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diff --git a/bin/main/resources/config.yml b/bin/main/resources/config.yml
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--- a/bin/main/resources/config.yml
+++ /dev/null
@@ -1,130 +0,0 @@
-# Shall I notify people of a LibsDisguises update?
-NotifyUpdate: true
-# Whats the permission to get the notification?
-Permission: 'libsdisguises.update'
-# Whats the max size allowed for command disguiseradius
-DisguiseRadiusMax: 50
-# Whats the max size allowed for command undisguiseradius
-UndisguiseRadiusMax: 50
-# Shall the players view their disguises?
-# Best used when viewing yourself in 3rd person
-ViewSelfDisguises: true
-# Shall I disguise the sounds?
-# This turns your damage sound into a MOOOO
-DisguiseSounds: true
-# Shall the disguised hear their disguise sounds or their damage sounds.
-# I disable this as it can be a little confusing when not used with self disguises
-HearSelfDisguise: true
-# Shall I send the velocity packets? I REALLY recommend you don't disable.
-# This is the only thing allowing the mobs to fly without glitching out.
-SendVelocity: true
-# For self disguises, they need to have the armor and the held item removed
-# Else they see floating armor, floating held items.
-# This turns the items invisible in the disguised players inventory. It does not actually remove them!
-RemoveArmor: true
-RemoveHeldItem: false
-# If you set a disguise to burning, it will no longer be able to be shown as sneaking or invisible.
-# Set this to true if you want the disguise to get the animations of the disguised entity. Such as invisible, on fire, sprinting, sneaking, blocking
-# This is only valid if you set a animation on the disguise itself. Because the entitys animations are applied otherwise.
-AddEntityAnimations: true
-# When a sheep or wolf is right clicked with dye. The client automatically assumes it was successful and displays the sheeps wool or the wolfs collar as dyed.
-# This is a option that either prevents that happening, or it changes their color officially in the plugin so that everyone sees it changed.
-# Its currently set to false which means that the color is not changed and will refresh itself to the player.
-# Please note that this will not remove the dye from their hands. This also does not check if the disguised entity is actually a sheep/wolf and wants a say in its color.
-DyeableSheep: false
-DyeableWolf: false
-# This is only called into action when the disguise is constructed using the commands.
-# And when the disguise supports that. This will not be used at all for plugins constructing the disguises for instance.
-# Such as prophunt. Its also false because its kind of a retarded feature.
-# This is pretty simple. It shows the players displayname (Name as it appears in chat) above their head.
-# This also overrides any custom name they have set in their disguise options.
-ShowNamesAboveDisguises: false
-# This supports the above option.
-# If this is true, then the name shown above the head appears regardless of if you are looking at the disguise directly or not.
-NameAboveHeadAlwaysVisible: true
-# This modifys the bounding box, This is stuff like can a arrow hit them.
-# If you turn this to true, arrows will act like they hit the disguise in the right place!
-# So someone disguised as a enderdragon will easily get shot down by arrows!
-# This WILL conflict with NoCheatPlus. Other plugins may also get problems.
-# This shouldn't really be enabled for players as it also interferes with their movement because the server thinks the player is larger than he really is.
-# That makes the player unable to approach this building because the server thinks he is trying to glitch inside blocks.
-ModifyBoundingBox: false
-# This prevents disguised players from being targeted by monsters.
-# This doesn't prevent their targeting you if already targeting when disguised
-# They will just ignore you unless provoked.
-MonstersIgnoreDisguises: false
-# Sigh. People are going to want this.
-# So lets make your disguise blown if you are attacked..
-# Works only for disguised players when attacked by a entity (arrow, monster. etc)
-# This will blow all disguises he has on him
-BlowDisguises: false
-BlownDisguiseMessage: '&cYour disguise was blown!'
-
-#Stop shulker disguises from moving, they're weird. This option only effects PLAYERS that are disguised, other entities disguised as shulkers will NOT be effected!
-StopShulkerDisguisesFromMoving: true
-
-# A option to choose how many seconds a DisguiseEntity command is valid for people to right click a entity to disguise it before expiring
-DisguiseEntityExpire: 10
-
-# Another option to choose the same thing for DisguiseClone command
-DisguiseCloneExpire: 10
-# Max disguises to store at a time with the DisguiseClone command
-DisguiseCloneSize: 3
-
-# This I don't really recommend turning on as it can make a memory leak..
-# These disguises, as normal will not persist after a server restart.
-# There is also no EntityDeath option as entities do not revive after death.
-KeepDisguises:
- EntityDespawn: false
- PlayerDeath: false
- PlayerLogout: false
-
-# This controls if a entitys max health is determined by the entity, or by the disguise.
-# Wither is 200, a player is 20. With this enabled, a player disguised as a wither will have the boss bar health accurate to the players health.
-# Else it will be 1/20 of the boss bar when he is full health.
-# Setting this in LivingWatcher overrides both values.
-MaxHealthDeterminedByEntity: true
-
-# This here is a option to turn off misc disguises.
-# This means you can not have a living entity disguise as a non-living entity.
-# This disables the Attributes packet, Non-living entities can still disguise as other non-living
-# This means that the above option will not work as it uses the attribute packet.
-MiscDisguisesForLiving: true
-
-# Turn this to true to have players undisguised when switching worlds
-UndisguiseOnWorldChange: false
-
-# Contact Mojang's servers? Disabling this option will disable player skin disguises!
-ContactMojangServers: true
-
-# This will help performance, especially with CPU
-# Due to safety reasons, self disguises can never have their packets disabled.
-PacketsEnabled:
- # This disables the animation packet. If a disguised entity sends a animation packet and they are using a non-living disguise. People will crash.
- # Disabling this also means that if a player disguised as a non-player leaves a bug. People will crash
- Animation: true
- # Disabling this means that you can't use the setSleeping option on a player disguise. Also you will crash anyone watching when you try to sleep in a bed if disguised as a non-player
- # This also sends a chunk packet at key positions else it doesn't work for 1.8. Lazyness means it does it for older versions too currently.
- Bed: true
- # This disguises the collect packet. If a living entity disguised as a non-living entity picks up a item. People will crash. This fixes it
- # This also fixes people crashing if a item disguised as a sleeping player is picked up - Only true if Bed is enabled as well
- Collect: true
- # This disables a fix for when a disguised entity wearing armor dies, if the disguise can wear armor. It drops unpickupable items to anyone watching.
- EntityStatus: true
- # Entity equipment is the packets that are sent to ensure that a disguise has or doesn't have armor, and their held item.
- # Disabling this means that any disguises which can wear armor or hold items will show the armor/held item that the disguised is wearing.
- Equipment: true
- # This doesn't actually disable the packet. It would introduce problems. Instead it does the next best thing and caches the data.
- # This means that entity metadata will not change, and will only be sent in the spawn packet.
- # This is good if performance is extremely in need.
- # This is bad to disable unless you are ONLY going to use the disguises for decorations.
- # To be honest. This is basically "Disable entity animations". That option is called 'AddEntityAnimations' in the config but unlike that, this is always in effect.
- # Animations set by use of the api or through the disguise command are still in effect.
- Metadata: true
- # Movement packets are the biggest cpu hit. These are majorly used to ensure that the disguises facing direction isn't bugged up.
- # If you are using the Item_Frame disguise, when a packet is sent (Roughly every 2min) the disguise will bug up until they move.
- Movement: true
- # Disable this if you don't mind crashing everytime you see someone riding something disguised as a non-living entity
- Riding: true
- # When disguised as a wither skull, it sends a look packet every tick so that the wither skull is facing the right way.
- WitherSkull: true
diff --git a/bin/main/resources/plugin.yml b/bin/main/resources/plugin.yml
deleted file mode 100644
index a348f8c1..00000000
--- a/bin/main/resources/plugin.yml
+++ /dev/null
@@ -1,103 +0,0 @@
-name: LibsDisguises
-main: me.libraryaddict.disguise.LibsDisguises
-description: A disguise plugin with various disguises.
-version: ${projectVersion}
-author: libraryaddict
-authors: [Byteflux, Navid K.]
-softdepend: [ProtocolLib]
-commands:
- libsdisguises:
- permission: libsdisguises.seecmd.libsdisguises
- description: Main command for libsdisguises.
- disguise:
- aliases: [d, dis]
- permission: libsdisguises.seecmd.disguise
- description: Disguise yourself as an entity.
- disguiseentity:
- aliases: [dentity, disentity]
- permission: libsdisguises.seecmd.disguiseentity
- description: Disguise an entity as another entity.
- disguisehelp:
- aliases: [dhelp, dishelp]
- permission: libsdisguises.seecmd.disguisehelp
- description: Help command for LibsDisguises.
- disguiseplayer:
- aliases: [dplayer, displayer]
- permission: libsdisguises.seecmd.disguiseplayer
- description: Disguise another player as an entity.
- disguiseradius:
- aliases: [disradius, dradius]
- permission: libsdisguises.seecmd.disguiseradius
- description: Disguise all entities within a radius as an entity.
- undisguise:
- aliases: [u, und, undis]
- permission: libsdisguises.seecmd.undisguise
- description: Undisguise yourself.
- undisguiseentity:
- aliases: [undisentity, undentity]
- permission: libsdisguises.seecmd.undisguiseentity
- description: Undisguise an entity.
- undisguiseplayer:
- aliases: [undisplayer, undplayer]
- permission: libsdisguises.seecmd.undisguiseplayer
- description: Undisguise a player.
- undisguiseradius:
- aliases: [undisradius, undradius]
- permission: libsdisguises.seecmd.undisguiseradius
- description: Undisguise all entities within a radius.
- disguiseclone:
- aliases: [disguisec, disc, disclone, dclone, clonedisguise, clonedis, cdisguise, cdis]
- permission: libsdisguises.seecmd.disguiseclone
- description: Copy a disguise (or entity) and use it later.
- disguiseviewself:
- aliases: [dviewself, dvs, disguisevs, disvs, vsd, viewselfdisguise, viewselfd]
- permission: libsdisguises.seecmd.viewself
- description: Toggle seeing your own disguise on or off.
-
-permissions:
- libsdisguises.reload:
- description: Allows the user to reload LibsDisguises.
- default: op
- libsdisguises.seethrough:
- description: Allows player to see through disguises.
- default: false
- libsdisguises.seecmd:
- description: See all commands in tab-completion
- default: true
- children:
- libsdisguises.seecmd.libsdisguises: true
- libsdisguises.seecmd.disguise: true
- libsdisguises.seecmd.disguiseentity: true
- libsdisguises.seecmd.disguisehelp: true
- libsdisguises.seecmd.disguiseplayer: true
- libsdisguises.seecmd.disguiseradius: true
- libsdisguises.seecmd.undisguise: true
- libsdisguises.seecmd.undisguiseentity: true
- libsdisguises.seecmd.undisguiseplayer: true
- libsdisguises.seecmd.undisguiseradius: true
- libsdisguises.seecmd.disguiseclone: true
- libsdisguises.seecmd.disguiseviewself: true
- libsdisguises.seecmd.libsdisguises:
- description: See the /libsdisguises command in tab-completion
- libsdisguises.seecmd.disguiseviewself:
- description: See the /disguiseviewself command in tab-completion
- libsdisguises.seecmd.disguise:
- description: See the /disguise command in tab-completion
- libsdisguises.seecmd.disguiseentity:
- description: See the /disguiseentity command in tab-completion
- libsdisguises.seecmd.disguisehelp:
- description: See the /disguisehelp command in tab-completion
- libsdisguises.seecmd.disguiseplayer:
- description: See the /disguiseplayer command in tab-completion
- libsdisguises.seecmd.disguiseradius:
- description: See the /disguiseradius command in tab-completion
- libsdisguises.seecmd.undisguise:
- description: See the /undisguise command in tab-completion
- libsdisguises.seecmd.undisguiseentity:
- description: See the /undisguiseentity command in tab-completion
- libsdisguises.seecmd.undisguiseplayer:
- description: See the /undisguiseplayer command in tab-completion
- libsdisguises.seecmd.undisguiseradius:
- description: See the /undisguiseradius command in tab-completion
- libsdisguises.seecmd.disguiseclone:
- description: See the /disguiseclone command in tab-completion
diff --git a/target/LibsDisguises.jar b/target/LibsDisguises.jar
deleted file mode 100644
index 06ae7b78..00000000
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diff --git a/target/classes/README.md b/target/classes/README.md
deleted file mode 100644
index bb2734f7..00000000
--- a/target/classes/README.md
+++ /dev/null
@@ -1,15 +0,0 @@
-LibsDisguises (1.9+)
-=============
-
-A disguise plugin made by libraryaddict which is pretty cool.
-
-NOTE: These versions will NOT work with Spigot 1.8.8 and before.
-
-Spigot page: Link
-
-
-When posting an issue:
-Please make sure you
-1) Post a stack trace error, if no stack trace, then post the odd behavior
-2) Post the exact steps you used in order to reproduce the issue.
-3) Give as much information as possible as to what the issue is and why it occurred so that we can fix it.
diff --git a/target/classes/config.yml b/target/classes/config.yml
deleted file mode 100644
index 282c1e11..00000000
--- a/target/classes/config.yml
+++ /dev/null
@@ -1,130 +0,0 @@
-# Shall I notify people of a LibsDisguises update?
-NotifyUpdate: true
-# Whats the permission to get the notification?
-Permission: 'libsdisguises.update'
-# Whats the max size allowed for command disguiseradius
-DisguiseRadiusMax: 50
-# Whats the max size allowed for command undisguiseradius
-UndisguiseRadiusMax: 50
-# Shall the players view their disguises?
-# Best used when viewing yourself in 3rd person
-ViewSelfDisguises: true
-# Shall I disguise the sounds?
-# This turns your damage sound into a MOOOO
-DisguiseSounds: true
-# Shall the disguised hear their disguise sounds or their damage sounds.
-# I disable this as it can be a little confusing when not used with self disguises
-HearSelfDisguise: true
-# Shall I send the velocity packets? I REALLY recommend you don't disable.
-# This is the only thing allowing the mobs to fly without glitching out.
-SendVelocity: true
-# For self disguises, they need to have the armor and the held item removed
-# Else they see floating armor, floating held items.
-# This turns the items invisible in the disguised players inventory. It does not actually remove them!
-RemoveArmor: true
-RemoveHeldItem: false
-# If you set a disguise to burning, it will no longer be able to be shown as sneaking or invisible.
-# Set this to true if you want the disguise to get the animations of the disguised entity. Such as invisible, on fire, sprinting, sneaking, blocking
-# This is only valid if you set a animation on the disguise itself. Because the entitys animations are applied otherwise.
-AddEntityAnimations: true
-# When a sheep or wolf is right clicked with dye. The client automatically assumes it was successful and displays the sheeps wool or the wolfs collar as dyed.
-# This is a option that either prevents that happening, or it changes their color officially in the plugin so that everyone sees it changed.
-# Its currently set to false which means that the color is not changed and will refresh itself to the player.
-# Please note that this will not remove the dye from their hands. This also does not check if the disguised entity is actually a sheep/wolf and wants a say in its color.
-DyeableSheep: false
-DyeableWolf: false
-# This is only called into action when the disguise is constructed using the commands.
-# And when the disguise supports that. This will not be used at all for plugins constructing the disguises for instance.
-# Such as prophunt. Its also false because its kind of a retarded feature.
-# This is pretty simple. It shows the players displayname (Name as it appears in chat) above their head.
-# This also overrides any custom name they have set in their disguise options.
-ShowNamesAboveDisguises: false
-# This supports the above option.
-# If this is true, then the name shown above the head appears regardless of if you are looking at the disguise directly or not.
-NameAboveHeadAlwaysVisible: true
-# This modifys the bounding box, This is stuff like can a arrow hit them.
-# If you turn this to true, arrows will act like they hit the disguise in the right place!
-# So someone disguised as a enderdragon will easily get shot down by arrows!
-# This WILL conflict with NoCheatPlus. Other plugins may also get problems.
-# This shouldn't really be enabled for players as it also interferes with their movement because the server thinks the player is larger than he really is.
-# That makes the player unable to approach this building because the server thinks he is trying to glitch inside blocks.
-ModifyBoundingBox: false
-# This prevents disguised players from being targeted by monsters.
-# This doesn't prevent their targeting you if already targeting when disguised
-# They will just ignore you unless provoked.
-MonstersIgnoreDisguises: false
-# Sigh. People are going to want this.
-# So lets make your disguise blown if you are attacked..
-# Works only for disguised players when attacked by a entity (arrow, monster. etc)
-# This will blow all disguises he has on him
-BlowDisguises: false
-BlownDisguiseMessage: '&cYour disguise was blown!'
-
-#Stop shulker disguises from moving, they're weird. This option only effects PLAYERS that are disguised, other entities disguised as shulkers will NOT be effected!
-StopShulkerDisguisesFromMoving: true
-
-# A option to choose how many seconds a DisguiseEntity command is valid for people to right click a entity to disguise it before expiring
-DisguiseEntityExpire: 10
-
-# Another option to choose the same thing for DisguiseClone command
-DisguiseCloneExpire: 10
-# Max disguises to store at a time with the DisguiseClone command
-DisguiseCloneSize: 3
-
-# This I don't really recommend turning on as it can make a memory leak..
-# These disguises, as normal will not persist after a server restart.
-# There is also no EntityDeath option as entities do not revive after death.
-KeepDisguises:
- EntityDespawn: false
- PlayerDeath: false
- PlayerLogout: false
-
-# This controls if a entitys max health is determined by the entity, or by the disguise.
-# Wither is 200, a player is 20. With this enabled, a player disguised as a wither will have the boss bar health accurate to the players health.
-# Else it will be 1/20 of the boss bar when he is full health.
-# Setting this in LivingWatcher overrides both values.
-MaxHealthDeterminedByEntity: true
-
-# This here is a option to turn off misc disguises.
-# This means you can not have a living entity disguise as a non-living entity.
-# This disables the Attributes packet, Non-living entities can still disguise as other non-living
-# This means that the above option will not work as it uses the attribute packet.
-MiscDisguisesForLiving: true
-
-# Turn this to true to have players undisguised when switching worlds
-UndisguiseOnWorldChange: false
-
-# Contact Mojang's servers? Disabling this option will disable player skin disguises!
-ContactMojangServers: true
-
-# This will help performance, especially with CPU
-# Due to safety reasons, self disguises can never have their packets disabled.
-PacketsEnabled:
- # This disables the animation packet. If a disguised entity sends a animation packet and they are using a non-living disguise. People will crash.
- # Disabling this also means that if a player disguised as a non-player leaves a bug. People will crash
- Animation: true
- # Disabling this means that you can't use the setSleeping option on a player disguise. Also you will crash anyone watching when you try to sleep in a bed if disguised as a non-player
- # This also sends a chunk packet at key positions else it doesn't work for 1.8. Lazyness means it does it for older versions too currently.
- Bed: true
- # This disguises the collect packet. If a living entity disguised as a non-living entity picks up a item. People will crash. This fixes it
- # This also fixes people crashing if a item disguised as a sleeping player is picked up - Only true if Bed is enabled as well
- Collect: true
- # This disables a fix for when a disguised entity wearing armor dies, if the disguise can wear armor. It drops unpickupable items to anyone watching.
- EntityStatus: true
- # Entity equipment is the packets that are sent to ensure that a disguise has or doesn't have armor, and their held item.
- # Disabling this means that any disguises which can wear armor or hold items will show the armor/held item that the disguised is wearing.
- Equipment: true
- # This doesn't actually disable the packet. It would introduce problems. Instead it does the next best thing and caches the data.
- # This means that entity metadata will not change, and will only be sent in the spawn packet.
- # This is good if performance is extremely in need.
- # This is bad to disable unless you are ONLY going to use the disguises for decorations.
- # To be honest. This is basically "Disable entity animations". That option is called 'AddEntityAnimations' in the config but unlike that, this is always in effect.
- # Animations set by use of the api or through the disguise command are still in effect.
- Metadata: true
- # Movement packets are the biggest cpu hit. These are majorly used to ensure that the disguises facing direction isn't bugged up.
- # If you are using the Item_Frame disguise, when a packet is sent (Roughly every 2min) the disguise will bug up until they move.
- Movement: true
- # Disable this if you don't mind crashing everytime you see someone riding something disguised as a non-living entity
- Riding: true
- # When disguised as a wither skull, it sends a look packet every tick so that the wither skull is facing the right way.
- WitherSkull: true
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-name: LibsDisguises
-main: me.libraryaddict.disguise.LibsDisguises
-description: A disguise plugin with various disguises.
-version: 0.0.1-SNAPSHOT
-author: libraryaddict
-authors: [Byteflux, Navid K.]
-softdepend: [ProtocolLib]
-commands:
- libsdisguises:
- permission: libsdisguises.seecmd.libsdisguises
- description: Main command for libsdisguises.
- disguise:
- aliases: [d, dis]
- permission: libsdisguises.seecmd.disguise
- description: Disguise yourself as an entity.
- disguiseentity:
- aliases: [dentity, disentity]
- permission: libsdisguises.seecmd.disguiseentity
- description: Disguise an entity as another entity.
- disguisehelp:
- aliases: [dhelp, dishelp]
- permission: libsdisguises.seecmd.disguisehelp
- description: Help command for LibsDisguises.
- disguiseplayer:
- aliases: [dplayer, displayer]
- permission: libsdisguises.seecmd.disguiseplayer
- description: Disguise another player as an entity.
- disguiseradius:
- aliases: [disradius, dradius]
- permission: libsdisguises.seecmd.disguiseradius
- description: Disguise all entities within a radius as an entity.
- undisguise:
- aliases: [u, und, undis]
- permission: libsdisguises.seecmd.undisguise
- description: Undisguise yourself.
- undisguiseentity:
- aliases: [undisentity, undentity]
- permission: libsdisguises.seecmd.undisguiseentity
- description: Undisguise an entity.
- undisguiseplayer:
- aliases: [undisplayer, undplayer]
- permission: libsdisguises.seecmd.undisguiseplayer
- description: Undisguise a player.
- undisguiseradius:
- aliases: [undisradius, undradius]
- permission: libsdisguises.seecmd.undisguiseradius
- description: Undisguise all entities within a radius.
- disguiseclone:
- aliases: [disguisec, disc, disclone, dclone, clonedisguise, clonedis, cdisguise, cdis]
- permission: libsdisguises.seecmd.disguiseclone
- description: Copy a disguise (or entity) and use it later.
- disguiseviewself:
- aliases: [dviewself, dvs, disguisevs, disvs, vsd, viewselfdisguise, viewselfd]
- permission: libsdisguises.seecmd.viewself
- description: Toggle seeing your own disguise on or off.
-
-permissions:
- libsdisguises.reload:
- description: Allows the user to reload LibsDisguises.
- default: op
- libsdisguises.seethrough:
- description: Allows player to see through disguises.
- default: false
- libsdisguises.seecmd:
- description: See all commands in tab-completion
- default: true
- children:
- libsdisguises.seecmd.libsdisguises: true
- libsdisguises.seecmd.disguise: true
- libsdisguises.seecmd.disguiseentity: true
- libsdisguises.seecmd.disguisehelp: true
- libsdisguises.seecmd.disguiseplayer: true
- libsdisguises.seecmd.disguiseradius: true
- libsdisguises.seecmd.undisguise: true
- libsdisguises.seecmd.undisguiseentity: true
- libsdisguises.seecmd.undisguiseplayer: true
- libsdisguises.seecmd.undisguiseradius: true
- libsdisguises.seecmd.disguiseclone: true
- libsdisguises.seecmd.disguiseviewself: true
- libsdisguises.seecmd.libsdisguises:
- description: See the /libsdisguises command in tab-completion
- libsdisguises.seecmd.disguiseviewself:
- description: See the /disguiseviewself command in tab-completion
- libsdisguises.seecmd.disguise:
- description: See the /disguise command in tab-completion
- libsdisguises.seecmd.disguiseentity:
- description: See the /disguiseentity command in tab-completion
- libsdisguises.seecmd.disguisehelp:
- description: See the /disguisehelp command in tab-completion
- libsdisguises.seecmd.disguiseplayer:
- description: See the /disguiseplayer command in tab-completion
- libsdisguises.seecmd.disguiseradius:
- description: See the /disguiseradius command in tab-completion
- libsdisguises.seecmd.undisguise:
- description: See the /undisguise command in tab-completion
- libsdisguises.seecmd.undisguiseentity:
- description: See the /undisguiseentity command in tab-completion
- libsdisguises.seecmd.undisguiseplayer:
- description: See the /undisguiseplayer command in tab-completion
- libsdisguises.seecmd.undisguiseradius:
- description: See the /undisguiseradius command in tab-completion
- libsdisguises.seecmd.disguiseclone:
- description: See the /disguiseclone command in tab-completion
diff --git a/target/maven-archiver/pom.properties b/target/maven-archiver/pom.properties
deleted file mode 100644
index 5d9ffbe6..00000000
--- a/target/maven-archiver/pom.properties
+++ /dev/null
@@ -1,5 +0,0 @@
-#Generated by Maven
-#Tue May 10 03:16:27 NZST 2016
-version=0.0.1-SNAPSHOT
-groupId=LibsDisguises
-artifactId=LibsDisguises
diff --git a/target/maven-status/maven-compiler-plugin/compile/default-compile/createdFiles.lst b/target/maven-status/maven-compiler-plugin/compile/default-compile/createdFiles.lst
deleted file mode 100644
index be0db8db..00000000
--- a/target/maven-status/maven-compiler-plugin/compile/default-compile/createdFiles.lst
+++ /dev/null
@@ -1,123 +0,0 @@
-me\libraryaddict\disguise\disguisetypes\watchers\CreeperWatcher.class
-me\libraryaddict\disguise\disguisetypes\watchers\EndermanWatcher.class
-me\libraryaddict\disguise\disguisetypes\Disguise$1.class
-me\libraryaddict\disguise\disguisetypes\watchers\MinecartWatcher.class
-me\libraryaddict\disguise\utilities\PacketsManager$3.class
-me\libraryaddict\disguise\utilities\PacketsManager.class
-me\libraryaddict\disguise\disguisetypes\watchers\EnderDragonWatcher.class
-me\libraryaddict\disguise\utilities\UpdateChecker.class
-me\libraryaddict\disguise\commands\CloneDisguiseCommand.class
-me\libraryaddict\disguise\utilities\DisguiseUtilities$1.class
-me\libraryaddict\disguise\utilities\LibsProfileLookup.class
-me\libraryaddict\disguise\disguisetypes\watchers\TippedArrowWatcher.class
-me\libraryaddict\disguise\disguisetypes\watchers\GuardianWatcher.class
-me\libraryaddict\disguise\commands\UndisguiseCommand.class
-me\libraryaddict\disguise\commands\PlayerDisguiseCommand.class
-me\libraryaddict\disguise\LibsDisguises$1.class
-me\libraryaddict\disguise\disguisetypes\MiscDisguise$1.class
-me\libraryaddict\disguise\utilities\DisguiseUtilities$4.class
-me\libraryaddict\disguise\utilities\LibsProfileLookupCaller.class
-me\libraryaddict\disguise\commands\EntityDisguiseCommand.class
-me\libraryaddict\disguise\utilities\DisguiseUtilities.class
-me\libraryaddict\disguise\commands\UndisguiseRadiusCommand.class
-me\libraryaddict\disguise\disguisetypes\Disguise.class
-me\libraryaddict\disguise\disguisetypes\watchers\WitherSkullWatcher.class
-me\libraryaddict\disguise\disguisetypes\watchers\ItemFrameWatcher.class
-me\libraryaddict\disguise\DisguiseListener$2.class
-me\libraryaddict\disguise\disguisetypes\PlayerDisguise$1.class
-me\libraryaddict\disguise\utilities\ClassGetter.class
-me\libraryaddict\disguise\disguisetypes\watchers\VillagerWatcher.class
-me\libraryaddict\disguise\utilities\DisguiseValues.class
-me\libraryaddict\disguise\disguisetypes\watchers\PlayerWatcher.class
-me\libraryaddict\disguise\disguisetypes\watchers\PigWatcher.class
-me\libraryaddict\disguise\DisguiseListener$6.class
-me\libraryaddict\disguise\disguisetypes\watchers\SlimeWatcher.class
-me\libraryaddict\disguise\disguisetypes\watchers\ZombieWatcher.class
-me\libraryaddict\disguise\utilities\PacketsManager$3$1.class
-me\libraryaddict\disguise\disguisetypes\watchers\SkeletonWatcher.class
-me\libraryaddict\disguise\disguisetypes\watchers\HorseWatcher.class
-me\libraryaddict\disguise\disguisetypes\watchers\RabbitWatcher.class
-me\libraryaddict\disguise\disguisetypes\watchers\SheepWatcher.class
-me\libraryaddict\disguise\utilities\PacketsManager$4.class
-me\libraryaddict\disguise\disguisetypes\watchers\WolfWatcher.class
-me\libraryaddict\disguise\utilities\DisguiseUtilities$9.class
-me\libraryaddict\disguise\disguisetypes\watchers\ShulkerWatcher.class
-me\libraryaddict\disguise\disguisetypes\AnimalColor.class
-me\libraryaddict\disguise\disguisetypes\watchers\WitchWatcher.class
-me\libraryaddict\disguise\DisguiseListener$1.class
-me\libraryaddict\disguise\commands\BaseDisguiseCommand$DisguiseParseException.class
-me\libraryaddict\disguise\commands\HelpDisguiseCommand.class
-me\libraryaddict\disguise\disguisetypes\watchers\AreaEffectCloudWatcher.class
-me\libraryaddict\disguise\commands\BaseDisguiseCommand.class
-me\libraryaddict\disguise\utilities\Metrics.class
-me\libraryaddict\disguise\commands\HelpDisguiseCommand$EnumHelp.class
-me\libraryaddict\disguise\DisguiseListener$7.class
-me\libraryaddict\disguise\disguisetypes\watchers\WitherWatcher.class
-me\libraryaddict\disguise\utilities\DisguiseValues$1.class
-me\libraryaddict\disguise\utilities\Metrics$1.class
-me\libraryaddict\disguise\DisguiseListener.class
-me\libraryaddict\disguise\disguisetypes\FlagWatcher$1.class
-me\libraryaddict\disguise\utilities\DisguiseUtilities$3.class
-me\libraryaddict\disguise\disguisetypes\watchers\ArrowWatcher.class
-me\libraryaddict\disguise\disguisetypes\PlayerDisguise.class
-me\libraryaddict\disguise\disguisetypes\watchers\ArmorStandWatcher.class
-me\libraryaddict\disguise\disguisetypes\watchers\EnderCrystalWatcher.class
-me\libraryaddict\disguise\utilities\DisguiseUtilities$5.class
-me\libraryaddict\disguise\disguisetypes\FlagWatcher.class
-me\libraryaddict\disguise\disguisetypes\watchers\SplashPotionWatcher.class
-me\libraryaddict\disguise\utilities\DisguiseSound$SoundType.class
-me\libraryaddict\disguise\utilities\DisguiseUtilities$2.class
-me\libraryaddict\disguise\commands\DisguiseViewSelf.class
-me\libraryaddict\disguise\disguisetypes\MiscDisguise.class
-me\libraryaddict\disguise\commands\UndisguisePlayerCommand.class
-me\libraryaddict\disguise\disguisetypes\DisguiseType.class
-me\libraryaddict\disguise\commands\UndisguiseEntityCommand.class
-me\libraryaddict\disguise\DisguiseListener$3.class
-me\libraryaddict\disguise\disguisetypes\MobDisguise.class
-me\libraryaddict\disguise\disguisetypes\TargetedDisguise.class
-me\libraryaddict\disguise\utilities\DisguiseSound.class
-me\libraryaddict\disguise\utilities\PacketsManager$2.class
-me\libraryaddict\disguise\utilities\ReflectionManager$1.class
-me\libraryaddict\disguise\disguisetypes\watchers\OcelotWatcher.class
-me\libraryaddict\disguise\utilities\PacketsManager$4$1.class
-me\libraryaddict\disguise\utilities\ReflectionManager.class
-me\libraryaddict\disguise\disguisetypes\watchers\LivingWatcher.class
-me\libraryaddict\disguise\utilities\DisguiseUtilities$8.class
-me\libraryaddict\disguise\disguisetypes\watchers\BlazeWatcher.class
-me\libraryaddict\disguise\disguisetypes\RabbitType.class
-me\libraryaddict\disguise\disguisetypes\watchers\TameableWatcher.class
-me\libraryaddict\disguise\utilities\DisguiseSound$1.class
-me\libraryaddict\disguise\events\DisguiseEvent.class
-me\libraryaddict\disguise\commands\DisguiseCommand.class
-me\libraryaddict\disguise\utilities\Metrics$Plotter.class
-me\libraryaddict\disguise\utilities\PacketsManager$5.class
-me\libraryaddict\disguise\LibsDisguises.class
-me\libraryaddict\disguise\disguisetypes\TargetedDisguise$TargetType.class
-me\libraryaddict\disguise\disguisetypes\watchers\FallingBlockWatcher.class
-me\libraryaddict\disguise\utilities\DisguiseUtilities$7.class
-me\libraryaddict\disguise\utilities\FakeBoundingBox.class
-me\libraryaddict\disguise\disguisetypes\watchers\DroppedItemWatcher.class
-me\libraryaddict\disguise\utilities\PacketsManager$1.class
-me\libraryaddict\disguise\DisguiseListener$5.class
-me\libraryaddict\disguise\disguisetypes\watchers\BatWatcher.class
-me\libraryaddict\disguise\commands\RadiusDisguiseCommand.class
-me\libraryaddict\disguise\utilities\DisguiseUtilities$10.class
-me\libraryaddict\disguise\events\UndisguiseEvent.class
-me\libraryaddict\disguise\disguisetypes\Disguise$3.class
-me\libraryaddict\disguise\commands\LibsDisguisesCommand.class
-me\libraryaddict\disguise\disguisetypes\watchers\PaintingWatcher.class
-me\libraryaddict\disguise\utilities\DisguiseUtilities$3$1.class
-me\libraryaddict\disguise\DisguiseConfig.class
-me\libraryaddict\disguise\DisguiseAPI.class
-me\libraryaddict\disguise\utilities\PacketsManager$5$1.class
-me\libraryaddict\disguise\disguisetypes\watchers\GhastWatcher.class
-me\libraryaddict\disguise\utilities\PacketsManager$6.class
-me\libraryaddict\disguise\disguisetypes\watchers\AgeableWatcher.class
-me\libraryaddict\disguise\utilities\Metrics$Graph.class
-me\libraryaddict\disguise\DisguiseListener$1$1.class
-me\libraryaddict\disguise\disguisetypes\DisguiseType$1.class
-me\libraryaddict\disguise\disguisetypes\watchers\BoatWatcher.class
-me\libraryaddict\disguise\utilities\DisguiseUtilities$6.class
-me\libraryaddict\disguise\commands\BaseDisguiseCommand$1.class
-me\libraryaddict\disguise\DisguiseListener$4.class
-me\libraryaddict\disguise\disguisetypes\Disguise$2.class
diff --git a/target/maven-status/maven-compiler-plugin/compile/default-compile/inputFiles.lst b/target/maven-status/maven-compiler-plugin/compile/default-compile/inputFiles.lst
deleted file mode 100644
index 2b2a8808..00000000
--- a/target/maven-status/maven-compiler-plugin/compile/default-compile/inputFiles.lst
+++ /dev/null
@@ -1,76 +0,0 @@
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\utilities\ReflectionManager.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\ArrowWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\events\DisguiseEvent.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\VillagerWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\commands\PlayerDisguiseCommand.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\utilities\LibsProfileLookupCaller.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\TippedArrowWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\AnimalColor.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\utilities\DisguiseValues.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\commands\BaseDisguiseCommand.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\DisguiseConfig.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\SheepWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\TargetedDisguise.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\utilities\ClassGetter.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\DisguiseListener.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\MobDisguise.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\WitchWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\commands\DisguiseViewSelf.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\utilities\PacketsManager.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\commands\UndisguiseRadiusCommand.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\PlayerDisguise.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\commands\CloneDisguiseCommand.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\commands\DisguiseCommand.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\WitherSkullWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\utilities\LibsProfileLookup.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\commands\UndisguisePlayerCommand.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\GuardianWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\utilities\DisguiseUtilities.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\commands\HelpDisguiseCommand.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\WolfWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\BoatWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\commands\EntityDisguiseCommand.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\SkeletonWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\ItemFrameWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\LibsDisguises.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\FallingBlockWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\EndermanWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\ShulkerWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\ArmorStandWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\PigWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\Disguise.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\SplashPotionWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\PaintingWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\commands\UndisguiseCommand.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\CreeperWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\RabbitType.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\AgeableWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\EnderCrystalWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\BlazeWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\WitherWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\utilities\UpdateChecker.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\commands\RadiusDisguiseCommand.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\utilities\DisguiseSound.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\DroppedItemWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\DisguiseAPI.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\AreaEffectCloudWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\commands\UndisguiseEntityCommand.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\SlimeWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\OcelotWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\DisguiseType.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\MiscDisguise.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\commands\LibsDisguisesCommand.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\events\UndisguiseEvent.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\PlayerWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\FlagWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\HorseWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\TameableWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\utilities\FakeBoundingBox.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\EnderDragonWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\GhastWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\BatWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\MinecartWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\RabbitWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\ZombieWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\disguisetypes\watchers\LivingWatcher.java
-C:\Users\Andrew\workspace\LibsDisguises\src\me\libraryaddict\disguise\utilities\Metrics.java