diff --git a/src/main/java/me/libraryaddict/disguise/utilities/DisguiseUtilities.java b/src/main/java/me/libraryaddict/disguise/utilities/DisguiseUtilities.java index 051b850c..2847c8cd 100644 --- a/src/main/java/me/libraryaddict/disguise/utilities/DisguiseUtilities.java +++ b/src/main/java/me/libraryaddict/disguise/utilities/DisguiseUtilities.java @@ -1059,7 +1059,11 @@ public class DisguiseUtilities { PacketContainer destroyPacket = new PacketContainer(Server.ENTITY_DESTROY); - destroyPacket.getIntegerArrays().write(0, ids); + if (NmsVersion.v1_17.isSupported()) { + destroyPacket.getIntegers().write(0, ids[0]); + } else { + destroyPacket.getIntegerArrays().write(0, ids); + } return destroyPacket; } diff --git a/src/main/java/me/libraryaddict/disguise/utilities/sounds/DisguiseSoundEnums.java b/src/main/java/me/libraryaddict/disguise/utilities/sounds/DisguiseSoundEnums.java index 66e5487e..4e1407f2 100644 --- a/src/main/java/me/libraryaddict/disguise/utilities/sounds/DisguiseSoundEnums.java +++ b/src/main/java/me/libraryaddict/disguise/utilities/sounds/DisguiseSoundEnums.java @@ -12,81 +12,78 @@ import java.util.HashMap; * Only living disguises go in here! */ public enum DisguiseSoundEnums { - ARMOR_STAND(Sound.ENTITY_ARMOR_STAND_HIT, null, Sound.ENTITY_ARMOR_STAND_BREAK, Sound.ENTITY_ARMOR_STAND_FALL, - Sound.ENTITY_ARMOR_STAND_PLACE), + ARMOR_STAND(Sound.ENTITY_ARMOR_STAND_HIT, null, Sound.ENTITY_ARMOR_STAND_BREAK, Sound.ENTITY_ARMOR_STAND_FALL, Sound.ENTITY_ARMOR_STAND_PLACE), ARROW(null, null, null, null, Sound.ENTITY_ARROW_HIT, Sound.ENTITY_ARROW_SHOOT), - BAT(Sound.ENTITY_BAT_HURT, null, Sound.ENTITY_BAT_DEATH, Sound.ENTITY_BAT_AMBIENT, Sound.ENTITY_PLAYER_SMALL_FALL, - Sound.ENTITY_BAT_LOOP, Sound.ENTITY_PLAYER_BIG_FALL, Sound.ENTITY_BAT_TAKEOFF), + AXOLOTL(Sound.ENTITY_AXOLOTL_HURT, Sound.ENTITY_AXOLOTL_SWIM, Sound.ENTITY_AXOLOTL_DEATH, + new Sound[]{Sound.ENTITY_AXOLOTL_IDLE_WATER, Sound.ENTITY_AXOLOTL_IDLE_AIR}, Sound.ENTITY_AXOLOTL_ATTACK, Sound.ENTITY_AXOLOTL_SPLASH), - BEE(Sound.ENTITY_BEE_HURT, null, Sound.ENTITY_BEE_DEATH, null, Sound.ENTITY_BEE_LOOP, - Sound.ENTITY_BEE_LOOP_AGGRESSIVE, Sound.ENTITY_BEE_POLLINATE, Sound.ENTITY_BEE_STING), + BAT(Sound.ENTITY_BAT_HURT, null, Sound.ENTITY_BAT_DEATH, Sound.ENTITY_BAT_AMBIENT, Sound.ENTITY_PLAYER_SMALL_FALL, Sound.ENTITY_BAT_LOOP, + Sound.ENTITY_PLAYER_BIG_FALL, Sound.ENTITY_BAT_TAKEOFF), - BLAZE(Sound.ENTITY_BLAZE_HURT, null, Sound.ENTITY_BLAZE_DEATH, Sound.ENTITY_BLAZE_AMBIENT, - Sound.ENTITY_PLAYER_SMALL_FALL, Sound.ENTITY_PLAYER_BIG_FALL, Sound.ENTITY_BLAZE_BURN, - Sound.ENTITY_BLAZE_SHOOT), + BEE(Sound.ENTITY_BEE_HURT, null, Sound.ENTITY_BEE_DEATH, null, Sound.ENTITY_BEE_LOOP, Sound.ENTITY_BEE_LOOP_AGGRESSIVE, Sound.ENTITY_BEE_POLLINATE, + Sound.ENTITY_BEE_STING), + + BLAZE(Sound.ENTITY_BLAZE_HURT, null, Sound.ENTITY_BLAZE_DEATH, Sound.ENTITY_BLAZE_AMBIENT, Sound.ENTITY_PLAYER_SMALL_FALL, Sound.ENTITY_PLAYER_BIG_FALL, + Sound.ENTITY_BLAZE_BURN, Sound.ENTITY_BLAZE_SHOOT), BOAT(null, Sound.ENTITY_BOAT_PADDLE_WATER, null, null, Sound.ENTITY_BOAT_PADDLE_LAND), - CAVE_SPIDER(Sound.ENTITY_SPIDER_HURT, Sound.ENTITY_SPIDER_STEP, Sound.ENTITY_SPIDER_DEATH, - Sound.ENTITY_SPIDER_AMBIENT), + CAVE_SPIDER(Sound.ENTITY_SPIDER_HURT, Sound.ENTITY_SPIDER_STEP, Sound.ENTITY_SPIDER_DEATH, Sound.ENTITY_SPIDER_AMBIENT), - CHICKEN(Sound.ENTITY_CHICKEN_HURT, Sound.ENTITY_CHICKEN_STEP, Sound.ENTITY_CHICKEN_DEATH, - Sound.ENTITY_CHICKEN_AMBIENT, Sound.ENTITY_PLAYER_SMALL_FALL, Sound.ENTITY_CHICKEN_EGG, - Sound.ENTITY_PLAYER_BIG_FALL), + CHICKEN(Sound.ENTITY_CHICKEN_HURT, Sound.ENTITY_CHICKEN_STEP, Sound.ENTITY_CHICKEN_DEATH, Sound.ENTITY_CHICKEN_AMBIENT, Sound.ENTITY_PLAYER_SMALL_FALL, + Sound.ENTITY_CHICKEN_EGG, Sound.ENTITY_PLAYER_BIG_FALL), - COD(Sound.ENTITY_COD_HURT, null, Sound.ENTITY_COD_DEATH, Sound.ENTITY_COD_AMBIENT, Sound.ENTITY_COD_FLOP, - Sound.ENTITY_FISH_SWIM), + COD(Sound.ENTITY_COD_HURT, null, Sound.ENTITY_COD_DEATH, Sound.ENTITY_COD_AMBIENT, Sound.ENTITY_COD_FLOP, Sound.ENTITY_FISH_SWIM), COW(Sound.ENTITY_COW_HURT, Sound.ENTITY_COW_STEP, Sound.ENTITY_COW_DEATH, Sound.ENTITY_COW_AMBIENT), - CREEPER(Sound.ENTITY_CREEPER_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_CREEPER_DEATH, null, - Sound.ENTITY_CREEPER_PRIMED), + CREEPER(Sound.ENTITY_CREEPER_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_CREEPER_DEATH, null, Sound.ENTITY_CREEPER_PRIMED), DOLPHIN(Sound.ENTITY_DOLPHIN_HURT, Sound.ENTITY_DOLPHIN_SWIM, Sound.ENTITY_DOLPHIN_DEATH, - new Sound[]{Sound.ENTITY_DOLPHIN_AMBIENT, Sound.ENTITY_DOLPHIN_AMBIENT_WATER}, Sound.ENTITY_DOLPHIN_ATTACK, - Sound.ENTITY_DOLPHIN_EAT, Sound.ENTITY_DOLPHIN_SPLASH, Sound.ENTITY_DOLPHIN_PLAY, Sound.ENTITY_DOLPHIN_JUMP, - Sound.ENTITY_FISH_SWIM), + new Sound[]{Sound.ENTITY_DOLPHIN_AMBIENT, Sound.ENTITY_DOLPHIN_AMBIENT_WATER}, Sound.ENTITY_DOLPHIN_ATTACK, Sound.ENTITY_DOLPHIN_EAT, + Sound.ENTITY_DOLPHIN_SPLASH, Sound.ENTITY_DOLPHIN_PLAY, Sound.ENTITY_DOLPHIN_JUMP, Sound.ENTITY_FISH_SWIM), - DONKEY(Sound.ENTITY_DONKEY_HURT, new Sound[]{Sound.BLOCK_GRASS_STEP, Sound.ENTITY_HORSE_STEP_WOOD,}, - Sound.ENTITY_DONKEY_DEATH, Sound.ENTITY_DONKEY_AMBIENT, Sound.ENTITY_HORSE_GALLOP, - Sound.ENTITY_HORSE_SADDLE, Sound.ENTITY_DONKEY_ANGRY, Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, + DONKEY(Sound.ENTITY_DONKEY_HURT, new Sound[]{Sound.BLOCK_GRASS_STEP, Sound.ENTITY_HORSE_STEP_WOOD,}, Sound.ENTITY_DONKEY_DEATH, Sound.ENTITY_DONKEY_AMBIENT, + Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE, Sound.ENTITY_DONKEY_ANGRY, Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, Sound.ENTITY_HORSE_JUMP, Sound.ENTITY_HORSE_ANGRY, Sound.ENTITY_DONKEY_CHEST), - DROWNED(new Sound[]{Sound.ENTITY_DROWNED_HURT, Sound.ENTITY_DROWNED_HURT_WATER}, - new Sound[]{Sound.ENTITY_DROWNED_STEP, Sound.ENTITY_DROWNED_SWIM}, + DROWNED(new Sound[]{Sound.ENTITY_DROWNED_HURT, Sound.ENTITY_DROWNED_HURT_WATER}, new Sound[]{Sound.ENTITY_DROWNED_STEP, Sound.ENTITY_DROWNED_SWIM}, new Sound[]{Sound.ENTITY_DROWNED_DEATH, Sound.ENTITY_DROWNED_DEATH_WATER}, new Sound[]{Sound.ENTITY_DROWNED_AMBIENT, Sound.ENTITY_DROWNED_AMBIENT_WATER}, Sound.ENTITY_DROWNED_SHOOT), ELDER_GUARDIAN(new Sound[]{Sound.ENTITY_ELDER_GUARDIAN_HURT, Sound.ENTITY_ELDER_GUARDIAN_HURT_LAND}, null, new Sound[]{Sound.ENTITY_ELDER_GUARDIAN_DEATH, Sound.ENTITY_ELDER_GUARDIAN_DEATH_LAND}, - new Sound[]{Sound.ENTITY_ELDER_GUARDIAN_AMBIENT, Sound.ENTITY_ELDER_GUARDIAN_AMBIENT_LAND}, - Sound.ENTITY_ELDER_GUARDIAN_FLOP), + new Sound[]{Sound.ENTITY_ELDER_GUARDIAN_AMBIENT, Sound.ENTITY_ELDER_GUARDIAN_AMBIENT_LAND}, Sound.ENTITY_ELDER_GUARDIAN_FLOP), - ENDER_DRAGON(Sound.ENTITY_ENDER_DRAGON_HURT, null, Sound.ENTITY_ENDER_DRAGON_DEATH, - Sound.ENTITY_ENDER_DRAGON_AMBIENT, Sound.ENTITY_GENERIC_SMALL_FALL, Sound.ENTITY_GENERIC_BIG_FALL, - Sound.ENTITY_ENDER_DRAGON_FLAP, Sound.ENTITY_ENDER_DRAGON_GROWL), + ENDER_DRAGON(Sound.ENTITY_ENDER_DRAGON_HURT, null, Sound.ENTITY_ENDER_DRAGON_DEATH, Sound.ENTITY_ENDER_DRAGON_AMBIENT, Sound.ENTITY_GENERIC_SMALL_FALL, + Sound.ENTITY_GENERIC_BIG_FALL, Sound.ENTITY_ENDER_DRAGON_FLAP, Sound.ENTITY_ENDER_DRAGON_GROWL), - ENDERMAN(Sound.ENTITY_ENDERMAN_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_ENDERMAN_DEATH, - Sound.ENTITY_ENDERMAN_AMBIENT, Sound.ENTITY_ENDERMAN_SCREAM, Sound.ENTITY_ENDERMAN_TELEPORT, - Sound.ENTITY_ENDERMAN_STARE), + ENDERMAN(Sound.ENTITY_ENDERMAN_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_ENDERMAN_DEATH, Sound.ENTITY_ENDERMAN_AMBIENT, Sound.ENTITY_ENDERMAN_SCREAM, + Sound.ENTITY_ENDERMAN_TELEPORT, Sound.ENTITY_ENDERMAN_STARE), - ENDERMITE(Sound.ENTITY_ENDERMITE_HURT, Sound.ENTITY_ENDERMITE_STEP, Sound.ENTITY_ENDERMITE_DEATH, - Sound.ENTITY_ENDERMITE_AMBIENT), + ENDERMITE(Sound.ENTITY_ENDERMITE_HURT, Sound.ENTITY_ENDERMITE_STEP, Sound.ENTITY_ENDERMITE_DEATH, Sound.ENTITY_ENDERMITE_AMBIENT), - EVOKER(Sound.ENTITY_EVOKER_HURT, null, Sound.ENTITY_EVOKER_DEATH, Sound.ENTITY_EVOKER_AMBIENT, - Sound.ENTITY_EVOKER_CAST_SPELL, Sound.ENTITY_EVOKER_PREPARE_ATTACK, Sound.ENTITY_EVOKER_PREPARE_SUMMON, - Sound.ENTITY_EVOKER_PREPARE_WOLOLO), + EVOKER(Sound.ENTITY_EVOKER_HURT, null, Sound.ENTITY_EVOKER_DEATH, Sound.ENTITY_EVOKER_AMBIENT, Sound.ENTITY_EVOKER_CAST_SPELL, + Sound.ENTITY_EVOKER_PREPARE_ATTACK, Sound.ENTITY_EVOKER_PREPARE_SUMMON, Sound.ENTITY_EVOKER_PREPARE_WOLOLO), EVOKER_FANGS(null, null, null, null, Sound.ENTITY_EVOKER_FANGS_ATTACK), - GHAST(Sound.ENTITY_GHAST_HURT, null, Sound.ENTITY_GHAST_DEATH, Sound.ENTITY_GHAST_AMBIENT, - Sound.ENTITY_PLAYER_SMALL_FALL, Sound.ENTITY_GHAST_SHOOT, Sound.ENTITY_PLAYER_BIG_FALL, - Sound.ENTITY_GHAST_SCREAM, Sound.ENTITY_GHAST_WARN), + GHAST(Sound.ENTITY_GHAST_HURT, null, Sound.ENTITY_GHAST_DEATH, Sound.ENTITY_GHAST_AMBIENT, Sound.ENTITY_PLAYER_SMALL_FALL, Sound.ENTITY_GHAST_SHOOT, + Sound.ENTITY_PLAYER_BIG_FALL, Sound.ENTITY_GHAST_SCREAM, Sound.ENTITY_GHAST_WARN), GIANT(Sound.ENTITY_PLAYER_HURT, Sound.BLOCK_GRASS_STEP, null, null), + GLOW_SQUID(Sound.ENTITY_GLOW_SQUID_HURT, null, Sound.ENTITY_GLOW_SQUID_DEATH, Sound.ENTITY_GLOW_SQUID_AMBIENT, Sound.ENTITY_GLOW_SQUID_SQUIRT, + Sound.ENTITY_FISH_SWIM), + + GOAT(Sound.ENTITY_GOAT_HURT, Sound.ENTITY_GOAT_STEP, Sound.ENTITY_GOAT_DEATH, Sound.ENTITY_GOAT_AMBIENT, Sound.ENTITY_GOAT_MILK, Sound.ENTITY_GOAT_EAT, + Sound.ENTITY_GOAT_LONG_JUMP, Sound.ENTITY_GOAT_PREPARE_RAM, Sound.ENTITY_GOAT_PREPARE_RAM, Sound.ENTITY_GOAT_RAM_IMPACT, + Sound.ENTITY_GOAT_SCREAMING_AMBIENT, Sound.ENTITY_GOAT_SCREAMING_DEATH, Sound.ENTITY_GOAT_SCREAMING_EAT, Sound.ENTITY_GOAT_SCREAMING_MILK, + Sound.ENTITY_GOAT_SCREAMING_RAM_IMPACT, Sound.ENTITY_GOAT_SCREAMING_PREPARE_RAM, Sound.ENTITY_GOAT_SCREAMING_LONG_JUMP, + Sound.ENTITY_GOAT_SCREAMING_HURT), + GUARDIAN(new Sound[]{Sound.ENTITY_GUARDIAN_HURT, Sound.ENTITY_GUARDIAN_HURT_LAND}, null, new Sound[]{Sound.ENTITY_GUARDIAN_DEATH, Sound.ENTITY_GUARDIAN_DEATH_LAND}, new Sound[]{Sound.ENTITY_GUARDIAN_AMBIENT, Sound.ENTITY_GUARDIAN_AMBIENT_LAND}, Sound.ENTITY_GUARDIAN_FLOP), @@ -94,173 +91,140 @@ public enum DisguiseSoundEnums { HOGLIN(Sound.ENTITY_HOGLIN_HURT, Sound.ENTITY_HOGLIN_STEP, Sound.ENTITY_HOGLIN_DEATH, Sound.ENTITY_HOGLIN_AMBIENT, Sound.ENTITY_HOGLIN_CONVERTED_TO_ZOMBIFIED, Sound.ENTITY_HOGLIN_ANGRY, Sound.ENTITY_HOGLIN_RETREAT), - HORSE(Sound.ENTITY_HORSE_HURT, new Sound[]{Sound.ENTITY_HORSE_STEP, Sound.ENTITY_HORSE_STEP_WOOD}, - Sound.ENTITY_HORSE_DEATH, Sound.ENTITY_HORSE_AMBIENT, Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE, - Sound.ENTITY_DONKEY_ANGRY, Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, Sound.ENTITY_HORSE_JUMP, - Sound.ENTITY_HORSE_ANGRY, Sound.ENTITY_HORSE_EAT, Sound.ENTITY_HORSE_BREATHE), + HORSE(Sound.ENTITY_HORSE_HURT, new Sound[]{Sound.ENTITY_HORSE_STEP, Sound.ENTITY_HORSE_STEP_WOOD}, Sound.ENTITY_HORSE_DEATH, Sound.ENTITY_HORSE_AMBIENT, + Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE, Sound.ENTITY_DONKEY_ANGRY, Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, + Sound.ENTITY_HORSE_JUMP, Sound.ENTITY_HORSE_ANGRY, Sound.ENTITY_HORSE_EAT, Sound.ENTITY_HORSE_BREATHE), - HUSK(Sound.ENTITY_HUSK_HURT, Sound.ENTITY_HUSK_STEP, Sound.ENTITY_HUSK_DEATH, Sound.ENTITY_HUSK_AMBIENT, - Sound.ENTITY_HUSK_CONVERTED_TO_ZOMBIE), + HUSK(Sound.ENTITY_HUSK_HURT, Sound.ENTITY_HUSK_STEP, Sound.ENTITY_HUSK_DEATH, Sound.ENTITY_HUSK_AMBIENT, Sound.ENTITY_HUSK_CONVERTED_TO_ZOMBIE), - ILLUSIONER(Sound.ENTITY_ILLUSIONER_HURT, null, Sound.ENTITY_ILLUSIONER_DEATH, Sound.ENTITY_ILLUSIONER_AMBIENT, - Sound.ENTITY_ILLUSIONER_CAST_SPELL, Sound.ENTITY_ILLUSIONER_PREPARE_BLINDNESS, - Sound.ENTITY_ILLUSIONER_PREPARE_MIRROR, Sound.ENTITY_ILLUSIONER_MIRROR_MOVE), + ILLUSIONER(Sound.ENTITY_ILLUSIONER_HURT, null, Sound.ENTITY_ILLUSIONER_DEATH, Sound.ENTITY_ILLUSIONER_AMBIENT, Sound.ENTITY_ILLUSIONER_CAST_SPELL, + Sound.ENTITY_ILLUSIONER_PREPARE_BLINDNESS, Sound.ENTITY_ILLUSIONER_PREPARE_MIRROR, Sound.ENTITY_ILLUSIONER_MIRROR_MOVE), - IRON_GOLEM(Sound.ENTITY_IRON_GOLEM_HURT, Sound.ENTITY_IRON_GOLEM_STEP, Sound.ENTITY_IRON_GOLEM_DEATH, - Sound.ENTITY_IRON_GOLEM_ATTACK), + IRON_GOLEM(Sound.ENTITY_IRON_GOLEM_HURT, Sound.ENTITY_IRON_GOLEM_STEP, Sound.ENTITY_IRON_GOLEM_DEATH, Sound.ENTITY_IRON_GOLEM_ATTACK), - LLAMA(Sound.ENTITY_LLAMA_HURT, Sound.ENTITY_LLAMA_STEP, Sound.ENTITY_LLAMA_DEATH, Sound.ENTITY_LLAMA_AMBIENT, - Sound.ENTITY_LLAMA_ANGRY, Sound.ENTITY_LLAMA_CHEST, Sound.ENTITY_LLAMA_EAT, Sound.ENTITY_LLAMA_SWAG), + LLAMA(Sound.ENTITY_LLAMA_HURT, Sound.ENTITY_LLAMA_STEP, Sound.ENTITY_LLAMA_DEATH, Sound.ENTITY_LLAMA_AMBIENT, Sound.ENTITY_LLAMA_ANGRY, + Sound.ENTITY_LLAMA_CHEST, Sound.ENTITY_LLAMA_EAT, Sound.ENTITY_LLAMA_SWAG), - MAGMA_CUBE(Sound.ENTITY_MAGMA_CUBE_HURT, Sound.ENTITY_MAGMA_CUBE_JUMP, - new Sound[]{Sound.ENTITY_MAGMA_CUBE_DEATH, Sound.ENTITY_MAGMA_CUBE_DEATH_SMALL}, null, - Sound.ENTITY_MAGMA_CUBE_SQUISH, Sound.ENTITY_MAGMA_CUBE_SQUISH_SMALL), + MAGMA_CUBE(Sound.ENTITY_MAGMA_CUBE_HURT, Sound.ENTITY_MAGMA_CUBE_JUMP, new Sound[]{Sound.ENTITY_MAGMA_CUBE_DEATH, Sound.ENTITY_MAGMA_CUBE_DEATH_SMALL}, + null, Sound.ENTITY_MAGMA_CUBE_SQUISH, Sound.ENTITY_MAGMA_CUBE_SQUISH_SMALL), MINECART(null, Sound.ENTITY_MINECART_RIDING, null, null, Sound.ENTITY_MINECART_INSIDE), - MULE(Sound.ENTITY_MULE_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_MULE_DEATH, Sound.ENTITY_MULE_AMBIENT, - Sound.ENTITY_MULE_CHEST), + MULE(Sound.ENTITY_MULE_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_MULE_DEATH, Sound.ENTITY_MULE_AMBIENT, Sound.ENTITY_MULE_CHEST), MUSHROOM_COW(Sound.ENTITY_COW_HURT, Sound.ENTITY_COW_STEP, Sound.ENTITY_COW_DEATH, Sound.ENTITY_COW_AMBIENT), OCELOT(Sound.ENTITY_CAT_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_CAT_DEATH, - new Sound[]{Sound.ENTITY_CAT_AMBIENT, Sound.ENTITY_CAT_PURR, Sound.ENTITY_CAT_PURREOW}, - Sound.ENTITY_CAT_HISS), + new Sound[]{Sound.ENTITY_CAT_AMBIENT, Sound.ENTITY_CAT_PURR, Sound.ENTITY_CAT_PURREOW}, Sound.ENTITY_CAT_HISS), - PARROT(Sound.ENTITY_PARROT_HURT, Sound.ENTITY_PARROT_STEP, Sound.ENTITY_PARROT_DEATH, Sound.ENTITY_PARROT_AMBIENT, - Arrays.stream(Sound.values()) - .filter(sound -> sound.name().contains("PARROT_IMITATE") || sound == Sound.ENTITY_PARROT_EAT || - sound == Sound.ENTITY_PARROT_FLY).toArray(Sound[]::new)), + PARROT(Sound.ENTITY_PARROT_HURT, Sound.ENTITY_PARROT_STEP, Sound.ENTITY_PARROT_DEATH, Sound.ENTITY_PARROT_AMBIENT, Arrays.stream(Sound.values()) + .filter(sound -> sound.name().contains("PARROT_IMITATE") || sound == Sound.ENTITY_PARROT_EAT || sound == Sound.ENTITY_PARROT_FLY) + .toArray(Sound[]::new)), PIG(Sound.ENTITY_PIG_HURT, Sound.ENTITY_PIG_STEP, Sound.ENTITY_PIG_DEATH, Sound.ENTITY_PIG_AMBIENT), - PIGLIN(Sound.ENTITY_PIGLIN_HURT, Sound.ENTITY_PIGLIN_STEP, Sound.ENTITY_PIGLIN_DEATH, Sound.ENTITY_PIGLIN_AMBIENT, - Sound.ENTITY_PIGLIN_RETREAT, Sound.ENTITY_PIGLIN_JEALOUS, Sound.ENTITY_PIGLIN_ADMIRING_ITEM, - Sound.ENTITY_PIGLIN_CELEBRATE), + PIGLIN(Sound.ENTITY_PIGLIN_HURT, Sound.ENTITY_PIGLIN_STEP, Sound.ENTITY_PIGLIN_DEATH, Sound.ENTITY_PIGLIN_AMBIENT, Sound.ENTITY_PIGLIN_RETREAT, + Sound.ENTITY_PIGLIN_JEALOUS, Sound.ENTITY_PIGLIN_ADMIRING_ITEM, Sound.ENTITY_PIGLIN_CELEBRATE), - PIGLIN_BRUTE("ENTITY_PIGLIN_BRUTE_HURT", "ENTITY_PIGLIN_BRUTE_STEP", "ENTITY_PIGLIN_BRUTE_DEATH", - "ENTITY_PIGLIN_BRUTE_AMBIENT", "ENTITY_PIGLIN_BRUTE_CONVERTED_TO_ZOMBIFIED", "ENTITY_PIGLIN_BRUTE_ANGRY"), + PIGLIN_BRUTE("ENTITY_PIGLIN_BRUTE_HURT", "ENTITY_PIGLIN_BRUTE_STEP", "ENTITY_PIGLIN_BRUTE_DEATH", "ENTITY_PIGLIN_BRUTE_AMBIENT", + "ENTITY_PIGLIN_BRUTE_CONVERTED_TO_ZOMBIFIED", "ENTITY_PIGLIN_BRUTE_ANGRY"), - PIG_ZOMBIE("ENTITY_ZOMBIE_PIGMAN_HURT", null, "ENTITY_ZOMBIE_PIGMAN_DEATH", "ENTITY_ZOMBIE_PIGMAN_AMBIENT", - "ENTITY_ZOMBIE_PIGMAN_ANGRY"), + PIG_ZOMBIE("ENTITY_ZOMBIE_PIGMAN_HURT", null, "ENTITY_ZOMBIE_PIGMAN_DEATH", "ENTITY_ZOMBIE_PIGMAN_AMBIENT", "ENTITY_ZOMBIE_PIGMAN_ANGRY"), - PILLAGER(Sound.ENTITY_PILLAGER_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_PILLAGER_DEATH, - Sound.ENTITY_PILLAGER_AMBIENT, Sound.ENTITY_PILLAGER_CELEBRATE), + PILLAGER(Sound.ENTITY_PILLAGER_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_PILLAGER_DEATH, Sound.ENTITY_PILLAGER_AMBIENT, Sound.ENTITY_PILLAGER_CELEBRATE), - PLAYER(Sound.ENTITY_PLAYER_HURT, Arrays.stream(Sound.values()) - .filter(sound -> sound.name().startsWith("BLOCK_") && sound.name().endsWith("_STEP")).toArray(Sound[]::new), + PLAYER(Sound.ENTITY_PLAYER_HURT, + Arrays.stream(Sound.values()).filter(sound -> sound.name().startsWith("BLOCK_") && sound.name().endsWith("_STEP")).toArray(Sound[]::new), Sound.ENTITY_PLAYER_DEATH, null), - PHANTOM(Sound.ENTITY_PHANTOM_HURT, new Sound[]{Sound.ENTITY_PHANTOM_FLAP, Sound.ENTITY_PHANTOM_SWOOP}, - Sound.ENTITY_PHANTOM_DEATH, Sound.ENTITY_PHANTOM_AMBIENT, Sound.ENTITY_PHANTOM_BITE), + PHANTOM(Sound.ENTITY_PHANTOM_HURT, new Sound[]{Sound.ENTITY_PHANTOM_FLAP, Sound.ENTITY_PHANTOM_SWOOP}, Sound.ENTITY_PHANTOM_DEATH, + Sound.ENTITY_PHANTOM_AMBIENT, Sound.ENTITY_PHANTOM_BITE), POLAR_BEAR(Sound.ENTITY_POLAR_BEAR_HURT, Sound.ENTITY_POLAR_BEAR_STEP, Sound.ENTITY_POLAR_BEAR_DEATH, - new Sound[]{Sound.ENTITY_POLAR_BEAR_AMBIENT, Sound.ENTITY_POLAR_BEAR_AMBIENT_BABY}, - Sound.ENTITY_POLAR_BEAR_WARNING), + new Sound[]{Sound.ENTITY_POLAR_BEAR_AMBIENT, Sound.ENTITY_POLAR_BEAR_AMBIENT_BABY}, Sound.ENTITY_POLAR_BEAR_WARNING), - PUFFERFISH(Sound.ENTITY_PUFFER_FISH_HURT, null, Sound.ENTITY_PUFFER_FISH_DEATH, Sound.ENTITY_PUFFER_FISH_AMBIENT, - Sound.ENTITY_PUFFER_FISH_BLOW_OUT, Sound.ENTITY_PUFFER_FISH_BLOW_UP, Sound.ENTITY_PUFFER_FISH_FLOP, - Sound.ENTITY_PUFFER_FISH_STING, Sound.ENTITY_FISH_SWIM), + PUFFERFISH(Sound.ENTITY_PUFFER_FISH_HURT, null, Sound.ENTITY_PUFFER_FISH_DEATH, Sound.ENTITY_PUFFER_FISH_AMBIENT, Sound.ENTITY_PUFFER_FISH_BLOW_OUT, + Sound.ENTITY_PUFFER_FISH_BLOW_UP, Sound.ENTITY_PUFFER_FISH_FLOP, Sound.ENTITY_PUFFER_FISH_STING, Sound.ENTITY_FISH_SWIM), - RABBIT(Sound.ENTITY_RABBIT_HURT, Sound.ENTITY_RABBIT_JUMP, Sound.ENTITY_RABBIT_DEATH, Sound.ENTITY_RABBIT_AMBIENT, - Sound.ENTITY_RABBIT_ATTACK), + RABBIT(Sound.ENTITY_RABBIT_HURT, Sound.ENTITY_RABBIT_JUMP, Sound.ENTITY_RABBIT_DEATH, Sound.ENTITY_RABBIT_AMBIENT, Sound.ENTITY_RABBIT_ATTACK), - RAVAGER(Sound.ENTITY_RAVAGER_HURT, Sound.ENTITY_RAVAGER_STEP, Sound.ENTITY_RAVAGER_DEATH, - Sound.ENTITY_RAVAGER_AMBIENT, Sound.ENTITY_RAVAGER_ATTACK, Sound.ENTITY_RAVAGER_CELEBRATE, - Sound.ENTITY_RAVAGER_ROAR, Sound.ENTITY_RAVAGER_STUNNED), + RAVAGER(Sound.ENTITY_RAVAGER_HURT, Sound.ENTITY_RAVAGER_STEP, Sound.ENTITY_RAVAGER_DEATH, Sound.ENTITY_RAVAGER_AMBIENT, Sound.ENTITY_RAVAGER_ATTACK, + Sound.ENTITY_RAVAGER_CELEBRATE, Sound.ENTITY_RAVAGER_ROAR, Sound.ENTITY_RAVAGER_STUNNED), - SALMON(Sound.ENTITY_SALMON_HURT, null, Sound.ENTITY_SALMON_DEATH, Sound.ENTITY_SALMON_AMBIENT, - Sound.ENTITY_SALMON_FLOP, Sound.ENTITY_FISH_SWIM), + SALMON(Sound.ENTITY_SALMON_HURT, null, Sound.ENTITY_SALMON_DEATH, Sound.ENTITY_SALMON_AMBIENT, Sound.ENTITY_SALMON_FLOP, Sound.ENTITY_FISH_SWIM), - SHEEP(Sound.ENTITY_SHEEP_HURT, Sound.ENTITY_SHEEP_STEP, Sound.ENTITY_SHEEP_DEATH, Sound.ENTITY_SHEEP_AMBIENT, - Sound.ENTITY_SHEEP_SHEAR), + SHEEP(Sound.ENTITY_SHEEP_HURT, Sound.ENTITY_SHEEP_STEP, Sound.ENTITY_SHEEP_DEATH, Sound.ENTITY_SHEEP_AMBIENT, Sound.ENTITY_SHEEP_SHEAR), - SHULKER(new Sound[]{Sound.ENTITY_SHULKER_HURT, Sound.ENTITY_SHULKER_HURT_CLOSED}, null, Sound.ENTITY_SHULKER_DEATH, - Sound.ENTITY_SHULKER_AMBIENT, Sound.ENTITY_SHULKER_OPEN, Sound.ENTITY_SHULKER_CLOSE, - Sound.ENTITY_SHULKER_TELEPORT), + SHULKER(new Sound[]{Sound.ENTITY_SHULKER_HURT, Sound.ENTITY_SHULKER_HURT_CLOSED}, null, Sound.ENTITY_SHULKER_DEATH, Sound.ENTITY_SHULKER_AMBIENT, + Sound.ENTITY_SHULKER_OPEN, Sound.ENTITY_SHULKER_CLOSE, Sound.ENTITY_SHULKER_TELEPORT), - SILVERFISH(Sound.ENTITY_SILVERFISH_HURT, Sound.ENTITY_SILVERFISH_STEP, Sound.ENTITY_SILVERFISH_DEATH, - Sound.ENTITY_SILVERFISH_AMBIENT), + SILVERFISH(Sound.ENTITY_SILVERFISH_HURT, Sound.ENTITY_SILVERFISH_STEP, Sound.ENTITY_SILVERFISH_DEATH, Sound.ENTITY_SILVERFISH_AMBIENT), - SKELETON(Sound.ENTITY_SKELETON_HURT, Sound.ENTITY_SKELETON_STEP, Sound.ENTITY_SKELETON_DEATH, - Sound.ENTITY_SKELETON_AMBIENT), + SKELETON(Sound.ENTITY_SKELETON_HURT, Sound.ENTITY_SKELETON_STEP, Sound.ENTITY_SKELETON_DEATH, Sound.ENTITY_SKELETON_AMBIENT), - SKELETON_HORSE(Sound.ENTITY_SKELETON_HORSE_HURT, new Sound[]{Sound.BLOCK_GRASS_STEP, Sound.ENTITY_HORSE_STEP_WOOD}, - Sound.ENTITY_SKELETON_HORSE_DEATH, - new Sound[]{Sound.ENTITY_SKELETON_HORSE_AMBIENT, Sound.ENTITY_SKELETON_HORSE_AMBIENT_WATER}, - Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE, Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, - Sound.ENTITY_HORSE_JUMP, Sound.ENTITY_SKELETON_HORSE_GALLOP_WATER, Sound.ENTITY_SKELETON_HORSE_JUMP_WATER, - Sound.ENTITY_SKELETON_HORSE_SWIM, Sound.ENTITY_SKELETON_HORSE_STEP_WATER), + SKELETON_HORSE(Sound.ENTITY_SKELETON_HORSE_HURT, new Sound[]{Sound.BLOCK_GRASS_STEP, Sound.ENTITY_HORSE_STEP_WOOD}, Sound.ENTITY_SKELETON_HORSE_DEATH, + new Sound[]{Sound.ENTITY_SKELETON_HORSE_AMBIENT, Sound.ENTITY_SKELETON_HORSE_AMBIENT_WATER}, Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE, + Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, Sound.ENTITY_HORSE_JUMP, Sound.ENTITY_SKELETON_HORSE_GALLOP_WATER, + Sound.ENTITY_SKELETON_HORSE_JUMP_WATER, Sound.ENTITY_SKELETON_HORSE_SWIM, Sound.ENTITY_SKELETON_HORSE_STEP_WATER), - SLIME(new Sound[]{Sound.ENTITY_SLIME_HURT, Sound.ENTITY_SLIME_HURT_SMALL}, - new Sound[]{Sound.ENTITY_SLIME_JUMP, Sound.ENTITY_SLIME_JUMP_SMALL}, - new Sound[]{Sound.ENTITY_SLIME_DEATH, Sound.ENTITY_SLIME_DEATH_SMALL}, null, Sound.ENTITY_SLIME_ATTACK, - Sound.ENTITY_SLIME_SQUISH, Sound.ENTITY_SLIME_SQUISH_SMALL), + SLIME(new Sound[]{Sound.ENTITY_SLIME_HURT, Sound.ENTITY_SLIME_HURT_SMALL}, new Sound[]{Sound.ENTITY_SLIME_JUMP, Sound.ENTITY_SLIME_JUMP_SMALL}, + new Sound[]{Sound.ENTITY_SLIME_DEATH, Sound.ENTITY_SLIME_DEATH_SMALL}, null, Sound.ENTITY_SLIME_ATTACK, Sound.ENTITY_SLIME_SQUISH, + Sound.ENTITY_SLIME_SQUISH_SMALL), - SNOWMAN(Sound.ENTITY_SNOW_GOLEM_HURT, null, Sound.ENTITY_SNOW_GOLEM_DEATH, Sound.ENTITY_SNOW_GOLEM_AMBIENT, - Sound.ENTITY_SNOW_GOLEM_SHOOT), + SNOWMAN(Sound.ENTITY_SNOW_GOLEM_HURT, null, Sound.ENTITY_SNOW_GOLEM_DEATH, Sound.ENTITY_SNOW_GOLEM_AMBIENT, Sound.ENTITY_SNOW_GOLEM_SHOOT), SPIDER(Sound.ENTITY_SPIDER_HURT, Sound.ENTITY_SPIDER_STEP, Sound.ENTITY_SPIDER_DEATH, Sound.ENTITY_SPIDER_AMBIENT), STRAY(Sound.ENTITY_STRAY_HURT, Sound.ENTITY_STRAY_STEP, Sound.ENTITY_STRAY_DEATH, Sound.ENTITY_STRAY_AMBIENT), - STRIDER(Sound.ENTITY_STRIDER_HURT, new Sound[]{Sound.ENTITY_STRIDER_STEP, Sound.ENTITY_STRIDER_STEP_LAVA}, - Sound.ENTITY_STRIDER_DEATH, Sound.ENTITY_STRIDER_AMBIENT, Sound.ENTITY_STRIDER_EAT, - Sound.ENTITY_STRIDER_HAPPY, Sound.ENTITY_STRIDER_RETREAT, Sound.ENTITY_STRIDER_SADDLE), + STRIDER(Sound.ENTITY_STRIDER_HURT, new Sound[]{Sound.ENTITY_STRIDER_STEP, Sound.ENTITY_STRIDER_STEP_LAVA}, Sound.ENTITY_STRIDER_DEATH, + Sound.ENTITY_STRIDER_AMBIENT, Sound.ENTITY_STRIDER_EAT, Sound.ENTITY_STRIDER_HAPPY, Sound.ENTITY_STRIDER_RETREAT, Sound.ENTITY_STRIDER_SADDLE), - SQUID(Sound.ENTITY_SQUID_HURT, null, Sound.ENTITY_SQUID_DEATH, Sound.ENTITY_SQUID_AMBIENT, - Sound.ENTITY_SQUID_SQUIRT, Sound.ENTITY_FISH_SWIM), + SQUID(Sound.ENTITY_SQUID_HURT, null, Sound.ENTITY_SQUID_DEATH, Sound.ENTITY_SQUID_AMBIENT, Sound.ENTITY_SQUID_SQUIRT, Sound.ENTITY_FISH_SWIM), - TROPICAL_FISH(Sound.ENTITY_TROPICAL_FISH_HURT, null, Sound.ENTITY_TROPICAL_FISH_DEATH, - Sound.ENTITY_TROPICAL_FISH_AMBIENT, Sound.ENTITY_TROPICAL_FISH_FLOP, Sound.ENTITY_FISH_SWIM), + TROPICAL_FISH(Sound.ENTITY_TROPICAL_FISH_HURT, null, Sound.ENTITY_TROPICAL_FISH_DEATH, Sound.ENTITY_TROPICAL_FISH_AMBIENT, Sound.ENTITY_TROPICAL_FISH_FLOP, + Sound.ENTITY_FISH_SWIM), TURTLE(new Sound[]{Sound.ENTITY_TURTLE_HURT, Sound.ENTITY_TURTLE_HURT_BABY}, new Sound[] {Sound.ENTITY_TURTLE_SHAMBLE, Sound.ENTITY_TURTLE_SHAMBLE_BABY}, new Sound[] - {Sound.ENTITY_TURTLE_DEATH, Sound.ENTITY_TURTLE_DEATH_BABY}, Sound.ENTITY_TURTLE_AMBIENT_LAND, - Sound.ENTITY_TURTLE_LAY_EGG), + {Sound.ENTITY_TURTLE_DEATH, Sound.ENTITY_TURTLE_DEATH_BABY}, Sound.ENTITY_TURTLE_AMBIENT_LAND, Sound.ENTITY_TURTLE_LAY_EGG), VEX(Sound.ENTITY_VEX_HURT, null, Sound.ENTITY_VEX_DEATH, Sound.ENTITY_VEX_AMBIENT, Sound.ENTITY_VEX_CHARGE), - VILLAGER(Sound.ENTITY_VILLAGER_HURT, null, Sound.ENTITY_VILLAGER_DEATH, Sound.ENTITY_VILLAGER_AMBIENT, - Sound.ENTITY_VILLAGER_TRADE, Sound.ENTITY_VILLAGER_NO, Sound.ENTITY_VILLAGER_YES), + VILLAGER(Sound.ENTITY_VILLAGER_HURT, null, Sound.ENTITY_VILLAGER_DEATH, Sound.ENTITY_VILLAGER_AMBIENT, Sound.ENTITY_VILLAGER_TRADE, + Sound.ENTITY_VILLAGER_NO, Sound.ENTITY_VILLAGER_YES), VINDICATOR(Sound.ENTITY_VINDICATOR_HURT, null, Sound.ENTITY_VINDICATOR_DEATH, Sound.ENTITY_VINDICATOR_AMBIENT), WITCH(Sound.ENTITY_WITCH_HURT, null, Sound.ENTITY_WITCH_DEATH, Sound.ENTITY_WITCH_AMBIENT), - WITHER(Sound.ENTITY_WITHER_HURT, null, Sound.ENTITY_WITHER_DEATH, Sound.ENTITY_WITHER_AMBIENT, - Sound.ENTITY_PLAYER_SMALL_FALL, Sound.ENTITY_WITHER_SPAWN, Sound.ENTITY_PLAYER_BIG_FALL, - Sound.ENTITY_WITHER_SHOOT), + WITHER(Sound.ENTITY_WITHER_HURT, null, Sound.ENTITY_WITHER_DEATH, Sound.ENTITY_WITHER_AMBIENT, Sound.ENTITY_PLAYER_SMALL_FALL, Sound.ENTITY_WITHER_SPAWN, + Sound.ENTITY_PLAYER_BIG_FALL, Sound.ENTITY_WITHER_SHOOT), - WITHER_SKELETON(Sound.ENTITY_WITHER_SKELETON_HURT, Sound.ENTITY_WITHER_SKELETON_STEP, - Sound.ENTITY_WITHER_SKELETON_DEATH, Sound.ENTITY_WITHER_SKELETON_AMBIENT), + WITHER_SKELETON(Sound.ENTITY_WITHER_SKELETON_HURT, Sound.ENTITY_WITHER_SKELETON_STEP, Sound.ENTITY_WITHER_SKELETON_DEATH, + Sound.ENTITY_WITHER_SKELETON_AMBIENT), - WOLF(Sound.ENTITY_WOLF_HURT, Sound.ENTITY_WOLF_STEP, Sound.ENTITY_WOLF_DEATH, Sound.ENTITY_WOLF_AMBIENT, - Sound.ENTITY_WOLF_GROWL, Sound.ENTITY_WOLF_PANT, Sound.ENTITY_WOLF_HOWL, Sound.ENTITY_WOLF_SHAKE, - Sound.ENTITY_WOLF_WHINE), + WOLF(Sound.ENTITY_WOLF_HURT, Sound.ENTITY_WOLF_STEP, Sound.ENTITY_WOLF_DEATH, Sound.ENTITY_WOLF_AMBIENT, Sound.ENTITY_WOLF_GROWL, Sound.ENTITY_WOLF_PANT, + Sound.ENTITY_WOLF_HOWL, Sound.ENTITY_WOLF_SHAKE, Sound.ENTITY_WOLF_WHINE), - ZOGLIN(Sound.ENTITY_ZOGLIN_HURT, Sound.ENTITY_ZOGLIN_STEP, Sound.ENTITY_ZOGLIN_DEATH, Sound.ENTITY_ZOGLIN_AMBIENT, - Sound.ENTITY_ZOGLIN_ANGRY, Sound.ENTITY_ZOGLIN_ATTACK), + ZOGLIN(Sound.ENTITY_ZOGLIN_HURT, Sound.ENTITY_ZOGLIN_STEP, Sound.ENTITY_ZOGLIN_DEATH, Sound.ENTITY_ZOGLIN_AMBIENT, Sound.ENTITY_ZOGLIN_ANGRY, + Sound.ENTITY_ZOGLIN_ATTACK), - ZOMBIE(Sound.ENTITY_ZOMBIE_HURT, Sound.ENTITY_ZOMBIE_STEP, Sound.ENTITY_ZOMBIE_DEATH, Sound.ENTITY_ZOMBIE_AMBIENT, - Sound.ENTITY_ZOMBIE_INFECT, Sound.ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR, Sound.ENTITY_ZOMBIE_BREAK_WOODEN_DOOR, + ZOMBIE(Sound.ENTITY_ZOMBIE_HURT, Sound.ENTITY_ZOMBIE_STEP, Sound.ENTITY_ZOMBIE_DEATH, Sound.ENTITY_ZOMBIE_AMBIENT, Sound.ENTITY_ZOMBIE_INFECT, + Sound.ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR, Sound.ENTITY_ZOMBIE_BREAK_WOODEN_DOOR, Sound.ENTITY_ZOMBIE_ATTACK_IRON_DOOR), + + ZOMBIE_HORSE(Sound.ENTITY_ZOMBIE_HORSE_HURT, new Sound[]{Sound.BLOCK_GRASS_STEP, Sound.ENTITY_HORSE_STEP_WOOD}, Sound.ENTITY_ZOMBIE_HORSE_DEATH, + Sound.ENTITY_ZOMBIE_HORSE_AMBIENT, Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE, Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, + Sound.ENTITY_HORSE_JUMP, Sound.ENTITY_HORSE_ANGRY), + + ZOMBIE_VILLAGER(Sound.ENTITY_ZOMBIE_VILLAGER_HURT, Sound.ENTITY_ZOMBIE_VILLAGER_STEP, Sound.ENTITY_ZOMBIE_VILLAGER_DEATH, + Sound.ENTITY_ZOMBIE_VILLAGER_AMBIENT, Sound.ENTITY_ZOMBIE_INFECT, Sound.ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR, Sound.ENTITY_ZOMBIE_BREAK_WOODEN_DOOR, Sound.ENTITY_ZOMBIE_ATTACK_IRON_DOOR), - ZOMBIE_HORSE(Sound.ENTITY_ZOMBIE_HORSE_HURT, new Sound[]{Sound.BLOCK_GRASS_STEP, Sound.ENTITY_HORSE_STEP_WOOD}, - Sound.ENTITY_ZOMBIE_HORSE_DEATH, Sound.ENTITY_ZOMBIE_HORSE_AMBIENT, Sound.ENTITY_HORSE_GALLOP, - Sound.ENTITY_HORSE_SADDLE, Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, Sound.ENTITY_HORSE_JUMP, - Sound.ENTITY_HORSE_ANGRY), - - ZOMBIE_VILLAGER(Sound.ENTITY_ZOMBIE_VILLAGER_HURT, Sound.ENTITY_ZOMBIE_VILLAGER_STEP, - Sound.ENTITY_ZOMBIE_VILLAGER_DEATH, Sound.ENTITY_ZOMBIE_VILLAGER_AMBIENT, Sound.ENTITY_ZOMBIE_INFECT, - Sound.ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR, Sound.ENTITY_ZOMBIE_BREAK_WOODEN_DOOR, - Sound.ENTITY_ZOMBIE_ATTACK_IRON_DOOR), - - ZOMBIFIED_PIGLIN(Sound.ENTITY_ZOMBIFIED_PIGLIN_HURT, null, Sound.ENTITY_ZOMBIFIED_PIGLIN_DEATH, - Sound.ENTITY_ZOMBIFIED_PIGLIN_AMBIENT, Sound.ENTITY_ZOMBIFIED_PIGLIN_ANGRY, - Sound.ENTITY_PIGLIN_CONVERTED_TO_ZOMBIFIED); + ZOMBIFIED_PIGLIN(Sound.ENTITY_ZOMBIFIED_PIGLIN_HURT, null, Sound.ENTITY_ZOMBIFIED_PIGLIN_DEATH, Sound.ENTITY_ZOMBIFIED_PIGLIN_AMBIENT, + Sound.ENTITY_ZOMBIFIED_PIGLIN_ANGRY, Sound.ENTITY_PIGLIN_CONVERTED_TO_ZOMBIFIED); @Getter private HashMap sounds = new HashMap<>();