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Fix assumed player self disguise when doing exp orb, fixes #519
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@ -493,7 +493,7 @@ public abstract class Disguise {
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for (Player player : DisguiseUtilities.getPerverts(disguise)) {
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if (getEntity() != player) {
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ProtocolLibrary.getProtocolManager().sendServerPacket(player, packet, false);
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} else if (!isSelfDisguiseVisible()) {
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} else if (!isSelfDisguiseVisible() || !(getEntity() instanceof Player)) {
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continue;
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}
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