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Clone the disguise else targeted disguise throws errors
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@ -65,6 +65,9 @@ public class DisguiseAPI {
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}
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public static void disguiseIgnorePlayers(Entity entity, Disguise disguise, List<String> playersToNotSeeDisguise) {
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if (disguise.getEntity() != null) {
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disguise = disguise.clone();
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}
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((TargetedDisguise) disguise).setDisguiseTarget(TargetType.SHOW_TO_EVERYONE_BUT_THESE_PLAYERS);
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for (String name : playersToNotSeeDisguise) {
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((TargetedDisguise) disguise).addPlayer(name);
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@ -99,6 +102,9 @@ public class DisguiseAPI {
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* Disguise this entity with this disguise
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*/
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public static void disguiseToAll(Entity entity, Disguise disguise) {
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if (disguise.getEntity() != null) {
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disguise = disguise.clone();
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}
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// You called the disguiseToAll method foolish mortal! Prepare to have your custom settings wiped!!!
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((TargetedDisguise) disguise).setDisguiseTarget(TargetType.SHOW_TO_EVERYONE_BUT_THESE_PLAYERS);
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for (String observer : ((TargetedDisguise) disguise).getObservers())
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@ -107,6 +113,9 @@ public class DisguiseAPI {
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}
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public static void disguiseToPlayers(Entity entity, Disguise disguise, List<String> playersToViewDisguise) {
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if (disguise.getEntity() != null) {
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disguise = disguise.clone();
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}
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((TargetedDisguise) disguise).setDisguiseTarget(TargetType.HIDE_DISGUISE_TO_EVERYONE_BUT_THESE_PLAYERS);
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for (String name : playersToViewDisguise) {
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((TargetedDisguise) disguise).addPlayer(name);
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