Level/src/main/java/world/bentobox/level/objects/LevelsData.java

120 lines
2.9 KiB
Java

package world.bentobox.level.objects;
import java.util.Map;
import java.util.TreeMap;
import java.util.UUID;
import org.bukkit.World;
import com.google.gson.annotations.Expose;
import world.bentobox.bentobox.database.objects.DataObject;
import world.bentobox.bentobox.database.objects.Table;
@Table(name = "LevelsData")
public class LevelsData implements DataObject {
// uniqueId is the player's UUID
@Expose
private String uniqueId = "";
/**
* Map of world name and island level
*/
@Expose
private Map<String, Long> levels = new TreeMap<>(String.CASE_INSENSITIVE_ORDER);
/**
* Map of world name to island initial level
*/
@Expose
private Map<String, Long> initialLevel = new TreeMap<>(String.CASE_INSENSITIVE_ORDER);
public LevelsData() {} // For Bean loading
/**
* Create a level entry for target player
* @param targetPlayer - target player
* @param level - level
* @param world - world
*/
public LevelsData(UUID targetPlayer, long level, World world) {
uniqueId = targetPlayer.toString();
levels.put(world.getName(), level);
}
/* (non-Javadoc)
* @see world.bentobox.bbox.database.objects.DataObject#getUniqueId()
*/
@Override
public String getUniqueId() {
return uniqueId;
}
/* (non-Javadoc)
* @see world.bentobox.bbox.database.objects.DataObject#setUniqueId(java.lang.String)
*/
@Override
public void setUniqueId(String uniqueId) {
this.uniqueId = uniqueId;
}
/**
* Get the island level for this world
* @param world - world
* @return island level
*/
public Long getLevel(World world) {
return world == null ? 0L : levels.getOrDefault(world.getName(), 0L);
}
/**
* @return the levels
*/
public Map<String, Long> getLevels() {
return levels;
}
/**
* @param levels the levels to set
*/
public void setLevels(Map<String, Long> levels) {
this.levels = levels;
}
public void setLevel(World world, Long lv) {
levels.put(world.getName(),lv);
}
/**
* Set the initial level of the island for this world
* @param world - world
* @param level - level
*/
public void setInitialLevel(World world, long level) {
this.initialLevel.put(world.getName(), level);
}
/**
* @return the initialLevel
*/
public Map<String, Long> getInitialLevel() {
return initialLevel;
}
/**
* @param initialLevel the initialLevel to set
*/
public void setInitialLevel(Map<String, Long> initialLevel) {
this.initialLevel = initialLevel;
}
/**
* Get the initial island level for this world
* @param world - world
* @return initial island level or 0 by default
*/
public long getInitialLevel(World world) {
return initialLevel.getOrDefault(world.getName(), 0L);
}
}