Read desc

Added option types profession, ocelot type, potion effect, horse style,
horse color and related help commands
This commit is contained in:
Andrew 2013-11-06 21:28:35 +13:00
parent b4c7f8e30d
commit 9b8279e981
2 changed files with 123 additions and 9 deletions

View File

@ -13,7 +13,13 @@ import me.libraryaddict.disguise.disguisetypes.PlayerDisguise;
import org.bukkit.ChatColor;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Horse.Color;
import org.bukkit.entity.Horse.Style;
import org.bukkit.entity.Ocelot.Type;
import org.bukkit.entity.Villager.Profession;
import org.bukkit.inventory.ItemStack;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
public abstract class BaseDisguiseCommand implements CommandExecutor {
protected ArrayList<String> getAllowedDisguises(CommandSender sender, String permissionNode) {
@ -144,6 +150,7 @@ public abstract class BaseDisguiseCommand implements CommandExecutor {
Class<?>[] types = method.getParameterTypes();
if (types.length == 1) {
Class param = types[0];
// Parse to number
if (float.class == param || double.class == param || int.class == param) {
if (isDouble(valueString)) {
float obj = Float.parseFloat(valueString);
@ -157,24 +164,29 @@ public abstract class BaseDisguiseCommand implements CommandExecutor {
} else {
throw parseToException("number", valueString, methodName);
}
// Parse to boolean
} else if (boolean.class == param) {
if (!("true".equalsIgnoreCase(valueString) || "false".equalsIgnoreCase(valueString)))
throw parseToException("true/false", valueString, methodName);
value = (boolean) "true".equalsIgnoreCase(valueString);
// Parse to string
} else if (param == String.class) {
value = ChatColor.translateAlternateColorCodes('&', valueString);
// Parse to animal color
} else if (param == AnimalColor.class) {
try {
value = AnimalColor.valueOf(valueString.toUpperCase());
} catch (Exception ex) {
throw parseToException("animal color", valueString, methodName);
}
// Parse to itemstack
} else if (param == ItemStack.class) {
try {
value = parseToItemstack(valueString);
} catch (Exception ex) {
throw new Exception(String.format(ex.getMessage(), methodName));
}
// Parse to itemstack array
} else if (param == ItemStack[].class) {
ItemStack[] items = new ItemStack[4];
String[] split = valueString.split(",");
@ -193,6 +205,46 @@ public abstract class BaseDisguiseCommand implements CommandExecutor {
+ "ID:Data,ID:Data,ID:Data,ID:Data combo", valueString, methodName);
}
value = items;
// Parse to horse color
} else if (param == Color.class) {
try {
value = Color.valueOf(valueString.toUpperCase());
} catch (Exception ex) {
throw parseToException("horse color", valueString, methodName);
}
// Parse to horse style
} else if (param == Style.class) {
try {
value = Style.valueOf(valueString.toUpperCase());
} catch (Exception ex) {
throw parseToException("horse style", valueString, methodName);
}
// Parse to villager profession
} else if (param == Profession.class) {
try {
value = Profession.valueOf(valueString.toUpperCase());
} catch (Exception ex) {
throw parseToException("villager profession", valueString, methodName);
}
// Parse to ocelot type
} else if (param == Type.class) {
try {
value = Type.valueOf(valueString.toUpperCase());
} catch (Exception ex) {
throw parseToException("ocelot type", valueString, methodName);
}
// Parse to potion effect
} else if (param == PotionEffect.class) {
try {
PotionEffectType potionType = PotionEffectType.getByName(valueString.toUpperCase());
if (potionType == null && isNumeric(valueString)) {
potionType = PotionEffectType.getById(Integer.parseInt(valueString));
}
value = new PotionEffect(potionType, 0, 0);
} catch (Exception ex) {
throw parseToException("potioneffect type", valueString, methodName);
}
}
}
break;

View File

@ -3,6 +3,8 @@ package me.libraryaddict.disguise.commands;
import java.lang.reflect.Method;
import java.util.ArrayList;
import java.util.Collections;
import java.util.EnumSet;
import java.util.HashMap;
import me.libraryaddict.disguise.BaseDisguiseCommand;
import me.libraryaddict.disguise.disguisetypes.AnimalColor;
@ -11,7 +13,12 @@ import org.apache.commons.lang.StringUtils;
import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Horse.Color;
import org.bukkit.entity.Horse.Style;
import org.bukkit.entity.Ocelot.Type;
import org.bukkit.entity.Villager.Profession;
import org.bukkit.inventory.ItemStack;
import org.bukkit.potion.PotionEffectType;
public class DisguiseHelpCommand extends BaseDisguiseCommand {
@ -21,17 +28,45 @@ public class DisguiseHelpCommand extends BaseDisguiseCommand {
ArrayList<String> allowedDisguises = getAllowedDisguises(sender, node);
if (!allowedDisguises.isEmpty()) {
if (args.length == 0) {
sendCommandUsage(sender);
return true;
// sender.sendMessage(ChatColor.RED + "/disguisehelp <Disguise> <Option>");
} else {
if (args[0].equalsIgnoreCase("colors")) {
ArrayList<String> colors = new ArrayList<String>();
for (AnimalColor color : AnimalColor.values()) {
colors.add(color.name().substring(0, 1)
+ color.name().toLowerCase().substring(1, color.name().length()));
Enum[] enums = null;
String enumName = null;
if (args[0].equalsIgnoreCase("animalcolor") || args[0].equalsIgnoreCase("animalcolors")) {
enums = AnimalColor.values();
enumName = "Animal colors";
} else if (args[0].equalsIgnoreCase("horsecolor") || args[0].equalsIgnoreCase("horsecolors")) {
enums = Color.values();
enumName = "Horse colors";
} else if (args[0].equalsIgnoreCase("horsestyle") || args[0].equalsIgnoreCase("horsestyles")) {
enums = Style.values();
enumName = "Horse styles";
} else if (args[0].equalsIgnoreCase("OcelotType") || args[0].equalsIgnoreCase("OcelotTypes")) {
enums = Type.values();
enumName = "Ocelot types";
} else if (args[0].equalsIgnoreCase("Profession") || args[0].equalsIgnoreCase("Professions")) {
enums = Profession.values();
enumName = "Villager professions";
} else if (args[0].equalsIgnoreCase("PotionEffect") || args[0].equalsIgnoreCase("PotionEffects")) {
ArrayList<String> potionTypes = new ArrayList<String>();
for (PotionEffectType potionType : PotionEffectType.values()) {
if (potionType != null)
potionTypes.add(toReadable(potionType.getName()) + ChatColor.RED + "(" + ChatColor.GREEN
+ potionType.getId() + ChatColor.RED + ")");
}
sender.sendMessage(ChatColor.RED + "Animal colors: " + ChatColor.GREEN
+ StringUtils.join(colors, ChatColor.RED + ", " + ChatColor.GREEN));
sender.sendMessage(ChatColor.RED + "Potioneffect types: " + ChatColor.GREEN
+ StringUtils.join(potionTypes, ChatColor.RED + ", " + ChatColor.GREEN));
return true;
}
if (enums != null) {
ArrayList<String> enumReturns = new ArrayList<String>();
for (Enum enumType : enums) {
enumReturns.add(toReadable(enumType.name()));
}
sender.sendMessage(ChatColor.RED + enumName + ": " + ChatColor.GREEN
+ StringUtils.join(enumReturns, ChatColor.RED + ", " + ChatColor.GREEN));
return true;
}
DisguiseType type = null;
@ -65,6 +100,14 @@ public class DisguiseHelpCommand extends BaseDisguiseCommand {
valueType = "Item ID with optional :Durability";
} else if (ItemStack[].class == c) {
valueType = "Item ID,ID,ID,ID with optional :Durability";
} else if (Style.class == c) {
valueType = "Horse Style";
} else if (Color.class == c) {
valueType = "Horse Color";
} else if (Type.class == c) {
valueType = "Ocelot type";
} else if (Profession.class == c) {
valueType = "Villager Profession";
}
if (valueType != null) {
methods.add(ChatColor.RED + method.getName() + ChatColor.DARK_RED + "(" + ChatColor.GREEN
@ -85,11 +128,30 @@ public class DisguiseHelpCommand extends BaseDisguiseCommand {
return true;
}
public String toReadable(String string) {
String[] split = string.split("_");
for (int i = 0; i < split.length; i++)
split[i] = split[i].substring(0, 1) + split[i].substring(1).toLowerCase();
return StringUtils.join(split, "_");
}
/**
* Send the player the information
*/
protected void sendCommandUsage(CommandSender sender) {
sender.sendMessage(ChatColor.RED + "/disguisehelp <DisguiseType> - View the options you can set on a disguise");
sender.sendMessage(ChatColor.RED + "/disguisehelp Colors - View all the colors you can use for a disguise color");
sender.sendMessage(ChatColor.RED + "/disguisehelp <DisguiseType> " + ChatColor.GREEN
+ "- View the options you can set on a disguise");
sender.sendMessage(ChatColor.RED + "/disguisehelp AnimalColors " + ChatColor.GREEN
+ "- View all the colors you can use for a animal color");
sender.sendMessage(ChatColor.RED + "/disguisehelp HorseColors " + ChatColor.GREEN
+ "- View all the colors you can use for a horses color");
sender.sendMessage(ChatColor.RED + "/disguisehelp HorseStyles " + ChatColor.GREEN
+ "- View all the styles you can use for a horses style");
sender.sendMessage(ChatColor.RED + "/disguisehelp OcelotTypes " + ChatColor.GREEN
+ "- View all the ocelot types you can use for ocelots");
sender.sendMessage(ChatColor.RED + "/disguisehelp Professions " + ChatColor.GREEN
+ "- View all the professions you can set on a villager");
sender.sendMessage(ChatColor.RED + "/disguisehelp PotionEffect " + ChatColor.GREEN
+ "- View all the potion effects you can set");
}
}