Increase scoreboard team limit from 16 to 64 for 1.13+

This commit is contained in:
libraryaddict 2020-07-04 20:33:22 +12:00
parent 6565fc5f4f
commit ca520c819e
2 changed files with 22 additions and 20 deletions

View File

@ -9,6 +9,7 @@ import me.libraryaddict.disguise.LibsDisguises;
import me.libraryaddict.disguise.disguisetypes.watchers.PlayerWatcher;
import me.libraryaddict.disguise.utilities.DisguiseUtilities;
import me.libraryaddict.disguise.utilities.reflection.LibsProfileLookup;
import me.libraryaddict.disguise.utilities.reflection.NmsVersion;
import me.libraryaddict.disguise.utilities.reflection.ReflectionManager;
import org.bukkit.Bukkit;
import org.bukkit.entity.Entity;
@ -279,10 +280,10 @@ public class PlayerDisguise extends TargetedDisguise {
switch (DisguiseConfig.getPlayerNameType()) {
case TEAMS:
cLimit = 16 * 2;
cLimit = (NmsVersion.v1_13.isSupported() ? 64 : 16) * 2;
break;
case EXTENDED:
cLimit = 16 * 3;
cLimit = ((NmsVersion.v1_13.isSupported() ? 64 : 16) * 2) + 16;
break;
case ARMORSTANDS:
cLimit = 256;

View File

@ -1601,27 +1601,29 @@ public class DisguiseUtilities {
throw new IllegalStateException("This can only be used for names longer than 16 characters!");
}
if (name.length() > 48) {
name = name.substring(0, 48);
int limit = NmsVersion.v1_13.isSupported() ? 64 : 16;
if (name.length() > (16 + (limit * 2))) {
name = name.substring(0, (16 + (limit * 2)));
}
Scoreboard board = Bukkit.getScoreboardManager().getMainScoreboard();
// If name is short enough to be used outside of player name
if (DisguiseConfig.isScoreboardNames() && name.length() <= 32) {
if (DisguiseConfig.isScoreboardNames() && name.length() <= limit * 2) {
String[] newName = new String[]{name, playerName, ""};
if (name.length() > 16) {
if (name.charAt(15) == ChatColor.COLOR_CHAR) {
newName[0] = name.substring(0, 15);
if (name.length() > limit) {
if (name.charAt(limit - 1) == ChatColor.COLOR_CHAR) {
newName[0] = name.substring(0, limit - 1);
} else {
newName[0] = name.substring(0, 16);
newName[0] = name.substring(0, limit);
}
String suffix = ChatColor.getLastColors(newName[0]) + name.substring(newName[0].length());
if (suffix.length() > 16) {
suffix = suffix.substring(0, 16);
if (suffix.length() > limit) {
suffix = suffix.substring(0, limit);
}
// Don't allow second name to hit 17 chars
newName[2] = suffix;
@ -1652,7 +1654,7 @@ public class DisguiseUtilities {
return newName;
}
for (int prefixLen = 16; prefixLen >= 0; prefixLen--) {
for (int prefixLen = limit; prefixLen >= 0; prefixLen--) {
String prefix = name.substring(0, prefixLen);
if (prefix.endsWith("" + ChatColor.COLOR_CHAR)) {
@ -1662,7 +1664,7 @@ public class DisguiseUtilities {
String colors = ChatColor.getLastColors(prefix);
// We found our prefix. Now we check about seperating it between name and suffix
for (int nameLen = Math.min(name.length() - (prefixLen + colors.length()), 16 - colors.length());
for (int nameLen = Math.min(name.length() - (prefixLen + colors.length()), limit - colors.length());
nameLen > 0; nameLen--) {
String nName = colors + name.substring(prefixLen, nameLen + prefixLen);
@ -1672,8 +1674,8 @@ public class DisguiseUtilities {
String suffix = name.substring(nameLen + prefixLen);
if (suffix.length() > 16) {
suffix = suffix.substring(0, 16);
if (suffix.length() > limit) {
suffix = suffix.substring(0, limit);
}
String[] extended = new String[]{prefix, nName, suffix};
@ -1688,10 +1690,10 @@ public class DisguiseUtilities {
// Failed to find a unique name.. Ah well.
String prefix = name.substring(0, 16);
String prefix = name.substring(0, limit);
if (prefix.endsWith(ChatColor.COLOR_CHAR + "")) {
prefix = prefix.substring(0, 15);
prefix = prefix.substring(0, limit - 1);
}
String nName = name.substring(prefix.length(), prefix.length() + Math.min(16, prefix.length()));
@ -1702,8 +1704,8 @@ public class DisguiseUtilities {
String suffix = name.substring(prefix.length() + nName.length());
if (suffix.length() > 16) {
suffix = suffix.substring(0, 16);
if (suffix.length() > limit) {
suffix = suffix.substring(0, limit);
}
return new String[]{prefix, nName, suffix};
@ -2026,7 +2028,6 @@ public class DisguiseUtilities {
return list.toArray(new String[0]);
}
public static ItemStack getSlot(PlayerInventory equip, EquipmentSlot slot) {
switch (slot) {
case HAND: