
||||
# List of strings that allows to exit conversation. (separated with ,)
|
||||
exit-string: "cancel, exit, quit"
|
||||
# Message that asks for search value input.
|
||||
write-search: "&e Please enter a search value. (Write 'cancel' to exit)"
|
||||
# Message that appears after updating search value.
|
||||
search-updated: "&a Search value updated."
|
||||
# Message that is sent to user when conversation is cancelled.
|
||||
cancelled: "&c Conversation cancelled!"
|
||||
# Message that is sent to user when given material does not have any value.
|
||||
no-value: "&c That item has no value."
|
||||
# Message that is sent to user when requested material does not exist.
|
||||
unknown-item: "&c The '[material]' does not exist in game."
|
||||
# Messages that is sent to user when requesting value for a specific material.
|
||||
value: "&7 The value of '[material]' is: &e[value]"
|
||||
value-underwater: "&7 The value of '[material]' below sea-level: &e[value]"
|
||||
# Message that is sent to user when he does not hold any items in hand.
|
||||
empty-hand: "&c There are no blocks in your hand"
|
||||
no-value: "&c That item has no value."
|
||||
# Message when showing how many have been placed of a block
|
||||
you-have: "&7 You have [number] at last count."
|
||||
# Message about the limit
|
||||
you-can-place: "&7 You can place up to [number] and have them count"
|
||||
|
@ -1,37 +1,172 @@
|
||||
###########################################################################################################
|
||||
# Este es un archivo YML. Tenga cuidado al editar. Revisa tus ediciones en un verificador de YAML como #
|
||||
# el de http://yaml-online-parser.appspot.com #
|
||||
###########################################################################################################
|
||||
|
||||
---
|
||||
admin:
|
||||
level:
|
||||
parameters: "<player>"
|
||||
description: "calcula el nivel de la isla para el jugador"
|
||||
description: Calcula el nivel de la isla del jugador
|
||||
sethandicap:
|
||||
parameters: "<player> <handicap>"
|
||||
description: Define la desventaja de la isla, usualmente el nivel inicial para
|
||||
nuevas islas
|
||||
changed: "&aDesventaja inicial de la isla cambiado de [number] a [new_number]."
|
||||
invalid-level: "&cNúmero no válido. Usa un número entero."
|
||||
levelstatus:
|
||||
description: Muestra cuantas islas hay en la cola para escanear
|
||||
islands-in-queue: "&aIslas en cola: [number]"
|
||||
top:
|
||||
description: "mostrar la lista de los diez primeros"
|
||||
unknown-world: "&cMundo Desconocido!"
|
||||
description: Muestra la lista de las diez primeras islas
|
||||
unknown-world: "&c¡Mundo desconocido!"
|
||||
display: "&f[rank]. &a[name] &7- &b[level]"
|
||||
|
||||
remove:
|
||||
description: Elimina a un jugador de los diez primeros
|
||||
parameters: "<jugador>"
|
||||
island:
|
||||
level:
|
||||
level:
|
||||
parameters: "[player]"
|
||||
description: "calcula tu nivel de isla o muestra el nivel de [player]"
|
||||
calculating: "&aCalculando nivel..."
|
||||
description: Calcula tu nivel de isla o muestra el nivel de [player]
|
||||
calculating: "&aCalculando nivel..."
|
||||
estimated-wait: "&aEspera estimada: [number] segundos"
|
||||
in-queue: "&aEstás en el puesto [number] de la cola"
|
||||
island-level-is: "&aNivel de isla es de &b[level]"
|
||||
required-points-to-next-level: "&a[points] Puntos requeridos hasta el siguiente nivel."
|
||||
required-points-to-next-level: "&a[points] Puntos requeridos hasta el siguiente
|
||||
nivel."
|
||||
deaths: "&c([number] Muertes)"
|
||||
cooldown: "&cDebes esperar &b[time] &csegundos para poder volver a hacer eso"
|
||||
|
||||
cooldown: "&cDebes esperar &b[time] &csegundos para poder volver a hacer esto."
|
||||
in-progress: "&6El Calculo del nivel de la islas está en progreso..."
|
||||
time-out: "&cEl calculo del nivel de la isla está tardando. Intente más tarde."
|
||||
top:
|
||||
description: "mostrar los diez primeros"
|
||||
gui-title: "&aDiez primeros"
|
||||
gui-heading: "&6[name]: &B[rank]"
|
||||
island-level: "&BNivel [level]"
|
||||
warp-to: "&ATeletransportandote a la isla de [name]"
|
||||
|
||||
value:
|
||||
description: "muestra el valor de cualquier bloque"
|
||||
success: "&7El valor de este bloque es: &e[value]"
|
||||
success-underwater: "&7El valor de este bloque bajo el nivel del mar: &e[value]"
|
||||
empty-hand: "&cNo hay bloques en tu mano"
|
||||
no-value: "&cEse item no tiene valor"
|
||||
description: Muestra el top de islas
|
||||
gui-title: "&aTop diez"
|
||||
gui-heading: "&6[name]: &b[rank]"
|
||||
island-level: "&bNivel [level]"
|
||||
warp-to: "&aLlevándote a la isla de [name]"
|
||||
level-details:
|
||||
above-sea-level-blocks: Bloques sobre el nivel del mar
|
||||
spawners: Spawners
|
||||
underwater-blocks: Bloques debajo del nivel del mar
|
||||
all-blocks: Todos los bloques
|
||||
no-island: "&c¡Sin isla!"
|
||||
names-island: Isla de [name]
|
||||
syntax: "[name] x [number]"
|
||||
hint: "&cEscriba /level para ver el recuento de bloques"
|
||||
level:
|
||||
commands:
|
||||
value:
|
||||
parameters: "[hand|<material>]"
|
||||
description: muestra el valor de los bloques. Añade 'hand' al final para mostrar
|
||||
el valor del bloque de la mano.
|
||||
gui:
|
||||
titles:
|
||||
top: "&0&lTop de islas"
|
||||
detail-panel: "&0&lIsla de [name]"
|
||||
value-panel: "&0&l Valores de los Bloques"
|
||||
buttons:
|
||||
island:
|
||||
empty: "&f&l[name]. lugar"
|
||||
name: "&f&l[name]"
|
||||
description: |-
|
||||
[owner]
|
||||
[members]
|
||||
[place]
|
||||
[level]
|
||||
owners-island: Isla de [player]
|
||||
owner: "&7&l Dueño: &r&b[player]"
|
||||
members-title: "&7&l Miembros:"
|
||||
member: "&b - [player]"
|
||||
unknown: " desconocido"
|
||||
place: "&7&o [number]. &r&7lugar"
|
||||
level: "&7 Nivel: &o[number]"
|
||||
material:
|
||||
name: "&f&l[number] x [material]"
|
||||
description: |-
|
||||
[description]
|
||||
[count]
|
||||
[value]
|
||||
[calculated]
|
||||
[limit]
|
||||
[id]
|
||||
id: "&7 ID del bloque: &e[id]"
|
||||
value: "&7 Valor del bloque: &e[number]"
|
||||
limit: "&7 Limite de bloques: &e[number]"
|
||||
count: "&7 Número de bloques: &e[number]"
|
||||
calculated: "&7 Valor calculado: &e[number]"
|
||||
all_blocks:
|
||||
name: "&f&lTodos los bloques"
|
||||
description: |-
|
||||
&7 Muestra todos los
|
||||
&7 bloques en la isla.
|
||||
above_sea_level:
|
||||
name: "&f&lBloques sobre el nivel del mar"
|
||||
description: |-
|
||||
&7 Muestra solo bloques
|
||||
&7 que estén sobre el
|
||||
&7 nivel del mar.
|
||||
underwater:
|
||||
name: "&f&lBloques debajo del nivel del mar"
|
||||
description: |-
|
||||
&7 Muestra solo bloques
|
||||
&7 que estén debajo del
|
||||
&7 nivel del mar.
|
||||
spawner:
|
||||
name: "&f&lSpawners"
|
||||
description: "&7Mostrar solo spawners."
|
||||
filters:
|
||||
name:
|
||||
name: "&f&lOrdenar por nombre"
|
||||
description: "&7Ordenar todos los bloques por nombre."
|
||||
value:
|
||||
name: "&f&lOrdenar por valor"
|
||||
description: "&7Ordenar todos los bloques por valor."
|
||||
count:
|
||||
name: "&f&lOrdenar por cantidad"
|
||||
description: "&7Ordenar todos los bloques por cantidad."
|
||||
value:
|
||||
name: "&f&l [material]"
|
||||
description: |-
|
||||
[description]
|
||||
[value]
|
||||
[underwater]
|
||||
[limit]
|
||||
[id]
|
||||
id: "&7 ID de Bloque: &e [id]"
|
||||
value: "&7 Valor del Bloque: &e [number]"
|
||||
underwater: "&7 Por debajo del nivel del mar: &e [number]"
|
||||
limit: "&7 Límite de bloque: &e [number]"
|
||||
previous:
|
||||
name: "&f&lPágina anterior"
|
||||
description: "&7Cambiar a la página [number]"
|
||||
next:
|
||||
name: "&f&lSiguiente página"
|
||||
description: "&7Cambiar a la página [number]"
|
||||
search:
|
||||
name: "&f&l Buscar"
|
||||
description: |-
|
||||
&7 Buscar un determinado
|
||||
&7 valor.
|
||||
search: "&b Valor: [value]"
|
||||
tips:
|
||||
click-to-view: "&eClic &7para ver."
|
||||
click-to-previous: "&eClic &7 para ir a la página anterior."
|
||||
click-to-next: "&eClic &7 para ir a la siguiente página."
|
||||
click-to-select: "&eClic &7 para seleccionar."
|
||||
left-click-to-cycle-up: "&eClic izquierdo &7para ir hacia arriba."
|
||||
right-click-to-cycle-down: "&eClic derecho &7para ir hacia abajo."
|
||||
left-click-to-change: "&e Clic Izquierdo &7 para editar."
|
||||
right-click-to-clear: "&e Clic Derecho &7 para borrar."
|
||||
click-to-asc: "&e Clic &7 para ordenar de forma creciente."
|
||||
click-to-desc: "&e Clic &7 para ordenar de forma decreciente."
|
||||
click-to-warp: "&e Clic &7 para teletransportarse."
|
||||
click-to-visit: "&e Clic &7 para visitar."
|
||||
right-click-to-visit: "&e Clic Derecho &7 para visitar."
|
||||
conversations:
|
||||
prefix: "&l&6[BentoBox]: &r"
|
||||
no-data: "&cEscriba /level para ver el recuento de bloques."
|
||||
cancel-string: cancelar
|
||||
exit-string: cancelar, salir, abandonar
|
||||
write-search: "&e Introduce un valor de búsqueda. (Escribe 'cancel' para salir)"
|
||||
search-updated: "&a Valor de búsqueda actualizado."
|
||||
cancelled: "&c ¡Conversación cancelada!"
|
||||
no-value: "&c Ese ítem no tiene valor."
|
||||
unknown-item: "&c El '[material]' no existe en el juego."
|
||||
value: "&7 El valor de '[material]' es: &e[value]"
|
||||
value-underwater: "&7 El valor de '[material]' por debajo del nivel del mar: &e[value]"
|
||||
empty-hand: "&c No hay bloques en tu mano"
|
||||
|
@ -1,37 +1,175 @@
|
||||
---
|
||||
admin:
|
||||
level:
|
||||
parameters: "<player>"
|
||||
description: calcule le niveau d'île d'un joueur
|
||||
parameters: "<joueur>"
|
||||
sethandicap:
|
||||
parameters: "<player> <handicap>"
|
||||
description: définir le handicap de l'île, généralement le niveau de l'île de
|
||||
départ
|
||||
changed: "&a le handicap initial de l'île est passé de [number] à [new_number]."
|
||||
invalid-level: "&c Handicap non valide. Utilisez un nombre entier."
|
||||
levelstatus:
|
||||
description: affiche le nombre d'îles dans la file d'attente pour l'analyse
|
||||
islands-in-queue: "&a Nombre d'Îles dans la file d'attente: [number]"
|
||||
top:
|
||||
description: affiche le top 10 des îles
|
||||
display: "&f[rank]. &a[name] &7- &b[level]"
|
||||
unknown-world: "&cMonde inconnu."
|
||||
display: "&f[rank]. &a[name] &7- &b[level]"
|
||||
remove:
|
||||
description: retire le joueur du top 10
|
||||
parameters: "<joueur>"
|
||||
parameters: "<player>"
|
||||
island:
|
||||
level:
|
||||
calculating: "&aCalcul du niveau en cours..."
|
||||
deaths: "&c([number] morts)"
|
||||
description: calcule le niveau de votre île ou affiche le niveau d'un [joueur]
|
||||
island-level-is: "&aLe niveau d'île est &b[level]"
|
||||
parameters: "[joueur]"
|
||||
description: calcule le niveau de votre île ou affiche le niveau d'un [joueur]
|
||||
calculating: "&aCalcul du niveau en cours..."
|
||||
estimated-wait: "&a Attente estimée: [number] seconds"
|
||||
in-queue: "&a Vous êtes le numéro [number ] dans la file d'attente"
|
||||
island-level-is: "&aLe niveau d'île est &b[level]"
|
||||
required-points-to-next-level: "&a[points] points avant le prochain niveau"
|
||||
deaths: "&c([number] morts)"
|
||||
cooldown: "&cVous devez attendre &b[time] &csecondes avant de pouvoir refaire
|
||||
cette action"
|
||||
in-progress: "&6 Le calcul du niveau de l'île est en cours ..."
|
||||
time-out: "&c Le calcul du niveau a pris trop de temps. Veuillez réessayer plus
|
||||
tard."
|
||||
top:
|
||||
description: affiche le top 10
|
||||
gui-heading: "&6[name]: &B[rank]"
|
||||
gui-title: "&aTop 10"
|
||||
gui-heading: "&6[name]: &B[rank]"
|
||||
island-level: "&BNiveau [level]"
|
||||
warp-to: "&ATéléportation vers l'île de [name]"
|
||||
value:
|
||||
description: affiche la valeur d'un bloc
|
||||
success: "&7Valeur de ce bloc : &e[value]"
|
||||
success-underwater: "&7Valeur de ce bloc en dessous du niveau de la mer : &e[value]"
|
||||
empty-hand: "&cIl n'y a aucun bloc dans votre main"
|
||||
no-value: "&cCet objet n'a pas de valeur."
|
||||
level-details:
|
||||
above-sea-level-blocks: Blocs au-dessus du niveau de la mer
|
||||
spawners: Spawners
|
||||
underwater-blocks: Blocs en-dessous du niveau de la mer
|
||||
all-blocks: Total des blocs
|
||||
no-island: "&c Pas d'île!"
|
||||
names-island: île de [name]
|
||||
syntax: "[name] x [number]"
|
||||
hint: "&c Exécuter level pour voir le rapport des blocs"
|
||||
level:
|
||||
commands:
|
||||
value:
|
||||
parameters: "[hand|<material>]"
|
||||
description: affiche la valeur des blocs. Ajoutez 'hand' à la fin pour afficher
|
||||
la valeur de l'objet en main.
|
||||
gui:
|
||||
titles:
|
||||
top: "&0&l Top Islands"
|
||||
detail-panel: "&0&l [name]'s island"
|
||||
value-panel: "&0&l Block Values"
|
||||
buttons:
|
||||
island:
|
||||
empty: "&f&l [name]. place"
|
||||
name: "&f&l [name]"
|
||||
description: |-
|
||||
[owner]
|
||||
[members]
|
||||
[place]
|
||||
[level]
|
||||
owners-island: "[player]'s Island"
|
||||
owner: "&7&l Propriétaire: &r&b [player]"
|
||||
members-title: "&7&l Membres:"
|
||||
member: "&b - [player]"
|
||||
unknown: inconnue
|
||||
place: "&7&o [number]. &r&7 place"
|
||||
level: "&7 Level: &o [number]"
|
||||
material:
|
||||
name: "&f&l [number] x [material]"
|
||||
description: |-
|
||||
[description]
|
||||
[count]
|
||||
[value]
|
||||
[calculated]
|
||||
[limit]
|
||||
[id]
|
||||
id: "&7 Block id: &e [id]"
|
||||
value: "&7 Block value: &e [number]"
|
||||
limit: "&7 Block limit: &e [number]"
|
||||
count: "&7 Nombre de blocs: &e [number]"
|
||||
calculated: "&7 Valeur calculée: &e [number]"
|
||||
all_blocks:
|
||||
name: "&f&l Tous les blocs"
|
||||
description: |-
|
||||
&7 Afficher tous les blocs
|
||||
&7 sur l'île.
|
||||
above_sea_level:
|
||||
name: "&f&l Blocs au-dessus du niveau de la mer"
|
||||
description: |-
|
||||
&7 Afficher uniquement les blocs
|
||||
&7 qui sont au-dessus du niveau
|
||||
&7 de la mer.
|
||||
underwater:
|
||||
name: "&f&l Blocs sous le niveau de la mer"
|
||||
description: |-
|
||||
&7 Afficher uniquement les blocs
|
||||
&7 situés sous le niveau
|
||||
&7 de la mer.
|
||||
spawner:
|
||||
name: "&f&l Spawners"
|
||||
description: "&7 Afficher uniquement les spawners."
|
||||
filters:
|
||||
name:
|
||||
name: "&f&l STrier par nom"
|
||||
description: "&7 Trier tous les blocs par nom."
|
||||
value:
|
||||
name: "&f&l Trier par valeur"
|
||||
description: "&7 Triez tous les blocs par leur valeur."
|
||||
count:
|
||||
name: "&f&l Trier par nombre"
|
||||
description: "&7 Trier tous les blocs par leur montant."
|
||||
value:
|
||||
name: "&f&l [material]"
|
||||
description: |-
|
||||
[description]
|
||||
[value]
|
||||
[underwater]
|
||||
[limit]
|
||||
[id]
|
||||
id: "&7 Block id: &e [id]"
|
||||
value: "&7 Block value: &e [number]"
|
||||
underwater: "&7 Sous le niveau de la mer : &e [number]"
|
||||
limit: "&7 Block limit: &e [number]"
|
||||
previous:
|
||||
name: "&f&l Page précédente"
|
||||
description: "&7 Passer à la page [number]"
|
||||
next:
|
||||
name: "&f&l Page suivante"
|
||||
description: "&7 Passer à la page [number]"
|
||||
search:
|
||||
name: "&f&l Rechercher"
|
||||
description: "&7 Recherche une valeur \n&7 spécifique."
|
||||
search: "&b Valeur : [value]"
|
||||
tips:
|
||||
click-to-view: "&e Cliquez &7 pour afficher."
|
||||
click-to-previous: "&e Cliquez &7 pour afficher la page précédente."
|
||||
click-to-next: "&e Cliquez &7 pour afficher la page suivante."
|
||||
click-to-select: "&e Cliquez &7 pour sélectionner."
|
||||
left-click-to-cycle-up: "&e Clic gauche &7 pour monter."
|
||||
right-click-to-cycle-down: "&e Clic droit &7 pour descendre."
|
||||
left-click-to-change: "&e Clic gauche &7 pour éditer."
|
||||
right-click-to-clear: "&e Clic droit &7 pour effacer."
|
||||
click-to-asc: "&e Cliquez &7 pour trier par ordre croissant."
|
||||
click-to-desc: "&e Cliquez &7 pour trier par ordre décroissant."
|
||||
click-to-warp: "&e Cliquer &7 to warp."
|
||||
click-to-visit: "&e Cliquer &7 pour visiter."
|
||||
right-click-to-visit: "&e Clic droit&7 pour visiter."
|
||||
conversations:
|
||||
prefix: "&l&6 [BentoBox]: &r"
|
||||
no-data: "&c Niveau d'exécution pour voir le rapport de blocage."
|
||||
cancel-string: annuler
|
||||
exit-string: annuler, sortir, quitter
|
||||
write-search: "&e Veuillez entrer une valeur de recherche. (Ecrivez 'cancel' pour
|
||||
quitter)"
|
||||
search-updated: "&a Valeur de recherche mise à jour."
|
||||
cancelled: "&c Conversation annulée !"
|
||||
no-value: "&c Cet item n'a aucune valeur."
|
||||
unknown-item: "&c Le '[material]' n'existe pas dans le jeu."
|
||||
value: "&7 La valeur de '[material]' est : &e[value]"
|
||||
value-underwater: "&7 La valeur de '[material]' sous le niveau de la mer : &e[value]"
|
||||
empty-hand: "&c Il n'y a pas de blocs dans votre main"
|
||||
meta:
|
||||
authors:
|
||||
- plagoutte
|
||||
'0': plagoutte
|
||||
|
@ -1,39 +1,54 @@
|
||||
###########################################################################################
|
||||
# This is a YML file. Be careful when editing. Check your edits in a YAML checker like #
|
||||
# the one at http://yaml-online-parser.appspot.com #
|
||||
###########################################################################################
|
||||
|
||||
---
|
||||
admin:
|
||||
level:
|
||||
parameters: "<player>"
|
||||
description: "Egy játékos sziget szintjének kiszámítása"
|
||||
description: Egy játékos sziget szintjének kiszámítása
|
||||
sethandicap:
|
||||
parameters: "<játékos> <hátrány>"
|
||||
description: állítsa be a sziget hátrányát, általában a kezdő sziget szintjét
|
||||
changed: "&a A kezdeti sziget hátrány változott erről [number] erre [new_number]."
|
||||
invalid-level: "&c Érvénytelen hátrány. Használj egész számot."
|
||||
levelstatus:
|
||||
description: megmutatja, hogy hány sziget van a szkennelési sorban
|
||||
islands-in-queue: "&a Szigetek a sorban: [number]"
|
||||
top:
|
||||
description: "Top Tíz lista megtekintése"
|
||||
description: Top Tíz lista megtekintése
|
||||
unknown-world: "&cIsmeretlen világ!"
|
||||
display: "&f[rank]. &a[name] &7- &b[level]"
|
||||
|
||||
remove:
|
||||
description: játékos törlése a Top Tízből
|
||||
parameters: "<játékos>"
|
||||
island:
|
||||
level:
|
||||
level:
|
||||
parameters: "[player]"
|
||||
description: "A saját vagy más játékos sziget szintjének kiszámítása"
|
||||
calculating: "&aSziget szint kiszámítása..."
|
||||
description: A saját vagy más játékos sziget szintjének kiszámítása
|
||||
calculating: "&aSziget szint kiszámítása..."
|
||||
estimated-wait: "&a Becsült várakozás: [number] másodperc"
|
||||
in-queue: "&a Te vagy a(z) [number] a sorban"
|
||||
island-level-is: "&aA sziget szint: &b[level]"
|
||||
required-points-to-next-level: "&a[points] pont szükséges a következő szinthez."
|
||||
deaths: "&c([number] halál)"
|
||||
cooldown: "&cVárnod kell &b[time] &cmásodpercet, hogy újra használhasd."
|
||||
|
||||
top:
|
||||
description: "Top Tíz lista megtekintése"
|
||||
description: Top Tíz lista megtekintése
|
||||
gui-title: "&aTop Tíz"
|
||||
gui-heading: "&6[name]: &B[rank]"
|
||||
island-level: "&BLevel [level]"
|
||||
warp-to: "&ATeleportálás [name] szigetére."
|
||||
remove:
|
||||
description: "játékos törlése a Top Tízből"
|
||||
description: játékos törlése a Top Tízből
|
||||
parameters: "<player>"
|
||||
|
||||
level-details:
|
||||
above-sea-level-blocks: Tengerszint Feletti Blokkok
|
||||
spawners: Spawner-ek
|
||||
underwater-blocks: Víz Alatti Blokkok
|
||||
all-blocks: Minden Blokk
|
||||
no-island: "&c Nincs sziget!"
|
||||
names-island: "[name] szigete"
|
||||
syntax: "[name] x [number]"
|
||||
hint: "&c Futtassa a szintet a blokk jelentés megjelenítéséhez"
|
||||
value:
|
||||
description: "Bármely blokk értékét mutatja"
|
||||
description: Bármely blokk értékét mutatja
|
||||
success: "&7Ennek a blokknak az értéke: &e[value]"
|
||||
success-underwater: "&7Ennek a blokknak a tengerszint alatti értéke: &e[value]"
|
||||
empty-hand: "&cNincsenek blokkok a kezedben"
|
||||
|
@ -1 +1,171 @@
|
||||
|
||||
---
|
||||
admin:
|
||||
level:
|
||||
parameters: "<player>"
|
||||
description: hitung level pulau untuk pemain
|
||||
sethandicap:
|
||||
parameters: "<player> <handicap>"
|
||||
description: mengatur handicap pulau, biasanya level pulau pemula
|
||||
changed: "&a Handicap pulau awal diubah dari [number] menjadi [new_number]."
|
||||
invalid-level: "&c Handicap tidak valid. Gunakan angka bulat."
|
||||
levelstatus:
|
||||
description: menunjukkan berapa banyak pulau dalam antrian untuk pemindaian
|
||||
islands-in-queue: "&a Pulau di dalam antrian: [number]"
|
||||
top:
|
||||
description: menunjukkan daftar sepuluh besar
|
||||
unknown-world: "&c Dunia tidak ditemukan!"
|
||||
display: "&f[rank]. &a[name] &7- &b[level]"
|
||||
remove:
|
||||
description: menghapus pemain dari sepuluh besar
|
||||
parameters: "<player>"
|
||||
island:
|
||||
level:
|
||||
parameters: "[player]"
|
||||
description: hitung level pulau kamu atau melihat level [player]
|
||||
calculating: "&a Menghitung level..."
|
||||
estimated-wait: "&a Perkiraan menunggu: [number] detik"
|
||||
in-queue: "&a Kamu berada pada antrian nomor [number]"
|
||||
island-level-is: "&a Level pulau adalah &b[level]"
|
||||
required-points-to-next-level: "&a [points] poin dibutuhkan hingga level selanjutnya"
|
||||
deaths: "&c([number] kematian)"
|
||||
cooldown: "&c Kamu harus menunggu &b[time] &c detik sebelum kamu dapat melakukannya
|
||||
lagi"
|
||||
in-progress: "&6 Perhitungan level pulau sedang dijalankan..."
|
||||
time-out: "&c Perhitungan level pulau terlalu lama. Coba lagi nanti."
|
||||
top:
|
||||
description: menunjukkan Sepuluh Besar
|
||||
gui-title: "&a Sepuluh Besar"
|
||||
gui-heading: "&6[name]: &B[rank]"
|
||||
island-level: "&b Level [level]"
|
||||
warp-to: "&A Warp ke pulau [name]"
|
||||
level-details:
|
||||
above-sea-level-blocks: Blok di atas permukaan laut
|
||||
spawners: Spawner
|
||||
underwater-blocks: Blok di bawah permukaan laut
|
||||
all-blocks: Semua blok
|
||||
no-island: "&c Tidak ada pulau!"
|
||||
names-island: Pulau [name]
|
||||
syntax: "[name] x [number]"
|
||||
hint: "&c Jalankan perintah level untuk melihat laporan blok"
|
||||
level:
|
||||
commands:
|
||||
value:
|
||||
parameters: "[hand|<material>]"
|
||||
description: menunjukkan nilai blok. Tambah 'hand' di akhir untuk menjukkan
|
||||
nilai item di tangan.
|
||||
gui:
|
||||
titles:
|
||||
top: "&0&l Pulau Terbaik"
|
||||
detail-panel: "&0&l Pulau [name]"
|
||||
value-panel: "&0&l Nilai Blok"
|
||||
buttons:
|
||||
island:
|
||||
empty: "&f&l [name]. place"
|
||||
name: "&f&l [name]"
|
||||
description: |-
|
||||
[owner]
|
||||
[members]
|
||||
[place]
|
||||
[level]
|
||||
owners-island: Pulau [player]
|
||||
owner: "&7&l Pemilik: &r&b [player]"
|
||||
members-title: "&7&l Anggota:"
|
||||
member: "&b - [player]"
|
||||
unknown: tidak diketahui
|
||||
place: "&r&7Peringkat &7&o [number]."
|
||||
level: "&7 Level: &o [number]"
|
||||
material:
|
||||
name: "&f&l [number] x [material]"
|
||||
description: |-
|
||||
[description]
|
||||
[count]
|
||||
[value]
|
||||
[calculated]
|
||||
[limit]
|
||||
[id]
|
||||
id: "&7 Id blok: &e [id]"
|
||||
value: "&7 Nilai blok: &e [number]"
|
||||
limit: "&7 Batas blok: &e [number]"
|
||||
count: "&7 Jumlah blok: &e [number]"
|
||||
calculated: "&7 Nilai yang dihitung: &e [number]"
|
||||
all_blocks:
|
||||
name: "&f&l Semua blok"
|
||||
description: |-
|
||||
&7 Tampilkan semua blok
|
||||
&7 di pulau.
|
||||
above_sea_level:
|
||||
name: "&f&l Blok Diatas Permukaan Laut"
|
||||
description: |-
|
||||
&7 Hanya mengampilkan blok
|
||||
&7 yang berada di atas
|
||||
&7 permukaan laut.
|
||||
underwater:
|
||||
name: "&f&l Blok Di bawah Permukaan Laut"
|
||||
description: |-
|
||||
&7 Hanya menampilkan blok
|
||||
&7 yang berada di bawah
|
||||
&7 permukaan laut.
|
||||
spawner:
|
||||
name: "&f&l Spawner"
|
||||
description: "&7 Hanya tampilkan spawner."
|
||||
filters:
|
||||
name:
|
||||
name: "&f&l Urut berdasarkan Nama"
|
||||
description: "&7 Mengurutkan semua blok berdasarkan nama."
|
||||
value:
|
||||
name: "&f&l Urut berdasarkan Nilai"
|
||||
description: "&7 Mengurutkan semua blok berdasarkan nilainya."
|
||||
count:
|
||||
name: "&f&l Urut berdasarkan Jumlah"
|
||||
description: "&7 Mengurutkan semua blok berdasarkan jumlahnya."
|
||||
value:
|
||||
name: "&f&l [material]"
|
||||
description: |-
|
||||
[description]
|
||||
[value]
|
||||
[underwater]
|
||||
[limit]
|
||||
[id]
|
||||
id: "&7 Id blok: &e [id]"
|
||||
value: "&7 Nilai blok: &e [number]"
|
||||
underwater: "&7 Dibawah permukaan laut: &e [number]"
|
||||
limit: "&7 Batas block: &e [number]"
|
||||
previous:
|
||||
name: "&f&l Halaman sebelumnya"
|
||||
description: "&7 Beralih ke halaman [number]"
|
||||
next:
|
||||
name: "&f&l Halaman selanjutnya"
|
||||
description: "&7 Beralih ke halaman [number]"
|
||||
search:
|
||||
name: "&f&l Cari"
|
||||
description: |-
|
||||
&7 Mencari nilai yang
|
||||
&7 spesifik.
|
||||
search: "&b Nilai: [value]"
|
||||
tips:
|
||||
click-to-view: "&e Klik &7 untuk melihat."
|
||||
click-to-previous: "&e Klik &7 untuk melihat halaman sebelumnya."
|
||||
click-to-next: "&e Klik &7 untuk melihat halaman selanjutnya."
|
||||
click-to-select: "&e Klik &7 untuk memilih."
|
||||
left-click-to-cycle-up: "&e Klik Kiri &7 untuk memutar ke atas."
|
||||
right-click-to-cycle-down: "&e Klik Kanan &7 memutar ke bawah."
|
||||
left-click-to-change: "&e Klik Kiri &7 untuk mengubah."
|
||||
right-click-to-clear: "&e Klik Kanan &7 untuk membersihkan."
|
||||
click-to-asc: "&e Klik &7 untuk mengurutkan dalam urutan menaik."
|
||||
click-to-desc: "&e Klik &7 untuk mengurutkan dalam urutan menurun."
|
||||
click-to-warp: "&e Klik &7 untuk warp."
|
||||
click-to-visit: "&e Klik &7 untuk mengunjungi."
|
||||
right-click-to-visit: "&e Klik Kanan &7 untuk mengunjungi."
|
||||
conversations:
|
||||
prefix: "&l&6 [BentoBox]: &r"
|
||||
no-data: "&c Jalankan perintah level untuk melihat laporan blok"
|
||||
cancel-string: batal
|
||||
exit-string: batal, keluar, berhenti
|
||||
write-search: "&e Tolong masukkan pencarian nilai. (Ketik 'batal' untuk keluar)"
|
||||
search-updated: "&a Nilai pencarian diperbarui."
|
||||
cancelled: "&c Percakapan dibatalkan!"
|
||||
no-value: "&c Item itu tidak ada nilai."
|
||||
unknown-item: "&c '[material]' tidak ada di dalam permainan."
|
||||
value: "&7 Nilai dari '[material]' adalah: &e[value]"
|
||||
value-underwater: "&7Nilai dari '[material]' di bawah permukaan laut: &e[value]"
|
||||
empty-hand: "&c Tidak ada blok di tangan mu"
|
||||
|
51
src/main/resources/locales/ko.yml
Normal file
51
src/main/resources/locales/ko.yml
Normal file
@ -0,0 +1,51 @@
|
||||
---
|
||||
admin:
|
||||
level:
|
||||
parameters: "<player>"
|
||||
description: 플레이어의 섬레벨을 계산합니다
|
||||
sethandicap:
|
||||
parameters: "<플레이어> <핸디캡>"
|
||||
description: 섬 핸디캡을 설정하십시오. 일반적으로 시작 섬의 레벨
|
||||
changed: "& a 초기 아일랜드 핸디캡이 [번호]에서 [new_number] (으)로 변경되었습니다."
|
||||
invalid-level: "& c 잘못된 핸디캡. 정수를 사용하십시오."
|
||||
levelstatus:
|
||||
description: 스캔 대기열에 몇 개의 섬이 있는지 표시
|
||||
islands-in-queue: "& a 대기열에있는 섬 : [번호]"
|
||||
top:
|
||||
unknown-world: "& c 알수없는 월드 입니다"
|
||||
display: "&f[rank]. &a[name] &7-&b[level]"
|
||||
remove:
|
||||
description: 탑 10에서 플레이어를 제거합니다
|
||||
parameters: "<플레이어>"
|
||||
island:
|
||||
level:
|
||||
parameters: "[플레이어]"
|
||||
description: 섬 레벨을 계산하거나 [플레이어]의 섬레벨을 보여줍니다
|
||||
calculating: "&a 계산중....\n"
|
||||
estimated-wait: "&a예상 대기 시간 : [번호] 초"
|
||||
in-queue: "& a 당신은 대기열에있는 숫자 [번호]입니다"
|
||||
island-level-is: "& a 섬 레벨은 & b [level]"
|
||||
required-points-to-next-level: "&a [point] 다음 레벨까지 요구되는 경험치"
|
||||
deaths: "&c ([number] 사망)"
|
||||
cooldown: "&c그것을 다시하려면 &b[time]초&c를 기다려야합니다."
|
||||
top:
|
||||
description: 탑 10을 보여줍니다
|
||||
gui-title: "&a 탑 10"
|
||||
gui-heading: "&6 [name] : &B[rank]"
|
||||
island-level: "&b 레벨 [level]"
|
||||
warp-to: "&a[name]님의 섬으로 이동중입니다.."
|
||||
level-details:
|
||||
above-sea-level-blocks: 해발 블록
|
||||
spawners: 스포너
|
||||
underwater-blocks: 수중 블록
|
||||
all-blocks: 모든 블록
|
||||
no-island: "&c 섬이 없습니다."
|
||||
names-island: "[name]의 섬"
|
||||
syntax: "[name] x [number]"
|
||||
hint: "&c 블록 리포트를 보려면 레벨을 해야합니다."
|
||||
value:
|
||||
description: 모든 블록의 값을 보여줍니다
|
||||
success: "&7이 블록의 값은 &e [value]입니다."
|
||||
success-underwater: "&7 해수면 아래의 블록 값 : &e [value]"
|
||||
empty-hand: "& c 손에 블록이 없습니다"
|
||||
no-value: "&c 해당 항목에는 가치가 없습니다."
|
165
src/main/resources/locales/nl.yml
Normal file
165
src/main/resources/locales/nl.yml
Normal file
@ -0,0 +1,165 @@
|
||||
---
|
||||
admin:
|
||||
level:
|
||||
parameters: "<speler>"
|
||||
description: bereken het eiland level voor een speler
|
||||
sethandicap:
|
||||
parameters: "<speler> <handicap>"
|
||||
description: stel handicap in voor het eiland, normaal gesproken het level van
|
||||
het starter eiland.
|
||||
changed: "&a Initiële handicap is veranderd van [number] naar [new_number]."
|
||||
invalid-level: "&c Ongeldige handicap. Gebruik een getal."
|
||||
levelstatus:
|
||||
description: laat zien hoeveel eilanden er in de wachtrij staan voor het scannen
|
||||
islands-in-queue: "&a Aantal eilanden in de wachtrij: [number]"
|
||||
top:
|
||||
description: Laat de top tien zien
|
||||
unknown-world: "&c Ongeldige wereld!"
|
||||
display: "&f[rank]. &a[name] &7- &b[level]"
|
||||
remove:
|
||||
description: verwijder speler van de top tien
|
||||
parameters: "<speler>"
|
||||
island:
|
||||
level:
|
||||
parameters: "[speler]"
|
||||
description: bereken het eiland level voor [player]
|
||||
calculating: "&a Level aan het berekenen..."
|
||||
estimated-wait: "&a Verwachtte wachttijd: [number] seconde"
|
||||
in-queue: "&a Jij staat op plek [number] in de wachtrij"
|
||||
island-level-is: "&a Eiland level is &b[level]"
|
||||
required-points-to-next-level: "&a [points] punten nodig voor het volgende level"
|
||||
deaths: "&c([number] doodgegaan)"
|
||||
cooldown: "&c Je moet nog &b[time] &c seconden wachten tot je dit weer kan doen."
|
||||
in-progress: "&6 Eiland level wordt berekend..."
|
||||
time-out: "&c De level berekening duurde te lang. Probeer het later opnieuw."
|
||||
top:
|
||||
description: Toon de Top tien
|
||||
gui-title: "&a Top tien"
|
||||
gui-heading: "&6[name]: &B[rank]"
|
||||
island-level: "&b Level [level]"
|
||||
warp-to: "&A Teleporteren naar [name]'s eiland"
|
||||
level-details:
|
||||
above-sea-level-blocks: 'Blokken boven zeeniveau '
|
||||
spawners: Monsterkooien
|
||||
underwater-blocks: Blokken onder zeeniveau
|
||||
all-blocks: Alle blokken
|
||||
no-island: "&c Geen eiland!"
|
||||
names-island: "[name]'s eiland"
|
||||
syntax: "[name] x [number]"
|
||||
hint: "&c Gebruik level om het blokkenrapport te zien"
|
||||
level:
|
||||
commands:
|
||||
value:
|
||||
parameters: "[hand|<type>]"
|
||||
description: toont de waarde van blokken. Voeg 'hand' toe aan het einde om de
|
||||
waarde te laten zien van het item in je hand.
|
||||
gui:
|
||||
titles:
|
||||
top: "&0&l Top eilanden"
|
||||
detail-panel: "&0&l [name]'s eiland"
|
||||
value-panel: "&0&l Blok waardes"
|
||||
buttons:
|
||||
island:
|
||||
empty: "&f&l [name]. plaats"
|
||||
name: "&f&l [name]"
|
||||
description: |-
|
||||
[owner]
|
||||
[members]
|
||||
[place]
|
||||
[level]
|
||||
owners-island: "[player]'s Eiland"
|
||||
owner: "&7&l Eigenaar: &r&b [player]"
|
||||
members-title: "&7&l Leden:"
|
||||
member: "&b - [player]"
|
||||
unknown: onbekend
|
||||
place: "&7&o [number]. &r&7 plaats"
|
||||
level: "&7 Level: &o [number]"
|
||||
material:
|
||||
name: "&f&l [number] x [material]"
|
||||
description: |-
|
||||
[description]
|
||||
[count]
|
||||
[value]
|
||||
[calculated]
|
||||
[limit]
|
||||
[id]
|
||||
id: "&7 Blok id: &e [id]"
|
||||
value: "&7 Block waarde: &e [number]"
|
||||
limit: "&7 Block limiet: &e [number]"
|
||||
count: "&7 Aantal blokken: &e [number]"
|
||||
calculated: "&7 Berekende waarde: &e [number]"
|
||||
all_blocks:
|
||||
name: "&f&l Alle Blokken"
|
||||
description: "&7 Toon alle blokken \n&7 op het eiland."
|
||||
above_sea_level:
|
||||
name: "&f&l Blokken boven zeeniveau"
|
||||
description: |-
|
||||
&7 Toon alleen blokken
|
||||
&7 die boven zeeniveau zijn
|
||||
underwater:
|
||||
name: "&f&l Blokken onder zeeniveau"
|
||||
description: |-
|
||||
&7 Toon alleen blokken
|
||||
&7 die onder zeeniveau zijn
|
||||
spawner:
|
||||
name: "&f&l Monsterkooien"
|
||||
description: "&7 Toon alleen monsterkooien."
|
||||
filters:
|
||||
name:
|
||||
name: "&f&l Sorteer aan de hand van naam"
|
||||
description: "&7 Sorteer alle blokken aan de hand van naam."
|
||||
value:
|
||||
name: "&f&l Sorteer aan de hand van waarde"
|
||||
description: "&7 Sorteer alle blokken aan de hand van waarde."
|
||||
count:
|
||||
name: "&f&l Sorteer aan de hand van aantal"
|
||||
description: "&7 Sorteer alle blokken aan de hand van aantal."
|
||||
value:
|
||||
name: "&f&l [material]"
|
||||
description: |-
|
||||
[description]
|
||||
[value]
|
||||
[underwater]
|
||||
[limit]
|
||||
[id]
|
||||
id: "&7 Blok id: &e [id]"
|
||||
value: "&7 Block waarrde: &e [number]"
|
||||
underwater: "&7 Onder zeeniveau: &e [number]"
|
||||
limit: "&7 Blok limiet: &e [number]"
|
||||
previous:
|
||||
name: "&f&l Vorige pagina"
|
||||
description: "&7 Ga naar pagina [number]"
|
||||
next:
|
||||
name: "&f&l Volgende pagina"
|
||||
description: "&7 Ga naar pagina [number]"
|
||||
search:
|
||||
name: "&f&l Zoek"
|
||||
description: "&7 Zoek voor een \n&7 specifieke waarde."
|
||||
search: "&b Waarde: [value]"
|
||||
tips:
|
||||
click-to-view: "&e Klik &7 om te zien."
|
||||
click-to-previous: "&e Klik &7 om de vorige pagina te zien."
|
||||
click-to-next: "&e Klik &7 om de volgende pagina te zien."
|
||||
click-to-select: "&e Klik &7 om te selecteren."
|
||||
left-click-to-cycle-up: "&e Linker Klik &7 om door te lopen."
|
||||
right-click-to-cycle-down: "&e Rechter Klik &7 om terug door te lopen."
|
||||
left-click-to-change: "&e Linker Klik &7 om bij te werken."
|
||||
right-click-to-clear: "&e Linker Klik &7 om te verwijderen."
|
||||
click-to-asc: "&e Klik &7 om te toenemend te sorteren."
|
||||
click-to-desc: "&e Klik &7 om te afnemenend te sorteren."
|
||||
click-to-warp: "&e Klik &7 om te teleporteren."
|
||||
click-to-visit: "&e Klik &7 om te bezoeken."
|
||||
right-click-to-visit: "&e Rechter Klik &7 om te bezoeken."
|
||||
conversations:
|
||||
prefix: "&l&6 [BentoBox]: &r"
|
||||
no-data: "&c Gebruik level om het blokkenrapport te zien."
|
||||
cancel-string: stop
|
||||
exit-string: stop
|
||||
write-search: "&e Schrijf een zoekopdracht. (Schrijf 'stop' om te zoeken)"
|
||||
search-updated: "&a Zoekopdracht bijgewerkt."
|
||||
cancelled: "&c Conversatie gestopt!"
|
||||
no-value: "&c Dit item heeft geen waarde."
|
||||
unknown-item: "&c '[material]' bestaat niet in het spel."
|
||||
value: "&7 De waarde van '[material]' is: &e[value]"
|
||||
value-underwater: "&7 The waarde van '[material]' onder zeeniveau: &e[value]"
|
||||
empty-hand: "&c Je hebt geen blok vast"
|
@ -5,6 +5,9 @@ admin:
|
||||
description: oblicza poziom wyspy
|
||||
sethandicap:
|
||||
parameters: "<gracz> <uposledzenie>"
|
||||
description: ustawić 0 poziom wyspy, zwykle poziom wyspy startowej
|
||||
changed: "&a Początkowy poziom wysp został zmieniony z [number] na [new_number]."
|
||||
invalid-level: "&c Nieprawidłowy poziom. Użyj liczby całkowitej."
|
||||
levelstatus:
|
||||
description: pokazuje ile wysp znajduje się w kolejce do skanowania
|
||||
islands-in-queue: "&a Wyspy w kolejce: [number]"
|
||||
@ -23,7 +26,7 @@ island:
|
||||
estimated-wait: "&a Szacowany czas: [number] sekund"
|
||||
in-queue: "&a Jestes numerem [number] w kolejce"
|
||||
island-level-is: "&aPoziom wyspy wynosi &b[level]"
|
||||
required-points-to-next-level: "&a[points] punktów do następnego poziomu"
|
||||
required-points-to-next-level: "&aPozostało [points] punktów do następnego poziomu"
|
||||
deaths: "&c([number] śmierci)"
|
||||
cooldown: "&cMusisz zaczekać &b[time] &csekund przed następnym obliczeniem poziomu"
|
||||
in-progress: "&6 Trwa obliczanie poziomu twojej wyspy..."
|
||||
@ -44,9 +47,125 @@ island:
|
||||
names-island: Wyspa gracza [name]
|
||||
syntax: "[name] x [number]"
|
||||
hint: "&c Uruchom poziom, aby wyświetlić raport o blokach"
|
||||
value:
|
||||
description: pokazuje wartość dowolnego przedmiotu
|
||||
success: "&7Wartość punktowa tego bloku wynosi: &e[value]"
|
||||
success-underwater: "&7Wartość tego bloku poniżej poziomu morza: &e[value]"
|
||||
empty-hand: "&cNie trzymasz żadnego bloku."
|
||||
no-value: "&cTen przedmiot nie ma wartości :("
|
||||
level:
|
||||
commands:
|
||||
value:
|
||||
parameters: "[hand|<materiał>]"
|
||||
description: pokazuje wartość bloków. Dodaj „hand” na końcu, aby wyświetlić
|
||||
wartość pozycji w ręku.
|
||||
gui:
|
||||
titles:
|
||||
top: "&0&l Najlepsze wyspy"
|
||||
detail-panel: "&0&l Wyspa gracza [name] "
|
||||
value-panel: "&0&l Wartości bloków"
|
||||
buttons:
|
||||
island:
|
||||
empty: "&f&l [name]. miejsce"
|
||||
name: "&f&l [name]"
|
||||
description: |-
|
||||
[owner]
|
||||
[members]
|
||||
[place]
|
||||
[level]
|
||||
owners-island: wyspa gracza [player]
|
||||
owner: "&7&l Lider: &r&b [player]"
|
||||
members-title: "&7&l Członkowie:"
|
||||
member: "&b - [player]"
|
||||
unknown: nieznany
|
||||
place: "&7&o [number]. &r&7 miejsce"
|
||||
level: "&7 Poziom: &o [number]"
|
||||
material:
|
||||
name: "&f&l [number] x [material]"
|
||||
description: |-
|
||||
[description]
|
||||
[count]
|
||||
[value]
|
||||
[calculated]
|
||||
[limit]
|
||||
[id]
|
||||
id: "&7 Identyfikator bloku: &e [id]"
|
||||
value: "&7 Wartość bloku: &e [number]"
|
||||
limit: "&7 Limit bloków: &e [number]"
|
||||
count: "&7 Numer bloku: &e [number]"
|
||||
calculated: "&7 Obliczona wartość: &e [number]"
|
||||
all_blocks:
|
||||
name: "&f&l Wszystkie bloki"
|
||||
description: |-
|
||||
&7 Wyświetl wszystkie bloki
|
||||
&7 na wyspie.
|
||||
above_sea_level:
|
||||
name: "&f&l Bloki nad poziomem morza"
|
||||
description: |-
|
||||
&7 Wyświetlaj tylko bloki
|
||||
&7 które są nad poziomem
|
||||
&7 morza
|
||||
underwater:
|
||||
name: "&f&l Bloki pod poziomem morza"
|
||||
description: |-
|
||||
&7 Wyświetlaj tylko bloki
|
||||
&7 ponad poziomem morza
|
||||
spawner:
|
||||
name: "&f&l Spawnery"
|
||||
description: "&7 Wyświetlaj tylko spawnery."
|
||||
filters:
|
||||
name:
|
||||
name: "&f&l Sortuj według nazwy"
|
||||
description: "&7 Sortuj wszystkie bloki według nazwy."
|
||||
value:
|
||||
name: "&f&l Sortuj według wartości"
|
||||
description: "&7 Sortuj wszystkie bloki według ich wartości."
|
||||
count:
|
||||
name: "&f&l Sortuj według liczby"
|
||||
description: "&7 Sortuj wszystkie bloki według ich ilości."
|
||||
value:
|
||||
name: "&f&l [material]"
|
||||
description: |-
|
||||
[description]
|
||||
[value]
|
||||
[underwater]
|
||||
[limit]
|
||||
[id]
|
||||
id: "&7 Identyfikator bloku: &e [id]"
|
||||
value: "&7 Wartość bloku: &e [number]"
|
||||
underwater: "&7 Poniżej poziomu morza: &e [number]"
|
||||
limit: "&7 Limit bloku: &e [number]"
|
||||
previous:
|
||||
name: "&f&l Poprzednia strona"
|
||||
description: "&7 Przełącz na stronę [number]"
|
||||
next:
|
||||
name: "&f&l Następna strona"
|
||||
description: "&7 Przełącz na stronę [number]"
|
||||
search:
|
||||
name: "&f&l Szukaj"
|
||||
description: |-
|
||||
&7 Wyszukaj konkretną
|
||||
&7 wartość.
|
||||
search: "&b Wartość: [value]"
|
||||
tips:
|
||||
click-to-view: "&e Kliknij &7, aby wyświetlić."
|
||||
click-to-previous: "&e Kliknij &7, aby wyświetlić poprzednią stronę."
|
||||
click-to-next: "&e Kliknij &7, aby wyświetlić następną stronę."
|
||||
click-to-select: "&e Kliknij &7, aby wybrać."
|
||||
left-click-to-cycle-up: "&e Kliknij lewym przyciskiem &7, aby przejść w górę."
|
||||
right-click-to-cycle-down: "&e Kliknij prawym przyciskiem &7, aby przejść w
|
||||
dół."
|
||||
left-click-to-change: "&e Kliknij lewym przyciskiem &7, aby edytować."
|
||||
right-click-to-clear: "&e Kliknij prawym przyciskiem &7, aby wyczyścić."
|
||||
click-to-asc: "&e Kliknij &7, aby posortować w porządku rosnącym."
|
||||
click-to-desc: "&e Kliknij &7, aby posortować w porządku malejącym."
|
||||
click-to-warp: "&e Kliknij&7, aby przenieść"
|
||||
click-to-visit: "&e Kliknij&7, aby odwiedzić"
|
||||
right-click-to-visit: "&e Kliknij prawym przyciskiem &7, aby odwiedzić."
|
||||
conversations:
|
||||
prefix: "&l&6 [BentoBox]: &r"
|
||||
no-data: "&c Wykonaj sprawdzenie poziomu, przed raportem bloków"
|
||||
cancel-string: anuluj
|
||||
exit-string: cancel, exit, quit, anuluj
|
||||
write-search: "&e Wprowadź wartość wyszukiwania. (Napisz „anuluj”, aby wyjść)"
|
||||
search-updated: "&a Zaktualizowano wartość wyszukiwania."
|
||||
cancelled: "&c Rozmowa została anulowana!"
|
||||
no-value: "&c Ten element nie ma wartości."
|
||||
unknown-item: "&c „[material]” nie istnieje w grze."
|
||||
value: "&7 Wartość '[material]' to: &e[value]"
|
||||
value-underwater: "&7 Wartość „[material]” poniżej poziomu morza: &e[value]"
|
||||
empty-hand: "&c W twojej ręce nie ma bloków"
|
||||
|
@ -1 +0,0 @@
|
||||
|
184
src/main/resources/locales/uk.yml
Normal file
184
src/main/resources/locales/uk.yml
Normal file
@ -0,0 +1,184 @@
|
||||
---
|
||||
admin:
|
||||
level:
|
||||
parameters: "<player>"
|
||||
description: розрахувати рівень острова для гравця
|
||||
sethandicap:
|
||||
parameters: "<player> <handicap>"
|
||||
description: встановити гандикап острова, як правило, рівень острова стартера
|
||||
changed: "&a Початковий гандикап острова змінено з [number] на [new_number]."
|
||||
invalid-level: "&c Недійсний гандикап. Використовуйте ціле число."
|
||||
levelstatus:
|
||||
description: показати, скільки островів у черзі на сканування
|
||||
islands-in-queue: "&a Острови в черзі: [number]"
|
||||
top:
|
||||
description: показати першу десятку списку
|
||||
unknown-world: "&c Невідомий світ!"
|
||||
display: "&f[rank]. &a[name] &7- &b[level]"
|
||||
remove:
|
||||
description: видалити гравця з першої десятки
|
||||
parameters: "<player>"
|
||||
stats:
|
||||
description: показати статистику островів на цьому сервері
|
||||
title: Статистика острова сервера
|
||||
world: "&a [name]"
|
||||
no-data: "&c Немає даних для обробки."
|
||||
average-level: 'Середній рівень острова: [number]'
|
||||
median-level: 'Середній рівень острова: [number]'
|
||||
mode-level: 'Рівень острова режиму: [number]'
|
||||
highest-level: 'Найвищий рівень острова: [number]'
|
||||
lowest-level: 'Найнижчий рівень острова: [number]'
|
||||
distribution: 'Розподіл на рівні острова:'
|
||||
islands: острови
|
||||
island:
|
||||
level:
|
||||
parameters: "[player]"
|
||||
description: обчисліть свій рівень острова або покажіть рівень [player]
|
||||
calculating: "&a Розрахунок рівня..."
|
||||
estimated-wait: "&a Приблизне очікування: [number] секунд"
|
||||
in-queue: "&a Ви номер [number] у черзі"
|
||||
island-level-is: "&a Рівень острова &b[level]"
|
||||
required-points-to-next-level: "&a [points] потрібні бали до наступного рівня"
|
||||
deaths: "&c([number] смерті)"
|
||||
cooldown: "&c Ви повинні зачекати &b[time] &c секунд, поки ви зможете зробити
|
||||
це знову"
|
||||
in-progress: "&6 Розрахунок рівня острова триває..."
|
||||
time-out: "&c Розрахунок рівня тривав занадто довго. Будь-ласка спробуйте пізніше."
|
||||
top:
|
||||
description: показати першу десятку
|
||||
gui-title: "& Десятка Кращих"
|
||||
gui-heading: "&6[name]: &B[rank]"
|
||||
island-level: "&b Рівень [level]"
|
||||
warp-to: "&A Варп на острів [name]."
|
||||
level-details:
|
||||
above-sea-level-blocks: Блоки над рівнем моря
|
||||
spawners: Спавера
|
||||
underwater-blocks: Підводні блоки
|
||||
all-blocks: Всі блоки
|
||||
no-island: "&c Немає острова!"
|
||||
names-island: острів [name].
|
||||
syntax: "[name] x [number]"
|
||||
hint: "&c Запустіть рівень, щоб переглянути звіт про блокування"
|
||||
level:
|
||||
commands:
|
||||
value:
|
||||
parameters: "[hand|<material>]"
|
||||
description: показує значення блоків. Додайте 'hand' в кінці, щоб відобразити
|
||||
значення предмета в руках.
|
||||
gui:
|
||||
titles:
|
||||
top: "&0&l Топ островів"
|
||||
detail-panel: "&0&l острів [name]."
|
||||
value-panel: "&0&l Значення блоку"
|
||||
buttons:
|
||||
island:
|
||||
empty: "&f&l [name]. місце"
|
||||
name: "&f&l [name]"
|
||||
description: |-
|
||||
[owner]
|
||||
[members]
|
||||
[place]
|
||||
[level]
|
||||
owners-island: Острів [player].
|
||||
owner: "&7&l Власник: &r&b [player]"
|
||||
members-title: "&7&l Члени:"
|
||||
member: "&b - [player]"
|
||||
unknown: невідомий
|
||||
place: "&7&o [number]. &r&7 місце"
|
||||
level: "&7 Рівень: &o [number]"
|
||||
material:
|
||||
name: "&f&l [number] x [material]"
|
||||
description: |-
|
||||
[description]
|
||||
[count]
|
||||
[value]
|
||||
[calculated]
|
||||
[limit]
|
||||
[id]
|
||||
id: "&7 Ідентифікатор блоку: &e [id]"
|
||||
value: "&7 Значення блоку: &e [number]"
|
||||
limit: "&7 Обмеження блоку: &e [number]"
|
||||
count: "&7 Кількість блоків: &e [number]"
|
||||
calculated: "&7 Розраховане значення: &e [number]"
|
||||
all_blocks:
|
||||
name: "&f&l Усі блоки"
|
||||
description: |-
|
||||
&7 Показати всі блоки
|
||||
&7 на острові.
|
||||
above_sea_level:
|
||||
name: "&f&l Блоки над рівнем моря"
|
||||
description: |-
|
||||
&7 Показувати лише блоки
|
||||
&7, які знаходяться над морем
|
||||
&7 рівень.
|
||||
underwater:
|
||||
name: "&f&l Блоки під рівнем моря"
|
||||
description: |-
|
||||
&7 Показувати лише блоки
|
||||
&7, які знаходяться нижче моря
|
||||
&7 рівень.
|
||||
spawner:
|
||||
name: "&f&l Спанера"
|
||||
description: "&7 Відображати лише спавнери."
|
||||
filters:
|
||||
name:
|
||||
name: "&f&l Сортувати за назвою"
|
||||
description: "&7 Сортувати всі блоки за назвою."
|
||||
value:
|
||||
name: "&f&l Сортувати за значенням"
|
||||
description: "&7 Сортувати всі блоки за їх значенням."
|
||||
count:
|
||||
name: "&f&l Сортувати за кількістю"
|
||||
description: "&7 Відсортуйте всі блоки за їх кількістю."
|
||||
value:
|
||||
name: "&f&l [material]"
|
||||
description: |-
|
||||
[description]
|
||||
[value]
|
||||
[underwater]
|
||||
[limit]
|
||||
[id]
|
||||
id: "&7 Ідентифікатор блоку: &e [id]"
|
||||
value: "&7 Значення блоку: &e [number]"
|
||||
underwater: "&7 Нижче рівня моря: &e [number]"
|
||||
limit: "&7 Обмеження блоку: &e [number]"
|
||||
previous:
|
||||
name: "&f&l Попередня сторінка"
|
||||
description: "&7 Перейти на сторінку [number]."
|
||||
next:
|
||||
name: "&f&l Наступна сторінка"
|
||||
description: "&7 Перейти на сторінку [number]."
|
||||
search:
|
||||
name: "&f&l Пошук"
|
||||
description: |-
|
||||
&7 Пошук конкретного
|
||||
&7 значення.
|
||||
search: "&b Значення: [value]"
|
||||
tips:
|
||||
click-to-view: "&e Натисніть &7, щоб переглянути."
|
||||
click-to-previous: "&e Натисніть &7, щоб переглянути попередню сторінку."
|
||||
click-to-next: "&e Натисніть &7, щоб переглянути наступну сторінку."
|
||||
click-to-select: "&e Натисніть &7, щоб вибрати."
|
||||
left-click-to-cycle-up: "&e Клацніть лівою кнопкою миші &7, щоб перейти вгору."
|
||||
right-click-to-cycle-down: "&e Клацніть правою кнопкою миші &7, щоб перейти
|
||||
вниз."
|
||||
left-click-to-change: "&e Клацніть лівою кнопкою миші &7 для редагування."
|
||||
right-click-to-clear: "&e Клацніть правою кнопкою миші &7, щоб очистити."
|
||||
click-to-asc: "&e Клацніть &7, щоб відсортувати в порядку збільшення."
|
||||
click-to-desc: "&e Клацніть &7, щоб відсортувати в порядку зменшення."
|
||||
click-to-warp: "&e Натисніть &7, щоб деформувати."
|
||||
click-to-visit: "&e Натисніть &7, щоб відвідати."
|
||||
right-click-to-visit: "&e Клацніть правою кнопкою миші &7, щоб відвідати."
|
||||
conversations:
|
||||
prefix: "&l&6 [BentoBox]: &r"
|
||||
no-data: "&c Запустіть рівень, щоб переглянути звіт про блокування."
|
||||
cancel-string: cancel
|
||||
exit-string: cancel, exit, quit
|
||||
write-search: "&e Введіть пошукове значення. (Напишіть 'cancel', щоб вийти)"
|
||||
search-updated: "&a Значення пошуку оновлено."
|
||||
cancelled: "&c Розмова скасована!"
|
||||
no-value: "&c Цей предмет не має цінності."
|
||||
unknown-item: "&c '[material]' не існує в грі."
|
||||
value: "&7 Значення '[material]' таке: &e[value]"
|
||||
value-underwater: "&7 Значення '[material]' нижче рівня моря: &e[value]"
|
||||
empty-hand: "&c У вашій руці немає блоків"
|
56
src/main/resources/locales/vi.yml
Normal file
56
src/main/resources/locales/vi.yml
Normal file
@ -0,0 +1,56 @@
|
||||
#
|
||||
# This is a YML file. Be careful when editing. Check your edits in a YAML checker like #
|
||||
# the one at http://yaml-online-parser.appspot.com #
|
||||
admin:
|
||||
level:
|
||||
parameters: <người chơi>
|
||||
description: tính toán cấp độ đảo của người chơi
|
||||
sethandicap:
|
||||
parameters: <người chơi> <cấp>
|
||||
description: chỉnh cấp của các đảo bắt đầu
|
||||
changed: '&a Cấp đảo bắt đầu đã chỉnh từ [number] thành [new_number].'
|
||||
invalid-level: '&c Cấp không xác định. Hãy dùng số nguyên.'
|
||||
levelstatus:
|
||||
description: xem bao nhiêu đảo đang trong hàng chờ được quét
|
||||
islands-in-queue: '&a Đảo đang chờ: [number]'
|
||||
top:
|
||||
description: xem bảng xếp hạng TOP 10
|
||||
unknown-world: '&c Thế giới không xác định!'
|
||||
display: '&f[rank]. &a[name] &7- &b[level]'
|
||||
remove:
|
||||
description: xoá người khỏi TOP 10
|
||||
parameters: <người chơi>
|
||||
island:
|
||||
level:
|
||||
parameters: '[người chơi]'
|
||||
description: tính toán cấp đảo của bạn hoặc xem cấp đảo của [người chơi]
|
||||
calculating: '&a Đang tính toán cấp đảo...'
|
||||
estimated-wait: '&a Thời gian còn lại: [number] giây'
|
||||
in-queue: '&a Bạn đang ở vị trí [number] trong hàng chờ'
|
||||
island-level-is: '&a Cấp đảo là &b[level]'
|
||||
required-points-to-next-level: '&a Cần [points] điểm để qua cấp tiếp theo'
|
||||
deaths: '&c([number] lần chết)'
|
||||
cooldown: '&c Bạn phải chờ &b[time] &c giây trước khi có thể làm điều đó'
|
||||
in-progress: '&6 Quá trình tính toán cấp đảo đang thực hiện...'
|
||||
time-out: '&c Tính toán cấp đảo quá lâu. Vui lòng thử lại sau.'
|
||||
top:
|
||||
description: xem TOP 10
|
||||
gui-title: '&a TOP 10'
|
||||
gui-heading: '&6[name]: &B[rank]'
|
||||
island-level: '&b Cấp [level]'
|
||||
warp-to: '&A Đang dịch chuyển đến đảo của [name]'
|
||||
level-details:
|
||||
above-sea-level-blocks: Khối Trên Mực Nước Biển
|
||||
spawners: Lồng Sinh Quái
|
||||
underwater-blocks: Khối Dưới Nước
|
||||
all-blocks: Toàn Bộ Khối
|
||||
no-island: '&c Không có đảo!'
|
||||
names-island: 'đảo của [name]'
|
||||
syntax: '[name] x [number]'
|
||||
hint: '&c Chạy lệnh cấp để xem báo cáo khối'
|
||||
value:
|
||||
description: xem giá trị của bất kì khối
|
||||
success: '&7 Giá trị của khối này là: &e[value]'
|
||||
success-underwater: '&7 Giá trị của khối này dưới mực nước biển: &e[value]'
|
||||
empty-hand: '&c Không có khối nào trên tay bạn'
|
||||
no-value: '&c Vật phẩm này vô giá trị.'
|
199
src/main/resources/locales/zh-CN.yml
Executable file → Normal file
199
src/main/resources/locales/zh-CN.yml
Executable file → Normal file
@ -1,40 +1,173 @@
|
||||
###########################################################################################
|
||||
# This is a YML file. Be careful when editing. Check your edits in a YAML checker like #
|
||||
# the one at http://yaml-online-parser.appspot.com #
|
||||
###########################################################################################
|
||||
|
||||
admin:
|
||||
level:
|
||||
parameters: "<player>"
|
||||
description: "计算某玩家的岛屿等级"
|
||||
parameters: <player>
|
||||
description: 计算指定玩家的岛屿等级
|
||||
sethandicap:
|
||||
parameters: <player> <handicap>
|
||||
description: 设置偏差值, 通常用于抵消初始岛屿等级, 来保证岛屿等级从零开始. 实际岛屿等级 - <handicap> = 最终的岛屿等级
|
||||
changed: '&a岛屿的偏差值从[number]更改为[new_number]'
|
||||
invalid-level: '&c偏差值无效, 请使用整数'
|
||||
levelstatus:
|
||||
description: 显示等级计算队列中的岛屿
|
||||
islands-in-queue: '&a列队中的岛屿: [number]'
|
||||
top:
|
||||
description: "显示前十名"
|
||||
unknown-world: "&c未知世界!"
|
||||
display: "&f[rank]. &a[name] &7- &b[level]"
|
||||
description: 显示前十名
|
||||
unknown-world: '&c未知的世界!'
|
||||
display: '&f[rank]. &a[name] &7- &b[level]'
|
||||
remove:
|
||||
description: "将玩家移出前十"
|
||||
parameters: "<player>"
|
||||
|
||||
description: 将玩家移出前十名
|
||||
parameters: <player>
|
||||
stats:
|
||||
description: 显示该服务器上岛屿的统计数据
|
||||
title: 服务器岛屿数据
|
||||
world: '&a[name]'
|
||||
no-data: '&c没有数据.'
|
||||
average-level: '平均岛屿等级: [number]'
|
||||
median-level: '中位数岛屿等级: [number]'
|
||||
mode-level: '众数岛屿等级: [number]'
|
||||
highest-level: '最高岛屿等级: [number]'
|
||||
lowest-level: '最低岛屿等级: [number]'
|
||||
distribution: '岛屿等级分布:'
|
||||
islands: 个岛屿
|
||||
island:
|
||||
level:
|
||||
parameters: "[player]"
|
||||
description: "计算你或玩家 [player] 的岛屿等级"
|
||||
calculating: "&a计算等级中..."
|
||||
island-level-is: "&a岛屿等级为 &b[level]"
|
||||
required-points-to-next-level: "&a还需 [points] 才能升到下一级"
|
||||
deaths: "&c([number] 次死亡)"
|
||||
cooldown: "&c再等 &b[time] &c秒才能再次使用"
|
||||
|
||||
level:
|
||||
parameters: '[player]'
|
||||
description: 计算你或指定玩家[player]的岛屿等级
|
||||
calculating: '&a等级计算中...'
|
||||
estimated-wait: '&a预计等待时间: [number]秒'
|
||||
in-queue: '&a你处于队列中第[number]个'
|
||||
island-level-is: '&a岛屿等级为: &b[level]'
|
||||
required-points-to-next-level: '&a还需[points]点数才能到达下一级'
|
||||
deaths: '&c([number]次死亡)'
|
||||
cooldown: '&c还需等待&b[time]&c秒才能再次使用该指令'
|
||||
in-progress: '&6岛屿等级正在计算中...'
|
||||
time-out: '&c等级计算超时, 请稍后再试'
|
||||
|
||||
top:
|
||||
description: "显示前十名"
|
||||
gui-title: "&a前十"
|
||||
gui-heading: "&6[name]: &B[rank]"
|
||||
island-level: "&B等级 [level]"
|
||||
warp-to: "&A正传送到 [name] 的岛屿"
|
||||
description: 显示前十名
|
||||
gui-title: '&a前十'
|
||||
gui-heading: '&6[name]: &B[rank]'
|
||||
island-level: '&b等级: [level]'
|
||||
warp-to: '&a正在传送到[name]的岛屿'
|
||||
|
||||
level-details:
|
||||
above-sea-level-blocks: 海平面以上的方块
|
||||
spawners: 刷怪笼
|
||||
underwater-blocks: 水下的方块
|
||||
all-blocks: 所有方块
|
||||
no-island: '&c没有岛屿!'
|
||||
names-island: '[name]的岛屿'
|
||||
syntax: '[name] x [number]'
|
||||
hint: '&c运行level指令查看方块报告'
|
||||
|
||||
value:
|
||||
description: "查看某方块的价值"
|
||||
success: "&7本方块的价值: &e[value]"
|
||||
success-underwater: "&7本方块的水下价值: &e[value]"
|
||||
empty-hand: "&c你手里没有方块"
|
||||
no-value: "&c这个东西一文不值."
|
||||
level:
|
||||
commands:
|
||||
value:
|
||||
parameters: '[hand|<material>]'
|
||||
description: 显示方块的价值. 在末尾添加'hand'可显示手中方块的价值
|
||||
gui:
|
||||
titles:
|
||||
top: '&0&l岛屿排行榜'
|
||||
detail-panel: '&0&l[name]的岛屿'
|
||||
value-panel: '&0&l方块价值'
|
||||
buttons:
|
||||
island:
|
||||
empty: '&f&l第[name]名'
|
||||
name: '&f&l[name]'
|
||||
description: |-
|
||||
[owner]
|
||||
[members]
|
||||
[place]
|
||||
[level]
|
||||
owners-island: '[player]的岛屿'
|
||||
owner: '&7&l岛主: &r&b[player]'
|
||||
members-title: '&7&l成员: '
|
||||
member: '&b- [player]'
|
||||
unknown: 未知
|
||||
place: '&7第&7&o[number]&r&7名'
|
||||
level: '&7等级: &o[number]'
|
||||
material:
|
||||
name: '&f&l [number] x [material]'
|
||||
description: |-
|
||||
[description]
|
||||
[count]
|
||||
[value]
|
||||
[calculated]
|
||||
[limit]
|
||||
[id]
|
||||
id: '&7方块ID: &e[id]'
|
||||
value: '&7方块价值: &e[number]'
|
||||
limit: '&7方块限制: &e[number]'
|
||||
count: '&7方块数量: &e[number]'
|
||||
calculated: '&7计算值: &e[number]'
|
||||
all_blocks:
|
||||
name: '&f&l所有方块'
|
||||
description: '&7显示岛屿上所有的方块'
|
||||
above_sea_level:
|
||||
name: '&f&l海平面以上的方块'
|
||||
description: '&7只显示所有海平面以上的方块'
|
||||
underwater:
|
||||
name: '&f&l海平面以下的方块'
|
||||
description: 只显示所有海平面以下的方块
|
||||
spawner:
|
||||
name: '&f&l刷怪笼'
|
||||
description: '&7只显示刷怪笼'
|
||||
filters:
|
||||
name:
|
||||
name: '&f&l按名称排序'
|
||||
description: '&7通过名称排序所有的方块'
|
||||
value:
|
||||
name: '&f&l按价值排序'
|
||||
description: '&7通过价值排序所有的方块'
|
||||
count:
|
||||
name: '&f&l按数量排序'
|
||||
description: '&7通过数量排序所有方块'
|
||||
value:
|
||||
name: '&f&l[material]'
|
||||
description: |-
|
||||
[description]
|
||||
[value]
|
||||
[underwater]
|
||||
[limit]
|
||||
[id]
|
||||
id: '&7方块ID: &e[id]'
|
||||
value: '&7方块价值: &e[number]'
|
||||
underwater: '&7海平面以下方块的价值: &e[number]'
|
||||
limit: '&7方块限制: &e[number]'
|
||||
previous:
|
||||
name: '&f&l上一页'
|
||||
description: '&7切换到第[number]页'
|
||||
next:
|
||||
name: '&f&l下一页'
|
||||
description: '&7切换到第[number]页'
|
||||
search:
|
||||
name: '&f&l搜索'
|
||||
description: '&7搜索特定的内容'
|
||||
search: '&b搜索值: [value]'
|
||||
tips:
|
||||
click-to-view: '&e点击 &7查看'
|
||||
click-to-previous: '&e点击 &7查看上一页'
|
||||
click-to-next: '&e点击 &7查看下一页'
|
||||
click-to-select: '&e点击 &7选择'
|
||||
left-click-to-cycle-up: '&e左键 &7向上循环'
|
||||
right-click-to-cycle-down: '&e右键 &7向下循环'
|
||||
left-click-to-change: '&e左键 &7编辑'
|
||||
right-click-to-clear: '&e右键 &7清除'
|
||||
click-to-asc: '&e点击 &7以升序排序'
|
||||
click-to-desc: '&e点击 &7以降序排序'
|
||||
click-to-warp: '&e点击 &7去岛屿传送点'
|
||||
click-to-visit: '&e点击 &7参观'
|
||||
right-click-to-visit: '&e右键 &7查看'
|
||||
conversations:
|
||||
prefix: '&l&6[BentoBox]: &r'
|
||||
no-data: '&c运行level指令查看方块报告'
|
||||
cancel-string: cancel
|
||||
exit-string: cancel, exit, quit
|
||||
write-search: '&e请输入要搜索的值. (输入''cancel''退出)'
|
||||
search-updated: '&a搜索值已更新'
|
||||
cancelled: '&c对话已取消'
|
||||
no-value: '&c这件物品一文不值'
|
||||
unknown-item: '&c物品''[material]''在游戏中不存在'
|
||||
value: '&7物品''[material]''的价值: &e[value]'
|
||||
value-underwater: '&7物品''[material]''在海平面以下的价值: &e[value]'
|
||||
empty-hand: '&c你的手中没有拿着方块'
|
||||
|
185
src/main/resources/panels/detail_panel.yml
Normal file
185
src/main/resources/panels/detail_panel.yml
Normal file
@ -0,0 +1,185 @@
|
||||
# Name of panel used for indentification in the code
|
||||
detail_panel:
|
||||
# Title of the panel shown to the user. This is a reference and the reference will be translatable in the locale file
|
||||
title: level.gui.titles.detail-panel
|
||||
# The type of panel to show. Options are INVENTORY, HOPPER, DROPPER. INVENTORY is that standard chest inventory and
|
||||
# the others refer to the inventories shown for those items.
|
||||
type: INVENTORY
|
||||
# The background of the panel. These items will be shown if other items are not there. STAINED_GLASS_PANEs give a good effect.
|
||||
background:
|
||||
icon: BLACK_STAINED_GLASS_PANE
|
||||
# Each item may have text applied to it, but usually for background items, nothing is shown.
|
||||
title: "&b&r" # Empty text. This is using the Bukkit chat color coding with &'s.
|
||||
border:
|
||||
# The border of each panel may be shown as a different item.
|
||||
# It can be used to provide a contrast to items in the panel.
|
||||
icon: BLACK_STAINED_GLASS_PANE
|
||||
title: "&b&r" # Empty text
|
||||
# This tag indicates which rows in the panel must be shown. The panel will be sized vertically accordingly. This does not include the borders.
|
||||
# This can be a list and rows must be between 1 and 6, if used.
|
||||
force-shown: []
|
||||
# The content section contains details of each item/button in the panel. The numbers indicate the rows and then then columns of each item.
|
||||
content:
|
||||
# Row number
|
||||
1:
|
||||
# Column number
|
||||
2:
|
||||
# Icon is a Bukkit Material.
|
||||
icon: ICE
|
||||
# Title of the button shown to the user. This is a reference and the reference will be translatable in the locale file
|
||||
title: level.gui.buttons.value_blocks.name
|
||||
# Description of the button shown to the user in the lore. This is a reference and the reference will be translatable in the locale file
|
||||
description: level.gui.buttons.value_blocks.description
|
||||
# The data section is a key-value list of data relavent for this button. It is interpreted by the code implemented the panel.
|
||||
# The convention is to specify the type and the panel tab that will open if pressed. These are Enums in the code.
|
||||
data:
|
||||
# Type button will go to the ALL_BLOCKS tab when clicked.
|
||||
type: TAB
|
||||
tab: VALUE_BLOCKS
|
||||
# Actions cover what happens if the button is clicked or the mouse is moved over it. There can be multiple actions possible for different
|
||||
# click-types.
|
||||
actions:
|
||||
# Each action has an arbitrary descriptive name to define it.
|
||||
view:
|
||||
# The click-type is the same as the bukkit {@link org.bukkit.event.inventory.ClickType}. UNKNOWN is the default.
|
||||
click-type: unknown
|
||||
# tooltip is a locale reference that will be translated for the user and shown when they hover over the button.
|
||||
tooltip: level.gui.tips.click-to-view
|
||||
3:
|
||||
# Icon is a Bukkit Material.
|
||||
icon: STONE
|
||||
# Title of the button shown to the user. This is a reference and the reference will be translatable in the locale file
|
||||
title: level.gui.buttons.all_blocks.name
|
||||
# Description of the button shown to the user in the lore. This is a reference and the reference will be translatable in the locale file
|
||||
description: level.gui.buttons.all_blocks.description
|
||||
# The data section is a key-value list of data relavent for this button. It is interpreted by the code implemented the panel.
|
||||
# The convention is to specify the type and the panel tab that will open if pressed. These are Enums in the code.
|
||||
data:
|
||||
# Type button will go to the ALL_BLOCKS tab when clicked.
|
||||
type: TAB
|
||||
tab: ALL_BLOCKS
|
||||
# Actions cover what happens if the button is clicked or the mouse is moved over it. There can be multiple actions possible for different
|
||||
# click-types.
|
||||
actions:
|
||||
# Each action has an arbitrary descriptive name to define it.
|
||||
view:
|
||||
# The click-type is the same as the bukkit {@link org.bukkit.event.inventory.ClickType}. UNKNOWN is the default.
|
||||
click-type: unknown
|
||||
# tooltip is a locale reference that will be translated for the user and shown when they hover over the button.
|
||||
tooltip: level.gui.tips.click-to-view
|
||||
4:
|
||||
icon: GRASS_BLOCK
|
||||
title: level.gui.buttons.above_sea_level.name
|
||||
description: level.gui.buttons.above_sea_level.description
|
||||
data:
|
||||
type: TAB
|
||||
tab: ABOVE_SEA_LEVEL
|
||||
actions:
|
||||
view:
|
||||
click-type: unknown
|
||||
tooltip: level.gui.tips.click-to-view
|
||||
5:
|
||||
icon: WATER_BUCKET
|
||||
title: level.gui.buttons.underwater.name
|
||||
description: level.gui.buttons.underwater.description
|
||||
data:
|
||||
type: TAB
|
||||
tab: UNDERWATER
|
||||
actions:
|
||||
view:
|
||||
click-type: unknown
|
||||
tooltip: level.gui.tips.click-to-view
|
||||
6:
|
||||
icon: SPAWNER
|
||||
title: level.gui.buttons.spawner.name
|
||||
description: level.gui.buttons.spawner.description
|
||||
data:
|
||||
type: TAB
|
||||
tab: SPAWNER
|
||||
actions:
|
||||
view:
|
||||
click-type: unknown
|
||||
tooltip: level.gui.tips.click-to-view
|
||||
9:
|
||||
# You can create multiple buttons. By default it is one.
|
||||
icon: IRON_TRAPDOOR
|
||||
# [filter] is a placeholder for different filter types. It will be replaced with name, value, count.
|
||||
title: level.gui.buttons.filters.[filter].name
|
||||
description: level.gui.buttons.filters.[filter].description
|
||||
data:
|
||||
type: FILTER
|
||||
# the value of filter button. Suggestion is to leave first value to name if you use single button.
|
||||
filter: NAME
|
||||
actions:
|
||||
up:
|
||||
click-type: left
|
||||
tooltip: level.gui.tips.left-click-to-cycle-up
|
||||
down:
|
||||
click-type: right
|
||||
tooltip: level.gui.tips.right-click-to-cycle-down
|
||||
# There is also select action. With it you can create multiple filter buttons.
|
||||
# select:
|
||||
# click-type: unknown
|
||||
# tooltip: level.gui.tips.click-to-select
|
||||
2:
|
||||
# If a button is used repeatedly then it can be mentioned by name and then defined in the 'reusable' section
|
||||
2: material_button
|
||||
3: material_button
|
||||
4: material_button
|
||||
5: material_button
|
||||
6: material_button
|
||||
7: material_button
|
||||
8: material_button
|
||||
3:
|
||||
1:
|
||||
# In this case, the icon is defined as a TIPPED_ARROW with a color.
|
||||
# CustomPotionColor uses the Decimal description of a Color, just as leather armor does.
|
||||
# All you need to do is take a hex code of a color (like #ff00aa) which represents red,
|
||||
# green, blue as 2 hex digits each and convert that number into a decimal, using a hex to decimal calculator.
|
||||
icon: tipped_arrow{CustomPotionColor:11546150}
|
||||
title: level.gui.buttons.previous.name
|
||||
description: level.gui.buttons.previous.description
|
||||
data:
|
||||
type: PREVIOUS
|
||||
indexing: true
|
||||
actions:
|
||||
previous:
|
||||
click-type: unknown
|
||||
tooltip: level.gui.tips.click-to-previous
|
||||
2: material_button
|
||||
3: material_button
|
||||
4: material_button
|
||||
5: material_button
|
||||
6: material_button
|
||||
7: material_button
|
||||
8: material_button
|
||||
9:
|
||||
icon: tipped_arrow{CustomPotionColor:8439583}
|
||||
title: level.gui.buttons.next.name
|
||||
description: level.gui.buttons.next.description
|
||||
data:
|
||||
type: NEXT
|
||||
indexing: true
|
||||
actions:
|
||||
next:
|
||||
click-type: unknown
|
||||
tooltip: level.gui.tips.click-to-next
|
||||
4:
|
||||
2: material_button
|
||||
3: material_button
|
||||
4: material_button
|
||||
5: material_button
|
||||
6: material_button
|
||||
7: material_button
|
||||
8: material_button
|
||||
# This is where reuable buttons are defined.
|
||||
reusable:
|
||||
# This is the name of the button that is referenced
|
||||
material_button:
|
||||
# If the icon for a button is not defined, it defaults to AIR and so effectively will not be shown.
|
||||
# icons are usually not defined if the icon is going to be dynamically set in the panel, e.g. in this case the material will vary
|
||||
#icon: STONE
|
||||
title: level.gui.buttons.material.name
|
||||
description: level.gui.buttons.material.description
|
||||
data:
|
||||
type: BLOCK
|
208
src/main/resources/panels/top_panel.yml
Normal file
208
src/main/resources/panels/top_panel.yml
Normal file
@ -0,0 +1,208 @@
|
||||
# Name of panel used for indentification in the code
|
||||
top_panel:
|
||||
# Title of the panel shown to the user. This is a reference and the reference will be translatable in the locale file
|
||||
title: level.gui.titles.top
|
||||
# The type of panel to show. Options are INVENTORY, HOPPER, DROPPER. INVENTORY is that standard chest inventory and
|
||||
# the others refer to the inventories shown for those items.
|
||||
type: INVENTORY
|
||||
# The background of the panel. These items will be shown if other items are not there. STAINED_GLASS_PANEs give a good effect.
|
||||
background:
|
||||
icon: BLACK_STAINED_GLASS_PANE
|
||||
# Each item may have text applied to it, but usually for background items, nothing is shown.
|
||||
title: "&b&r" # Empty text
|
||||
border:
|
||||
# The border of each panel may be shown as a different item.
|
||||
# It can be used to provide a contrast to items in the panel.
|
||||
icon: BLACK_STAINED_GLASS_PANE
|
||||
title: "&b&r" # Empty text
|
||||
# This tag indicates which rows in the panel must be shown. The panel will be sized vertically accordingly. This does not include the borders.
|
||||
# This can be a list and rows must be between 1 and 6, if used.
|
||||
force-shown: [2,3,4,5]
|
||||
# The content section contains details of each item/button in the panel. The numbers indicate the rows and then then columns of each item.
|
||||
content:
|
||||
# Row number
|
||||
2:
|
||||
# Column number
|
||||
5:
|
||||
#icon: PLAYER_HEAD
|
||||
title: level.gui.buttons.island.name
|
||||
description: level.gui.buttons.island.description
|
||||
data:
|
||||
type: TOP
|
||||
index: 1
|
||||
actions:
|
||||
warp:
|
||||
click-type: LEFT
|
||||
tooltip: level.gui.tips.click-to-warp
|
||||
visit:
|
||||
click-type: RIGHT
|
||||
tooltip: level.gui.tips.right-click-to-visit
|
||||
fallback:
|
||||
icon: LIME_STAINED_GLASS_PANE
|
||||
title: level.gui.buttons.island.empty
|
||||
3:
|
||||
4:
|
||||
#icon: PLAYER_HEAD
|
||||
title: level.gui.buttons.island.name
|
||||
description: level.gui.buttons.island.description
|
||||
data:
|
||||
type: TOP
|
||||
index: 2
|
||||
actions:
|
||||
warp:
|
||||
click-type: LEFT
|
||||
tooltip: level.gui.tips.click-to-warp
|
||||
visit:
|
||||
click-type: RIGHT
|
||||
tooltip: level.gui.tips.right-click-to-visit
|
||||
fallback:
|
||||
icon: LIME_STAINED_GLASS_PANE
|
||||
title: level.gui.buttons.island.empty
|
||||
6:
|
||||
#icon: PLAYER_HEAD
|
||||
title: level.gui.buttons.island.name
|
||||
description: level.gui.buttons.island.description
|
||||
data:
|
||||
type: TOP
|
||||
index: 3
|
||||
actions:
|
||||
warp:
|
||||
click-type: LEFT
|
||||
tooltip: level.gui.tips.click-to-warp
|
||||
visit:
|
||||
click-type: RIGHT
|
||||
tooltip: level.gui.tips.right-click-to-visit
|
||||
fallback:
|
||||
icon: LIME_STAINED_GLASS_PANE
|
||||
title: level.gui.buttons.island.empty
|
||||
4:
|
||||
2:
|
||||
#icon: PLAYER_HEAD
|
||||
title: level.gui.buttons.island.name
|
||||
description: level.gui.buttons.island.description
|
||||
data:
|
||||
type: TOP
|
||||
index: 4
|
||||
actions:
|
||||
warp:
|
||||
click-type: LEFT
|
||||
tooltip: level.gui.tips.click-to-warp
|
||||
visit:
|
||||
click-type: RIGHT
|
||||
tooltip: level.gui.tips.right-click-to-visit
|
||||
fallback:
|
||||
icon: LIME_STAINED_GLASS_PANE
|
||||
title: level.gui.buttons.island.empty
|
||||
3:
|
||||
#icon: PLAYER_HEAD
|
||||
title: level.gui.buttons.island.name
|
||||
description: level.gui.buttons.island.description
|
||||
data:
|
||||
type: TOP
|
||||
index: 5
|
||||
actions:
|
||||
warp:
|
||||
click-type: LEFT
|
||||
tooltip: level.gui.tips.click-to-warp
|
||||
visit:
|
||||
click-type: RIGHT
|
||||
tooltip: level.gui.tips.right-click-to-visit
|
||||
fallback:
|
||||
icon: LIME_STAINED_GLASS_PANE
|
||||
title: level.gui.buttons.island.empty
|
||||
4:
|
||||
#icon: PLAYER_HEAD
|
||||
title: level.gui.buttons.island.name
|
||||
description: level.gui.buttons.island.description
|
||||
data:
|
||||
type: TOP
|
||||
index: 6
|
||||
actions:
|
||||
warp:
|
||||
click-type: LEFT
|
||||
tooltip: level.gui.tips.click-to-warp
|
||||
visit:
|
||||
click-type: RIGHT
|
||||
tooltip: level.gui.tips.right-click-to-visit
|
||||
fallback:
|
||||
icon: LIME_STAINED_GLASS_PANE
|
||||
title: level.gui.buttons.island.empty
|
||||
5:
|
||||
#icon: PLAYER_HEAD
|
||||
title: level.gui.buttons.island.name
|
||||
description: level.gui.buttons.island.description
|
||||
data:
|
||||
type: TOP
|
||||
index: 7
|
||||
actions:
|
||||
warp:
|
||||
click-type: LEFT
|
||||
tooltip: level.gui.tips.click-to-warp
|
||||
visit:
|
||||
click-type: RIGHT
|
||||
tooltip: level.gui.tips.right-click-to-visit
|
||||
fallback:
|
||||
icon: LIME_STAINED_GLASS_PANE
|
||||
title: level.gui.buttons.island.empty
|
||||
6:
|
||||
#icon: PLAYER_HEAD
|
||||
title: level.gui.buttons.island.name
|
||||
description: level.gui.buttons.island.description
|
||||
data:
|
||||
type: TOP
|
||||
index: 8
|
||||
actions:
|
||||
warp:
|
||||
click-type: LEFT
|
||||
tooltip: level.gui.tips.click-to-warp
|
||||
visit:
|
||||
click-type: RIGHT
|
||||
tooltip: level.gui.tips.right-click-to-visit
|
||||
fallback:
|
||||
icon: LIME_STAINED_GLASS_PANE
|
||||
title: level.gui.buttons.island.empty
|
||||
7:
|
||||
#icon: PLAYER_HEAD
|
||||
title: level.gui.buttons.island.name
|
||||
description: level.gui.buttons.island.description
|
||||
data:
|
||||
type: TOP
|
||||
index: 9
|
||||
actions:
|
||||
warp:
|
||||
click-type: LEFT
|
||||
tooltip: level.gui.tips.click-to-warp
|
||||
visit:
|
||||
click-type: RIGHT
|
||||
tooltip: level.gui.tips.right-click-to-visit
|
||||
fallback:
|
||||
icon: LIME_STAINED_GLASS_PANE
|
||||
title: level.gui.buttons.island.empty
|
||||
8:
|
||||
#icon: PLAYER_HEAD
|
||||
title: level.gui.buttons.island.name
|
||||
description: level.gui.buttons.island.description
|
||||
data:
|
||||
type: TOP
|
||||
index: 10
|
||||
actions:
|
||||
warp:
|
||||
click-type: LEFT
|
||||
tooltip: level.gui.tips.click-to-warp
|
||||
visit:
|
||||
click-type: RIGHT
|
||||
tooltip: level.gui.tips.right-click-to-visit
|
||||
fallback:
|
||||
icon: LIME_STAINED_GLASS_PANE
|
||||
title: level.gui.buttons.island.empty
|
||||
6:
|
||||
5:
|
||||
#icon: PLAYER_HEAD
|
||||
title: level.gui.buttons.island.name
|
||||
description: level.gui.buttons.island.description
|
||||
data:
|
||||
type: VIEW
|
||||
actions:
|
||||
view:
|
||||
click-type: unknown
|
||||
tooltip: level.gui.tips.click-to-view
|
109
src/main/resources/panels/value_panel.yml
Normal file
109
src/main/resources/panels/value_panel.yml
Normal file
@ -0,0 +1,109 @@
|
||||
value_panel:
|
||||
title: level.gui.titles.value-panel
|
||||
type: INVENTORY
|
||||
background:
|
||||
icon: BLACK_STAINED_GLASS_PANE
|
||||
title: "&b&r" # Empty text
|
||||
border:
|
||||
icon: BLACK_STAINED_GLASS_PANE
|
||||
title: "&b&r" # Empty text
|
||||
force-shown: []
|
||||
content:
|
||||
1:
|
||||
4:
|
||||
icon: PAPER
|
||||
title: level.gui.buttons.filters.name.name
|
||||
description: level.gui.buttons.filters.name.description
|
||||
data:
|
||||
type: FILTER
|
||||
# the value of filter button. Suggestion is to leave fist value to name if you use single button.
|
||||
filter: NAME
|
||||
actions:
|
||||
asc:
|
||||
click-type: unknown
|
||||
tooltip: level.gui.tips.click-to-asc
|
||||
desc:
|
||||
click-type: unknown
|
||||
tooltip: level.gui.tips.click-to-desc
|
||||
5:
|
||||
# You can create multiple buttons. By default it is one.
|
||||
icon: MAP
|
||||
title: level.gui.buttons.search.name
|
||||
description: level.gui.buttons.search.description
|
||||
data:
|
||||
type: SEARCH
|
||||
actions:
|
||||
input:
|
||||
click-type: left
|
||||
tooltip: level.gui.tips.left-click-to-change
|
||||
clear:
|
||||
click-type: right
|
||||
tooltip: level.gui.tips.right-click-to-clear
|
||||
6:
|
||||
icon: DIAMOND
|
||||
title: level.gui.buttons.filters.value.name
|
||||
description: level.gui.buttons.filters.value.description
|
||||
data:
|
||||
type: FILTER
|
||||
# the value of filter button. Suggestion is to leave fist value to name if you use single button.
|
||||
filter: VALUE
|
||||
actions:
|
||||
asc:
|
||||
click-type: unknown
|
||||
tooltip: level.gui.tips.click-to-asc
|
||||
desc:
|
||||
click-type: unknown
|
||||
tooltip: level.gui.tips.click-to-desc
|
||||
2:
|
||||
2: material_button
|
||||
3: material_button
|
||||
4: material_button
|
||||
5: material_button
|
||||
6: material_button
|
||||
7: material_button
|
||||
8: material_button
|
||||
3:
|
||||
1:
|
||||
icon: tipped_arrow{CustomPotionColor:11546150}
|
||||
title: level.gui.buttons.previous.name
|
||||
description: level.gui.buttons.previous.description
|
||||
data:
|
||||
type: PREVIOUS
|
||||
indexing: true
|
||||
actions:
|
||||
previous:
|
||||
click-type: unknown
|
||||
tooltip: level.gui.tips.click-to-previous
|
||||
2: material_button
|
||||
3: material_button
|
||||
4: material_button
|
||||
5: material_button
|
||||
6: material_button
|
||||
7: material_button
|
||||
8: material_button
|
||||
9:
|
||||
icon: tipped_arrow{CustomPotionColor:8439583}
|
||||
title: level.gui.buttons.next.name
|
||||
description: level.gui.buttons.next.description
|
||||
data:
|
||||
type: NEXT
|
||||
indexing: true
|
||||
actions:
|
||||
next:
|
||||
click-type: unknown
|
||||
tooltip: level.gui.tips.click-to-next
|
||||
4:
|
||||
2: material_button
|
||||
3: material_button
|
||||
4: material_button
|
||||
5: material_button
|
||||
6: material_button
|
||||
7: material_button
|
||||
8: material_button
|
||||
reusable:
|
||||
material_button:
|
||||
#icon: STONE
|
||||
title: level.gui.buttons.value.name
|
||||
description: level.gui.buttons.value.description
|
||||
data:
|
||||
type: BLOCK
|
9
src/main/resources/plugin.yml
Normal file
9
src/main/resources/plugin.yml
Normal file
@ -0,0 +1,9 @@
|
||||
name: BentoBox-Level
|
||||
main: world.bentobox.level.LevelPladdon
|
||||
version: ${project.version}${build.number}
|
||||
api-version: "1.19"
|
||||
|
||||
authors: [tastybento]
|
||||
contributors: ["The BentoBoxWorld Community"]
|
||||
website: https://bentobox.world
|
||||
description: ${project.description}
|
@ -61,6 +61,7 @@ import world.bentobox.bentobox.managers.FlagsManager;
|
||||
import world.bentobox.bentobox.managers.IslandWorldManager;
|
||||
import world.bentobox.bentobox.managers.IslandsManager;
|
||||
import world.bentobox.bentobox.managers.PlaceholdersManager;
|
||||
import world.bentobox.bentobox.util.Util;
|
||||
import world.bentobox.level.config.BlockConfig;
|
||||
import world.bentobox.level.config.ConfigSettings;
|
||||
import world.bentobox.level.listeners.IslandActivitiesListeners;
|
||||
@ -72,240 +73,233 @@ import world.bentobox.level.listeners.JoinLeaveListener;
|
||||
*/
|
||||
@SuppressWarnings("deprecation")
|
||||
@RunWith(PowerMockRunner.class)
|
||||
@PrepareForTest({Bukkit.class, BentoBox.class, User.class})
|
||||
@PrepareForTest({ Bukkit.class, BentoBox.class, User.class, Util.class })
|
||||
public class LevelTest {
|
||||
|
||||
private static File jFile;
|
||||
@Mock
|
||||
private User user;
|
||||
@Mock
|
||||
private IslandsManager im;
|
||||
@Mock
|
||||
private Island island;
|
||||
@Mock
|
||||
private BentoBox plugin;
|
||||
@Mock
|
||||
private FlagsManager fm;
|
||||
@Mock
|
||||
private GameModeAddon gameMode;
|
||||
@Mock
|
||||
private AddonsManager am;
|
||||
@Mock
|
||||
private BukkitScheduler scheduler;
|
||||
private static File jFile;
|
||||
@Mock
|
||||
private User user;
|
||||
@Mock
|
||||
private IslandsManager im;
|
||||
@Mock
|
||||
private Island island;
|
||||
@Mock
|
||||
private BentoBox plugin;
|
||||
@Mock
|
||||
private FlagsManager fm;
|
||||
@Mock
|
||||
private GameModeAddon gameMode;
|
||||
@Mock
|
||||
private AddonsManager am;
|
||||
@Mock
|
||||
private BukkitScheduler scheduler;
|
||||
|
||||
@Mock
|
||||
private Settings pluginSettings;
|
||||
@Mock
|
||||
private Settings pluginSettings;
|
||||
|
||||
private Level addon;
|
||||
private Level addon;
|
||||
|
||||
@Mock
|
||||
private Logger logger;
|
||||
@Mock
|
||||
private PlaceholdersManager phm;
|
||||
@Mock
|
||||
private CompositeCommand cmd;
|
||||
@Mock
|
||||
private CompositeCommand adminCmd;
|
||||
@Mock
|
||||
private World world;
|
||||
private UUID uuid;
|
||||
@Mock
|
||||
private Logger logger;
|
||||
@Mock
|
||||
private PlaceholdersManager phm;
|
||||
@Mock
|
||||
private CompositeCommand cmd;
|
||||
@Mock
|
||||
private CompositeCommand adminCmd;
|
||||
@Mock
|
||||
private World world;
|
||||
private UUID uuid;
|
||||
|
||||
@Mock
|
||||
private PluginManager pim;
|
||||
@Mock
|
||||
private BlockConfig blockConfig;
|
||||
@Mock
|
||||
private PluginManager pim;
|
||||
@Mock
|
||||
private BlockConfig blockConfig;
|
||||
|
||||
@BeforeClass
|
||||
public static void beforeClass() throws IOException {
|
||||
// Make the addon jar
|
||||
jFile = new File("addon.jar");
|
||||
// Copy over config file from src folder
|
||||
Path fromPath = Paths.get("src/main/resources/config.yml");
|
||||
Path path = Paths.get("config.yml");
|
||||
Files.copy(fromPath, path);
|
||||
// Copy over block config file from src folder
|
||||
fromPath = Paths.get("src/main/resources/blockconfig.yml");
|
||||
path = Paths.get("blockconfig.yml");
|
||||
Files.copy(fromPath, path);
|
||||
try (JarOutputStream tempJarOutputStream = new JarOutputStream(new FileOutputStream(jFile))) {
|
||||
//Added the new files to the jar.
|
||||
try (FileInputStream fis = new FileInputStream(path.toFile())) {
|
||||
byte[] buffer = new byte[1024];
|
||||
int bytesRead = 0;
|
||||
JarEntry entry = new JarEntry(path.toString());
|
||||
tempJarOutputStream.putNextEntry(entry);
|
||||
while((bytesRead = fis.read(buffer)) != -1) {
|
||||
tempJarOutputStream.write(buffer, 0, bytesRead);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@BeforeClass
|
||||
public static void beforeClass() throws IOException {
|
||||
// Make the addon jar
|
||||
jFile = new File("addon.jar");
|
||||
// Copy over config file from src folder
|
||||
Path fromPath = Paths.get("src/main/resources/config.yml");
|
||||
Path path = Paths.get("config.yml");
|
||||
Files.copy(fromPath, path);
|
||||
// Copy over block config file from src folder
|
||||
fromPath = Paths.get("src/main/resources/blockconfig.yml");
|
||||
path = Paths.get("blockconfig.yml");
|
||||
Files.copy(fromPath, path);
|
||||
try (JarOutputStream tempJarOutputStream = new JarOutputStream(new FileOutputStream(jFile))) {
|
||||
// Added the new files to the jar.
|
||||
try (FileInputStream fis = new FileInputStream(path.toFile())) {
|
||||
byte[] buffer = new byte[1024];
|
||||
int bytesRead = 0;
|
||||
JarEntry entry = new JarEntry(path.toString());
|
||||
tempJarOutputStream.putNextEntry(entry);
|
||||
while ((bytesRead = fis.read(buffer)) != -1) {
|
||||
tempJarOutputStream.write(buffer, 0, bytesRead);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @throws java.lang.Exception
|
||||
*/
|
||||
/**
|
||||
* @throws java.lang.Exception
|
||||
*/
|
||||
@Before
|
||||
public void setUp() throws Exception {
|
||||
// Set up plugin
|
||||
Whitebox.setInternalState(BentoBox.class, "instance", plugin);
|
||||
when(plugin.getLogger()).thenReturn(Logger.getAnonymousLogger());
|
||||
public void setUp() throws Exception {
|
||||
// Set up plugin
|
||||
Whitebox.setInternalState(BentoBox.class, "instance", plugin);
|
||||
when(plugin.getLogger()).thenReturn(Logger.getAnonymousLogger());
|
||||
|
||||
// The database type has to be created one line before the thenReturn() to work!
|
||||
DatabaseType value = DatabaseType.JSON;
|
||||
when(plugin.getSettings()).thenReturn(pluginSettings);
|
||||
when(pluginSettings.getDatabaseType()).thenReturn(value);
|
||||
// The database type has to be created one line before the thenReturn() to work!
|
||||
DatabaseType value = DatabaseType.JSON;
|
||||
when(plugin.getSettings()).thenReturn(pluginSettings);
|
||||
when(pluginSettings.getDatabaseType()).thenReturn(value);
|
||||
|
||||
//when(plugin.isEnabled()).thenReturn(true);
|
||||
// Command manager
|
||||
CommandsManager cm = mock(CommandsManager.class);
|
||||
when(plugin.getCommandsManager()).thenReturn(cm);
|
||||
// when(plugin.isEnabled()).thenReturn(true);
|
||||
// Command manager
|
||||
CommandsManager cm = mock(CommandsManager.class);
|
||||
when(plugin.getCommandsManager()).thenReturn(cm);
|
||||
|
||||
// Player
|
||||
Player p = mock(Player.class);
|
||||
// Sometimes use Mockito.withSettings().verboseLogging()
|
||||
when(user.isOp()).thenReturn(false);
|
||||
uuid = UUID.randomUUID();
|
||||
when(user.getUniqueId()).thenReturn(uuid);
|
||||
when(user.getPlayer()).thenReturn(p);
|
||||
when(user.getName()).thenReturn("tastybento");
|
||||
User.setPlugin(plugin);
|
||||
// Player
|
||||
Player p = mock(Player.class);
|
||||
// Sometimes use Mockito.withSettings().verboseLogging()
|
||||
when(user.isOp()).thenReturn(false);
|
||||
uuid = UUID.randomUUID();
|
||||
when(user.getUniqueId()).thenReturn(uuid);
|
||||
when(user.getPlayer()).thenReturn(p);
|
||||
when(user.getName()).thenReturn("tastybento");
|
||||
User.setPlugin(plugin);
|
||||
|
||||
// Island World Manager
|
||||
IslandWorldManager iwm = mock(IslandWorldManager.class);
|
||||
when(plugin.getIWM()).thenReturn(iwm);
|
||||
// Island World Manager
|
||||
IslandWorldManager iwm = mock(IslandWorldManager.class);
|
||||
when(plugin.getIWM()).thenReturn(iwm);
|
||||
|
||||
// Player has island to begin with
|
||||
when(im.getIsland(Mockito.any(), Mockito.any(UUID.class))).thenReturn(island);
|
||||
when(plugin.getIslands()).thenReturn(im);
|
||||
|
||||
// Locales
|
||||
// Return the reference (USE THIS IN THE FUTURE)
|
||||
when(user.getTranslation(Mockito.anyString()))
|
||||
.thenAnswer((Answer<String>) invocation -> invocation.getArgument(0, String.class));
|
||||
|
||||
// Player has island to begin with
|
||||
when(im.getIsland(Mockito.any(), Mockito.any(UUID.class))).thenReturn(island);
|
||||
when(plugin.getIslands()).thenReturn(im);
|
||||
// Server
|
||||
PowerMockito.mockStatic(Bukkit.class);
|
||||
Server server = mock(Server.class);
|
||||
when(Bukkit.getServer()).thenReturn(server);
|
||||
when(Bukkit.getLogger()).thenReturn(Logger.getAnonymousLogger());
|
||||
when(Bukkit.getPluginManager()).thenReturn(mock(PluginManager.class));
|
||||
when(Bukkit.getBukkitVersion()).thenReturn("");
|
||||
|
||||
// Locales
|
||||
// Return the reference (USE THIS IN THE FUTURE)
|
||||
when(user.getTranslation(Mockito.anyString())).thenAnswer((Answer<String>) invocation -> invocation.getArgument(0, String.class));
|
||||
// Util
|
||||
PowerMockito.mockStatic(Util.class, Mockito.RETURNS_MOCKS);
|
||||
when(Util.inTest()).thenReturn(true);
|
||||
|
||||
// Server
|
||||
PowerMockito.mockStatic(Bukkit.class);
|
||||
Server server = mock(Server.class);
|
||||
when(Bukkit.getServer()).thenReturn(server);
|
||||
when(Bukkit.getLogger()).thenReturn(Logger.getAnonymousLogger());
|
||||
when(Bukkit.getPluginManager()).thenReturn(mock(PluginManager.class));
|
||||
// Addon
|
||||
addon = new Level();
|
||||
File dataFolder = new File("addons/Level");
|
||||
addon.setDataFolder(dataFolder);
|
||||
addon.setFile(jFile);
|
||||
AddonDescription desc = new AddonDescription.Builder("bentobox", "Level", "1.3").description("test")
|
||||
.authors("tastybento").build();
|
||||
addon.setDescription(desc);
|
||||
addon.setSettings(new ConfigSettings());
|
||||
// Addons manager
|
||||
when(plugin.getAddonsManager()).thenReturn(am);
|
||||
// One game mode
|
||||
when(am.getGameModeAddons()).thenReturn(Collections.singletonList(gameMode));
|
||||
AddonDescription desc2 = new AddonDescription.Builder("bentobox", "BSkyBlock", "1.3").description("test")
|
||||
.authors("tasty").build();
|
||||
when(gameMode.getDescription()).thenReturn(desc2);
|
||||
when(gameMode.getOverWorld()).thenReturn(world);
|
||||
|
||||
// Addon
|
||||
addon = new Level();
|
||||
File dataFolder = new File("addons/Level");
|
||||
addon.setDataFolder(dataFolder);
|
||||
addon.setFile(jFile);
|
||||
AddonDescription desc = new AddonDescription.Builder("bentobox", "Level", "1.3").description("test").authors("tastybento").build();
|
||||
addon.setDescription(desc);
|
||||
addon.setSettings(new ConfigSettings());
|
||||
// Addons manager
|
||||
when(plugin.getAddonsManager()).thenReturn(am);
|
||||
// One game mode
|
||||
when(am.getGameModeAddons()).thenReturn(Collections.singletonList(gameMode));
|
||||
AddonDescription desc2 = new AddonDescription.Builder("bentobox", "BSkyBlock", "1.3").description("test").authors("tasty").build();
|
||||
when(gameMode.getDescription()).thenReturn(desc2);
|
||||
when(gameMode.getOverWorld()).thenReturn(world);
|
||||
// Player command
|
||||
@NonNull
|
||||
Optional<CompositeCommand> opCmd = Optional.of(cmd);
|
||||
when(gameMode.getPlayerCommand()).thenReturn(opCmd);
|
||||
// Admin command
|
||||
Optional<CompositeCommand> opAdminCmd = Optional.of(adminCmd);
|
||||
when(gameMode.getAdminCommand()).thenReturn(opAdminCmd);
|
||||
|
||||
// Player command
|
||||
@NonNull
|
||||
Optional<CompositeCommand> opCmd = Optional.of(cmd);
|
||||
when(gameMode.getPlayerCommand()).thenReturn(opCmd);
|
||||
// Admin command
|
||||
Optional<CompositeCommand> opAdminCmd = Optional.of(adminCmd);
|
||||
when(gameMode.getAdminCommand()).thenReturn(opAdminCmd);
|
||||
// Flags manager
|
||||
when(plugin.getFlagsManager()).thenReturn(fm);
|
||||
when(fm.getFlags()).thenReturn(Collections.emptyList());
|
||||
|
||||
// Flags manager
|
||||
when(plugin.getFlagsManager()).thenReturn(fm);
|
||||
when(fm.getFlags()).thenReturn(Collections.emptyList());
|
||||
// Bukkit
|
||||
when(Bukkit.getScheduler()).thenReturn(scheduler);
|
||||
ItemMeta meta = mock(ItemMeta.class);
|
||||
ItemFactory itemFactory = mock(ItemFactory.class);
|
||||
when(itemFactory.getItemMeta(any())).thenReturn(meta);
|
||||
when(Bukkit.getItemFactory()).thenReturn(itemFactory);
|
||||
UnsafeValues unsafe = mock(UnsafeValues.class);
|
||||
when(unsafe.getDataVersion()).thenReturn(777);
|
||||
when(Bukkit.getUnsafe()).thenReturn(unsafe);
|
||||
when(Bukkit.getPluginManager()).thenReturn(pim);
|
||||
|
||||
// placeholders
|
||||
when(plugin.getPlaceholdersManager()).thenReturn(phm);
|
||||
|
||||
// Bukkit
|
||||
PowerMockito.mockStatic(Bukkit.class);
|
||||
when(Bukkit.getScheduler()).thenReturn(scheduler);
|
||||
ItemMeta meta = mock(ItemMeta.class);
|
||||
ItemFactory itemFactory = mock(ItemFactory.class);
|
||||
when(itemFactory.getItemMeta(any())).thenReturn(meta);
|
||||
when(Bukkit.getItemFactory()).thenReturn(itemFactory);
|
||||
UnsafeValues unsafe = mock(UnsafeValues.class);
|
||||
when(unsafe.getDataVersion()).thenReturn(777);
|
||||
when(Bukkit.getUnsafe()).thenReturn(unsafe);
|
||||
when(Bukkit.getPluginManager()).thenReturn(pim);
|
||||
// World
|
||||
when(world.getName()).thenReturn("bskyblock-world");
|
||||
// Island
|
||||
when(island.getWorld()).thenReturn(world);
|
||||
when(island.getOwner()).thenReturn(uuid);
|
||||
}
|
||||
|
||||
// placeholders
|
||||
when(plugin.getPlaceholdersManager()).thenReturn(phm);
|
||||
/**
|
||||
* @throws java.lang.Exception
|
||||
*/
|
||||
@After
|
||||
public void tearDown() throws Exception {
|
||||
deleteAll(new File("database"));
|
||||
}
|
||||
|
||||
// World
|
||||
when(world.getName()).thenReturn("bskyblock-world");
|
||||
// Island
|
||||
when(island.getWorld()).thenReturn(world);
|
||||
when(island.getOwner()).thenReturn(uuid);
|
||||
}
|
||||
@AfterClass
|
||||
public static void cleanUp() throws Exception {
|
||||
new File("addon.jar").delete();
|
||||
new File("config.yml").delete();
|
||||
new File("blockconfig.yml").delete();
|
||||
deleteAll(new File("addons"));
|
||||
}
|
||||
|
||||
/**
|
||||
* @throws java.lang.Exception
|
||||
*/
|
||||
@After
|
||||
public void tearDown() throws Exception {
|
||||
deleteAll(new File("database"));
|
||||
}
|
||||
private static void deleteAll(File file) throws IOException {
|
||||
if (file.exists()) {
|
||||
Files.walk(file.toPath()).sorted(Comparator.reverseOrder()).map(Path::toFile).forEach(File::delete);
|
||||
}
|
||||
}
|
||||
|
||||
@AfterClass
|
||||
public static void cleanUp() throws Exception {
|
||||
new File("addon.jar").delete();
|
||||
new File("config.yml").delete();
|
||||
new File("blockconfig.yml").delete();
|
||||
deleteAll(new File("addons"));
|
||||
}
|
||||
/**
|
||||
* Test method for {@link world.bentobox.level.Level#onEnable()}.
|
||||
*/
|
||||
@Test
|
||||
public void testOnEnable() {
|
||||
addon.onEnable();
|
||||
verify(plugin).logWarning("[Level] Level Addon: No such world in blockconfig.yml : acidisland_world");
|
||||
verify(plugin).log("[Level] Level hooking into BSkyBlock");
|
||||
verify(cmd, times(3)).getAddon(); // 3 commands
|
||||
verify(adminCmd, times(5)).getAddon(); // Five commands
|
||||
// Placeholders
|
||||
verify(phm).registerPlaceholder(eq(addon), eq("bskyblock_island_level"), any());
|
||||
verify(phm).registerPlaceholder(eq(addon), eq("bskyblock_visited_island_level"), any());
|
||||
verify(phm).registerPlaceholder(eq(addon), eq("bskyblock_points_to_next_level"), any());
|
||||
for (int i = 1; i < 11; i++) {
|
||||
verify(phm).registerPlaceholder(eq(addon), eq("bskyblock_top_name_" + i), any());
|
||||
verify(phm).registerPlaceholder(eq(addon), eq("bskyblock_top_value_" + i), any());
|
||||
}
|
||||
// Commands
|
||||
verify(am).registerListener(eq(addon), any(IslandActivitiesListeners.class));
|
||||
verify(am).registerListener(eq(addon), any(JoinLeaveListener.class));
|
||||
}
|
||||
|
||||
private static void deleteAll(File file) throws IOException {
|
||||
if (file.exists()) {
|
||||
Files.walk(file.toPath())
|
||||
.sorted(Comparator.reverseOrder())
|
||||
.map(Path::toFile)
|
||||
.forEach(File::delete);
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Test method for {@link world.bentobox.level.Level#getSettings()}.
|
||||
*/
|
||||
@Test
|
||||
public void testGetSettings() {
|
||||
addon.onEnable();
|
||||
ConfigSettings s = addon.getSettings();
|
||||
assertEquals(100, s.getLevelCost());
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link world.bentobox.level.Level#onEnable()}.
|
||||
*/
|
||||
@Test
|
||||
public void testOnEnable() {
|
||||
addon.onEnable();
|
||||
verify(plugin).logWarning("[Level] Level Addon: No such world in blockconfig.yml : acidisland_world");
|
||||
verify(plugin).log("[Level] Level hooking into BSkyBlock");
|
||||
verify(cmd, times(3)).getAddon(); // 3 commands
|
||||
verify(adminCmd, times(4)).getAddon(); // Four commands
|
||||
// Placeholders
|
||||
verify(phm).registerPlaceholder(eq(addon), eq("bskyblock_island_level"), any());
|
||||
verify(phm).registerPlaceholder(eq(addon), eq("bskyblock_visited_island_level"), any());
|
||||
verify(phm).registerPlaceholder(eq(addon), eq("bskyblock_points_to_next_level"), any());
|
||||
for (int i = 1; i < 11; i++) {
|
||||
verify(phm).registerPlaceholder(eq(addon), eq("bskyblock_top_name_" + i), any());
|
||||
verify(phm).registerPlaceholder(eq(addon), eq("bskyblock_top_value_" + i), any());
|
||||
}
|
||||
// Commands
|
||||
verify(am).registerListener(eq(addon), any(IslandActivitiesListeners.class));
|
||||
verify(am).registerListener(eq(addon), any(JoinLeaveListener.class));
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link world.bentobox.level.Level#getSettings()}.
|
||||
*/
|
||||
@Test
|
||||
public void testGetSettings() {
|
||||
addon.onEnable();
|
||||
ConfigSettings s = addon.getSettings();
|
||||
assertEquals(100, s.getLevelCost());
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link world.bentobox.level.Level#getRankLevel(World, int)}.
|
||||
*/
|
||||
@Test
|
||||
public void testRankLevel() {
|
||||
addon.onEnable();
|
||||
assertEquals("",addon.getRankLevel(world, 1));
|
||||
}
|
||||
}
|
||||
|
@ -70,7 +70,7 @@ import world.bentobox.level.objects.TopTenData;
|
||||
*
|
||||
*/
|
||||
@RunWith(PowerMockRunner.class)
|
||||
@PrepareForTest({Bukkit.class, BentoBox.class, DatabaseSetup.class, PanelBuilder.class})
|
||||
@PrepareForTest({ Bukkit.class, BentoBox.class, DatabaseSetup.class, PanelBuilder.class })
|
||||
public class LevelsManagerTest {
|
||||
|
||||
@Mock
|
||||
@ -82,7 +82,6 @@ public class LevelsManagerTest {
|
||||
@Mock
|
||||
private Settings pluginSettings;
|
||||
|
||||
|
||||
// Class under test
|
||||
private LevelsManager lm;
|
||||
@Mock
|
||||
@ -95,7 +94,7 @@ public class LevelsManagerTest {
|
||||
private World world;
|
||||
@Mock
|
||||
private Player player;
|
||||
@Mock
|
||||
|
||||
private ConfigSettings settings;
|
||||
@Mock
|
||||
private User user;
|
||||
@ -114,18 +113,17 @@ public class LevelsManagerTest {
|
||||
@Mock
|
||||
private BukkitScheduler scheduler;
|
||||
|
||||
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
@BeforeClass
|
||||
public static void beforeClass() {
|
||||
// This has to be done beforeClass otherwise the tests will interfere with each other
|
||||
handler = mock(AbstractDatabaseHandler.class);
|
||||
// Database
|
||||
PowerMockito.mockStatic(DatabaseSetup.class);
|
||||
DatabaseSetup dbSetup = mock(DatabaseSetup.class);
|
||||
when(DatabaseSetup.getDatabase()).thenReturn(dbSetup);
|
||||
when(dbSetup.getHandler(any())).thenReturn(handler);
|
||||
// This has to be done beforeClass otherwise the tests will interfere with each
|
||||
// other
|
||||
handler = mock(AbstractDatabaseHandler.class);
|
||||
// Database
|
||||
PowerMockito.mockStatic(DatabaseSetup.class);
|
||||
DatabaseSetup dbSetup = mock(DatabaseSetup.class);
|
||||
when(DatabaseSetup.getDatabase()).thenReturn(dbSetup);
|
||||
when(dbSetup.getHandler(any())).thenReturn(handler);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -162,12 +160,12 @@ public class LevelsManagerTest {
|
||||
when(island.getMemberSet()).thenReturn(iset);
|
||||
when(island.getOwner()).thenReturn(uuid);
|
||||
when(island.getWorld()).thenReturn(world);
|
||||
when(island.getUniqueId()).thenReturn(UUID.randomUUID().toString());
|
||||
when(island.getUniqueId()).thenReturn(uuid.toString());
|
||||
// Default to uuid's being island owners
|
||||
when(im.isOwner(eq(world), any())).thenReturn(true);
|
||||
when(im.getOwner(any(), any(UUID.class))).thenAnswer(in -> in.getArgument(1, UUID.class));
|
||||
when(im.getIsland(eq(world), eq(uuid))).thenReturn(island);
|
||||
when(im.hasIsland(eq(world), any(UUID.class))).thenReturn(true);
|
||||
when(im.getIsland(world, uuid)).thenReturn(island);
|
||||
when(im.getIslandById(anyString())).thenReturn(Optional.of(island));
|
||||
when(im.getIslandById(anyString(), eq(false))).thenReturn(Optional.of(island));
|
||||
|
||||
// Player
|
||||
when(player.getUniqueId()).thenReturn(uuid);
|
||||
@ -177,6 +175,7 @@ public class LevelsManagerTest {
|
||||
when(world.getName()).thenReturn("bskyblock-world");
|
||||
|
||||
// Settings
|
||||
settings = new ConfigSettings();
|
||||
when(addon.getSettings()).thenReturn(settings);
|
||||
|
||||
// User
|
||||
@ -240,80 +239,92 @@ public class LevelsManagerTest {
|
||||
*/
|
||||
@After
|
||||
public void tearDown() throws Exception {
|
||||
deleteAll(new File("database"));
|
||||
User.clearUsers();
|
||||
Mockito.framework().clearInlineMocks();
|
||||
deleteAll(new File("database"));
|
||||
User.clearUsers();
|
||||
Mockito.framework().clearInlineMocks();
|
||||
}
|
||||
|
||||
private static void deleteAll(File file) throws IOException {
|
||||
if (file.exists()) {
|
||||
Files.walk(file.toPath())
|
||||
.sorted(Comparator.reverseOrder())
|
||||
.map(Path::toFile)
|
||||
.forEach(File::delete);
|
||||
}
|
||||
if (file.exists()) {
|
||||
Files.walk(file.toPath()).sorted(Comparator.reverseOrder()).map(Path::toFile).forEach(File::delete);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link world.bentobox.level.LevelsManager#calculateLevel(UUID, world.bentobox.bentobox.database.objects.Island)}.
|
||||
* Test method for
|
||||
* {@link world.bentobox.level.LevelsManager#calculateLevel(UUID, world.bentobox.bentobox.database.objects.Island)}.
|
||||
*/
|
||||
@Test
|
||||
public void testCalculateLevel() {
|
||||
Results results = new Results();
|
||||
results.setLevel(10000);
|
||||
results.setInitialLevel(3);
|
||||
lm.calculateLevel(uuid, island);
|
||||
// Complete the pipelined completable future
|
||||
cf.complete(results);
|
||||
Results results = new Results();
|
||||
results.setLevel(10000);
|
||||
results.setInitialLevel(3);
|
||||
lm.calculateLevel(uuid, island);
|
||||
// Complete the pipelined completable future
|
||||
cf.complete(results);
|
||||
|
||||
assertEquals(10000L, lm.getLevelsData(island).getLevel());
|
||||
//Map<UUID, Long> tt = lm.getTopTen(world, 10);
|
||||
//assertEquals(1, tt.size());
|
||||
//assertTrue(tt.get(uuid) == 10000);
|
||||
assertEquals(10000L, lm.getLevelsData(island).getLevel());
|
||||
// Map<UUID, Long> tt = lm.getTopTen(world, 10);
|
||||
// assertEquals(1, tt.size());
|
||||
// assertTrue(tt.get(uuid) == 10000);
|
||||
assertEquals(10000L, lm.getIslandMaxLevel(world, uuid));
|
||||
|
||||
results.setLevel(5000);
|
||||
lm.calculateLevel(uuid, island);
|
||||
// Complete the pipelined completable future
|
||||
cf.complete(results);
|
||||
assertEquals(5000L, lm.getLevelsData(island).getLevel());
|
||||
// Still should be 10000
|
||||
assertEquals(10000L, lm.getIslandMaxLevel(world, uuid));
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link world.bentobox.level.LevelsManager#getInitialLevel(world.bentobox.bentobox.database.objects.Island)}.
|
||||
* Test method for
|
||||
* {@link world.bentobox.level.LevelsManager#getInitialLevel(world.bentobox.bentobox.database.objects.Island)}.
|
||||
*/
|
||||
@Test
|
||||
public void testGetInitialLevel() {
|
||||
assertEquals(0,lm.getInitialLevel(island));
|
||||
assertEquals(0, lm.getInitialLevel(island));
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link world.bentobox.level.LevelsManager#getIslandLevel(org.bukkit.World, java.util.UUID)}.
|
||||
* Test method for
|
||||
* {@link world.bentobox.level.LevelsManager#getIslandLevel(org.bukkit.World, java.util.UUID)}.
|
||||
*/
|
||||
@Test
|
||||
public void testGetIslandLevel() {
|
||||
assertEquals(-5, lm.getIslandLevel(world, uuid));
|
||||
assertEquals(-5, lm.getIslandLevel(world, uuid));
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link world.bentobox.level.LevelsManager#getPointsToNextString(org.bukkit.World, java.util.UUID)}.
|
||||
* Test method for
|
||||
* {@link world.bentobox.level.LevelsManager#getPointsToNextString(org.bukkit.World, java.util.UUID)}.
|
||||
*/
|
||||
@Test
|
||||
public void testGetPointsToNextString() {
|
||||
// No island player
|
||||
assertEquals("", lm.getPointsToNextString(world, UUID.randomUUID()));
|
||||
// Player has island
|
||||
assertEquals("0", lm.getPointsToNextString(world, uuid));
|
||||
// No island player
|
||||
assertEquals("", lm.getPointsToNextString(world, UUID.randomUUID()));
|
||||
// Player has island
|
||||
assertEquals("0", lm.getPointsToNextString(world, uuid));
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link world.bentobox.level.LevelsManager#getIslandLevelString(org.bukkit.World, java.util.UUID)}.
|
||||
* Test method for
|
||||
* {@link world.bentobox.level.LevelsManager#getIslandLevelString(org.bukkit.World, java.util.UUID)}.
|
||||
*/
|
||||
@Test
|
||||
public void testGetIslandLevelString() {
|
||||
assertEquals("-5", lm.getIslandLevelString(world, uuid));
|
||||
assertEquals("-5", lm.getIslandLevelString(world, uuid));
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link world.bentobox.level.LevelsManager#getLevelsData(java.util.UUID)}.
|
||||
* Test method for
|
||||
* {@link world.bentobox.level.LevelsManager#getLevelsData(java.util.UUID)}.
|
||||
*/
|
||||
@Test
|
||||
public void testGetLevelsData() {
|
||||
assertEquals(levelsData, lm.getLevelsData(island));
|
||||
assertEquals(levelsData, lm.getLevelsData(island));
|
||||
|
||||
}
|
||||
|
||||
@ -322,54 +333,59 @@ public class LevelsManagerTest {
|
||||
*/
|
||||
@Test
|
||||
public void testFormatLevel() {
|
||||
assertEquals("123456789", lm.formatLevel(123456789L));
|
||||
when(settings.isShorthand()).thenReturn(true);
|
||||
assertEquals("123.5M", lm.formatLevel(123456789L));
|
||||
assertEquals("1.2k", lm.formatLevel(1234L));
|
||||
assertEquals("123.5G", lm.formatLevel(123456789352L));
|
||||
assertEquals("1.2T", lm.formatLevel(1234567893524L));
|
||||
assertEquals("12345.7T", lm.formatLevel(12345678345345349L));
|
||||
assertEquals("123456789", lm.formatLevel(123456789L));
|
||||
settings.setShorthand(true);
|
||||
assertEquals("123.5M", lm.formatLevel(123456789L));
|
||||
assertEquals("1.2k", lm.formatLevel(1234L));
|
||||
assertEquals("123.5G", lm.formatLevel(123456789352L));
|
||||
assertEquals("1.2T", lm.formatLevel(1234567893524L));
|
||||
assertEquals("12345.7T", lm.formatLevel(12345678345345349L));
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link world.bentobox.level.LevelsManager#getTopTen(org.bukkit.World, int)}.
|
||||
* Test method for
|
||||
* {@link world.bentobox.level.LevelsManager#getTopTen(org.bukkit.World, int)}.
|
||||
*/
|
||||
@Test
|
||||
public void testGetTopTenEmpty() {
|
||||
Map<UUID, Long> tt = lm.getTopTen(world, 10);
|
||||
assertTrue(tt.isEmpty());
|
||||
Map<String, Long> tt = lm.getTopTen(world, Level.TEN);
|
||||
assertTrue(tt.isEmpty());
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link world.bentobox.level.LevelsManager#getTopTen(org.bukkit.World, int)}.
|
||||
* Test method for
|
||||
* {@link world.bentobox.level.LevelsManager#getTopTen(org.bukkit.World, int)}.
|
||||
*/
|
||||
@Test
|
||||
public void testGetTopTen() {
|
||||
testLoadTopTens();
|
||||
Map<UUID, Long> tt = lm.getTopTen(world, 10);
|
||||
assertFalse(tt.isEmpty());
|
||||
assertEquals(1, tt.size());
|
||||
assertEquals(1, lm.getTopTen(world, 1).size());
|
||||
testLoadTopTens();
|
||||
Map<String, Long> tt = lm.getTopTen(world, Level.TEN);
|
||||
assertFalse(tt.isEmpty());
|
||||
assertEquals(1, tt.size());
|
||||
assertEquals(1, lm.getTopTen(world, 1).size());
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link world.bentobox.level.LevelsManager#getTopTen(org.bukkit.World, int)}.
|
||||
* Test method for
|
||||
* {@link world.bentobox.level.LevelsManager#getWeightedTopTen(org.bukkit.World, int)}.
|
||||
*/
|
||||
@Test
|
||||
public void testGetTopTenNoOwners() {
|
||||
when(im.isOwner(eq(world), any())).thenReturn(false);
|
||||
testLoadTopTens();
|
||||
Map<UUID, Long> tt = lm.getTopTen(world, 10);
|
||||
assertTrue(tt.isEmpty());
|
||||
public void testGetWeightedTopTen() {
|
||||
testLoadTopTens();
|
||||
Map<Island, Long> tt = lm.getWeightedTopTen(world, Level.TEN);
|
||||
assertFalse(tt.isEmpty());
|
||||
assertEquals(1, tt.size());
|
||||
assertEquals(1, lm.getTopTen(world, 1).size());
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link world.bentobox.level.LevelsManager#hasTopTenPerm(org.bukkit.World, java.util.UUID)}.
|
||||
* Test method for
|
||||
* {@link world.bentobox.level.LevelsManager#hasTopTenPerm(org.bukkit.World, java.util.UUID)}.
|
||||
*/
|
||||
@Test
|
||||
public void testHasTopTenPerm() {
|
||||
assertTrue(lm.hasTopTenPerm(world, uuid));
|
||||
assertTrue(lm.hasTopTenPerm(world, uuid));
|
||||
}
|
||||
|
||||
/**
|
||||
@ -377,92 +393,72 @@ public class LevelsManagerTest {
|
||||
*/
|
||||
@Test
|
||||
public void testLoadTopTens() {
|
||||
ArgumentCaptor<Runnable> task = ArgumentCaptor.forClass(Runnable.class);
|
||||
lm.loadTopTens();
|
||||
PowerMockito.verifyStatic(Bukkit.class); // 1
|
||||
Bukkit.getScheduler();
|
||||
verify(scheduler).runTaskAsynchronously(eq(plugin), task.capture());
|
||||
task.getValue().run();
|
||||
verify(addon).log(eq("Generating Top Ten Tables"));
|
||||
verify(addon).log(eq("Loaded top ten for bskyblock-world"));
|
||||
ArgumentCaptor<Runnable> task = ArgumentCaptor.forClass(Runnable.class);
|
||||
lm.loadTopTens();
|
||||
PowerMockito.verifyStatic(Bukkit.class); // 1
|
||||
Bukkit.getScheduler();
|
||||
verify(scheduler).runTaskAsynchronously(eq(plugin), task.capture()); // Capture the task in the scheduler
|
||||
task.getValue().run(); // run it
|
||||
verify(addon).log("Generating rankings");
|
||||
verify(addon).log("Generated rankings for bskyblock-world");
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link world.bentobox.level.LevelsManager#removeEntry(org.bukkit.World, java.util.UUID)}.
|
||||
* Test method for
|
||||
* {@link world.bentobox.level.LevelsManager#removeEntry(org.bukkit.World, java.util.UUID)}.
|
||||
*/
|
||||
@Test
|
||||
public void testRemoveEntry() {
|
||||
testLoadTopTens();
|
||||
Map<UUID, Long> tt = lm.getTopTen(world, 10);
|
||||
assertTrue(tt.containsKey(uuid));
|
||||
lm.removeEntry(world, uuid);
|
||||
tt = lm.getTopTen(world, 10);
|
||||
assertFalse(tt.containsKey(uuid));
|
||||
testLoadTopTens();
|
||||
Map<String, Long> tt = lm.getTopTen(world, Level.TEN);
|
||||
assertTrue(tt.containsKey(uuid.toString()));
|
||||
lm.removeEntry(world, uuid.toString());
|
||||
tt = lm.getTopTen(world, Level.TEN);
|
||||
assertFalse(tt.containsKey(uuid.toString()));
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link world.bentobox.level.LevelsManager#save()}.
|
||||
*/
|
||||
@Test
|
||||
public void testSave() {
|
||||
lm.save();
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link world.bentobox.level.LevelsManager#setInitialIslandLevel(world.bentobox.bentobox.database.objects.Island, long)}.
|
||||
* Test method for
|
||||
* {@link world.bentobox.level.LevelsManager#setInitialIslandLevel(world.bentobox.bentobox.database.objects.Island, long)}.
|
||||
*/
|
||||
@Test
|
||||
public void testSetInitialIslandLevel() {
|
||||
lm.setInitialIslandLevel(island, 10);
|
||||
assertEquals(10, lm.getInitialLevel(island));
|
||||
lm.setInitialIslandLevel(island, Level.TEN);
|
||||
assertEquals(Level.TEN, lm.getInitialLevel(island));
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link world.bentobox.level.LevelsManager#setIslandLevel(org.bukkit.World, java.util.UUID, long)}.
|
||||
* Test method for
|
||||
* {@link world.bentobox.level.LevelsManager#setIslandLevel(org.bukkit.World, java.util.UUID, long)}.
|
||||
*/
|
||||
@Test
|
||||
public void testSetIslandLevel() {
|
||||
lm.setIslandLevel(world, uuid, 1234);
|
||||
assertEquals(1234, lm.getIslandLevel(world, uuid));
|
||||
lm.setIslandLevel(world, uuid, 1234);
|
||||
assertEquals(1234, lm.getIslandLevel(world, uuid));
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link world.bentobox.level.LevelsManager#getGUI(org.bukkit.World, world.bentobox.bentobox.api.user.User)}.
|
||||
*/
|
||||
@Test
|
||||
public void testGetGUI() {
|
||||
lm.getGUI(world, user);
|
||||
verify(user).getTranslation(eq("island.top.gui-title"));
|
||||
verify(player).openInventory(inv);
|
||||
/*
|
||||
int[] SLOTS = new int[] {4, 12, 14, 19, 20, 21, 22, 23, 24, 25};
|
||||
for (int i : SLOTS) {
|
||||
verify(inv).setItem(eq(i), any());
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link world.bentobox.level.LevelsManager#getRank(World, UUID)}
|
||||
* Test method for
|
||||
* {@link world.bentobox.level.LevelsManager#getRank(World, UUID)}
|
||||
*/
|
||||
@Test
|
||||
public void testGetRank() {
|
||||
lm.createAndCleanRankings(world);
|
||||
Map<World, TopTenData> ttl = lm.getTopTenLists();
|
||||
Map<UUID, Long> tt = ttl.get(world).getTopTen();
|
||||
for (long i = 100; i < 150; i++) {
|
||||
tt.put(UUID.randomUUID(), i);
|
||||
}
|
||||
// Put player as lowest rank
|
||||
tt.put(uuid, 10L);
|
||||
assertEquals(51, lm.getRank(world, uuid));
|
||||
// Put player as highest rank
|
||||
tt.put(uuid, 1000L);
|
||||
assertEquals(1, lm.getRank(world, uuid));
|
||||
// Unknown UUID - lowest rank + 1
|
||||
assertEquals(52, lm.getRank(world, UUID.randomUUID()));
|
||||
lm.createAndCleanRankings(world);
|
||||
Map<World, TopTenData> ttl = lm.getTopTenLists();
|
||||
Map<String, Long> tt = ttl.get(world).getTopTen();
|
||||
for (long i = 100; i < 150; i++) {
|
||||
tt.put(UUID.randomUUID().toString(), i);
|
||||
}
|
||||
// Put island as lowest rank
|
||||
tt.put(uuid.toString(), 10L);
|
||||
assertEquals(51, lm.getRank(world, uuid));
|
||||
// Put island as highest rank
|
||||
tt.put(uuid.toString(), 1000L);
|
||||
assertEquals(1, lm.getRank(world, uuid));
|
||||
// Unknown UUID - lowest rank + 1
|
||||
assertEquals(52, lm.getRank(world, UUID.randomUUID()));
|
||||
}
|
||||
|
||||
}
|
||||
|
333
src/test/java/world/bentobox/level/PlaceholderManagerTest.java
Normal file
333
src/test/java/world/bentobox/level/PlaceholderManagerTest.java
Normal file
@ -0,0 +1,333 @@
|
||||
package world.bentobox.level;
|
||||
|
||||
import static org.junit.Assert.assertEquals;
|
||||
import static org.junit.Assert.assertTrue;
|
||||
import static org.mockito.ArgumentMatchers.any;
|
||||
import static org.mockito.ArgumentMatchers.anyString;
|
||||
import static org.mockito.ArgumentMatchers.eq;
|
||||
import static org.mockito.Mockito.mock;
|
||||
import static org.mockito.Mockito.verify;
|
||||
import static org.mockito.Mockito.when;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.HashMap;
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
import java.util.Optional;
|
||||
import java.util.UUID;
|
||||
import java.util.stream.Collectors;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
import org.eclipse.jdt.annotation.NonNull;
|
||||
import org.junit.Before;
|
||||
import org.junit.Test;
|
||||
import org.junit.runner.RunWith;
|
||||
import org.mockito.Mock;
|
||||
import org.mockito.stubbing.Answer;
|
||||
import org.powermock.core.classloader.annotations.PrepareForTest;
|
||||
import org.powermock.modules.junit4.PowerMockRunner;
|
||||
|
||||
import world.bentobox.bentobox.BentoBox;
|
||||
import world.bentobox.bentobox.api.addons.AddonDescription;
|
||||
import world.bentobox.bentobox.api.addons.GameModeAddon;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.bentobox.database.objects.Island;
|
||||
import world.bentobox.bentobox.managers.IslandsManager;
|
||||
import world.bentobox.bentobox.managers.PlaceholdersManager;
|
||||
import world.bentobox.bentobox.managers.PlayersManager;
|
||||
import world.bentobox.bentobox.managers.RanksManager;
|
||||
import world.bentobox.level.objects.IslandLevels;
|
||||
|
||||
/**
|
||||
* @author tastybento
|
||||
*
|
||||
*/
|
||||
@RunWith(PowerMockRunner.class)
|
||||
@PrepareForTest({ BentoBox.class })
|
||||
public class PlaceholderManagerTest {
|
||||
|
||||
@Mock
|
||||
private Level addon;
|
||||
@Mock
|
||||
private GameModeAddon gm;
|
||||
@Mock
|
||||
private BentoBox plugin;
|
||||
|
||||
private PlaceholderManager phm;
|
||||
@Mock
|
||||
private PlaceholdersManager bpm;
|
||||
@Mock
|
||||
private LevelsManager lm;
|
||||
@Mock
|
||||
private World world;
|
||||
@Mock
|
||||
private IslandsManager im;
|
||||
@Mock
|
||||
private Island island;
|
||||
@Mock
|
||||
private User user;
|
||||
private static final Map<UUID, String> names = new LinkedHashMap<>();
|
||||
static {
|
||||
names.put(UUID.randomUUID(), "tasty");
|
||||
names.put(UUID.randomUUID(), "bento");
|
||||
names.put(UUID.randomUUID(), "fred");
|
||||
names.put(UUID.randomUUID(), "bonne");
|
||||
names.put(UUID.randomUUID(), "cyprien");
|
||||
names.put(UUID.randomUUID(), "mael");
|
||||
names.put(UUID.randomUUID(), "joe");
|
||||
names.put(UUID.randomUUID(), "horacio");
|
||||
names.put(UUID.randomUUID(), "steph");
|
||||
names.put(UUID.randomUUID(), "vicky");
|
||||
}
|
||||
private Map<String, Island> islands = new HashMap<>();
|
||||
private Map<String, Long> map = new LinkedHashMap<>();
|
||||
private Map<Island, Long> map2 = new LinkedHashMap<>();
|
||||
private @NonNull IslandLevels data;
|
||||
@Mock
|
||||
private PlayersManager pm;
|
||||
|
||||
/**
|
||||
* @throws java.lang.Exception
|
||||
*/
|
||||
@Before
|
||||
public void setUp() throws Exception {
|
||||
when(addon.getPlugin()).thenReturn(plugin);
|
||||
|
||||
// Users
|
||||
when(addon.getPlayers()).thenReturn(pm);
|
||||
|
||||
// Users
|
||||
when(user.getWorld()).thenReturn(world);
|
||||
when(user.getLocation()).thenReturn(mock(Location.class));
|
||||
|
||||
int i = 0;
|
||||
for (Entry<UUID, String> n : names.entrySet()) {
|
||||
UUID uuid = UUID.randomUUID(); // Random island ID
|
||||
Long value = (long)(100 - i++);
|
||||
map.put(uuid.toString(), value); // level
|
||||
Island is = new Island();
|
||||
is.setUniqueId(uuid.toString());
|
||||
is.setOwner(n.getKey());
|
||||
is.setName(n.getValue() + "'s island");
|
||||
islands.put(uuid.toString(), is);
|
||||
map2.put(is, value);
|
||||
}
|
||||
// Sort
|
||||
map = map.entrySet().stream()
|
||||
.sorted(Collections.reverseOrder(Map.Entry.comparingByValue()))
|
||||
.collect(Collectors.toMap( Map.Entry::getKey, Map.Entry::getValue, (e1, e2) -> e1, LinkedHashMap::new));
|
||||
when(pm.getName(any())).thenAnswer((Answer<String>) invocation -> names.getOrDefault(invocation.getArgument(0, UUID.class), "unknown"));
|
||||
Map<UUID, Integer> members = new HashMap<>();
|
||||
names.forEach((uuid, l) -> members.put(uuid, RanksManager.MEMBER_RANK));
|
||||
islands.values().forEach(is -> is.setMembers(members));
|
||||
|
||||
|
||||
// Placeholders manager for plugin
|
||||
when(plugin.getPlaceholdersManager()).thenReturn(bpm);
|
||||
|
||||
// Game mode
|
||||
AddonDescription desc = new AddonDescription.Builder("bentobox", "AOneBlock", "1.3").description("test").authors("tasty").build();
|
||||
when(gm.getDescription()).thenReturn(desc);
|
||||
when(gm.getOverWorld()).thenReturn(world);
|
||||
when(gm.inWorld(world)).thenReturn(true);
|
||||
|
||||
// Islands
|
||||
when(im.getIsland(any(World.class), any(User.class))).thenReturn(island);
|
||||
when(im.getIslandAt(any(Location.class))).thenReturn(Optional.of(island));
|
||||
when(im.getIslandById(anyString())).thenAnswer((Answer<Optional<Island>>) invocation -> Optional.of(islands.get(invocation.getArgument(0, String.class))));
|
||||
when(im.getIslands(any(), any(UUID.class))).thenReturn(new ArrayList<>(islands.values()));
|
||||
when(addon.getIslands()).thenReturn(im);
|
||||
|
||||
// Levels Manager
|
||||
when(lm.getIslandLevel(any(), any())).thenReturn(1234567L);
|
||||
when(lm.getIslandLevelString(any(), any())).thenReturn("1234567");
|
||||
when(lm.getPointsToNextString(any(), any())).thenReturn("1234567");
|
||||
when(lm.getIslandMaxLevel(any(), any())).thenReturn(987654L);
|
||||
when(lm.getTopTen(world, Level.TEN)).thenReturn(map);
|
||||
when(lm.getWeightedTopTen(world, Level.TEN)).thenReturn(map2);
|
||||
when(lm.formatLevel(any())).thenAnswer((Answer<String>) invocation -> invocation.getArgument(0, Long.class).toString());
|
||||
|
||||
data = new IslandLevels("uniqueId");
|
||||
data.setTotalPoints(12345678);
|
||||
when(lm.getLevelsData(island)).thenReturn(data);
|
||||
when(addon.getManager()).thenReturn(lm);
|
||||
|
||||
phm = new PlaceholderManager(addon);
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for
|
||||
* {@link world.bentobox.level.PlaceholderManager#PlaceholderManager(world.bentobox.level.Level)}.
|
||||
*/
|
||||
@Test
|
||||
public void testPlaceholderManager() {
|
||||
verify(addon).getPlugin();
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for
|
||||
* {@link world.bentobox.level.PlaceholderManager#registerPlaceholders(world.bentobox.bentobox.api.addons.GameModeAddon)}.
|
||||
*/
|
||||
@Test
|
||||
public void testRegisterPlaceholders() {
|
||||
phm.registerPlaceholders(gm);
|
||||
// Island Level
|
||||
verify(bpm).registerPlaceholder(eq(addon), eq("aoneblock_island_level"), any());
|
||||
verify(bpm).registerPlaceholder(eq(addon), eq("aoneblock_island_level_raw"), any());
|
||||
verify(bpm).registerPlaceholder(eq(addon), eq("aoneblock_island_total_points"), any());
|
||||
|
||||
verify(bpm).registerPlaceholder(eq(addon), eq("aoneblock_points_to_next_level"), any());
|
||||
verify(bpm).registerPlaceholder(eq(addon), eq("aoneblock_island_level_max"), any());
|
||||
|
||||
// Visited Island Level
|
||||
verify(bpm).registerPlaceholder(eq(addon), eq("aoneblock_visited_island_level"), any());
|
||||
|
||||
// Register Top Ten Placeholders
|
||||
for (int i = 1; i < 11; i++) {
|
||||
// Name
|
||||
verify(bpm).registerPlaceholder(eq(addon), eq("aoneblock_top_name_" + i), any());
|
||||
// Island Name
|
||||
verify(bpm).registerPlaceholder(eq(addon), eq("aoneblock_top_island_name_" + i), any());
|
||||
// Members
|
||||
verify(bpm).registerPlaceholder(eq(addon), eq("aoneblock_top_members_" + i), any());
|
||||
// Level
|
||||
verify(bpm).registerPlaceholder(eq(addon), eq("aoneblock_top_value_" + i), any());
|
||||
}
|
||||
|
||||
// Personal rank
|
||||
verify(bpm).registerPlaceholder(eq(addon), eq("aoneblock_rank_value"), any());
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for
|
||||
* {@link world.bentobox.level.PlaceholderManager#getRankName(org.bukkit.World, int)}.
|
||||
*/
|
||||
@Test
|
||||
public void testGetRankName() {
|
||||
// Test extremes
|
||||
assertEquals("tasty", phm.getRankName(world, 0, false));
|
||||
assertEquals("vicky", phm.getRankName(world, 100, false));
|
||||
// Test the ranks
|
||||
int rank = 1;
|
||||
for (String name : names.values()) {
|
||||
assertEquals(name, phm.getRankName(world, rank++, false));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for
|
||||
* {@link world.bentobox.level.PlaceholderManager#getRankIslandName(org.bukkit.World, int)}.
|
||||
*/
|
||||
@Test
|
||||
public void testGetRankIslandName() {
|
||||
// Test extremes
|
||||
assertEquals("tasty's island", phm.getRankIslandName(world, 0, false));
|
||||
assertEquals("vicky's island", phm.getRankIslandName(world, 100, false));
|
||||
// Test the ranks
|
||||
int rank = 1;
|
||||
for (String name : names.values()) {
|
||||
assertEquals(name + "'s island", phm.getRankIslandName(world, rank++, false));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for
|
||||
* {@link world.bentobox.level.PlaceholderManager#getRankMembers(org.bukkit.World, int)}.
|
||||
*/
|
||||
@Test
|
||||
public void testGetRankMembers() {
|
||||
// Test extremes
|
||||
check(1, phm.getRankMembers(world, 0, false));
|
||||
check(2, phm.getRankMembers(world, 100, false));
|
||||
// Test the ranks
|
||||
for (int rank = 1; rank < 11; rank++) {
|
||||
check(3, phm.getRankMembers(world, rank, false));
|
||||
}
|
||||
}
|
||||
|
||||
void check(int indicator, String list) {
|
||||
for (String n : names.values()) {
|
||||
assertTrue(n + " is missing for test " + indicator, list.contains(n));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for
|
||||
* {@link world.bentobox.level.PlaceholderManager#getRankLevel(org.bukkit.World, int)}.
|
||||
*/
|
||||
@Test
|
||||
public void testGetRankLevel() {
|
||||
// Test extremes
|
||||
assertEquals("100", phm.getRankLevel(world, 0, false));
|
||||
assertEquals("91", phm.getRankLevel(world, 100, false));
|
||||
// Test the ranks
|
||||
for (int rank = 1; rank < 11; rank++) {
|
||||
assertEquals(String.valueOf(101 - rank), phm.getRankLevel(world, rank, false));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for
|
||||
* {@link world.bentobox.level.PlaceholderManager#getRankLevel(org.bukkit.World, int)}.
|
||||
*/
|
||||
@Test
|
||||
public void testGetWeightedRankLevel() {
|
||||
// Test extremes
|
||||
assertEquals("100", phm.getRankLevel(world, 0, true));
|
||||
assertEquals("91", phm.getRankLevel(world, 100, true));
|
||||
// Test the ranks
|
||||
for (int rank = 1; rank < 11; rank++) {
|
||||
assertEquals(String.valueOf(101 - rank), phm.getRankLevel(world, rank, true));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for
|
||||
* {@link world.bentobox.level.PlaceholderManager#getVisitedIslandLevel(world.bentobox.bentobox.api.addons.GameModeAddon, world.bentobox.bentobox.api.user.User)}.
|
||||
*/
|
||||
@Test
|
||||
public void testGetVisitedIslandLevelNullUser() {
|
||||
assertEquals("", phm.getVisitedIslandLevel(gm, null));
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link world.bentobox.level.PlaceholderManager#getVisitedIslandLevel(world.bentobox.bentobox.api.addons.GameModeAddon, world.bentobox.bentobox.api.user.User)}.
|
||||
*/
|
||||
@Test
|
||||
public void testGetVisitedIslandLevelUserNotInWorld() {
|
||||
// Another world
|
||||
when(user.getWorld()).thenReturn(mock(World.class));
|
||||
assertEquals("", phm.getVisitedIslandLevel(gm, user));
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for
|
||||
* {@link world.bentobox.level.PlaceholderManager#getVisitedIslandLevel(world.bentobox.bentobox.api.addons.GameModeAddon, world.bentobox.bentobox.api.user.User)}.
|
||||
*/
|
||||
@Test
|
||||
public void testGetVisitedIslandLevel() {
|
||||
assertEquals("1234567", phm.getVisitedIslandLevel(gm, user));
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link world.bentobox.level.PlaceholderManager#getVisitedIslandLevel(world.bentobox.bentobox.api.addons.GameModeAddon, world.bentobox.bentobox.api.user.User)}.
|
||||
*/
|
||||
@Test
|
||||
public void testGetVisitedIslandLevelNoIsland() {
|
||||
when(im.getIslandAt(any(Location.class))).thenReturn(Optional.empty());
|
||||
assertEquals("0", phm.getVisitedIslandLevel(gm, user));
|
||||
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,37 @@
|
||||
package world.bentobox.level.calculators;
|
||||
|
||||
import static org.junit.Assert.assertEquals;
|
||||
|
||||
import java.text.ParseException;
|
||||
|
||||
import org.junit.Test;
|
||||
|
||||
/**
|
||||
* Test the equation evaluation
|
||||
*/
|
||||
public class EquationEvaluatorTest {
|
||||
|
||||
/**
|
||||
* Test method for {@link world.bentobox.level.calculators.EquationEvaluator#eval(java.lang.String)}.
|
||||
* @throws ParseException
|
||||
*/
|
||||
@Test
|
||||
public void testEval() throws ParseException {
|
||||
assertEquals(4D, EquationEvaluator.eval("2+2"), 0D);
|
||||
assertEquals(0D, EquationEvaluator.eval("2-2"), 0D);
|
||||
assertEquals(1D, EquationEvaluator.eval("2/2"), 0D);
|
||||
assertEquals(4D, EquationEvaluator.eval("2*2"), 0D);
|
||||
assertEquals(8D, EquationEvaluator.eval("2+2+2+2"), 0D);
|
||||
assertEquals(5D, EquationEvaluator.eval("2.5+2.5"), 0D);
|
||||
assertEquals(1.414, EquationEvaluator.eval("sqrt(2)"), 0.001D);
|
||||
assertEquals(3.414, EquationEvaluator.eval("2 + sqrt(2)"), 0.001D);
|
||||
assertEquals(0D, EquationEvaluator.eval("sin(0)"), 0.1D);
|
||||
assertEquals(1D, EquationEvaluator.eval("cos(0)"), 0.1D);
|
||||
assertEquals(0D, EquationEvaluator.eval("tan(0)"), 0.1D);
|
||||
assertEquals(0D, EquationEvaluator.eval("log(1)"), 0.1D);
|
||||
assertEquals(27D, EquationEvaluator.eval("3^3"), 0.D);
|
||||
assertEquals(84.70332D, EquationEvaluator.eval("3^3 + 2 + 2.65 * (3 / 4) - sin(45) * log(10) + 55.344"),
|
||||
0.0001D);
|
||||
|
||||
}
|
||||
}
|
@ -0,0 +1,183 @@
|
||||
package world.bentobox.level.commands;
|
||||
|
||||
import static org.junit.Assert.assertEquals;
|
||||
import static org.junit.Assert.assertFalse;
|
||||
import static org.junit.Assert.assertTrue;
|
||||
import static org.mockito.ArgumentMatchers.any;
|
||||
import static org.mockito.ArgumentMatchers.anyString;
|
||||
import static org.mockito.Mockito.mock;
|
||||
import static org.mockito.Mockito.never;
|
||||
import static org.mockito.Mockito.verify;
|
||||
import static org.mockito.Mockito.when;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Random;
|
||||
import java.util.UUID;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Server;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemFactory;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
import org.junit.After;
|
||||
import org.junit.Before;
|
||||
import org.junit.Test;
|
||||
import org.junit.runner.RunWith;
|
||||
import org.mockito.Mock;
|
||||
import org.powermock.api.mockito.PowerMockito;
|
||||
import org.powermock.core.classloader.annotations.PrepareForTest;
|
||||
import org.powermock.modules.junit4.PowerMockRunner;
|
||||
import org.powermock.reflect.Whitebox;
|
||||
|
||||
import world.bentobox.bentobox.BentoBox;
|
||||
import world.bentobox.bentobox.api.addons.GameModeAddon;
|
||||
import world.bentobox.bentobox.api.commands.CompositeCommand;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.bentobox.database.objects.Island;
|
||||
import world.bentobox.bentobox.managers.IslandWorldManager;
|
||||
import world.bentobox.bentobox.managers.IslandsManager;
|
||||
import world.bentobox.bentobox.managers.LocalesManager;
|
||||
import world.bentobox.bentobox.managers.PlayersManager;
|
||||
import world.bentobox.level.Level;
|
||||
import world.bentobox.level.LevelsManager;
|
||||
import world.bentobox.level.objects.TopTenData;
|
||||
|
||||
/**
|
||||
* @author tastybento
|
||||
*/
|
||||
@RunWith(PowerMockRunner.class)
|
||||
@PrepareForTest({ Bukkit.class, BentoBox.class })
|
||||
public class AdminStatsCommandTest {
|
||||
|
||||
@Mock
|
||||
private CompositeCommand ic;
|
||||
private UUID uuid;
|
||||
@Mock
|
||||
private User user;
|
||||
@Mock
|
||||
private IslandsManager im;
|
||||
@Mock
|
||||
private Island island;
|
||||
@Mock
|
||||
private Level addon;
|
||||
@Mock
|
||||
private World world;
|
||||
@Mock
|
||||
private IslandWorldManager iwm;
|
||||
@Mock
|
||||
private GameModeAddon gameModeAddon;
|
||||
@Mock
|
||||
private Player p;
|
||||
@Mock
|
||||
private LocalesManager lm;
|
||||
@Mock
|
||||
private PlayersManager pm;
|
||||
|
||||
private AdminStatsCommand asc;
|
||||
private TopTenData ttd;
|
||||
@Mock
|
||||
private LevelsManager manager;
|
||||
@Mock
|
||||
private Server server;
|
||||
|
||||
@Before
|
||||
public void setUp() {
|
||||
// Set up plugin
|
||||
BentoBox plugin = mock(BentoBox.class);
|
||||
Whitebox.setInternalState(BentoBox.class, "instance", plugin);
|
||||
User.setPlugin(plugin);
|
||||
when(addon.getPlugin()).thenReturn(plugin);
|
||||
|
||||
// Addon
|
||||
when(ic.getAddon()).thenReturn(addon);
|
||||
when(ic.getPermissionPrefix()).thenReturn("bskyblock.");
|
||||
when(ic.getLabel()).thenReturn("island");
|
||||
when(ic.getTopLabel()).thenReturn("island");
|
||||
when(ic.getWorld()).thenReturn(world);
|
||||
when(ic.getTopLabel()).thenReturn("bsb");
|
||||
|
||||
// IWM friendly name
|
||||
when(plugin.getIWM()).thenReturn(iwm);
|
||||
when(iwm.getFriendlyName(any())).thenReturn("BSkyBlock");
|
||||
|
||||
// World
|
||||
when(world.toString()).thenReturn("world");
|
||||
when(world.getName()).thenReturn("BSkyBlock_world");
|
||||
|
||||
// Player manager
|
||||
when(plugin.getPlayers()).thenReturn(pm);
|
||||
when(pm.getUser(anyString())).thenReturn(user);
|
||||
// topTen
|
||||
when(addon.getManager()).thenReturn(manager);
|
||||
// User
|
||||
uuid = UUID.randomUUID();
|
||||
when(user.getUniqueId()).thenReturn(uuid);
|
||||
when(user.getTranslation(any())).thenAnswer(invocation -> invocation.getArgument(0, String.class));
|
||||
|
||||
// Bukkit
|
||||
PowerMockito.mockStatic(Bukkit.class);
|
||||
when(Bukkit.getServer()).thenReturn(server);
|
||||
// Mock item factory (for itemstacks)
|
||||
ItemFactory itemFactory = mock(ItemFactory.class);
|
||||
ItemMeta itemMeta = mock(ItemMeta.class);
|
||||
when(itemFactory.getItemMeta(any())).thenReturn(itemMeta);
|
||||
when(server.getItemFactory()).thenReturn(itemFactory);
|
||||
when(Bukkit.getItemFactory()).thenReturn(itemFactory);
|
||||
|
||||
// Top ten
|
||||
ttd = new TopTenData(world);
|
||||
Map<String, Long> topten = new HashMap<>();
|
||||
Random r = new Random();
|
||||
for (int i = 0; i < 1000; i++) {
|
||||
topten.put(UUID.randomUUID().toString(), r.nextLong(20000));
|
||||
}
|
||||
ttd.setTopTen(topten);
|
||||
asc = new AdminStatsCommand(addon, ic);
|
||||
}
|
||||
|
||||
@After
|
||||
public void tearDown() {
|
||||
User.clearUsers();
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for
|
||||
* {@link world.bentobox.level.commands.AdminStatsCommand#setup()}.
|
||||
*/
|
||||
@Test
|
||||
public void testSetup() {
|
||||
assertEquals("bskyblock.admin.stats", asc.getPermission());
|
||||
assertFalse(asc.isOnlyPlayer());
|
||||
assertEquals("admin.stats.description", asc.getDescription());
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for
|
||||
* {@link world.bentobox.level.commands.AdminStatsCommand#execute(world.bentobox.bentobox.api.user.User, java.lang.String, java.util.List)}.
|
||||
*/
|
||||
@Test
|
||||
public void testExecuteUserStringListOfString() {
|
||||
assertFalse(asc.execute(user, "", List.of()));
|
||||
verify(user).sendMessage("admin.stats.title");
|
||||
verify(user).sendMessage("admin.stats.no-data");
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for
|
||||
* {@link world.bentobox.level.commands.AdminStatsCommand#execute(world.bentobox.bentobox.api.user.User, java.lang.String, java.util.List)}.
|
||||
*/
|
||||
@Test
|
||||
public void testExecuteUserStringListOfStringLevels() {
|
||||
Map<World, TopTenData> map = new HashMap<>();
|
||||
map.put(world, ttd);
|
||||
when(manager.getTopTenLists()).thenReturn(map);
|
||||
assertTrue(asc.execute(user, "", List.of()));
|
||||
verify(user).sendMessage("admin.stats.title");
|
||||
verify(user, never()).sendMessage("admin.stats.no-data");
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,208 @@
|
||||
package world.bentobox.level.commands;
|
||||
|
||||
import static org.junit.Assert.assertEquals;
|
||||
import static org.junit.Assert.assertFalse;
|
||||
import static org.junit.Assert.assertTrue;
|
||||
import static org.mockito.ArgumentMatchers.any;
|
||||
import static org.mockito.ArgumentMatchers.anyString;
|
||||
import static org.mockito.Mockito.mock;
|
||||
import static org.mockito.Mockito.verify;
|
||||
import static org.mockito.Mockito.when;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Server;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemFactory;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
import org.junit.After;
|
||||
import org.junit.Before;
|
||||
import org.junit.Test;
|
||||
import org.junit.runner.RunWith;
|
||||
import org.mockito.Mock;
|
||||
import org.powermock.api.mockito.PowerMockito;
|
||||
import org.powermock.core.classloader.annotations.PrepareForTest;
|
||||
import org.powermock.modules.junit4.PowerMockRunner;
|
||||
import org.powermock.reflect.Whitebox;
|
||||
|
||||
import world.bentobox.bentobox.BentoBox;
|
||||
import world.bentobox.bentobox.api.addons.GameModeAddon;
|
||||
import world.bentobox.bentobox.api.commands.CompositeCommand;
|
||||
import world.bentobox.bentobox.api.localization.TextVariables;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.bentobox.database.objects.Island;
|
||||
import world.bentobox.bentobox.managers.IslandWorldManager;
|
||||
import world.bentobox.bentobox.managers.IslandsManager;
|
||||
import world.bentobox.bentobox.managers.LocalesManager;
|
||||
import world.bentobox.bentobox.managers.PlayersManager;
|
||||
import world.bentobox.level.Level;
|
||||
import world.bentobox.level.LevelsManager;
|
||||
import world.bentobox.level.objects.TopTenData;
|
||||
|
||||
/**
|
||||
* @author tastybento
|
||||
*
|
||||
*/
|
||||
@RunWith(PowerMockRunner.class)
|
||||
@PrepareForTest({ Bukkit.class, BentoBox.class })
|
||||
public class AdminTopRemoveCommandTest {
|
||||
|
||||
@Mock
|
||||
private CompositeCommand ic;
|
||||
private UUID uuid;
|
||||
@Mock
|
||||
private User user;
|
||||
@Mock
|
||||
private IslandsManager im;
|
||||
@Mock
|
||||
private Island island;
|
||||
@Mock
|
||||
private Level addon;
|
||||
@Mock
|
||||
private World world;
|
||||
@Mock
|
||||
private IslandWorldManager iwm;
|
||||
@Mock
|
||||
private GameModeAddon gameModeAddon;
|
||||
@Mock
|
||||
private Player p;
|
||||
@Mock
|
||||
private LocalesManager lm;
|
||||
@Mock
|
||||
private PlayersManager pm;
|
||||
|
||||
private AdminTopRemoveCommand atrc;
|
||||
@Mock
|
||||
private TopTenData ttd;
|
||||
@Mock
|
||||
private LevelsManager manager;
|
||||
@Mock
|
||||
private Server server;
|
||||
|
||||
@Before
|
||||
public void setUp() {
|
||||
// Set up plugin
|
||||
BentoBox plugin = mock(BentoBox.class);
|
||||
Whitebox.setInternalState(BentoBox.class, "instance", plugin);
|
||||
User.setPlugin(plugin);
|
||||
|
||||
// Addon
|
||||
when(ic.getAddon()).thenReturn(addon);
|
||||
when(ic.getPermissionPrefix()).thenReturn("bskyblock.");
|
||||
when(ic.getLabel()).thenReturn("island");
|
||||
when(ic.getTopLabel()).thenReturn("island");
|
||||
when(ic.getWorld()).thenReturn(world);
|
||||
when(ic.getTopLabel()).thenReturn("bsb");
|
||||
|
||||
// IWM friendly name
|
||||
when(plugin.getIWM()).thenReturn(iwm);
|
||||
when(iwm.getFriendlyName(any())).thenReturn("BSkyBlock");
|
||||
|
||||
// World
|
||||
when(world.toString()).thenReturn("world");
|
||||
when(world.getName()).thenReturn("BSkyBlock_world");
|
||||
|
||||
// Player manager
|
||||
when(plugin.getPlayers()).thenReturn(pm);
|
||||
when(pm.getUser(anyString())).thenReturn(user);
|
||||
// topTen
|
||||
when(addon.getManager()).thenReturn(manager);
|
||||
// User
|
||||
uuid = UUID.randomUUID();
|
||||
when(user.getUniqueId()).thenReturn(uuid);
|
||||
when(user.getTranslation(any())).thenAnswer(invocation -> invocation.getArgument(0, String.class));
|
||||
// Island
|
||||
when(island.getUniqueId()).thenReturn(uuid.toString());
|
||||
when(island.getOwner()).thenReturn(uuid);
|
||||
// Island Manager
|
||||
when(plugin.getIslands()).thenReturn(im);
|
||||
when(im.getIslands(any(), any(User.class))).thenReturn(List.of(island));
|
||||
when(im.getIslands(any(), any(UUID.class))).thenReturn(List.of(island));
|
||||
|
||||
// Bukkit
|
||||
PowerMockito.mockStatic(Bukkit.class);
|
||||
when(Bukkit.getServer()).thenReturn(server);
|
||||
// Mock item factory (for itemstacks)
|
||||
ItemFactory itemFactory = mock(ItemFactory.class);
|
||||
ItemMeta itemMeta = mock(ItemMeta.class);
|
||||
when(itemFactory.getItemMeta(any())).thenReturn(itemMeta);
|
||||
when(server.getItemFactory()).thenReturn(itemFactory);
|
||||
when(Bukkit.getItemFactory()).thenReturn(itemFactory);
|
||||
|
||||
atrc = new AdminTopRemoveCommand(addon, ic);
|
||||
}
|
||||
|
||||
@After
|
||||
public void tearDown() {
|
||||
User.clearUsers();
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for
|
||||
* {@link world.bentobox.level.commands.admin.AdminTopRemoveCommand#AdminTopRemoveCommand(world.bentobox.level.Level, world.bentobox.bentobox.api.commands.CompositeCommand)}.
|
||||
*/
|
||||
@Test
|
||||
public void testAdminTopRemoveCommand() {
|
||||
assertEquals("remove", atrc.getLabel());
|
||||
assertEquals("delete", atrc.getAliases().get(0));
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for
|
||||
* {@link world.bentobox.level.commands.admin.AdminTopRemoveCommand#setup()}.
|
||||
*/
|
||||
@Test
|
||||
public void testSetup() {
|
||||
assertEquals("bskyblock.admin.top.remove", atrc.getPermission());
|
||||
assertEquals("admin.top.remove.parameters", atrc.getParameters());
|
||||
assertEquals("admin.top.remove.description", atrc.getDescription());
|
||||
assertFalse(atrc.isOnlyPlayer());
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for
|
||||
* {@link world.bentobox.level.commands.admin.AdminTopRemoveCommand#canExecute(world.bentobox.bentobox.api.user.User, java.lang.String, java.util.List)}.
|
||||
*/
|
||||
@Test
|
||||
public void testCanExecuteWrongArgs() {
|
||||
assertFalse(atrc.canExecute(user, "delete", Collections.emptyList()));
|
||||
verify(user).sendMessage("commands.help.header", TextVariables.LABEL, "BSkyBlock");
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link world.bentobox.level.commands.admin.AdminTopRemoveCommand#canExecute(world.bentobox.bentobox.api.user.User, java.lang.String, java.util.List)}.
|
||||
*/
|
||||
@Test
|
||||
public void testCanExecuteUnknown() {
|
||||
when(pm.getUser(anyString())).thenReturn(null);
|
||||
assertFalse(atrc.canExecute(user, "delete", Collections.singletonList("tastybento")));
|
||||
verify(user).sendMessage("general.errors.unknown-player", TextVariables.NAME, "tastybento");
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for
|
||||
* {@link world.bentobox.level.commands.admin.AdminTopRemoveCommand#canExecute(world.bentobox.bentobox.api.user.User, java.lang.String, java.util.List)}.
|
||||
*/
|
||||
@Test
|
||||
public void testCanExecuteKnown() {
|
||||
assertTrue(atrc.canExecute(user, "delete", Collections.singletonList("tastybento")));
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for
|
||||
* {@link world.bentobox.level.commands.admin.AdminTopRemoveCommand#execute(world.bentobox.bentobox.api.user.User, java.lang.String, java.util.List)}.
|
||||
*/
|
||||
@Test
|
||||
public void testExecuteUserStringListOfString() {
|
||||
testCanExecuteKnown();
|
||||
assertTrue(atrc.execute(user, "delete", Collections.singletonList("tastybento")));
|
||||
verify(manager).removeEntry(world, uuid.toString());
|
||||
verify(user).sendMessage("general.success");
|
||||
}
|
||||
|
||||
}
|
@ -1,199 +0,0 @@
|
||||
package world.bentobox.level.commands.admin;
|
||||
|
||||
import static org.junit.Assert.assertEquals;
|
||||
import static org.junit.Assert.assertFalse;
|
||||
import static org.junit.Assert.assertTrue;
|
||||
import static org.mockito.ArgumentMatchers.any;
|
||||
import static org.mockito.ArgumentMatchers.anyString;
|
||||
import static org.mockito.ArgumentMatchers.eq;
|
||||
import static org.mockito.Mockito.mock;
|
||||
import static org.mockito.Mockito.verify;
|
||||
import static org.mockito.Mockito.when;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.UUID;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Server;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemFactory;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
import org.junit.After;
|
||||
import org.junit.Before;
|
||||
import org.junit.Test;
|
||||
import org.junit.runner.RunWith;
|
||||
import org.mockito.Mock;
|
||||
import org.powermock.api.mockito.PowerMockito;
|
||||
import org.powermock.core.classloader.annotations.PrepareForTest;
|
||||
import org.powermock.modules.junit4.PowerMockRunner;
|
||||
import org.powermock.reflect.Whitebox;
|
||||
|
||||
import world.bentobox.bentobox.BentoBox;
|
||||
import world.bentobox.bentobox.api.addons.GameModeAddon;
|
||||
import world.bentobox.bentobox.api.commands.CompositeCommand;
|
||||
import world.bentobox.bentobox.api.localization.TextVariables;
|
||||
import world.bentobox.bentobox.api.user.User;
|
||||
import world.bentobox.bentobox.database.objects.Island;
|
||||
import world.bentobox.bentobox.managers.IslandWorldManager;
|
||||
import world.bentobox.bentobox.managers.IslandsManager;
|
||||
import world.bentobox.bentobox.managers.LocalesManager;
|
||||
import world.bentobox.bentobox.managers.PlayersManager;
|
||||
import world.bentobox.level.Level;
|
||||
import world.bentobox.level.LevelsManager;
|
||||
import world.bentobox.level.commands.AdminTopRemoveCommand;
|
||||
import world.bentobox.level.objects.TopTenData;
|
||||
|
||||
/**
|
||||
* @author tastybento
|
||||
*
|
||||
*/
|
||||
@RunWith(PowerMockRunner.class)
|
||||
@PrepareForTest({Bukkit.class, BentoBox.class})
|
||||
public class AdminTopRemoveCommandTest {
|
||||
|
||||
@Mock
|
||||
private CompositeCommand ic;
|
||||
private UUID uuid;
|
||||
@Mock
|
||||
private User user;
|
||||
@Mock
|
||||
private IslandsManager im;
|
||||
@Mock
|
||||
private Island island;
|
||||
@Mock
|
||||
private Level addon;
|
||||
@Mock
|
||||
private World world;
|
||||
@Mock
|
||||
private IslandWorldManager iwm;
|
||||
@Mock
|
||||
private GameModeAddon gameModeAddon;
|
||||
@Mock
|
||||
private Player p;
|
||||
@Mock
|
||||
private LocalesManager lm;
|
||||
@Mock
|
||||
private PlayersManager pm;
|
||||
|
||||
private AdminTopRemoveCommand atrc;
|
||||
@Mock
|
||||
private TopTenData ttd;
|
||||
@Mock
|
||||
private LevelsManager manager;
|
||||
@Mock
|
||||
private Server server;
|
||||
|
||||
@Before
|
||||
public void setUp() {
|
||||
// Set up plugin
|
||||
BentoBox plugin = mock(BentoBox.class);
|
||||
Whitebox.setInternalState(BentoBox.class, "instance", plugin);
|
||||
User.setPlugin(plugin);
|
||||
// Addon
|
||||
when(ic.getAddon()).thenReturn(addon);
|
||||
when(ic.getPermissionPrefix()).thenReturn("bskyblock.");
|
||||
when(ic.getLabel()).thenReturn("island");
|
||||
when(ic.getTopLabel()).thenReturn("island");
|
||||
when(ic.getWorld()).thenReturn(world);
|
||||
when(ic.getTopLabel()).thenReturn("bsb");
|
||||
|
||||
|
||||
// IWM friendly name
|
||||
when(plugin.getIWM()).thenReturn(iwm);
|
||||
when(iwm.getFriendlyName(any())).thenReturn("BSkyBlock");
|
||||
|
||||
// World
|
||||
when(world.toString()).thenReturn("world");
|
||||
when(world.getName()).thenReturn("BSkyBlock_world");
|
||||
|
||||
|
||||
// Player manager
|
||||
when(plugin.getPlayers()).thenReturn(pm);
|
||||
when(pm.getUser(anyString())).thenReturn(user);
|
||||
// topTen
|
||||
when(addon.getManager()).thenReturn(manager);
|
||||
// User
|
||||
uuid = UUID.randomUUID();
|
||||
when(user.getUniqueId()).thenReturn(uuid);
|
||||
when(user.getTranslation(any())).thenAnswer(invocation -> invocation.getArgument(0, String.class));
|
||||
|
||||
// Bukkit
|
||||
PowerMockito.mockStatic(Bukkit.class);
|
||||
when(Bukkit.getServer()).thenReturn(server);
|
||||
// Mock item factory (for itemstacks)
|
||||
ItemFactory itemFactory = mock(ItemFactory.class);
|
||||
ItemMeta itemMeta = mock(ItemMeta.class);
|
||||
when(itemFactory.getItemMeta(any())).thenReturn(itemMeta);
|
||||
when(server.getItemFactory()).thenReturn(itemFactory);
|
||||
when(Bukkit.getItemFactory()).thenReturn(itemFactory);
|
||||
|
||||
|
||||
atrc = new AdminTopRemoveCommand(addon, ic);
|
||||
}
|
||||
|
||||
@After
|
||||
public void tearDown() {
|
||||
User.clearUsers();
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link world.bentobox.level.commands.admin.AdminTopRemoveCommand#AdminTopRemoveCommand(world.bentobox.level.Level, world.bentobox.bentobox.api.commands.CompositeCommand)}.
|
||||
*/
|
||||
@Test
|
||||
public void testAdminTopRemoveCommand() {
|
||||
assertEquals("remove", atrc.getLabel());
|
||||
assertEquals("delete", atrc.getAliases().get(0));
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link world.bentobox.level.commands.admin.AdminTopRemoveCommand#setup()}.
|
||||
*/
|
||||
@Test
|
||||
public void testSetup() {
|
||||
assertEquals("bskyblock.admin.top.remove", atrc.getPermission());
|
||||
assertEquals("admin.top.remove.parameters", atrc.getParameters());
|
||||
assertEquals("admin.top.remove.description", atrc.getDescription());
|
||||
assertFalse(atrc.isOnlyPlayer());
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link world.bentobox.level.commands.admin.AdminTopRemoveCommand#canExecute(world.bentobox.bentobox.api.user.User, java.lang.String, java.util.List)}.
|
||||
*/
|
||||
@Test
|
||||
public void testCanExecuteWrongArgs() {
|
||||
assertFalse(atrc.canExecute(user, "delete", Collections.emptyList()));
|
||||
verify(user).sendMessage(eq("commands.help.header"), eq(TextVariables.LABEL), eq("BSkyBlock"));
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link world.bentobox.level.commands.admin.AdminTopRemoveCommand#canExecute(world.bentobox.bentobox.api.user.User, java.lang.String, java.util.List)}.
|
||||
*/
|
||||
@Test
|
||||
public void testCanExecuteUnknown() {
|
||||
when(pm.getUser(anyString())).thenReturn(null);
|
||||
assertFalse(atrc.canExecute(user, "delete", Collections.singletonList("tastybento")));
|
||||
verify(user).sendMessage(eq("general.errors.unknown-player"), eq(TextVariables.NAME), eq("tastybento"));
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link world.bentobox.level.commands.admin.AdminTopRemoveCommand#canExecute(world.bentobox.bentobox.api.user.User, java.lang.String, java.util.List)}.
|
||||
*/
|
||||
@Test
|
||||
public void testCanExecuteKnown() {
|
||||
assertTrue(atrc.canExecute(user, "delete", Collections.singletonList("tastybento")));
|
||||
}
|
||||
|
||||
/**
|
||||
* Test method for {@link world.bentobox.level.commands.admin.AdminTopRemoveCommand#execute(world.bentobox.bentobox.api.user.User, java.lang.String, java.util.List)}.
|
||||
*/
|
||||
@Test
|
||||
public void testExecuteUserStringListOfString() {
|
||||
testCanExecuteKnown();
|
||||
assertTrue(atrc.execute(user, "delete", Collections.singletonList("tastybento")));
|
||||
verify(manager).removeEntry(any(World.class), eq(uuid));
|
||||
verify(user).sendMessage(eq("general.success"));
|
||||
}
|
||||
|
||||
}
|
Loading…
Reference in New Issue
Block a user