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Read desc - Horse watcher
Fixed horse watching thinking to use Byte when its integers Deprecated setHorseArmor(int) Added setHorseArmor(ItemStack) Fixed setCarryingChest(boolean) forcing true
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@ -4,8 +4,10 @@ import java.util.Random;
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import me.libraryaddict.disguise.disguisetypes.Disguise;
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import org.bukkit.Material;
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import org.bukkit.entity.Horse.Color;
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import org.bukkit.entity.Horse.Style;
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import org.bukkit.inventory.ItemStack;
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public class HorseWatcher extends AgeableWatcher {
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@ -67,7 +69,7 @@ public class HorseWatcher extends AgeableWatcher {
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}
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public void setCarryingChest(boolean chest) {
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setFlag(8, true);
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setFlag(8, chest);
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}
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public void setColor(Color color) {
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@ -76,7 +78,7 @@ public class HorseWatcher extends AgeableWatcher {
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}
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private void setFlag(int i, boolean flag) {
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int j = (Byte) getValue(16, (byte) 0);
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int j = (Integer) getValue(16, 0);
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if (flag) {
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setValue(16, j | i);
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} else {
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@ -89,11 +91,27 @@ public class HorseWatcher extends AgeableWatcher {
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setFlag(32, grazing);
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}
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@Deprecated
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public void setHorseArmor(int armor) {
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setValue(22, armor % 4);
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sendData(22);
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}
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public void setHorseArmor(ItemStack item) {
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int value = 0;
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if (item != null) {
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Material mat = item.getType();
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if (mat.name().equals("IRON_BARDING")) {
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value = 1;
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} else if (mat.name().equals("GOLD_BARDING")) {
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value = 2;
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} else if (mat.name().equals("DIAMOND_BARDING")) {
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value = 3;
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}
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}
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setHorseArmor(value);
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}
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public void setMouthOpen(boolean mouthOpen) {
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setFlag(128, mouthOpen);
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}
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