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Cancel the 'not sleeping' animation if he is disguised as sleeping
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@ -1148,7 +1148,9 @@ public class PacketsManager {
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// Else if the disguise is attempting to send players a forbidden packet
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else if (sentPacket.getType() == PacketType.Play.Server.ANIMATION) {
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if (disguise.getType().isMisc() || (packets[0].getIntegers().read(1) == 3 && !disguise.getType().isPlayer())) {
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if (disguise.getType().isMisc()
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|| (packets[0].getIntegers().read(1) == 3 && (!disguise.getType().isPlayer() || ((PlayerWatcher) disguise
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.getWatcher()).isSleeping()))) {
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packets = new PacketContainer[0];
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}
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}
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