Welp, disable disguise sounds until they can be fixed later

This commit is contained in:
NavidK0 2016-03-14 03:28:48 -04:00
parent bd7862fd3e
commit 207e4574fd

View File

@ -78,11 +78,13 @@ public enum DisguiseSound {
}
public static DisguiseSound getType(String name) {
try {
return valueOf(name);
} catch (Exception ex) {
return null;
}
//TODO: FIX the disguise sounds
return null;
// try {
// return valueOf(name);
// } catch (Exception ex) {
// return null;
// }
}
private HashSet<String> cancelSounds = new HashSet<>();
@ -98,13 +100,6 @@ public enum DisguiseSound {
addSound(obj, SoundType.CANCEL);
}
//TODO: Remove this temporary fix later
for (Sound sound : Sound.values()) {
String string = ReflectionManager.getCraftSound(sound);
if (!disguiseSounds.containsValue(string) && !cancelSounds.contains(string)) {
cancelSounds.add(string);
}
}
}
private void addSound(Object sound, SoundType type) {