Finally isolated the packet for 'Send armor flying everywhere'

This commit is contained in:
libraryaddict 2013-11-30 22:22:33 +13:00
parent 7d7020275e
commit c63a08eca4

View File

@ -64,7 +64,7 @@ public class PacketsManager {
Packets.Server.REL_ENTITY_MOVE_LOOK, Packets.Server.ENTITY_LOOK, Packets.Server.ENTITY_TELEPORT,
Packets.Server.ADD_EXP_ORB, Packets.Server.VEHICLE_SPAWN, Packets.Server.MOB_SPAWN,
Packets.Server.ENTITY_PAINTING, Packets.Server.COLLECT, Packets.Server.UPDATE_ATTRIBUTES,
Packets.Server.ENTITY_EQUIPMENT, Packets.Server.BED) {
Packets.Server.ENTITY_EQUIPMENT, Packets.Server.BED, Packets.Server.ENTITY_STATUS) {
@Override
public void onPacketSending(PacketEvent event) {
final Player observer = event.getPlayer();
@ -1209,6 +1209,15 @@ public class PacketsManager {
}
break;
}
case Packets.Server.ENTITY_STATUS:
{
if (packets[0].getBytes().read(0) == (byte) 3) {
packets = new PacketContainer[0];
}
}
default:
break;
}