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Remove some male pronouns
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@ -489,7 +489,7 @@ public class DisguiseAPI {
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}
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}
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/**
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/**
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* Set whether this player can see his own disguise or not.
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* Set whether this player can see their own disguise or not.
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*
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*
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* @param entity
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* @param entity
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* @param canSeeSelfDisguises
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* @param canSeeSelfDisguises
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@ -655,7 +655,7 @@ public abstract class Disguise {
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}
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}
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/**
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/**
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* Can the disguised view himself as the disguise
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* Can the disguised view themselves as the disguise
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*
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*
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* @return viewSelfDisguise
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* @return viewSelfDisguise
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*/
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*/
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@ -869,7 +869,7 @@ public abstract class Disguise {
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}
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}
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/**
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/**
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* Can the disguised view himself as the disguise
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* Can the disguised view themselves as the disguise
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*
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*
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* @param viewSelfDisguise
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* @param viewSelfDisguise
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* @return
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* @return
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@ -1009,7 +1009,7 @@ public abstract class Disguise {
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// Resend the disguised entity's packet
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// Resend the disguised entity's packet
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DisguiseUtilities.refreshTrackers((TargetedDisguise) this);
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DisguiseUtilities.refreshTrackers((TargetedDisguise) this);
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// If he is a player, then self disguise himself
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// Setup a scheduler for a self disguise
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Bukkit.getScheduler().scheduleSyncDelayedTask(LibsDisguises.getInstance(), () -> DisguiseUtilities.setupFakeDisguise(Disguise.this), 2);
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Bukkit.getScheduler().scheduleSyncDelayedTask(LibsDisguises.getInstance(), () -> DisguiseUtilities.setupFakeDisguise(Disguise.this), 2);
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if (isHidePlayer() && getEntity() instanceof Player) {
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if (isHidePlayer() && getEntity() instanceof Player) {
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@ -94,8 +94,8 @@ public class MiscDisguise extends TargetedDisguise {
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((DroppedItemWatcher) getWatcher()).setItemStack(itemStack);
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((DroppedItemWatcher) getWatcher()).setItemStack(itemStack);
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break;
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break;
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case FISHING_HOOK: // Entity ID of whoever is holding fishing rod
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case FISHING_HOOK: // Entity ID of whoever is holding fishing rod
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case ARROW: // Entity ID of shooter. Used for "Is he on this scoreboard team and do I render it moving
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case ARROW: // Entity ID of shooter. Used for "Are they on this scoreboard team and do I render it moving
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// through his body?"
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// through their body?"
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case SPECTRAL_ARROW:
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case SPECTRAL_ARROW:
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case SMALL_FIREBALL: // Unknown. Uses entity id of shooter. 0 if no shooter
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case SMALL_FIREBALL: // Unknown. Uses entity id of shooter. 0 if no shooter
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case FIREBALL: // Unknown. Uses entity id of shooter. 0 if no shooter
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case FIREBALL: // Unknown. Uses entity id of shooter. 0 if no shooter
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@ -2094,7 +2094,7 @@ public class DisguiseUtilities {
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if (entityTrackerEntry != null) {
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if (entityTrackerEntry != null) {
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// TODO Store reflection fields
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// TODO Store reflection fields
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// If the tracker exists. Remove himself from his tracker
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// If the tracker exists. Remove the player from their tracker
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if (!isRunningPaper() || NmsVersion.v1_17.isSupported()) {
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if (!isRunningPaper() || NmsVersion.v1_17.isSupported()) {
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ReflectionManager.getTrackedPlayers(entityTrackerEntry).remove(ReflectionManager.getPlayerConnectionOrPlayer(player));
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ReflectionManager.getTrackedPlayers(entityTrackerEntry).remove(ReflectionManager.getPlayerConnectionOrPlayer(player));
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} else {
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} else {
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@ -2612,7 +2612,7 @@ public class DisguiseUtilities {
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// TODO Store reflection fields
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// TODO Store reflection fields
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// Check for code differences in PaperSpigot vs Spigot
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// Check for code differences in PaperSpigot vs Spigot
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if (!isRunningPaper() || NmsVersion.v1_17.isSupported()) {
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if (!isRunningPaper() || NmsVersion.v1_17.isSupported()) {
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// Add himself to his own entity tracker
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// Add the player to their own entity tracker
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ReflectionManager.getTrackedPlayers(entityTrackerEntry).add(ReflectionManager.getPlayerConnectionOrPlayer(player));
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ReflectionManager.getTrackedPlayers(entityTrackerEntry).add(ReflectionManager.getPlayerConnectionOrPlayer(player));
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} else {
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} else {
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Field field = ReflectionManager.getNmsField("EntityTrackerEntry", "trackedPlayerMap");
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Field field = ReflectionManager.getNmsField("EntityTrackerEntry", "trackedPlayerMap");
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@ -2899,7 +2899,7 @@ public class DisguiseUtilities {
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}
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}
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/**
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/**
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* Setup it so he can see himself when disguised
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* Setup it so he can see their own disguise when disguised
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*
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*
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* @param disguise
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* @param disguise
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*/
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*/
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@ -2921,7 +2921,7 @@ public class DisguiseUtilities {
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// Remove the old disguise, else we have weird disguises around the place
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// Remove the old disguise, else we have weird disguises around the place
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DisguiseUtilities.removeSelfDisguise(disguise);
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DisguiseUtilities.removeSelfDisguise(disguise);
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// If the disguised player can't see himself. Return
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// If the disguised player can't see themselves. Return
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if (!disguise.isSelfDisguiseVisible() || !PacketsManager.isViewDisguisesListenerEnabled() || player.getVehicle() != null) {
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if (!disguise.isSelfDisguiseVisible() || !PacketsManager.isViewDisguisesListenerEnabled() || player.getVehicle() != null) {
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return;
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return;
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}
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}
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