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Add setWolfArmor and setWolfArmorColor
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@ -8,8 +8,13 @@ import me.libraryaddict.disguise.utilities.reflection.NmsVersion;
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import me.libraryaddict.disguise.utilities.reflection.ReflectionManager;
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import me.libraryaddict.disguise.utilities.reflection.ReflectionManager;
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import me.libraryaddict.disguise.utilities.reflection.annotations.NmsAddedIn;
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import me.libraryaddict.disguise.utilities.reflection.annotations.NmsAddedIn;
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import me.libraryaddict.disguise.utilities.reflection.annotations.NmsRemovedIn;
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import me.libraryaddict.disguise.utilities.reflection.annotations.NmsRemovedIn;
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import org.bukkit.Color;
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import org.bukkit.DyeColor;
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import org.bukkit.DyeColor;
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import org.bukkit.Material;
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import org.bukkit.entity.Wolf;
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import org.bukkit.entity.Wolf;
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import org.bukkit.inventory.EquipmentSlot;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.LeatherArmorMeta;
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public class WolfWatcher extends TameableWatcher {
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public class WolfWatcher extends TameableWatcher {
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@ -108,4 +113,45 @@ public class WolfWatcher extends TameableWatcher {
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public Wolf.Variant getVariant() {
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public Wolf.Variant getVariant() {
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return getData(MetaIndex.WOLF_VARIANT);
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return getData(MetaIndex.WOLF_VARIANT);
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}
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}
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@NmsAddedIn(NmsVersion.v1_20_R4)
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public ItemStack getWolfArmor() {
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return getEquipment().getItem(EquipmentSlot.BODY);
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}
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@NmsAddedIn(NmsVersion.v1_20_R4)
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public void setWolfArmor(ItemStack item) {
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getEquipment().setItem(EquipmentSlot.BODY, item);
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}
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@NmsAddedIn(NmsVersion.v1_20_R4)
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public Color getWolfArmorColor() {
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ItemStack item = getWolfArmor();
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if (item == null || item.getType() != Material.WOLF_ARMOR) {
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return null;
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}
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return ((LeatherArmorMeta) item.getItemMeta()).getColor();
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}
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@NmsAddedIn(NmsVersion.v1_20_R4)
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public void setWolfArmorColor(Color color) {
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if (color == null) {
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setWolfArmor(null);
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return;
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}
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ItemStack item = getWolfArmor();
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if (item == null || item.getType() != Material.WOLF_ARMOR) {
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item = new ItemStack(Material.WOLF_ARMOR);
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}
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LeatherArmorMeta meta = (LeatherArmorMeta) item.getItemMeta();
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meta.setColor(color);
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item.setItemMeta(meta);
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setWolfArmor(item);
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}
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}
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}
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