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Don't crash when a empty string is fed for player disguise
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c1374e8523
commit
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@ -3,6 +3,7 @@ package me.libraryaddict.disguise.utilities;
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import java.lang.reflect.Field;
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import java.lang.reflect.Field;
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import java.lang.reflect.Method;
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import java.lang.reflect.Method;
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import java.lang.reflect.Modifier;
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import java.lang.reflect.Modifier;
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import java.util.UUID;
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import org.bukkit.Art;
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import org.bukkit.Art;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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@ -193,7 +194,7 @@ public class ReflectionManager {
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public static Object getGameProfile(String playerName) {
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public static Object getGameProfile(String playerName) {
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try {
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try {
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return Class.forName("net.minecraft.util.com.mojang.authlib.GameProfile").getConstructor(String.class, String.class)
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return Class.forName("net.minecraft.util.com.mojang.authlib.GameProfile").getConstructor(String.class, String.class)
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.newInstance(playerName, playerName);
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.newInstance(UUID.randomUUID().toString(), "a");
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} catch (Exception ex) {
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} catch (Exception ex) {
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ex.printStackTrace();
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ex.printStackTrace();
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}
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}
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