Revert "Use async packet listener for sounds packets. Prevents async concurrent modification exception. May be replaced later."

This reverts commit 4c85f6c319.
This commit is contained in:
libraryaddict 2014-07-28 10:38:10 +12:00
parent 491736b668
commit c6875da657

View File

@ -41,7 +41,6 @@ import org.bukkit.util.Vector;
import com.comphenix.protocol.PacketType;
import com.comphenix.protocol.ProtocolLibrary;
import com.comphenix.protocol.async.AsyncListenerHandler;
import com.comphenix.protocol.events.ListenerPriority;
import com.comphenix.protocol.events.PacketAdapter;
import com.comphenix.protocol.events.PacketContainer;
@ -55,7 +54,6 @@ import com.comphenix.protocol.wrappers.WrappedGameProfile;
import com.comphenix.protocol.wrappers.WrappedWatchableObject;
public class PacketsManager {
private static AsyncListenerHandler asyncSoundsListener;
/**
* This is a fix for the stupidity that is
* "I can't separate the sounds from the sounds the player heard, and the sounds of the entity tracker heard"
@ -1064,10 +1062,9 @@ public class PacketsManager {
if (soundsListenerEnabled != enabled) {
soundsListenerEnabled = enabled;
if (soundsListenerEnabled) {
asyncSoundsListener = ProtocolLibrary.getProtocolManager().getAsynchronousManager()
.registerAsyncHandler(soundsListener);
ProtocolLibrary.getProtocolManager().addPacketListener(soundsListener);
} else {
ProtocolLibrary.getProtocolManager().getAsynchronousManager().unregisterAsyncHandler(asyncSoundsListener);
ProtocolLibrary.getProtocolManager().removePacketListener(soundsListener);
}
}
}