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Magma cube no longer seems to need modified fall speed
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@ -158,11 +158,7 @@ public abstract class Disguise {
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fallSpeed = 0;
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fallSpeed = 0;
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break;
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break;
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case DROPPED_ITEM:
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case DROPPED_ITEM:
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case MAGMA_CUBE:
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case PRIMED_TNT:
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case PRIMED_TNT:
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fallSpeed = 0.2;
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movement = true;
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break;
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case WITHER:
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case WITHER:
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case FALLING_BLOCK:
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case FALLING_BLOCK:
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fallSpeed = 0.04;
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fallSpeed = 0.04;
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