--- admin: level: parameters: "" description: 计算指定玩家的岛屿等级 sethandicap: parameters: " " description: 设置偏差值,通常用于调整新建的初始岛屿等级为零。实际岛屿等级 - = 计算的岛屿等级 changed: "&a 岛屿的偏差值从 [number] 更改为 [new_number]" invalid-level: "&c 偏差值无效,请使用整数" levelstatus: description: 显示等级计算队列中的岛屿 islands-in-queue: "&a 列队中的岛屿:[number]" top: description: 显示前十名 unknown-world: "&c 未知的世界!" display: "&f[rank]. &a[name] &7- &b[level]" remove: description: 将玩家移出前十名 parameters: "" island: level: parameters: "[player]" description: 计算你或指定玩家 [player] 的岛屿等级 calculating: "&a 等级计算中..." estimated-wait: "&a 预计等待时间:[number] 秒" in-queue: "&a 你处于队列中第 [number] 个" island-level-is: "&a 岛屿等级为 &b[level]" required-points-to-next-level: "&a 还需 [points] 点数才能到达下一级" deaths: "&c([number] 次死亡)" cooldown: "&c 还需等待 &b[time] &c秒才能再次使用该指令" in-progress: "&6 岛级等级正在计算中..." time-out: "&c 等级计算超时。请稍后再试" top: description: 显示前十名 gui-title: "&a 前十" gui-heading: "&6[name]: &B[rank]" island-level: "&b 等级 [level]" warp-to: "&a 正在传送到 [name] 的岛屿" level-details: above-sea-level-blocks: 海平面以上的方块 spawners: 刷怪笼 underwater-blocks: 水下的方块 all-blocks: 所有方块 no-island: "&c 没有岛屿!" names-island: "[name] 的岛屿" syntax: "[name] x [number]" hint: "&c 运行level指令查看方块报告" level: commands: value: parameters: "[hand|]" description: 显示方块的价值。在末尾添加 'hand' 可显示手中方块的价值 gui: titles: top: "&0&l 岛屿排行榜" detail-panel: "&0&l [name] 的岛屿" value-panel: "&0&l 方块价值" buttons: island: empty: "&f&l 第 [name] 名" name: "&f&l [name]" description: |- [owner] [members] [place] [level] owners-island: "[player] 的岛屿" owner: "&7&l 岛主:&r&b [player]" members-title: "&7&l 成员:" member: "&b - [player]" unknown: 未知 place: "&7第 &7&o[number] &r&7名" level: "&7 等级: &o [number]" material: name: "&f&l [number] x [material]" description: |- [description] [count] [value] [calculated] [limit] [id] id: "&7 方块ID:&e [id]" value: "&7 方块价值:&e [number]" limit: "&7 方块限制:&e [number]" count: "&7 方块数量:&e [number]" calculated: "&7 计算值:&e [number]" all_blocks: name: "&f&l 所有方块" description: "&7 显示岛屿上所有的方块" above_sea_level: name: "&f&l 方块在海平面以上的价值" description: |- &7 只显示所有 &7 海平面以上的方块 underwater: name: "&f&l 海平面以下的方块" description: |- &7 只显示所有 &7 海平面以下的方块 spawner: name: "&f&l 刷怪笼" description: "&7 只显示刷怪笼" filters: name: name: "&f&l 按名称排序" description: "&7 通过名称排序所有的方块" value: name: "&f&l 按价值排序" description: "&7 通过价值排序所有的方块" count: name: "&f&l 按数量排序" description: "&7 通过数量排序所有方块" value: name: "&f&l [material]" description: |- [description] [value] [underwater] [limit] [id] id: "&7 方块ID:&e [id]" value: "&7 方块价值:&e [number]" underwater: "&7 方块海平面下价值:&e [number]" limit: "&7 方块限制:&e [number]" previous: name: "&f&l 上一页" description: "&7 切换到第 [number] 页" next: name: "&f&l 下一页" description: "&7 切换到第 [number] 页" search: name: "&f&l 搜索" description: "&7 搜索特定的内容" search: "&b 搜索值:[value]" tips: click-to-view: "&e 点击 &7 查看" click-to-previous: "&e 点击 &7 查看上一页" click-to-next: "&e 点击 &7 查看下一页" click-to-select: "&e 点击 &7 选择" left-click-to-cycle-up: "&e 左键点击 &7 向上循环" right-click-to-cycle-down: "&e 右键点击 &7 向下循环" left-click-to-change: "&e 左键点击 &7 编辑" right-click-to-clear: "&e 右键点击 &7 清除" click-to-asc: "&e 点击 &7 以升序排序" click-to-desc: "&e 点击 &7 以降序排序" click-to-warp: "&e 点击 &7 去岛屿传送点" click-to-visit: "&e 点击 &7 参观" right-click-to-visit: "&e 右键点击 &7 查看" conversations: prefix: "&l&6 [BentoBox]: &r" no-data: "&c 运行level指令查看方块报告" cancel-string: cancel exit-string: cancel, exit, quit write-search: "&e 请输入要搜索的值. (输入 'cancel' 退出)" search-updated: "&a 搜索值已更新" cancelled: "&c 对话已取消!" no-value: "&c 这件物品一文不值" unknown-item: "&c 物品 '[material]' 在游戏中不存在" value: "&7 物品 '[material]' 的价值:&e[value]" value-underwater: "&7 物品 '[material]' 在海平面以下的价值:&e[value]" empty-hand: "&c 你的手中没有拿着方块"