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Fix a disguise height issue not being properly transmitted
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@ -2946,7 +2946,8 @@ public class DisguiseUtilities {
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destroyIds = Arrays.copyOfRange(standIds, newNames.length, internalOldNames.length);
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}
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double height = disguise.getHeight();
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// Don't need to offset with DisguiseUtilities.getYModifier, because that's a visual offset and not an actual location offset
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double height = disguise.getHeight() + disguise.getWatcher().getYModifier();
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for (int i = 0; i < newNames.length; i++) {
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if (i < internalOldNames.length) {
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@ -2987,7 +2988,7 @@ public class DisguiseUtilities {
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Location loc = disguise.getEntity().getLocation();
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packet.getDoubles().write(0, loc.getX());
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packet.getDoubles().write(1, loc.getY() + height + disguise.getWatcher().getYModifier() + (0.28 * i));
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packet.getDoubles().write(1, loc.getY() + height + (0.28 * i));
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packet.getDoubles().write(2, loc.getZ());
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packets.add(packet);
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@ -81,7 +81,7 @@ public class PacketHandlerMovement implements IPacketHandler {
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return;
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}
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double yMod = disguise.getWatcher().getYModifier();
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double yMod = DisguiseUtilities.getYModifier(disguise) + disguise.getWatcher().getYModifier();
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// If falling block should be appearing in center of blocks
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if (disguise.getType() == DisguiseType.FALLING_BLOCK &&
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