mirror of
https://github.com/libraryaddict/LibsDisguises.git
synced 2024-12-14 15:26:54 +01:00
Always send the packets if its not sleeping them
This commit is contained in:
parent
999c5f3f21
commit
65d80b71f2
@ -122,6 +122,8 @@ public class PacketHandlerSpawn implements IPacketHandler {
|
||||
pitch = DisguiseUtilities.getPitch(disguise.getType(), pitch);
|
||||
}
|
||||
|
||||
boolean normalPlayerDisguise = true;
|
||||
|
||||
if (disguise.getType() == DisguiseType.EXPERIENCE_ORB) {
|
||||
PacketContainer spawnOrb = new PacketContainer(PacketType.Play.Server.SPAWN_ENTITY_EXPERIENCE_ORB);
|
||||
packets.addPacket(spawnOrb);
|
||||
@ -205,7 +207,7 @@ public class PacketHandlerSpawn implements IPacketHandler {
|
||||
double dist = observer.getLocation().distanceSquared(disguisedEntity.getLocation());
|
||||
|
||||
// If self disguise, or further than 50 blocks, or not in front of entity
|
||||
boolean normalPlayerDisguise = observer == disguisedEntity || dist > (50 * 50) ||
|
||||
normalPlayerDisguise = observer == disguisedEntity || dist > (50 * 50) ||
|
||||
(observer.getLocation().add(observer.getLocation().getDirection().normalize()).distanceSquared(disguisedEntity.getLocation()) - dist) < 0.3;
|
||||
sendArmor = normalPlayerDisguise;
|
||||
|
||||
@ -433,7 +435,7 @@ public class PacketHandlerSpawn implements IPacketHandler {
|
||||
packets.addPacket(newPacket);
|
||||
}
|
||||
|
||||
if (!disguise.isPlayerDisguise()) {
|
||||
if (!disguise.isPlayerDisguise() || normalPlayerDisguise) {
|
||||
DisguiseUtilities.getNamePackets(disguise, new String[0]).forEach(packets::addPacket);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user