Add creeper primed sound to sounds

This commit is contained in:
libraryaddict 2017-03-22 01:49:27 +13:00
parent 2522b0eefd
commit 86e0a4c58a

View File

@ -16,21 +16,25 @@ public enum DisguiseSound {
BAT(Sound.ENTITY_BAT_HURT, null, Sound.ENTITY_BAT_DEATH, Sound.ENTITY_BAT_AMBIENT, Sound.ENTITY_PLAYER_SMALL_FALL, BAT(Sound.ENTITY_BAT_HURT, null, Sound.ENTITY_BAT_DEATH, Sound.ENTITY_BAT_AMBIENT, Sound.ENTITY_PLAYER_SMALL_FALL,
Sound.ENTITY_BAT_LOOP, Sound.ENTITY_PLAYER_BIG_FALL, Sound.ENTITY_BAT_TAKEOFF), Sound.ENTITY_BAT_LOOP, Sound.ENTITY_PLAYER_BIG_FALL, Sound.ENTITY_BAT_TAKEOFF),
BLAZE(Sound.ENTITY_BLAZE_HURT, null, Sound.ENTITY_BLAZE_DEATH, Sound.ENTITY_BLAZE_AMBIENT, Sound.ENTITY_PLAYER_SMALL_FALL, BLAZE(Sound.ENTITY_BLAZE_HURT, null, Sound.ENTITY_BLAZE_DEATH, Sound.ENTITY_BLAZE_AMBIENT,
Sound.ENTITY_PLAYER_SMALL_FALL, Sound.ENTITY_PLAYER_BIG_FALL),
CAVE_SPIDER(Sound.ENTITY_SPIDER_AMBIENT, Sound.ENTITY_SPIDER_STEP, Sound.ENTITY_SPIDER_DEATH,
Sound.ENTITY_SPIDER_AMBIENT),
CHICKEN(Sound.ENTITY_CHICKEN_HURT, Sound.ENTITY_CHICKEN_STEP, Sound.ENTITY_CHICKEN_HURT,
Sound.ENTITY_CHICKEN_AMBIENT, Sound.ENTITY_PLAYER_SMALL_FALL, Sound.ENTITY_CHICKEN_EGG,
Sound.ENTITY_PLAYER_BIG_FALL), Sound.ENTITY_PLAYER_BIG_FALL),
CAVE_SPIDER(Sound.ENTITY_SPIDER_AMBIENT, Sound.ENTITY_SPIDER_STEP, Sound.ENTITY_SPIDER_DEATH, Sound.ENTITY_SPIDER_AMBIENT),
CHICKEN(Sound.ENTITY_CHICKEN_HURT, Sound.ENTITY_CHICKEN_STEP, Sound.ENTITY_CHICKEN_HURT, Sound.ENTITY_CHICKEN_AMBIENT,
Sound.ENTITY_PLAYER_SMALL_FALL, Sound.ENTITY_CHICKEN_EGG, Sound.ENTITY_PLAYER_BIG_FALL),
COW(Sound.ENTITY_COW_HURT, Sound.ENTITY_COW_STEP, Sound.ENTITY_COW_DEATH, Sound.ENTITY_COW_AMBIENT), COW(Sound.ENTITY_COW_HURT, Sound.ENTITY_COW_STEP, Sound.ENTITY_COW_DEATH, Sound.ENTITY_COW_AMBIENT),
CREEPER(Sound.ENTITY_CREEPER_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_CREEPER_DEATH, null), CREEPER(Sound.ENTITY_CREEPER_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_CREEPER_DEATH, null,
Sound.ENTITY_CREEPER_PRIMED),
DONKEY(Sound.ENTITY_DONKEY_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_DONKEY_DEATH, Sound.ENTITY_DONKEY_AMBIENT, DONKEY(Sound.ENTITY_DONKEY_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_DONKEY_DEATH, Sound.ENTITY_DONKEY_AMBIENT,
Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE, Sound.ENTITY_DONKEY_ANGRY, Sound.ENTITY_HORSE_STEP_WOOD, Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE, Sound.ENTITY_DONKEY_ANGRY,
Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, Sound.ENTITY_HORSE_JUMP, Sound.ENTITY_HORSE_ANGRY), Sound.ENTITY_HORSE_STEP_WOOD, Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, Sound.ENTITY_HORSE_JUMP,
Sound.ENTITY_HORSE_ANGRY),
ELDER_GUARDIAN(Sound.ENTITY_ELDER_GUARDIAN_HURT, null, Sound.ENTITY_ELDER_GUARDIAN_DEATH, ELDER_GUARDIAN(Sound.ENTITY_ELDER_GUARDIAN_HURT, null, Sound.ENTITY_ELDER_GUARDIAN_DEATH,
Sound.ENTITY_ELDER_GUARDIAN_AMBIENT), Sound.ENTITY_ELDER_GUARDIAN_AMBIENT),
@ -38,8 +42,9 @@ public enum DisguiseSound {
ENDER_DRAGON(Sound.ENTITY_ENDERDRAGON_HURT, null, Sound.ENTITY_ENDERDRAGON_DEATH, Sound.ENTITY_ENDERDRAGON_AMBIENT, ENDER_DRAGON(Sound.ENTITY_ENDERDRAGON_HURT, null, Sound.ENTITY_ENDERDRAGON_DEATH, Sound.ENTITY_ENDERDRAGON_AMBIENT,
Sound.ENTITY_PLAYER_SMALL_FALL, Sound.ENTITY_ENDERDRAGON_FLAP, Sound.ENTITY_PLAYER_BIG_FALL), Sound.ENTITY_PLAYER_SMALL_FALL, Sound.ENTITY_ENDERDRAGON_FLAP, Sound.ENTITY_PLAYER_BIG_FALL),
ENDERMAN(Sound.ENTITY_ENDERMEN_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_ENDERMEN_DEATH, Sound.ENTITY_ENDERMEN_AMBIENT, ENDERMAN(Sound.ENTITY_ENDERMEN_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_ENDERMEN_DEATH,
Sound.ENTITY_ENDERMEN_SCREAM, Sound.ENTITY_ENDERMEN_TELEPORT, Sound.ENTITY_ENDERMEN_STARE), Sound.ENTITY_ENDERMEN_AMBIENT, Sound.ENTITY_ENDERMEN_SCREAM, Sound.ENTITY_ENDERMEN_TELEPORT,
Sound.ENTITY_ENDERMEN_STARE),
ENDERMITE(Sound.ENTITY_SILVERFISH_HURT, Sound.ENTITY_ENDERMITE_STEP, Sound.ENTITY_ENDERMITE_DEATH, ENDERMITE(Sound.ENTITY_SILVERFISH_HURT, Sound.ENTITY_ENDERMITE_STEP, Sound.ENTITY_ENDERMITE_DEATH,
Sound.ENTITY_ENDERMITE_AMBIENT), Sound.ENTITY_ENDERMITE_AMBIENT),
@ -51,16 +56,18 @@ public enum DisguiseSound {
EVOKER_FANGS(null, null, null, null, Sound.ENTITY_EVOCATION_FANGS_ATTACK), EVOKER_FANGS(null, null, null, null, Sound.ENTITY_EVOCATION_FANGS_ATTACK),
GHAST(Sound.ENTITY_GHAST_HURT, null, Sound.ENTITY_GHAST_DEATH, Sound.ENTITY_GHAST_AMBIENT, Sound.ENTITY_PLAYER_SMALL_FALL, GHAST(Sound.ENTITY_GHAST_HURT, null, Sound.ENTITY_GHAST_DEATH, Sound.ENTITY_GHAST_AMBIENT,
Sound.ENTITY_GHAST_SHOOT, Sound.ENTITY_PLAYER_BIG_FALL, Sound.ENTITY_GHAST_SCREAM, Sound.ENTITY_GHAST_WARN), Sound.ENTITY_PLAYER_SMALL_FALL, Sound.ENTITY_GHAST_SHOOT, Sound.ENTITY_PLAYER_BIG_FALL,
Sound.ENTITY_GHAST_SCREAM, Sound.ENTITY_GHAST_WARN),
GIANT(Sound.ENTITY_PLAYER_HURT, Sound.BLOCK_GRASS_STEP, null, null), GIANT(Sound.ENTITY_PLAYER_HURT, Sound.BLOCK_GRASS_STEP, null, null),
GUARDIAN(Sound.ENTITY_GUARDIAN_HURT, null, Sound.ENTITY_GUARDIAN_DEATH, Sound.ENTITY_ELDER_GUARDIAN_AMBIENT), GUARDIAN(Sound.ENTITY_GUARDIAN_HURT, null, Sound.ENTITY_GUARDIAN_DEATH, Sound.ENTITY_ELDER_GUARDIAN_AMBIENT),
HORSE(Sound.ENTITY_HORSE_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_HORSE_DEATH, Sound.ENTITY_HORSE_AMBIENT, HORSE(Sound.ENTITY_HORSE_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_HORSE_DEATH, Sound.ENTITY_HORSE_AMBIENT,
Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE, Sound.ENTITY_DONKEY_ANGRY, Sound.ENTITY_HORSE_STEP_WOOD, Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE, Sound.ENTITY_DONKEY_ANGRY,
Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, Sound.ENTITY_HORSE_JUMP, Sound.ENTITY_HORSE_ANGRY), Sound.ENTITY_HORSE_STEP_WOOD, Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, Sound.ENTITY_HORSE_JUMP,
Sound.ENTITY_HORSE_ANGRY),
IRON_GOLEM(Sound.ENTITY_IRONGOLEM_HURT, Sound.ENTITY_IRONGOLEM_STEP, Sound.ENTITY_IRONGOLEM_DEATH, IRON_GOLEM(Sound.ENTITY_IRONGOLEM_HURT, Sound.ENTITY_IRONGOLEM_STEP, Sound.ENTITY_IRONGOLEM_DEATH,
Sound.ENTITY_IRONGOLEM_ATTACK), Sound.ENTITY_IRONGOLEM_ATTACK),
@ -74,50 +81,51 @@ public enum DisguiseSound {
MUSHROOM_COW(Sound.ENTITY_COW_HURT, Sound.ENTITY_COW_STEP, Sound.ENTITY_COW_HURT, Sound.ENTITY_COW_AMBIENT), MUSHROOM_COW(Sound.ENTITY_COW_HURT, Sound.ENTITY_COW_STEP, Sound.ENTITY_COW_HURT, Sound.ENTITY_COW_AMBIENT),
OCELOT(Sound.ENTITY_CAT_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_CAT_HURT, Sound.ENTITY_CAT_AMBIENT, Sound.ENTITY_CAT_PURR, OCELOT(Sound.ENTITY_CAT_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_CAT_HURT, Sound.ENTITY_CAT_AMBIENT,
Sound.ENTITY_CAT_PURREOW), Sound.ENTITY_CAT_PURR, Sound.ENTITY_CAT_PURREOW),
PIG(Sound.ENTITY_PIG_HURT, Sound.ENTITY_PIG_STEP, Sound.ENTITY_PIG_DEATH, Sound.ENTITY_PIG_AMBIENT), PIG(Sound.ENTITY_PIG_HURT, Sound.ENTITY_PIG_STEP, Sound.ENTITY_PIG_DEATH, Sound.ENTITY_PIG_AMBIENT),
PIG_ZOMBIE(Sound.ENTITY_ZOMBIE_PIG_HURT, null, Sound.ENTITY_ZOMBIE_PIG_DEATH, Sound.ENTITY_ZOMBIE_PIG_AMBIENT, PIG_ZOMBIE(Sound.ENTITY_ZOMBIE_PIG_HURT, null, Sound.ENTITY_ZOMBIE_PIG_DEATH, Sound.ENTITY_ZOMBIE_PIG_AMBIENT,
Sound.ENTITY_ZOMBIE_PIG_ANGRY), Sound.ENTITY_ZOMBIE_PIG_ANGRY),
PLAYER(Sound.ENTITY_PLAYER_HURT, new Sound[] { PLAYER(Sound.ENTITY_PLAYER_HURT,
Sound.BLOCK_STONE_STEP, Sound.BLOCK_GRASS_STEP, Sound.BLOCK_ANVIL_STEP, Sound.BLOCK_CLOTH_STEP, new Sound[]{Sound.BLOCK_STONE_STEP, Sound.BLOCK_GRASS_STEP, Sound.BLOCK_ANVIL_STEP, Sound.BLOCK_CLOTH_STEP, Sound.BLOCK_GLASS_STEP, Sound.BLOCK_GRAVEL_STEP, Sound.BLOCK_LADDER_STEP, Sound.BLOCK_METAL_STEP, Sound.BLOCK_SAND_STEP, Sound.BLOCK_SLIME_STEP, Sound.BLOCK_SNOW_STEP, Sound.BLOCK_WOOD_STEP},
Sound.BLOCK_GLASS_STEP, Sound.BLOCK_GRAVEL_STEP, Sound.BLOCK_LADDER_STEP, Sound.BLOCK_METAL_STEP, Sound.ENTITY_PLAYER_DEATH, null),
Sound.BLOCK_SAND_STEP, Sound.BLOCK_SLIME_STEP, Sound.BLOCK_SNOW_STEP, Sound.BLOCK_WOOD_STEP
}, Sound.ENTITY_PLAYER_DEATH, null),
RABBIT(Sound.ENTITY_RABBIT_HURT, Sound.ENTITY_RABBIT_JUMP, Sound.ENTITY_RABBIT_DEATH, Sound.ENTITY_RABBIT_AMBIENT), RABBIT(Sound.ENTITY_RABBIT_HURT, Sound.ENTITY_RABBIT_JUMP, Sound.ENTITY_RABBIT_DEATH, Sound.ENTITY_RABBIT_AMBIENT),
SHEEP(Sound.ENTITY_SHEEP_HURT, Sound.ENTITY_SHEEP_STEP, null, Sound.ENTITY_SHEEP_AMBIENT, Sound.ENTITY_SHEEP_SHEAR), SHEEP(Sound.ENTITY_SHEEP_HURT, Sound.ENTITY_SHEEP_STEP, null, Sound.ENTITY_SHEEP_AMBIENT, Sound.ENTITY_SHEEP_SHEAR),
SHULKER(Sound.ENTITY_SHULKER_HURT, null, Sound.ENTITY_SHULKER_DEATH, Sound.ENTITY_SHULKER_AMBIENT, Sound.ENTITY_SHULKER_OPEN, SHULKER(Sound.ENTITY_SHULKER_HURT, null, Sound.ENTITY_SHULKER_DEATH, Sound.ENTITY_SHULKER_AMBIENT,
Sound.ENTITY_SHULKER_CLOSE, Sound.ENTITY_SHULKER_HURT_CLOSED, Sound.ENTITY_SHULKER_TELEPORT), Sound.ENTITY_SHULKER_OPEN, Sound.ENTITY_SHULKER_CLOSE, Sound.ENTITY_SHULKER_HURT_CLOSED,
Sound.ENTITY_SHULKER_TELEPORT),
SILVERFISH(Sound.ENTITY_SILVERFISH_HURT, Sound.ENTITY_SILVERFISH_STEP, Sound.ENTITY_SILVERFISH_DEATH, SILVERFISH(Sound.ENTITY_SILVERFISH_HURT, Sound.ENTITY_SILVERFISH_STEP, Sound.ENTITY_SILVERFISH_DEATH,
Sound.ENTITY_SILVERFISH_AMBIENT), Sound.ENTITY_SILVERFISH_AMBIENT),
SKELETON(Sound.ENTITY_SKELETON_HURT, Sound.ENTITY_SKELETON_STEP, Sound.ENTITY_SKELETON_DEATH, Sound.ENTITY_SKELETON_AMBIENT), SKELETON(Sound.ENTITY_SKELETON_HURT, Sound.ENTITY_SKELETON_STEP, Sound.ENTITY_SKELETON_DEATH,
Sound.ENTITY_SKELETON_AMBIENT),
SKELETON_HORSE(Sound.ENTITY_SKELETON_HORSE_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_SKELETON_HORSE_DEATH, SKELETON_HORSE(Sound.ENTITY_SKELETON_HORSE_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_SKELETON_HORSE_DEATH,
Sound.ENTITY_SKELETON_HORSE_AMBIENT, Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE, Sound.ENTITY_DONKEY_ANGRY, Sound.ENTITY_SKELETON_HORSE_AMBIENT, Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE,
Sound.ENTITY_HORSE_STEP_WOOD, Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, Sound.ENTITY_HORSE_JUMP, Sound.ENTITY_DONKEY_ANGRY, Sound.ENTITY_HORSE_STEP_WOOD, Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND,
Sound.ENTITY_HORSE_ANGRY), Sound.ENTITY_HORSE_JUMP, Sound.ENTITY_HORSE_ANGRY),
SLIME(Sound.ENTITY_SLIME_HURT, Sound.ENTITY_SLIME_JUMP, Sound.ENTITY_SLIME_DEATH, null), SLIME(Sound.ENTITY_SLIME_HURT, Sound.ENTITY_SLIME_JUMP, Sound.ENTITY_SLIME_DEATH, null),
SNOWMAN(Sound.ENTITY_SNOWMAN_HURT, null, Sound.ENTITY_SNOWMAN_DEATH, Sound.ENTITY_SNOWMAN_AMBIENT, SNOWMAN(Sound.ENTITY_SNOWMAN_HURT, null, Sound.ENTITY_SNOWMAN_DEATH, Sound.ENTITY_SNOWMAN_AMBIENT,
Sound.ENTITY_SNOWMAN_SHOOT), Sound.ENTITY_SNOWMAN_SHOOT),
SPIDER(Sound.ENTITY_SPIDER_AMBIENT, Sound.ENTITY_SPIDER_STEP, Sound.ENTITY_SPIDER_DEATH, Sound.ENTITY_SPIDER_AMBIENT), SPIDER(Sound.ENTITY_SPIDER_AMBIENT, Sound.ENTITY_SPIDER_STEP, Sound.ENTITY_SPIDER_DEATH,
Sound.ENTITY_SPIDER_AMBIENT),
SQUID(Sound.ENTITY_SQUID_HURT, null, Sound.ENTITY_SQUID_DEATH, Sound.ENTITY_SQUID_AMBIENT), SQUID(Sound.ENTITY_SQUID_HURT, null, Sound.ENTITY_SQUID_DEATH, Sound.ENTITY_SQUID_AMBIENT),
UNDEAD_HORSE(Sound.ENTITY_ZOMBIE_HORSE_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_ZOMBIE_HORSE_DEATH, UNDEAD_HORSE(Sound.ENTITY_ZOMBIE_HORSE_HURT, Sound.BLOCK_GRASS_STEP, Sound.ENTITY_ZOMBIE_HORSE_DEATH,
Sound.ENTITY_ZOMBIE_HORSE_AMBIENT, Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE, Sound.ENTITY_DONKEY_ANGRY, Sound.ENTITY_ZOMBIE_HORSE_AMBIENT, Sound.ENTITY_HORSE_GALLOP, Sound.ENTITY_HORSE_SADDLE,
Sound.ENTITY_HORSE_STEP_WOOD, Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND, Sound.ENTITY_HORSE_JUMP, Sound.ENTITY_DONKEY_ANGRY, Sound.ENTITY_HORSE_STEP_WOOD, Sound.ENTITY_HORSE_ARMOR, Sound.ENTITY_HORSE_LAND,
Sound.ENTITY_HORSE_ANGRY), Sound.ENTITY_HORSE_JUMP, Sound.ENTITY_HORSE_ANGRY),
VEX(Sound.ENTITY_VEX_HURT, null, Sound.ENTITY_VEX_DEATH, Sound.ENTITY_VEX_AMBIENT, Sound.ENTITY_VEX_CHARGE), VEX(Sound.ENTITY_VEX_HURT, null, Sound.ENTITY_VEX_DEATH, Sound.ENTITY_VEX_AMBIENT, Sound.ENTITY_VEX_CHARGE),
@ -129,8 +137,9 @@ public enum DisguiseSound {
WITCH(Sound.ENTITY_WITCH_HURT, null, Sound.ENTITY_WITCH_DEATH, Sound.ENTITY_WITCH_AMBIENT), WITCH(Sound.ENTITY_WITCH_HURT, null, Sound.ENTITY_WITCH_DEATH, Sound.ENTITY_WITCH_AMBIENT),
WITHER(Sound.ENTITY_WITHER_HURT, null, Sound.ENTITY_WITHER_DEATH, Sound.ENTITY_WITHER_AMBIENT, Sound.ENTITY_PLAYER_SMALL_FALL, WITHER(Sound.ENTITY_WITHER_HURT, null, Sound.ENTITY_WITHER_DEATH, Sound.ENTITY_WITHER_AMBIENT,
Sound.ENTITY_WITHER_SPAWN, Sound.ENTITY_PLAYER_BIG_FALL, Sound.ENTITY_WITHER_SHOOT), Sound.ENTITY_PLAYER_SMALL_FALL, Sound.ENTITY_WITHER_SPAWN, Sound.ENTITY_PLAYER_BIG_FALL,
Sound.ENTITY_WITHER_SHOOT),
WITHER_SKELETON(Sound.ENTITY_SKELETON_HURT, Sound.ENTITY_SKELETON_STEP, Sound.ENTITY_SKELETON_DEATH, WITHER_SKELETON(Sound.ENTITY_SKELETON_HURT, Sound.ENTITY_SKELETON_STEP, Sound.ENTITY_SKELETON_DEATH,
Sound.ENTITY_SKELETON_AMBIENT), Sound.ENTITY_SKELETON_AMBIENT),
@ -142,9 +151,9 @@ public enum DisguiseSound {
ZOMBIE(Sound.ENTITY_ZOMBIE_HURT, Sound.ENTITY_ZOMBIE_STEP, Sound.ENTITY_ZOMBIE_DEATH, Sound.ENTITY_ZOMBIE_AMBIENT, ZOMBIE(Sound.ENTITY_ZOMBIE_HURT, Sound.ENTITY_ZOMBIE_STEP, Sound.ENTITY_ZOMBIE_DEATH, Sound.ENTITY_ZOMBIE_AMBIENT,
Sound.ENTITY_ZOMBIE_INFECT, Sound.ENTITY_ZOMBIE_BREAK_DOOR_WOOD, Sound.ENTITY_ZOMBIE_ATTACK_DOOR_WOOD, Sound.ENTITY_ZOMBIE_INFECT, Sound.ENTITY_ZOMBIE_BREAK_DOOR_WOOD, Sound.ENTITY_ZOMBIE_ATTACK_DOOR_WOOD,
Sound.ENTITY_ZOMBIE_ATTACK_IRON_DOOR), ZOMBIE_VILLAGER(Sound.ENTITY_ZOMBIE_VILLAGER_HURT, Sound.ENTITY_ZOMBIE_ATTACK_IRON_DOOR), ZOMBIE_VILLAGER(Sound.ENTITY_ZOMBIE_VILLAGER_HURT,
Sound.ENTITY_ZOMBIE_VILLAGER_STEP, Sound.ENTITY_ZOMBIE_VILLAGER_DEATH, Sound.ENTITY_ZOMBIE_VILLAGER_AMBIENT, Sound.ENTITY_ZOMBIE_VILLAGER_STEP, Sound.ENTITY_ZOMBIE_VILLAGER_DEATH, Sound.ENTITY_ZOMBIE_VILLAGER_AMBIENT,
Sound.ENTITY_ZOMBIE_INFECT, Sound.ENTITY_ZOMBIE_BREAK_DOOR_WOOD, Sound.ENTITY_ZOMBIE_ATTACK_DOOR_WOOD, Sound.ENTITY_ZOMBIE_INFECT, Sound.ENTITY_ZOMBIE_BREAK_DOOR_WOOD, Sound.ENTITY_ZOMBIE_ATTACK_DOOR_WOOD,
Sound.ENTITY_ZOMBIE_ATTACK_IRON_DOOR); Sound.ENTITY_ZOMBIE_ATTACK_IRON_DOOR);
public enum SoundType { public enum SoundType {
CANCEL, DEATH, HURT, IDLE, STEP CANCEL, DEATH, HURT, IDLE, STEP
@ -195,32 +204,29 @@ public enum DisguiseSound {
if (sound == null) { if (sound == null) {
return; return;
} } else if (sound instanceof String) {
else if (sound instanceof String) {
s = (String) sound; s = (String) sound;
} } else if (sound instanceof Sound) {
else if (sound instanceof Sound) {
s = ReflectionManager.getCraftSound((Sound) sound); s = ReflectionManager.getCraftSound((Sound) sound);
} } else {
else {
throw new RuntimeException("Was given a unknown object " + sound); throw new RuntimeException("Was given a unknown object " + sound);
} }
switch (type) { switch (type) {
case HURT: case HURT:
disguiseSounds.put(SoundType.HURT, s); disguiseSounds.put(SoundType.HURT, s);
break; break;
case STEP: case STEP:
disguiseSounds.put(s, SoundType.STEP); disguiseSounds.put(s, SoundType.STEP);
break; break;
case DEATH: case DEATH:
disguiseSounds.put(SoundType.DEATH, s); disguiseSounds.put(SoundType.DEATH, s);
break; break;
case IDLE: case IDLE:
disguiseSounds.put(SoundType.IDLE, s); disguiseSounds.put(SoundType.IDLE, s);
break; break;
case CANCEL: case CANCEL:
disguiseSounds.put(s, SoundType.CANCEL); disguiseSounds.put(s, SoundType.CANCEL);
} }
} }
@ -235,8 +241,7 @@ public enum DisguiseSound {
if (disguiseSounds.containsKey(type)) { if (disguiseSounds.containsKey(type)) {
return (String) disguiseSounds.get(type); return (String) disguiseSounds.get(type);
} } else if (disguiseSounds.containsValue(type)) {
else if (disguiseSounds.containsValue(type)) {
for (Entry<Object, Object> entry : disguiseSounds.entrySet()) { for (Entry<Object, Object> entry : disguiseSounds.entrySet()) {
if (entry.getValue() != type) if (entry.getValue() != type)
continue; continue;
@ -255,8 +260,7 @@ public enum DisguiseSound {
if (disguiseSounds.containsKey(sound)) { if (disguiseSounds.containsKey(sound)) {
return (SoundType) disguiseSounds.get(sound); return (SoundType) disguiseSounds.get(sound);
} } else if (disguiseSounds.containsValue(sound)) {
else if (disguiseSounds.containsValue(sound)) {
for (Entry<Object, Object> entry : disguiseSounds.entrySet()) { for (Entry<Object, Object> entry : disguiseSounds.entrySet()) {
if (!Objects.equals(sound, entry.getValue())) if (!Objects.equals(sound, entry.getValue()))
continue; continue;
@ -285,7 +289,8 @@ public enum DisguiseSound {
}*/ }*/
for (SoundType type : SoundType.values()) { for (SoundType type : SoundType.values()) {
if (!disguiseSounds.containsKey(type) || type == SoundType.DEATH || (ignoreDamage && type == SoundType.HURT)) { if (!disguiseSounds.containsKey(
type) || type == SoundType.DEATH || (ignoreDamage && type == SoundType.HURT)) {
continue; continue;
} }
@ -295,8 +300,7 @@ public enum DisguiseSound {
if (Objects.equals(s, sound)) { if (Objects.equals(s, sound)) {
return type; return type;
} }
} } else {
else {
for (Entry<Object, Object> entry : disguiseSounds.entrySet()) { for (Entry<Object, Object> entry : disguiseSounds.entrySet()) {
if (!Objects.equals(sound, entry.getKey())) if (!Objects.equals(sound, entry.getKey()))
continue; continue;