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Add compatibility to misc disguise
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@ -1,7 +1,13 @@
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package me.libraryaddict.disguise.disguisetypes;
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import me.libraryaddict.disguise.disguisetypes.watchers.DroppedItemWatcher;
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import java.util.Random;
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import me.libraryaddict.disguise.disguisetypes.watchers.DroppedItemWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.FallingBlockWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.PaintingWatcher;
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import me.libraryaddict.disguise.disguisetypes.watchers.SplashPotionWatcher;
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import org.bukkit.Art;
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import org.bukkit.entity.EntityType;
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import org.bukkit.inventory.ItemStack;
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@ -39,19 +45,37 @@ public class MiscDisguise extends Disguise {
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data = -1;
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break;
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}
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if (disguiseType == DisguiseType.FALLING_BLOCK && id != -1) {
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if (getType() == DisguiseType.FALLING_BLOCK && id != -1) {
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this.id = id;
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} else {
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this.id = disguiseType.getDefaultId();
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}
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if (data == -1)
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data = disguiseType.getDefaultData();
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if (data == -1) {
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if (getType() == DisguiseType.PAINTING) {
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data = new Random().nextInt(Art.values().length);
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} else {
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data = disguiseType.getDefaultData();
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}
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}
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this.data = data;
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createDisguise(disguiseType, replaceSounds);
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if (disguiseType == DisguiseType.DROPPED_ITEM) {
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switch (getType()) {
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case DROPPED_ITEM:
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if (id > 0) {
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((DroppedItemWatcher) getWatcher()).setItemStack(new ItemStack(id, data));
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}
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break;
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case FALLING_BLOCK:
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((FallingBlockWatcher) getWatcher()).setBlock(new ItemStack(this.id, 1, (short) this.data));
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break;
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case PAINTING:
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((PaintingWatcher) getWatcher()).setPainting(this.data);
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break;
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case SPLASH_POTION:
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((SplashPotionWatcher) getWatcher()).setPotionId(this.data);
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break;
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default:
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break;
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}
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}
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@ -91,11 +115,29 @@ public class MiscDisguise extends Disguise {
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return disguise;
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}
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/**
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* This is the getId of everything but falling block.
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*/
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public int getData() {
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return data;
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switch (getType()) {
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case FALLING_BLOCK:
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return ((FallingBlockWatcher) getWatcher()).getBlock().getDurability();
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case PAINTING:
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return ((PaintingWatcher) getWatcher()).getPainting().getId();
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case SPLASH_POTION:
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return ((SplashPotionWatcher) getWatcher()).getPotionId();
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default:
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return data;
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}
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}
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/**
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* Only falling block should use this
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*/
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public int getId() {
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if (getType() == DisguiseType.FALLING_BLOCK) {
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return ((FallingBlockWatcher) getWatcher()).getBlock().getTypeId();
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}
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return id;
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}
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