From 0ebfe0a7766f99f13bb9fb3b41d66b5933ecd360 Mon Sep 17 00:00:00 2001 From: libraryaddict Date: Fri, 11 Apr 2014 04:34:37 +1200 Subject: [PATCH] Don't use a random UUID. Should fix a protocol crash --- src/me/libraryaddict/disguise/utilities/ReflectionManager.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/me/libraryaddict/disguise/utilities/ReflectionManager.java b/src/me/libraryaddict/disguise/utilities/ReflectionManager.java index 95591248..d3e09278 100644 --- a/src/me/libraryaddict/disguise/utilities/ReflectionManager.java +++ b/src/me/libraryaddict/disguise/utilities/ReflectionManager.java @@ -209,7 +209,7 @@ public class ReflectionManager { public static Object getGameProfile(UUID uuid, String playerName) { try { return Class.forName("net.minecraft.util.com.mojang.authlib.GameProfile").getConstructor(String.class, String.class) - .newInstance(uuid != null ? uuid.toString() : UUID.randomUUID().toString(), playerName); + .newInstance(uuid != null ? uuid.toString() : "", playerName); } catch (Exception ex) { ex.printStackTrace(); }