mirror of
https://github.com/libraryaddict/LibsDisguises.git
synced 2024-12-16 15:38:14 +01:00
Fixed primed tnt glitching out
This commit is contained in:
parent
050c39d807
commit
a5eddd4305
@ -186,8 +186,8 @@ public abstract class Disguise {
|
||||
DisguiseAPI.undisguiseToAll(getEntity());
|
||||
} else {
|
||||
// If the disguise type is tnt, we need to resend the entity packet else it will turn invisible
|
||||
if (getType() == DisguiseType.PRIMED_TNT || getType() == DisguiseType.FIREWORK) {
|
||||
if (refreshDisguise++ % 40 == 0) {
|
||||
if (getType() == DisguiseType.PRIMED_TNT || getType() == DisguiseType.FIREWORK) {refreshDisguise++;
|
||||
if (refreshDisguise % 40 == 0) {
|
||||
refreshDisguise = 0;
|
||||
DisguiseUtilities.refreshTrackers(disguise);
|
||||
if (getEntity() instanceof Player && isSelfDisguiseVisible()) {
|
||||
|
Loading…
Reference in New Issue
Block a user