top_panel: title: level.gui.titles.top type: INVENTORY background: icon: BLACK_STAINED_GLASS_PANE title: "&b&r" # Empty text border: icon: BLACK_STAINED_GLASS_PANE title: "&b&r" # Empty text force-shown: [2,3,4,5] content: 2: 5: icon: PLAYER_HEAD title: level.gui.buttons.island.name description: level.gui.buttons.island.description data: type: TOP index: 1 fallback: icon: LIME_STAINED_GLASS_PANE title: level.gui.buttons.island.empty 3: 4: icon: PLAYER_HEAD title: level.gui.buttons.island.name description: level.gui.buttons.island.description data: type: TOP index: 2 fallback: icon: LIME_STAINED_GLASS_PANE title: level.gui.buttons.island.empty 6: icon: PLAYER_HEAD title: level.gui.buttons.island.name description: level.gui.buttons.island.description data: type: TOP index: 3 fallback: icon: LIME_STAINED_GLASS_PANE title: level.gui.buttons.island.empty 4: 2: icon: PLAYER_HEAD title: level.gui.buttons.island.name description: level.gui.buttons.island.description data: type: TOP index: 4 fallback: icon: LIME_STAINED_GLASS_PANE title: level.gui.buttons.island.empty 3: icon: PLAYER_HEAD title: level.gui.buttons.island.name description: level.gui.buttons.island.description data: type: TOP index: 5 fallback: icon: LIME_STAINED_GLASS_PANE title: level.gui.buttons.island.empty 4: icon: PLAYER_HEAD title: level.gui.buttons.island.name description: level.gui.buttons.island.description data: type: TOP index: 6 fallback: icon: LIME_STAINED_GLASS_PANE title: level.gui.buttons.island.empty 5: icon: PLAYER_HEAD title: level.gui.buttons.island.name description: level.gui.buttons.island.description data: type: TOP index: 7 fallback: icon: LIME_STAINED_GLASS_PANE title: level.gui.buttons.island.empty 6: icon: PLAYER_HEAD title: level.gui.buttons.island.name description: level.gui.buttons.island.description data: type: TOP index: 8 fallback: icon: LIME_STAINED_GLASS_PANE title: level.gui.buttons.island.empty 7: icon: PLAYER_HEAD title: level.gui.buttons.island.name description: level.gui.buttons.island.description data: type: TOP index: 9 fallback: icon: LIME_STAINED_GLASS_PANE title: level.gui.buttons.island.empty 8: icon: PLAYER_HEAD title: level.gui.buttons.island.name description: level.gui.buttons.island.description data: type: TOP index: 10 fallback: icon: LIME_STAINED_GLASS_PANE title: level.gui.buttons.island.empty 6: 5: icon: PLAYER_HEAD title: level.gui.buttons.island.name description: level.gui.buttons.island.description data: type: VIEW actions: view: click-type: unknown tooltip: level.gui.tips.click-to-view